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Mental health tips for new players?
Hi, I'm relatively new to the game and already I'm really struggling with mental health issues whenever I decide to pick up the game for a few matches.
I'm honestly just looking for someone who can provide some of the ways you guys have been able to cope with the toxicity in the game? (Body blocking, flashlight stunning, tea bagging, etc) A few games I can take and let me be clear I don't mind losing but the bullying and harassment is really getting to me.
I mostly play killer, namely Bubba/Lestherface/Cannibal but a few others as well. I feel like especially recently the cruelty among survivor players has spiked significantly and I don't know what to do... I do my best to be calm and not let it get to me but it's really affecting my sanity and causing me to become severely depressed and in some cases causing me to self harm (Something I haven't done since years and years ago). I honestly am just looking to improve and play with people but I can't take much more of the unnecessary cruelty...
Comments
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If this game is causing you to self harm don't play it. Seriously. There are an abundance of other games for you to play that don't have the toxicity that this game has.
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Play something different best advice ever right here
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Take it easy buddy, it’s all a bunch of pixels. Whatever happens in game cannot affect you in the real world. When it happens try to find the funny side to it or even poke jokes at yourself.... that’ll help you not taking it so serious.
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Yup, it's already been said but if a game is affecting you irl in this way, the best thing to do is avoid what's triggering those behaviors for you and play something else
Alternatively, if you still wanna play the game, try to find a group to play private matches with
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You can just play within your mental limits. Like I tend to only play 2 or 3 rounds and then I switch to another game.
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I'm not a professional when it comes to Mental Health. (I'm no doctor, I just play one with a bloody overcoat and a diabolical giggle)
However, I do know a little something about changing how you look at the events in a game because I used to take everything thrown at me in games personally.
The first thing you need to do is accept that some people (like myself) are going to always play hard and do our best to meet our objectives and thus use every trick in the book to do so. You need to look at these tactics not for the intent, but just a challenge to overcome
The way I deal with it is I focus on myself and my gameplay only. I look at the things that players do and do my best to NOT tie any meanings to them. Remember - this game has rituals and rift challenges that encourage people to play a certain way - tell yourself that they're just trying to get those extra bloodpoints from said challenges to through the bloodpoint grind a little easier.
If at any time something happens that causes me to miss my goal (I get stunned by head on, body blocks make me drop somebody, or I get blinded, ect), I trained myself to say aloud "nice one" then I ponder to myself what I should do next time somebody does one of these things to me. If I lose badly, I reflect back on the game and these mental notes of what I could of done better and remind myself that my gameplay wasn't perfect, so this was a fair result.
certain tactics in this game only have a toxic meaning to them because people arbitrarely put such labels on them. It's on us as players to separate that meaning and just look at these things for what they are - tools and nothing else.
Post game chat? turn it off if you feel like you can't deal with. I know sometimes I don't look at it and just move on. T-Bagging? I know it's trite, but you need to learn to ignore it. Look away if you can which I will often do at exit gates to deny the satisfaction (I often look down as I chase people out gates)
Above all else - if you ever feel yourself getting upset, put the game down and walk away. Before starting it, ask yourself if you are in the right mental state to do.
Games are for fun - and if this game isn't providing that to you, move on - it's not like we're hurting for choice in this day and age.
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Hey I’m a Bubba main too and I can be rough and usually I take 1 to 2 month breaks every once in awhile till I get reset to brown ranks where I can just meme around and have fun wile I work my way back to green/purple ranks then I take a break again
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Stop playing the game and play something else. If not that, then at the very least play survivor instead and play with a friend while just doing for fun meme builds. Play for fun and don't play to win, otherwise the solo's will disappoint and let you down.
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Best advice? Play another game until you feel healthy and well enough to ignore survivor tactics.
Alternatively, this is a great game. Perhaps play custom matches with some friends? At least that way you can still have fun :)
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Even though it’s used as a meme/not a serious answer: play something else if it really makes you harm yourself or damage your mental health in another way.
if you still want to play, don’t focus on the win/the seemingly bullying survivors. Set your own goal, focus on a challenge/daily/improving your game without thinking about how many hooks/kills you can get.
keep in mind bodyblocking, flashlights and teabagging to draw attention are part of the game and they are trying to get their objective done as well, of course there are many that do this over the top and only to annoy you. But don’t let those get to you, ignore them, focus on another player, slug. You are not in the game for their entertainment, but mainly yours (but keep in mind that you shouldn’t go out of your way to make others feel miserable when they didn’t do anything wrong)
Lightborn (from Hillbilly) makes you immune to flashlights btw, or use Franklins to get rid of items.
