Why would you ever play Trickster over Huntress or Deathslinger? In terms of power he is just worse
Trickster is in no situation better than huntress. Huntress only has to hit you one time and she gets a health state, Trickster has to hit you 8 times with his knives which takes a long time. He still takes long to wind up his knives and they can be evaded by running tightly just like hatchets.
If a survivor is far away his knives are useless because you can't hit them precisely because of unnecessary recoil, if a survivor is close you are much better off hitting them with a m1, it's way faster and more efficient. The only way his knives can be used is in an OPEN loop without obstacles, and still it takes a lot of time to get someone down, and they can evade, run to a safe loop and avoid line of sight.
Hatchets are just straight up better, in loops and in open field. I can't think of a single situation where Trickster is better.
People say "he is more forgiving" but is he really? In my opinion having so many knives doesn't make him easier to play because he has to hit you 8 times to injure and another 8 times to down you which takes just way longer than a hatchet hit.
Also, Deathslinger can end a chase MUCH quicker, and he has a built in crosshair if he is aiming. On loops you can spear them on an open gap and hit them afterwards, if you try to loop a Trickster, you have to have a really open loop, otherwise it takes forever to hit 8 times, and even then it takes way longer than Huntress or Deathslinger. You also get built in slowdown with deep wounds and you only need one little gap somewhere to injure someone, good luck hitting someone through a tiny gap 8 times as Trickster.
Furthermore, if you DON'T commit to a chase as Trickster you lose all your progress you made with your knives because they lose knives over time passively, they don't even have to pull them out themselves and waste time that way. It just happens normally. Spreading pressure is INSANELY HARD on him because of that.
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Not only that but for some reason they gave him recoil too as if DBD is COD.
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You play the game to have fun, do you not
Playing trickster is some of the most fun I've had since I started this game
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Why do people play legion o er blight? Some people just enjoy one over the other
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Wait until you are on live servers on rank 1 playing as him. You will not have fun at all. If throwing knives like a mad man and getting 0 or 1 kills all the time and getting owned by SWF is fun to you, go for it. I still want to be a strong killer that requires skill and not just spam a power that is just bad and is a straight up worse Huntress.
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As a console player I'm really looking forward to Trickster. Huntress isn't as forgiving as Trickster on console.
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I've been playing against highly competent survivors at rank 1 all day...
Just because you don't like it doesn't mean no one will.
Smh
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What do you mean? Blight is insanely strong, especially on PTB with fixed hud, theres players like Ascension which dominate heavily with him (just watch his yt), he will be a A tier killer for sure, if not S tier tbh.
Legion is still strong, his power is boring af but he can injure everyone easily and drag the game and eventually win. That's a strong power but it's just boring to play as/against. Tricksters power is just boring and bad.
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As Huntress you need to hit 1 shot to injure someone, have fun trying to hit 8 shots with RECOIL on top of it... Even if you land them frequently it takes much longer to down someone because of that.
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New killer is a manlet, so he has a better chance doubling back on some rock loops compared to our hatchet goddess.
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Yea you have to keeping chasing 1 survivor to get value, and his power is just his ability but slightly faster and usually the survivor is gone or downed by the time you get to use his secondary power.
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Did Trickster touch you in a bad place or hurt you in a previous life?
If people want to play and enjoy him what’s the big deal? He interesting and a different style of play to Huntress and that reflected in how his skills play and he operates in the trial... I can’t see what the issue is (don’t like him, don’t play him, simples)
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We've seen that his power has value at low-wall loops. If huntress was at one, she has to worry about janky hit boxes, hatchet arc, and survivor jukes, however, Trickster can just spam his knives (assuming he has plenty at that moment) while strafing side to side. I saw OhTofu damage AND down the same person with nothing but knives at one of these loops.
BHVR needs to buff his power though. Main Event is just dumb, it doesnt last long and you cant really control when you use it. Its either use it NOW NOW NOW or lose it till the meter fills up again.
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He's one of those killers you play to have fun with rather than dominate with. Take Legion & Wraith for example. I see these two killers lose in 95% of my matches (red ranks) yet people still play them semi-often.
At the end of the day, some people aren't as competitive as others and are willing to risk losing due to a weak kit as long as they have fun. He may look silly, but I cannot wait to play this guy despite his oh-so-obvious flaws.
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Provided they don't nerf his ammo to oblivion, I think his upside is not being heavily penalized for missing. A good range killer for new players on any platform.
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His ammo is fine. I mean he could have 100 knives and that wouldn't change how bad his power is. Knives only work up close because of the spread and most of the time you should just hit them normally because that's faster.
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I actually found him kind of fun. I was really surprised. One survivor I know for a fact was decent because I went against them yesterday on the live servers, one was a potato. Not sure about the others. It would have been nice to test him further but these guys wanted a 3 minute gen rush and the endgame camp felt like it lasted longer than the main game. Handful of hooks all game, 3 kills at the end because they all wanted to play hero. BHVR will no doubt look at stats like that assume he's overperforming and give him a nerf after the ptb.
