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Should they buff Myers?
Do you guys think they should buff Myers? If so, how should they buff him? I think he should be able to gain evil faster when stalking multiple survivors at once.
Comments
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Random list of things
- Remove the 'limit' on stalking survivors. Oni has a much stronger power than Myers and he can get it a theoretically infinite amount of times. Maybe this was balanced when Myers was one of few killers in the game but it's not anymore
- Reduce the amount of time it takes to get out of Tier 1/Change Tier 1 to be more of a resource than a hinderance. Maybe let Myers decide when he wants to tier up instead of having to 99 stalks to do that
- Nerf Tombstone Piece. I would hope this is self explanatory. If it were up to me, I'd make it so once you use it, you cannot use Tier 3 again for the whole match. That way if you use it instantly on the first survivor you see, you're permanently stuck in T2. Even this might not be enough for it
- Rework the 'movement speed while stalking' addons to have a better effect
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I'm not sure how but yes, he should be buffed.
Myers feels like it's still in 2016 when the game was entirely different.
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@DoctorIdiot Fun fact: He use to be able to do that but that was deemed too strong so they took that ability out.
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Myers has a few core problems that make a rework feel more necessary than a buff.
Problem is... that Ghostface is kinda a reworked Myers?
The core issue with Myers:
EW1 can't be returned too, and EW2 is only stealth with specific addons, meaning he isn't really a stealth killer.
EW1 is so utterly crippling that you can't use it like a resource like they intended, but also its necessary to the flow of the killer in some ways.
EW3 heavily punishes survivors with bad teammates. Bad teammates are bad and always hurt your survival odds, but EW3 more directly does it by Myers being able to 99% stalk a bad player and then use that aggressively on a good one.
The solution would be to make going stealth Myers more base kit, and making the cost of being stalked more personal... which is exactly what Ghostface does. So there needs to be SOME element of Myers permanently powering up based on individual survivor mistakes, so he feels different than Ghosty, but maybe incorporate the more modern elements of Ghostface.
For example, maybe let him drop into EW1 on a cooldown, and pop out after stalking someone for a few seconds with a Pig like delay to the TR, with that stalk not negatively affecting their ability to drink EW3 from people.
Maybe make EW3 have passive gain so he can't 99% it as much, maybe make him even faster in it so he basically is unloopable, and maybe make it so survivors both hold more 'stalk juice,' make EW3 last a bit shorter default, refresh timer on a hit ala Legion, and make him get it faster. So its still able to snowball, but the point is you use it to murderize the group your stalking and maybe look for one more.
Basically try to retain the interesting concepts of Myers and emphasize them more. Stalking is MEANT to be a punishment for mindlessly looping rather than dropping chase, but it doesn't have enough teeth to justify itself as anything but a snowball tool, so make letting Myers get T3 on you mid chase a nightmare scenario while blocking the 'My dumbass teammates fed the Myers and I got punished for it..." angle. And make it so jumpscare Myers is still weaker than a regular killer but now an eternal concern. Play with how Myers messes with the TR with addons! Make T2 a smaller radius than even now (but not dead Rabbit small) and make a new addon that causes their TR to be global for a few seconds after entering EW1, for example.
Get weird with it. When they launched Myers was a super refreshing and fun killer with a lot of different ways to use his kit that got 'bullied out' by the W meta where you just refuse to interact with the killer ever. So force more interaction into the base kit that makes it so you can't just trivially W away. Right now if he goes EW3 you just run off for distance rather than loops, so make it so he can essentially sprint you down in EW3 for 10 seconds!
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i agree on all of those.
however, i'd like the stalk limit to somewhat stay in the game, just to make it impossible for him to just get an infinite tier 3 + tombstone off of a single survivor.
we could say that there is a limit of how much he can stalk an individual survivor at once, which goes back after time so he can come back to them at a later point of the trial and stalk them again.
and we could add it as a downside to the Fragrand Tuft of Hair that exactly that new mechanic wont be applied, so he actually has to go and stalk other people to get to his infinite tier 3.
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Reset on hook maybe?
Idk random idea
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The Tombstone nerf seems Overkill. ngl,
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I just think he needs a rework. the stalk and tier up is outdated as a power since we got Oni and Ghost face who get similar things, but better.
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he either needs to stalk multiple survs at once again, or he needs to have an unlimited stalk cap
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What makes you think that?
An addon that straight up lets you kill off a survivor needs a hefty downside because it's incredibly unfair as it is right now.
Judith's Tombstone has the movement speed downside on-top of needing to run it with another ultra-rare to actually get the full benefit of running it
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Well. you're trading a instant kill compare to like maybe. 2-3 hooks on em? not getting the actual bbq stack / pop value / remember me stacks Etc. the one thing i'd like to just see em have is to Have a Closed Fist if he doesn't have a Tombstone Piece. / Tombstone in general whereas if he has it. His hand would be opened. that's what i was thinkin' As a myers main =D
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the tombstone is fine imo, but tombstone piece is absolutely busted.
i mean, you get to pretty much immediately kill a survivor. just skipping all hooks on them, straight up murdering them. there is nothing the survivor can do about it if they are the unlucky one to be chased while you're close to your T3 - and the insane amount of map pressure you get as a killer by just straight up removing one of the survivors at 4 or 5 gens is ridiculous.
and there is literally no downside to this whatsoever.
even if you have to stalk them longer to get to T3, thats still a lot less time that it would take you to kill them normally.
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I agree with this
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You'd lose out on so many bloodpoints. that's also the other thing aswel my guy lol
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oh no, i have to trade in a few BP for an instawin?
frightening thought.
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He's perfect as he is.
And on the list of things that needs to be changed, Myers is at the bottom of that list.
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I meant. compared to hooking / hitting / downing / chasing you. for the Bloodpoint value,
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