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i think its funny that this game makes alot of people rage and depressed,at the beginning i was going against veteran swfs and they were doing every toxic thing they could in this game with the goal to piss me off and it worked every time. Sometimes after some games i even wanted to meet some players irl,because they were sending me alot of hate messages even after the matches ended and its something ive never experienced with any other games. Honestly sometimes i even wished i had all those kids infront of me but they are very lucky i wasn’t infront of them or their mothers wouldnt have recognized them. If you take this game seriously you will get pissed of alot of times and it isn’t worth it,play without caring if youl 4k or 1k and dont go to the exit gates after the doors are opened but let them wait
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It’s a game, don’t take it seriously. It’s online, ignore what people say or turn off messages. Don’t expect to win majority of the time, people are going to be better. It’s just a game. You don’t have to play it so if you don’t want to then stop
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Quit like I did because it won't get any better as you rank up. If anything, it becomes CONSIDERABLY worse as you get to the high levels.
It sucks (especially if you've already spent money on it) but this kind of ish doesn't get any better as you keep playing unfortunately. The game is great but there are a LOT of dumpster fire survivors who go out of their way to make the game as awful as they possibly can for the killer (not just them winning but they actively go out of their way to make your game awful for you).
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I agree with what many are saying. If the game is causing you mental harm, it may be better to take a break from it completely. However, if you have a strong desire to continue playing it, I would only play as many matches as you feel comfortable with a day and then move onto another game.
Personally, I play maybe 4-5 matches a day between survivor and killer, and I find this to be an enjoyable range for me. I also focus on getting blood points and improving my own abilities over things like kills, hooks, or surviving. My primary reason for playing is to complete daily rituals and challenges, and if I happen to win while doing that, I consider it a bonus. Additionally, when playing, I also keep the mindset that people who choose to taunt me or engage in behavior that is often considered toxic (whether survivor or killer) are not doing it to hurt me personally. They likely play that way against everyone, and their actions are completely out of my control.
Keeping all of these factors in mind has allowed me to really enjoy the game again after taking a long break from it.
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Hello! I am currently in a master's program (But got a doctorate lined up) for communications with a focus on systematized exploitative systems. DBD, as a game I both enjoy and am familiar with, is frequently something I look at. I also sometimes struggle with mental health issues and copulsive behavior myself, and 'deconstructing' why something makes me feel bad but I still want to play it helps me 'escape' those things, or understand how I can feel less bad.
I hope by explaining this in very meticulous detail I can help you out, because its literally what I want to do with my life.
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Let me say right off the bat, DBD's dev cycle and core gameplay loop is VERY toxic in a way that I worry will affect vulnerable people, but in a different way than other exploitative or toxic developments do. It isn't like Fortnite where your getting kids to cyberbully each other and attach a lot of prestige to overpriced artificially limited skins that affects real world interactions and causing them to plunder their parent's cards for V-bucks, instead it solves the asymmetry problem in gaming in an amazingly cruel way.
See, most asymmetric competitive videogames don't work out because it sets the dev up for failure: it splits the player base, one side is more social than the other and is the 'many' and thus is economically attractive, the other is the 'power role' and is solo and thus isn't as economically lucrative but is the unique hook to draw people in to play it. Most games fail because its just not very fun to get clobbered by someone not playing by the same rules as you at all. Like most historical competitive asymmetric games have you ultimately playing the same game in the end, like Starcraft or League is 'fair' because everyone is playing by similar rules and just has different quirks, but heavily asymmetric games tend to fail because either the many doesn't stick around and the game can't grow, or the few don't stick around and the many can't find games and are forced to play the less fun role and thus don't stay.
DBD 'solves' this by doing a few things to condition you to develop an attachment to it in a way that can become very unhealthy. For example? They let the killer absolutely dominate at low low low ranks. This causes your first few killer games to be easy and feel great, before you gradually get lowered down in ranks and find harder and harder players prevents you from instantly realizing the game's design isn't at all about feeling like a powerful killer but instead creating a situation where you gotta bust your ass to get anything as a killer while systems are designed to make playing survivor feel fun, easy, and powerful, and to derive pleasure and enjoyment from essentially cyberbullying someone else (which the devs pretty actively lean into as a selling feature of the game). Survivors don't REALLY want competitive DBD, they want an Ochido (An old member of the streaming community who was FAMOUSLY TOXIC and basically helped sell the game as 'be mean and frustrate someone to no end' as a selling feature) simulator, which causes them to recruit 3 friends to play, who then go on to recruit more friends, and so on. As a bonus, because survivors are more social, they tend to care more about cosmetics, meaning they are more monetizable twice over.