He felt kind of relaxing. There's no real pressure to aim a perfect shot like there is with Huntress or Deathslinger and I think that's the intention behind this guy, he's the less powerful but easier to play ranged killer. It's not too hard to get hits at some loops which is actually an advantage he has other huntress and slinger.
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Huntress is carried A LOT by the absurd hatchet hitboxes. The amount of hits you get by hitting the air beside survivors is unreal. From what im seeing on streams you need to actually aim decently to hit with knives, same with death slinger (granted sometimes the spear doesn't register as a hit when it visually does, but it's rarer than phantom hatchet hits).
Also, who really cares? People play demo, clown, and wraith despite them being medium to low tier because they find them fun.
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Why would anyone play any killer over Nurse? Once you learned/mastered her you will be unstoppable and it’s not THAT hard to learn her.
but people have different preferences and playstyles.
i was never able to learn Huntress or even get hits reliably, even after getting her adepts (farmed the long-range ones), i will never touch her again. I just played one match as Trickster, had fun and got multiple hits/downs and 2 kills. And I didn’t even know about Main Event, which could probably have helped.
and no? Not everything in this game is about being a rank 1 killer only going against 4 man sweat-squads. I don’t need to perform good against that.
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More time has changed my thoughts. I was giving him to much respect as survivor and now see it was unwarranted. Playing against the Power is very forgiving in regression and he suffers from distance despite the long range. Definitely see performance suffering after the devs tone him down.
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Also, deathslinger can end a chase also MUCH quicker, and he has a built in crosshair if he is aiming. On loops you can spear them on an open gap and hit them afterwards, if you try to loop a Trickster, you have to have a really open loop, otherwise it takes forever to hit 8 times, and even then it takes way longer than Huntress or Deathslinger.
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Why play anyone but nurse?
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Dumb argument imo. Not every killer needs to be on nurse level, but they HAVE to be decent. Right now, trickster is on the very bottom of the tier list.
Also, playing one killer repetitively gets boring. I played nurse last week for a good while and got bored as well. And good teams can still counter a nurse, especially with dead hard, ds, and other second chance perks and on a bad map for her.
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If you can't aim you play the trickster and that is if you SEVERLY can't aim as plague is actually better than him as well.
The way you play against him is very much like you would play against a plague mixed with deathslinger, a good trickster WILL down you but a good deathslinger will do it much quicker and plague just has more pressure and other things going for her.
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I personally like the addition of recoil. It'll mean that you learn to constantly aim and move around instead of just aiming in the exact same place and just constantly hitting the survivor.
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I think I'd be more inclined to play the Trickster over the Deathslinger because I like the idea of his power more and am not a big fan of playing Deathslinger.
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The new killer has too weak power if u compared him with Huntress or Gunsliger I don't see any need to play it.
Short answer: I will keep playing Huntress.
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But people have fun with trickster because he’s different
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I'm strictly talking about his power in this thread, it's literally in the title "in terms of power...". Yeah he looks nice and if you want to play him for his looks go for it, but in terms of power he is the worst killer right now.
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Because Trickster isn't actually all that similar to Huntress or Deathslinger other than them all having ranged attacks.
Seriously, Trickster is actually a lot more like a Michael Myers who's stalking can down you. Like... mid loop, the knives aren't great but between loops or on loops where Myers would be able to feed on you, Trickster can and will wreck you. Also Main Event is obviously Trickster's version of EW 3. Main Event needs some buffs including not preventing Trickster from breaking pallets and picking up Survivors, but it is 100% a variant of EW3.
If you want more specifics... for Trickster vs Huntress: Trickster can pull off stealth and zoning plays that Huntress simply can't because of her hum and limited ammo. Also I'm pretty sure Trickster using knives is faster than Huntress with a hatchet ready and attempting to dodge a Trickster will lose you a lot more distance than trying to dodge a Huntress. For Trickster vs Deathslinger: In the right situations, Trickster even without Main Event can chew through Survivors much much faster than Deathslinger can. Deathslinger's whole Shoot, Reel, Stab, Reload, Repeat, Pick Up, Hook cycle is actually really slow which is actually why Deathslinger has kind of bad map presence. Trickster doesn't have fantastic map presence because no 110% killer with zero mobility does, but it seems better than Slinger's.
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Lmao you got some mighty wild opinions
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That wasn’t his point tho. Huntress hatches are annoying tho hit on console to say the least even with max sensitivity. Trickster has a much easier time hitting survivors and is a lot more forgiving considering his massive ammo pool.
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Id rather have a fun strong killer rather than a weak fun one
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Could you explain how plague’s better than him?
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That sounds like a you problem
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So my concerns should be pushed aside because you find a weak killer fun? Sure buddy
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- Her power counters healing perks, iron will, and urban evasion put on blood echo and you can consistently deny dead hard and such.
