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Breathing life back into the killer game with builds that don't really have to chase

pseudechis
pseudechis Member Posts: 3,904
edited March 2021 in General Discussions

I'm finding the killer experience a lil stagnant lately.

Bascially the principle element of the game that is chasing and, within that looping, is becoming a lil tedious.

Chases are rarely dynamic or requiring mindgames, they are often run around the same rock/junk, pallet saving, then drop, its kinda dull and as I said tedious.

So I'm reinventing my playstyle to avoid looping. I don't want to chase people.

Basement Trapper, <-- Have had a great week with this

Jump scare Myers

Basically any Hag build if you set your traps well.


Looking for other builds that really don't have to chase much.

Maybe basement builds that work well on other killers. I don't mean stadning there facecamping the guy on the hook but generally putting someone in the basement and then not letting them and or their rescuers get out again.

Currently just having fun with,

Trapper - Mad grit, agitation, iron grasp and beleive it or not monsterous shrine. No gen slow down, no real chases just get one down put em in the basement and let the fun begin.

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