This is why at high ranks survivors outnumber killers by ridiculous margins. At some points in time survivor Qs hit 30 minutes, while killer was at 5 seconds. This meant for every 4 survivors finding a lobby 360 killers found one at that rank, which is uhh... huge, as it means at high ranks at those timeslots there are around 1500 times more survivors than killers. This sounds real bad but as long as the Qs aren't so long survivors quit this is ideal, the devs financially want to stuff as many survivors into the game per-killer as possible. Again, killers are infastructure, survivors are your actual userbase buying content.
The devs work REALLY hard to maintain this dynamic. End Game Collapse is a good example. DBD had a problem where it was a bit 'too much' for survivors to bully the killer by forcing them to run each of them out of the gate one at a time over 4 seperate 2 minute long minimum chases back when the survivors had infinite time to leave. Killers wanted a surrender button, a way to elegantly end a match when it was clear they were getting trashed. However, instead of implementing this relatively simple system, the devs delayed for quite a while in solving this problem because part of the selling feature to the most financially important segment of the playerbase was teabagging at the gate and gloating about your win, forcing the killer to participate in their own loss.
So instead of adding this surrender button, they gave themselves a lot more work creating the end game collapse, which by design didn't let the killer end the game ellegantly even if they used the 'just ######### end it' option: even after opening a gate you had 2 minutes of survivors being able to run around and gloat, because, again, abusive behavior is a key selling feature.
You won't notice this unless your trained to look or you get thrust down in ranks too fast, or if your vulnerable to it and the experience makes you feel so awful its harmful. This is why mid tier killers stick it out: the good games give juuuust enough of a dopamine hit to make them want to stay even though most games stink. Bad survivors stay because the social aspect helps them endure and losing as a solo survivor hurts way less because you just get booted out of the game and find a new one right quick. The game is... fun for killer if your a real ace, but then because the survivor community is deliberately toxic you get verbally abused for using any strategy that works well in this game. Oh, and bonus points for BHVR not using even the most basic 'anti-toxicity' chat filters or automated bans like is industry standard by now, its wild the game has a more toxic community than Dota, almost as if berating the killer at the end of the game is a feature, weird.
Unlike other methods of exploitatively manipulating the psychology of your playerbase, your not targeting vulnerable people. Fortnite WANTS kids who are uniquely anxious about their social status among their peers and prestige to FREAK OUT and buy 600 dollars worth of V-bucks. But DBD doesn't want you to freak out, your just an 'accident' caused by the pressure cooker being a bit too high for you, and your baseline mental state not being ideal. So its... better in that way I guess? Still scummy and gross.
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At the end of the day, its a game. Any transient fun you get from the fun parts offsets the low parts of the game, sure, that is how gamestates and gameplay loops work. But that clearly isn't happening for you.
While I enjoy DBD because I play solo survivor so the fun for me there is challenge rather than being a dick with my friends, and am a good enough killer that the toxic elements don't really work on me, I would never recommend this game to anyone. I don't know if it would affect them like its affecting you.
If you find the joy of striving to be better worthwhile and enjoyable in of itself, of losing itself to be fun, recontextualize the ######### elements as challenges to overcome. If your in a mental state where severe downswings in your control over the game is fine, and you smile when you see someone being a cocky dick and just strive to make THEM look like an idiot so you can humiliate them in turn and flip the script, killer on DBD is fun (Sometimes I pretend to be a bad nurse before going nutso with Devour hope, for example~), and its a worthwhile game.
But if a bad turn of events in DBD is so upsetting (and, again, its DESIGNED TO BE MAXIMALLY UPSETTING to be bodyblocked, or flashlight saved, or whatever. Part of the point is the survivors know how AWFUL it feels as a killer even though they indeed are 'supposed' to do it and its 'fair' and there are ways to avoid it) that your just feeling miserable most games, don't keep playing to chase the good games.
That is a skinnerbox. That is addictive behavior. Recognize that your trying to chase a high and that your hurting yourself to do it, and walk away.
PS: To be clear, I don't think every survivor is toxic, and I don't think its 'toxic' to use the tools you are given, even if they are designed to be as infuriating as possible. But pretending DBD is not economically built on being complete ######### to each other is self-delusion. Both sides have stuff to be upset about in the game's design, but holy crap lets not pretend the Devs aren't doing things to encourage you to be mean to people.
