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Why is unlimited tier 3 Michael still a thing?
I know I’m gonna sound like a whining survivor and I hate that, but...
Huntress’ hatchet is overpowered and needs a nerf and nobody is talking about the fact Michael has the exact same thing. The only reason people play Michael anymore is to use his stupid add ons and I hate it. You can slap on unlimited tier 3 and the one that increases charge rate and you just get handed a free 4K. I don’t mind scratched mirror and jumps are Myers because that’s actually fun and interesting to play against. Infinite tier 3 is just obnoxious. Michael needs a whole change and that add on needs to be changed.
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Because it's unlimited.
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Michael doesn't think so.
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It takes so much time to get to tier 3 with that build. You should have 3 gens done by that time.
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Ehhh. No. It's not overpowered. Annoying, maybe.
You need to stalk 3 survivors fully then a little bit of the 4th to get to T3. All while only having half a power (lower TR, slightly increased vault).
I can see it being annoying on small maps hearing the T3 TR all the time, but it's not OP. In fact, I actually like Michael's add-ons because they actually feel like you are really modifying your power.
I wish more add-ons were like The Shape's, albeit tuned to the individual Killer.
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It definitely doesn’t hand you a 4k. Good survivors will be separated and never huddle up in one area, and survivors can make it very difficult for him to get stalk. Add the fact that when with J Myers add on, it still takes a bit to accumulate the stalk.
And you can still loop Myers even in t3 to waste time. I’ve had matches where it took the Myers 4 gens to get infinite t3. He only got one down and ended with a 0k.
Huntress opens a locker.... bubba just uses his chainsaw on command.
Myers needs some buffs not nerfs.
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Because Myers has only chase potential and he has to eat 10 tons of stalking juices to even get that much stalk in the first place
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Please try that build on red ranks and 4k every game. I dare you.
I never use that build because I actually want to win a game not lose. It makes you slow and by the time you get to tier 3 the game is over against at least somewhat competent survivors who refuse to feed you.
I don't even care if they remove it tbh. Even better if they give us something that is actually helpful.
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I mean Myers is still fairly easy to loop even in tier 3 and he’ll spend like half the game just trying to get it so it’s honestly quite fair
Tombstone piece on the other hand
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Have you ever faced a Plague even a single time ?
Her power is basically that addon as long as people don't cleanse and if they do she's far stronger then mere 1 hit M1 downing killer.
That addons is completely fine, it's not even remotely OP when there are so many killers with much better snowball mechanics baseline compared to the ones Michael has.
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Because Myers is a weak killer, simple as that
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It is a strong addon but it's most definitely not even on the same level as insta-hatchets.
Insta-hatchets can down you all across the map (distance), ignore pallets, ignore windows, ignore elevations (i.e. when you're on a hill for Balanced Landing you're in immediate danger against insta-hatchets but not so much against infinite Tier 3 Myers) etc.
Myers still has to M1 you and has nothing in his basekit to get said M1 hit quickly when you loop optimally.
Sure you can slap on Bamboozle to increase your chance of getting the M1 hit easily but even then that requires a perk slot that could be a gen perk.
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If he even got to T3 with that addon y'all played like potatoes.
There's nothing wrong with the addon, it's not even strong. It's only purpose is meme'ing.
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Its necessary so that I can maximize my judiths tombstone against survivors who think I dont know what the hell im doing and neglect to do gens. It takes forever to do but is really hilarious.
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He has to stand still and look at you for like a minute and even when he gets it he's still just an m1 killer with a slightly longer lunge and a slightly faster vault speed.
If survivors don't heal vs Legion he becomes infinite tier 3 myers in the first minute of the game while actually pressuring survivors instead of just standing there
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You do sound a bit... well... let's leave it at what you said. Tier-3 Myers takes work to accomplish unless the Survivors are foolish. As others have pointed out, there are two chainsaw-wielding maniacs that START the game with Insta-Down and have it all match. They don't even need an Add-on. The Huntress just recharges at a locker and has an Add-On that one makes her RANGED attack Insta-Down. Myers is one of those rare Killers who has to work for literally everything. If he gets to his Tier-3, power to him.
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lmao all the gens are like done by the time you can even get to tier 3
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Tuft of Hair does increase how much stalk Myers has to gather to reach EW3. On top of that when Myers does enter EW3, he's still an M1 killer. While his faster vault and longer lunge can help him cut chases shorter, he's still fairly easy to loop.
It's a strong addon, but it's not unreasonable and it's not even his strongest addon.
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Split up on gens. Avoid windows especially if he has bamboozle, and play pallets safe. Feel free to drop them early, as you can literally do 3 gens by the time he has tier 3. You can afford to use your resources pretty freely at that point. You'll do fine if you're competent.
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I have a love hate relationship with it. I hate it because I am bad and can never get away, but I like it because it causes a sense of real urgency, something lots of killers in this game lack.
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Small comfort considering he's got basically NOED for the rest of the match.
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This. Not many realize that the build we’re discussing is too frustrating to play against for average players AND too hard to play with against good players, so it’s basically just BAD in every way or shape (lol).
I can guarantee you that, from the survivor’s perspective (didn’t play a lot of surv so I never was that good) playing against unlimited T3 is very, very annoying and makes you feel helpless. EVEN MORE when you’re a killer main that knows how hard it is to stalk that much, and can’t explain why the enemy just did that in the first minute.
Honestly it needs to go. Jumpscare Myers is much more fun, and if a killer can have addons to drastically change their playstyle they can throw unlimited T3 out the window and create lots of “better” things for both sides.
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As opposed to Billy and Leatherface who have NOED all match? :)
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This is exactly what I've been saying. Myers is garbage except for when you use an OP pink or purple add-on and the green hair bow.
