http://dbd.game/killswitch
Buckle up idea buff #2
You can tell how much a survivor in the dying state has recovered by determining the intensity of their aura at all times.
When within 20 meters of a downed survivor, you leave no scratch marks, blood trails, and make 100% less noise from your grunts of pain while being injured.
Healing a survivor from the dying state to the injured will reveal the killer's aura to both you and the survivor you just healed from the dying state for 10 seconds.
This will make Buckle up a perk to be able to quickly sneak in for the rescue to a downed survivor.
Comments
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Could also be great for flashlight/pallet saves really good idea!
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I personally think Buckle Up doesn't need that big a buff. Just remove the range limit on it. Maybe even apply it to yourself: When you are down, other survs can see how far you have recovered through your aura.
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I disagree, it is a situational perk with a very weak effect.
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my idea would be to just make it a reverse soul guard where the person you pick up gets endurance for a shot duration and if the survivor you just revived gets hit in that time you get a protection hit score event it would promote an aggressive altruistic play style which works well with mettle of man
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Sounds really neat. I like it
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Just take the current one and give it infinite range on the aura reading. There's no reason for it to have a range limit.
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I did do that
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