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Please understand that the pip system is broken so if you are playing for rank it will get frustrating.
E.g. to get the top medal for gen defense you need to basically defend the first gen for something like 4 minutes. Against a co-ordinated skilled team this is just impossible. You will lose a gen in your first chase or two. To get the top chaser medal you will need to win lots of chases and get close to the max hooks (12), against a good team, this is usually not possible either, you'll have to slug people, some people will die on their 2nd or even 1st hook. Yet the game still requires you to do more to pip.
My advice is just to not care about the ranking system. Eventually you will get good enough to consistently safety pip in all games, even hard ones, and then the rare games survivors allow you to get +1 or +2 you can progress in rank.
Losing rank was one of the main things which would stress me out and add insult to injury after "losing" game with many hooks and no kills, or winning a game with 4 kills but only a few hooks.
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Just improve if you really want to play this game. Honestly if you keep playing you will get better. You'll be bullying survivors once you get good enough. I mean sometimes no matter how good you are you will end up losing, and people will get annoying. I find the teabaggers and flash light clickers the worst, but honestly if you play bubba catch the person doing it, and throw them down in the basement and face camp them. It does feel really good doing that. You aren't exactly going to rank up playing that way, but it is fun. I always say how pretty darn good I am at clown. A lot of people tend to tell me that I play extremely aggressive, and there was nothing they could do all game, but sometimes even the best of the best are going to lose, and sometimes I just get absolutely dunked on. It happens, and that's apart of the game.
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Get out while you can. Seriously.
Next thing you know you will have wasted 5k hrs on something that only makes you miserable.
Ooops.
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...after playing this game for a year (I started playing when I created my account here, February of 2019) and finally twoish weeks ago had enough, this is so painfully accurate that it physically makes me squirm just a little bit to see it said out loud.
A simple VOTE UP wasn't enough, you deserve some extra kudos for that post.
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Aw sorry about this man, just take breaks from time to time, watch Family guy or something that you find funny, a good laugh can help out while laying this game. But I think @GoodBoyKaru needs to send you a cow pic, to make you feel better
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It helps that I am basically aiming for a doctorate in 'Anti-human design' so I have a better vocabulary for it and thus can notice elements of it easier.
Also, to be extra clear because I left this out:
It is highly unlikely a lot of this is deliberately, maliciously planned by BHVR. No one chooses to be a supervillain who cackles saying "That .5% of our playerbase that is vulnerable to intrusive thoughts of worthlessness and shame are an acceptable cost to keeping our poor stupid killers around while catering to survivors."
This sorta thing happens because of economic incentives, its a gradual slide. Part of why DBD survived while other asymetric games don't is because it happened quite a bit by bit, as an accident, rather than launching as a killer bully sim and never getting a stable killer main population. I mean back in DA DAY of the the beta, Trapper could outright trap the only unhook spot, it was a lot more 'even' in ways to be a jerk and survivors had to be a bit more spooked (Until they discovered some infinites, whoops!).
Things 'slid' here, they didn't start here, and people didn't choose to be here. They just made choices that over time resulted in this being the economic model for the game. Little, innocent things like "Well having that final run out is fun and the game suddenly ending because the killer gave up would be anti-climactic' which are true but also conceal something darker behind these choices.
The people at BHVR seem like nice people, and I am super glad this kinda outfit that made a game they are clearly passionate about found massive success, its very rare and in some ways we are lucky this 'indy' game is one of the most popular games on steam, period.
Its just that the space for 'human friendly' design is vastly, VASTLY smaller than designs that are anti-human. And if your going along blind just following what makes you succesful without an overarching 'top down' view your going to end up in a toxic space because maximization tends to be the way to do that.
DBD sorta was shaped by an evolutionary algorithm that tries to maximize paying customers in the ecosystem without completely burning out killers, which results in trying to maximize survivor count at pretty much any cost to the killer play experience that doesn't cause them to quit to the point that survivors can't find games, and maximization algorithms pretty much INEVITABLY create deeply troubling and anti-human designs.
Post edited by dezzmont on10 -
I mean it’s a video game, it’s really not that bad other than the ridiculously toxic endgame chat messages you can get.
The main problem is to succeed as a killer you need to know everything. You need to know the maps, you need to have perk knowledge, you need to have a good build. You need game sense, and you need to play solid.
Otherwise the purple/red rank killer experience is 4 gens done in 4 minutes.