- Survivors have to remain injured and easy to find or give her a really strong ranged attack.
- She can break survivors and hit them right after, the trickster cannot do that since survivors get a speed boost.
- She is a 115% killer and being a 110% killers makes certain mindgames no longer work as survivors just barely get to pallets and at certain loops you can be looped for an additional 1-3 times.
- Her corrupt purge is simply better than most ranged attacks in the game as it is even more oppressive than any of them since she is even faster than survivors when holding it.
- Corrupt purge can actually snowball really well, the trickster simply has no snowball potential unless survivors body block as it takes too many knives to down a survivor even when injured plus your slower than survivors in your power.
Plague is considered weak due to rng of pool placement as well as survivors just gen rushing her while injured but she is actually stronger than a few other killers. The trickster is basically a mix of plague and deathslinger but all he has is being able to spam survivors after a decent chase to down them and nothing else, basically like deathslinger but slower.
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no i just don't care if you don't like him quite honestly, you can have your opinion thats fine but i dont have to care
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I've only watched gameplay and I had fun just watching those knives fly, and his evil villain giggles make it 10 times better for me, even if I "get owned" the character himself will just be fun to play winning or losing
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I would recommend his knives should be next to permanent and if in the terror radius the timer resets, if not permanent.
Next thing is that maybe have a thing where you have to pull out knives if hit enough in the same area of the body, if you get away or it may persist off of hook not a mend but like a quick skill check or two while the survivor pulls out a knife or two, hell even make up a new mechanic like pulling and clicking on pc or moving your joy stick in a certain direction to pull it out, add some add ons where the skill check gets harder or the animation last longer or you have to pull on it for longer.
Also the green add on should be base also the purple ricochet that can make him more diverse. maybe even add increased movement speed while in the show down thingy like it should be 120% nothing huge but its original maybe even get increased terror radius while in it like myers so like 40m. It can work hand in hand with the knifes. REMOVE RECOIL.
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Bcuz he's hotter
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Remember when Deathslinger was on the ptb and people said he was bad at loops and couldn't get survivors down? then it turned to deathslinger OP no counterplay.
In general Trickster is better at more loops than Deathslinger. Huntress is still the strongest but I feel like if she came out on the ptb today people would also say she's easy to loop as they struggled to get to grips with her.
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Considering a lot of people seem to agree on Trickster being super weak, I really doubt they would look at PTB stats (with no matchmaking, they know that) to nerf a killer. New chapters' weak killers receive buffs otherwise they would never sell. I know it took a while for the Wraith and they still should take a look at the Trapper but that's because they're free imo.
It would sell a lot more if not every streamer was saying that he's very weak and 1/10 power wise.
Overall it seems players agree he's very fun & designed well but he's still the weakest of killers right now.
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yes
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I think that even though it may take along while to down someone with the Trickster, his Gen pressure will be enormous. He can start chucking those knives from a mile away, and even though it’ll take 8 to down, no one is going to keep powering through a knife barrage to finish a Gen.
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I mean sure but it is kind of random it seems so mostly its out of your control when it just flys out in a random cone. Amd you really arent aiming in the same place though unless the survivor doesnt move. You kind of have to track them with it. All recoil and inaccuracy does is make it frustrating.
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Idk...fun?
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I’d definitely take Trickster over Deathslinger. As for Huntress, she’s better but requires many more hours of practise to “git gud” with.
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For me, making the ricochet basekit (not including the additional damage), would help him be more different to our long range killers, and I think it adds more to his power and gameplay. Of course, I can't say 100% yet because I'm on Xbox, but based off of all the footage I have tried to look at, I think that would be an awesome addition.
They should definitely change the speed at which the # of hits fade away for survivor. Maybe make it last longer in Chase and fade the same the way it is now/a little quicker when outside of chase? Or maybe the # of hits can fade away to a certain number. Let's say you hit the survivor 6 times but need to let go of the chase with them or whatever. Their # of hits go down from 6 to 4 (or maybe 3), and that is the permanent number a survivor has until they escape, get M1ed, etc etc.
Sorry if it seems out of place in the discussion, but these things are suggestions to make him a little stronger and would definitely have me playing him instead of Deathslinger or Huntress (another reason is because I'm terrible at them haha)
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Uhm ok?? Deathslinger has a very quiet terror radius, is very forgiving because he can reload in a chase without going to a locker, he only needs one hit to damage or down a survivor, he has built in slowdown and a crosshair. Whereas trickster has to hit you 8 freaking times to do anything and yo have to commit to a chase because survivors lose knive stacks over time. Slinger can stop looping survivors because when survivor are speared they are stunned and can't drop pallets. He is WAY better than trickster in ANY way.
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What loops are you talking about? There isn't a single loop trickster is better than slinger.
If you can hit over a loop slinger is better, unless you are talking about really big loops but on those its always better to break the pallet anyway, even as trickster.
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