This is Wraith and Leatherface all over again. "This killer is so OP!" Now try playing them without the 2 pink add-ons.
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It's not the same. Windows and pallets destroy them because they have to charge up. Hillbilly additionally can be point-blank juked because of bad killer fov.
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It takes him a while to get to tier 3 with that add-ons and he can still be looped. It’s not like Mikey gains the ability to throw his knife at and instantly down you or something.
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Nope. Seriously I went against this the other day.
A Myers was running Infinite T3 with the green add on that increases the speed of charge rate. He found 3 survivors paired up on the same gen right from the start, because from my gen I first hear the T2 notification, then within seconds we were all exposed.
The match was pretty much pointless at that point with 5 gens still needing to be repaired.
That green add on very heavily counter balances his Infinite Tier 3 add on.
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Yeah, I would go as far to say you should have at least 4 gens done by the time he hits tier 3. You definitely have to earn the tier 3.
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We will have to agree to disagree because I think it is very much the same. In the hands of a skilled Leatherface or Billy you aren't going to juke anything. There is a learning curve, a point at which those considerations fall away. The same is true of Nurse. A baby Nurse can be run all day, and nobody fears one. In fact, they are about the same as getting an AFK Killer. However, once a Nurse has rounded that curve, they are the hardest Killer to avoid. Billy and Leatherface are very much like that, albeit the curve isn't so obvious. There is no mistaking, however, when you are in match with one.
Myers is different. It doesn't matter how good the Player is because every single Myers must still stalk up to a certain point to trigger the effect. The main factor in how quickly a Myers gets the Infinite Tier-3 off is the quality (good or bad) of the Survivors. In short, it is silly to complain about Myers because it only makes the people doing so look bad. Consider:
- Spooky Myers (also known as Jump Scare) is one of the slowest Killer builds in the game. Sure, you can't hide from him, but he is literally the easiest to Loop in all of Dead by Daylight. Once you know the basics, he literally can only beat you by out-thinking you (mind games). Survivors have only themselves to blame for not figuring out quickly what they are facing and making the appropriate adjustments. Even on a favorable map (the smaller, indoor ones) Survivors hold the cards. Whether they choose to play them is on THEM, not Myers.
- Mediocre Myers, i.e. Vanity Mirror Myers is terrible. His wall hack is small and he can never get to Tier-3. He was intended as a compromise, but instead seems to be the worst (rather than the best) of both types of Myers. Winning with this Myers (something I've started challenging myself with recently) is literally the hardest match I play. Again, while he is fast enough to be a normal Killer, he has to slow down to use the terrible wall hack, and brings no particular anti-looping abilities to the table. He succeeds or fails entirely on the skill of the Player.
- Maniac Myers (any Myers that can hit Tier-3) can't stalk in Tier-3 and thus has a short round (or sometimes long or infinite) of Insta-Down. He vaults faster and has a slightly improved lunge. This is as close as Myers comes to anti-Looping tech. It isn't bad and is a horror on people who rely ONLY on Looping. He is kind of the opposite of Spooky Myers who shuts down evading (hiding). To do so, the maniac is now extremely vulnerable to simply being given the slip. Many Myers Players are so used to having some kind of add-on (there are a lot of them) that temporarily reveal auras, that they don't have the practice in to hunt down Survivors once given the slip or when none are in line of sight. The training wheels Myers provides for "finding" people often hurts them in the long run when they are juiced up at and at their most potent. So again, Survivors suddenly have all sorts of options which play against this build too. Once again, Survivors tend to decide (rather than the Myers) what the outcome will be. Maniac Myers is a build up, and in general, the longer the Tier-3 lasts the longer and more costly it was to build up. This is why many stealthy type prefer Ghostface who seems to be able to ninety-nine nearly everyone in seconds. :)
The variations such as Burger King Myers and such, i.e. the ones using the Tombstone Piece and Tombstone are even more debilitating. They also key in on the Survivors MORE than the Myers Player. Do you see where I'm going with this? There is a reason Myers is not considered top Tier. He takes a tremendous amount of patience and Skill the literal second the Survivors have left the Potato Ranks. He is often considered one of the MOST BALANCED Killers in the game because he consistently lands in the center. All this being said, will he get a rework? Yes. They rework everyone eventually. I expect his rework to be more akin to the one Trapper got than the one Freddy got. They will tweak some minor things and largely leave him alone. After all, why would they break something that has never been shown to be broken?
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Okay Michael with those add one and watch how hard it is
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Or you could get you know Git Gud.
Seriously, that add-on isn't even that good. It takes forever to get to tier three.
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Do you know, how much I have to stalk in order to pull it off? I will lose 3-4 gens on stalking alone if the survivors are smart and the last gen will be popped cause you can't find anyone and before you know it, you leave the game will two kills at best and depip with an ENTITY DISPLEASED. Its a high risk high reward type of thing that requires patience to pull off.
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You know what is funrun unlimited t3 with tombstone let the survivors think your farming all while your stalking. Let them do what ever they want. I had a group sit there and flash light blind me once i popped t3 they all where sacrificed .
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Because it's not particularly amazing?
To pop the T3, you have to stalk a ton which is difficult enough. You're going to need to bring at least 1 stalk add-on if you want a chance.
And you pop a T3 and... what? Congrats, you can one-shot people! That's it. I mean, Legion gets everyone injured in seconds, making you a one-shot the entire game and we all know how threatening he is. It's not even that powerful of an add-on.
If you're that worried, just give him every pallet. He's still an M1 killer with no power besides his slightly longer lunge. He has to break it and you can just go to the next one until the gens pop.
And if you somehow manage to get him to pop his infinite T3 and go through every pallet and the gens are STILL not done, then... I dunno what to say. Your team was not very productive.
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