But once you have all; that the typical killer experience is nonstop slaughter until you hit good SWFs. It’s just I’m sure a lot of people don’t make it past the hump.
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Go talk to a mental health counselor because obviously playing the game isnt the core of the issue.
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Just play survivor...that's what I do bro. I love playing as killer but its these idiots with mics messing up the game. I always have messaging off so nobody can message me . Try using blood warden and noed, corrupt and bbq :) Game wasn't meant to be played with mics but Behaviour cannot find a way it seems to stop it. I hope they can figure something out
Or I just usually put on a movie or play survivor with friend now or bro try this....just stream nototzdarva or redsgaminggears or monto or whoever on twitch just watch them player killer with the group chat ...it's fun to even watch ....it helped me alot I get the joy out if them playing as killer against these SWF teams
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I suppose that might also be the case as by the time I finally decided I was done with the game, the matches went one of two ways:
- An absolute curb stomping of a slaughter
- A SWF who (if I was lucky) just curb stomped me. Or if I was unlucky, a SWF that would actively do everything in their power to make the game as miserable as humanly possible for me
Either way, that does not make for a fun game. Getting an actual true match where I won or lost by the skin of my teeth became rarer and rarer and rarer. Ultimately one night that was just filled with the jerk SWF squads finally made me realize that I was either bored silly or absolutely miserable for the vast majority of my games.
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Stream redsgamingears he has a great attitude and always positive and laughing even when he loses against SWF ...please just try the lobby is positive too good chat room there
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A spoonful of sugar helps the medicine go down.
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Although that’s good advice, I hope BHVR and the survivor community take a good hard look at this and implement some strict changes.
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That’s as narrow minded as saying whatever is said on the phone, or posted on the internet cannot have consequences.
Peoples behaviour matters, whether that’s physical or digital.
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Play a different game. DBD can be one of the most infuriatingly toxic games out there, and there's nothing you can do.
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If the game is making you feel more upset than you should be, best to stop playing and play another game or something else.
I played League of Legends for years. When I was younger Ranked used to make me so pissed that at one point my hair actually fell out and created a bald spot, 2 of them in fact!
I decided it would be better to play more casually and it worked out so well. I will miss my Gold 2 rank but my rage was threatening my physical health as well as my mental health.
Games that really will chill you out or calm you down are:
- Farming Sims like Stardew Valley & Slime Rancher
- Replayable adventures/roguelike-rougelite games such as Loop Hero (Loving that new game so far.)
- Party games like Fall Guys (Assuming your not a tryhard for winning crowns.)
- Mystery/Investigation games like Dangaropa
It's okay to play competitive, but it's always good to know when to stop.
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It's just a game.
You're an adult.
People who BM and are toxic are usually manbabies who never grew up, teenagers who are immature, or just stupid people trying to make you upset.
Be more objective with things. Maybe it's a bad map. Maybe the survivors got a great layout. Maybe they're just really good. Maybe you can think about what you could've done better. Maybe you shuldn't have committed to that one chase at x place. Don't make EXCUSES, but be reasonable.
Go into every game and don't think about winning, or the stress of having to do things. Just play, do whatever as best you can, and try and have fun. I know it's cliche but the truth is unless you make a serious effort to trick your brain into just not caring, there really is no secret that will magically make it go away without some concentrated effort on your part.
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just play a different game. or turn of the chat. or learn to deal with it.
Post edited by Rizzo on0 -
Recently Im trying to be the most positive as I can. No matter how the match goes, bullied by swf, or camped, slash on hook. I will just post chat with "gg have a nice day". It strangely makes me feel better. For many reason.
Rather than being neutral, create a positive shield will prevent you become negative from toxic players.
And I realize some players just want to get salt from other people, nothing more. Getting angry is what they want. Dont give it to them.
A game where I lost as Killer, as usual I "gg have a nice day". A toxic survivor "ggez noob killer". Another survivor "dude dont be rude". The toxic "NO, I DO WHAT I WANT". Then I realize he's merely a teenager, and I feel the mature grow in me.
Create your self a positive shield. Have fun no matter what.
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Ignore end game chat/messgages. You might miss some nice comments, but you'll definitely dodge the toxic ones.
Play how you want. Have fun, its not your job to ensure the other side has fun, but don't go out of your way to be rude.
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Turn chat off, Play the game and enjoy. Try not to focus on others with Multiplayer games comes Toxicity its just the way it is. I'm not saying the community as a whole is but as it is with everything in life a few bad eggs here and there. Just enjoy buddy :]
Post edited by TurtleSushiTV on0 -
They believe in you.
