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Which do you think is harder to play, huntress or slinger ?
I mainly ask huntress mains to tell me how hard do they think huntress is to play (and ofc master to as high level as possible), as I'm a deathslinger main (playing huntress only rarely) so I have a good idea how hard is he to play.
Basically, how long do you think it takes to learn all proper mindgame shots to outplay all kinds of loops, proper timings and aim for your shots and all the other stuff that makes a great huntress / slinger.
Personally, even after basically a year of maining slinger (I'd say I'm pretty good at him), I ocasionally re-learn or think of another way I didn't know about to outplay certain tiles. People hardly ever know how many really cools shots to outplay even the strongest pallets can be done with his power.
I'd love to hear all opinions though.
Comments
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Huntress for sure. She is just so much better than slinger and fun to play as or against. It comes down to reads and accuracy with hatchets.
Slinger is decent at best honestly, but huntress is pretty strong.
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Do you have alot of experience with both ? I'd say slinger has more options for reads with his shots but as slinger main my opinion on this is quite biased.
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Yes, not lately with deathslinger, but frequently with huntress. Slinger is just easier because you can practically instantly shoot a survivor with no counterplay to it. Huntress on the other hand does what he does a bit slower, but far more flexible (no range limit).
Huntress can threaten anyone who is out in the open and slinger has to walk over to them as a 110% killer. Huntress also doesn't have to constantly reload and it becomes even less detrimental when using her addons that increase hatchet capacity.
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From a technical stand point, Slinger is the strongest in the game, considering he literally has no counter outside of his limited range. But that requires you to be a complete master with him to be true. Being able to judge shots, the distance of reeling and so on. Huntress is a little more simple with an arc to account for, and she doesn't have to reel in survivors to secure her hit. So for the average DBD killer, I'd say Huntress is stronger. But for a god tier Deathslinger main, you literally lost the second you loaded in.
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Deathslinger has counters. While yes you would never be able to dodge a quickscope shot in any real scenario being shot isn't a death sentence itself. There's still the whole chain breaking mechanic. Not to mention Deathslinger can't shoot through solid objects unless there is a hole.
You can say Deathslinger doesn't have many counters, but saying that he has no counters is just a lie.
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I don't mean to argue but
The instant shots don't make it any easier to land hits compared to huntress, good chaotic movement is very hard to hit with slinger (medium-long range) but with huntress thanks to her much bigger hitboxes, it's far smaller issue. Instand ADS gives slinger more chances to shoot compared to her thus he spares time by getting a hit earlier than huntress can later with a bit smaller recovery CD. Also high range is of no use in a loop as survivors is less then 18m away from you.
The rest isn't related to difficulty so I won't go over that.
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Slinger is way harder than huntress. Huntress is recruit difficulty, slinger is for the pros.
You need pixel perfect accuracy, and you only get 1 shot. It doesn’t down over pallets or have a long range. His addons are significantly less powerful.
Huntress has truck sized hitboxes, you can hold up to 8 hatchets, and they down over pallets. She still has tons of BS addons like iri head and exhaustion hatchets.
What else is there to say?
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Yes, but the chain breaking mechanic isn't reliable since the survivor really has no say in if they get hit or not, so he can pull you around pallets and some cheeky lunges. Although I do agree saying that there are "No counters!!111" was pretty poorly worded on my part.
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You also have to consider that Deathslingers aren't going to take shots they know will get broken unless you are healthy. But it would also be a problem if survivors could reliably break Deathslinger's chain.
If anything did have to get changed with Deathslinger, moonwalking as Deathslinger does reduce survivor's control when being reeled as they move more distance in a shorter time. I would start with adjusting that so survivors have a fairer chance at getting caught on an object when being reeled.
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Not at all, he cannot pressure multiple survivors as he has to shot, reel in, hit, reload. Even a good deathslinger won't be able to get more than 2 downs with his power at best if survivors spread out and use LOS objects.
Huntress can literally throw 3 or so hatchets by the time deathslinger does that regardless of addons used and she barely slows down when doing so. A god tier huntress will down all survivors near her out of position and can snowball like crazy, deathslinger doesn't have nearly as much flexibility as huntress all he outperforms her in is ending 1v1's faster on average but huntress can do about the same situationally.
Not only that but if gens get split deathslinger is screwed, huntress can at least down 2 or so survivors to pressure survivors off gens and she can try to snip survivors, deathslinger just doesn't have good options at that point in the game.
edit: There is a reason you don't see either of these killers in tournaments but the best huntress beats the best deathslinger. As for skill it is way harder to land hatchets at a good range than at any range with deathslinger that includes trick shots through small gaps.
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Disagree. Deathslinger is way harder in term of technical skill. for a killer that has 1 shot with tiny pixel accuracy. He's easily 2nd hardest killer in the entire game. Unfortunately, His reward for landing these pixel perfect shots is no greater than landing a hatchet. Technically, he has more opportunity to fire and get hits than huntress does but in practical terms, Huntress is better because she capitalizes on advantageous situations more successfully than he does.
I mean perfect example is Huntress basements hooks, if your in the basement, your pretty not getting out. her M2 into M1 is one fastest downs in entire game. Just in general any form of group-ups against Huntress is very devastating. she can knock off many health states in quick and rapid succession. Deathslinger in same situations is not really that great. when people are group up, he gets maybe 1 or 2 hits, not even a down. in term of basement defense, only really strong if he has 8 stacks of STBFL but strong teams never really let him get to that point. If anything, all generator are done before that occurs. If anything, my experience when playing him vs super strong teams is survivors are literally running away from generators before I even get there despite the fact that my TR is 16 with M&A while using LoS to hide his tall silhouette.
I wouldn't say that either of these killers are good split pressure, but Huntress can slug if given a good opportunity to do so where as he really just is not really good at it and that gives her the opportunity to apply global pressure on the map. Deathslinger feels very one dimensional where he has to rely on kill-rushing the survivors but when survivors really good at predicting his shots, every shot is pretty hard flick to hit so its pretty hard to be consistent instant chase ender compare to Huntress more generous hitbox. Deathslinger just has extremely low margin of error, but the games that your aim is on point and survivor is particular bad at movement, Deathslinger has some pretty landslide victories but those same victories would be same result for huntress.
Basically what I would say is that Huntress has lower risk for higher turn reward where Deathslinger is high risk for same high turn reward due to massive technical skill required to nail every shot. In theory, Deathslinger should be stronger, but in practice, I have never face deathslinger where I haven't made him miss at least half his shots. The really good huntress though, if your their LOS, your basically toast for how good their aim is but that is why Huntress counter-play is more focused on limiting the number of opportunities(From her wind-up) that she can shoot rather than raw mechanical movement/prediction in juking a hatchet.
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Huntress Imo
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Deathslinger is much harder to play, both in skill floor and skill cap.
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Huntress has a higher skill ceiling when it comes to her hatchets compared to the Deathslinger's gun. Plus, Deathslinger is better at the chase than Huntress since he basically ignores loops in his own way.
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DeathSlinger requires really good accuracy when shooting, Huntress basically gets carried by her refrigerator sized hatchets.
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I play both and find they are difficult in different ways.
Deathslinger reaction times are MUCH better than Huntress. It is much easier to snap a shot off and get a hit with him than Huntress because of the speed the projectile moves.
That said...
The Deathslinger has a hit box about as wide as a Jolly Rancher candy. Huntress hatchets have a reality-warping effect that hit everything within a three-foot sphere of the actual hand axe.
So it's a different kind of learning how to shoot.
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