Also, for a tip, take a break. For a couple days. It helps immensely.
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A game isn't worth harming yourself over, so initially I'd say avoid it. At the very least take a break from it.
However, if you did want to play it, it's best to maybe take a break after every round. Make yourself a drink, do a few minutes exercise, walk outside.. whatever you like, just to make sure you have a chance to separate the gaming world from reality. It breaks immersion, which in turn will start to lessen any impact toxicity may have.
If comments do hurt, it's best to not rise to the challenge. Either block them, or make a jokey comment back. Not anything nasty, but enough to defuse the situation - then block them. For example, one player gave me toxic afterchat, to which I replied: "Love you too!".
Basically, if you really want to play, make a solid action to separate reality from the game. Maybe even do just 2-3 rounds during a session with a break inbetween each one. I hope you're able to get out of the self-harming spiral you've found yourself in.
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Bro that's too damn cute!
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well this is my name on Twitter for a reason
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I actually just looked you up on Twitter, dude, you look like Dwight!
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Know what, we take those. At least I think that's a good thing?!
Except my hair is longer & better.
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That is a good thing lmao.
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Yeah, I 100% agree that I don't think this was done on purpose at all (if it was, I think even EA would look at it and go "Holy ######### dude, we're evil but that's EVIL evil). But the bottom line is that at this point in the games cycle, at least in my experience, what you stated above is 100% how the game plays right now. Whether designed deliberately or not, that is the reality that this game currently lives in.
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Some survivors don't realize that teabagging is toxic, they are not self-conscious. I asked them sometimes if they teabag to offend me, they said they don't. I'm not trying to justify them, but to me it is easier to cope with someone's toxicity when I understand that those people do not have intention to offend me.
Of course, there're many cases when malicious intent from survivors is obvious, and new killer players suffer from this a lot. I think the best option in this case is to learn playing killer better to be able to punish them in game. It is expected to see more experienced opponents, so you need to be patient. When you gain more experience, you'll learn some ways to deal with bodyblocking, flashlights, excessive altruism, etc. Don't be afraid to take strongest perks and addons to have better chances, but make sure you read and understood how they work. Also, if you're on Steam, consider checking their profiles in lobby. If they have much more hours than you or are a 3-4 man SWF, consider dodging, since quite likely you'll have hard time in this game.
If you feel insecure after a game, it's better to avoid any post game communication and hide the chat. I believe there should be an option to disable post game chat completely in settings, I don't understand why the devs won't consider it.
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- I don't understand why the devs won't consider it.
Same reason EGC is in the game, they don't have even a basic automated report system, and why swivel hook is in the game but swivel grab isn't:
Again, part of the 'value' of DBD from a survivor perspective is they let you be... comically cruel to people. That is, again, part of the point, and its just a deeply ingrained part of survivor culture at this point to be absolutely ######### to killers post game for any reason you can make up.
It might not be stated as such internally, but that is a consistent design direction of DBD: "Maintain ways for people to be toxic, a huge portion of our userbase is toxic, recontextualize it as just goofyness."
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Body blocking and flashlight stunning is not toxic behavior. Tbagging maybe..., but, is pressing Ctrl button toxic? If someone is rush-vaulting a window over and over to mess with loud notifications... maybe it is toxic, but at least you know where is one survivor and you know the survivor is not doing a gen.
My advice is to accept the fact that these are valid behaviors, that there are better players or teams than you, and you will often not win / get many hooks. Or just stop playing if you can't handle this.
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I think the best thing for you to do is not play it and even uninstall, so that you're not tempted. Mental health is far more important than some game. And then once you're feeling healthier you can always come back to it. I doubt dbd is going anywhere, and if it will that means there is competition and a better asymetrical horror game is out there. Try playing some coop pve games if they help you to cope with things, there is no stress or toxicity in those.
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If it wasn't intentional at first it is now.
Remember during the Q&A where the animations were changed and BHVR made sure to put into the presentation that you can still teabag using the new animations even showing video of it, and then proceeded to give stats about teabagging while saying that "people don't run into it as often as they think" (I'm paraphrasing here).
@dezzmont hit the nail on the head, worryingly so.
And to BHVR, the optics on that are incredibly bad as either you guys are oblivious, or you guys are intentionally winking at the toxic part of the fanbase.
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Stop playing this game. Immediately.
If it's affecting you that badly to the point of self harm it is not something you should have in your life. Play games that bring you joy and peace, not cause mental distress.
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