The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update

Basic perks that should be built in

A while ago I saw a topic which discussed add ons being part of a killer’s base kit, and it got me thinking - are there any basic or general perks that would be better off built into the killer role instead of using up a slot? 

I feel like Deerstalker I should be a regular killer feature. I also think noed should be built in some form or variation - particularly in or near the exit gates to deter camping survivors; I think the perk in its current form should stay as a perk on its own if you could one shot in the middle of the map. 

I know they’re not perks per se but I also think moris should be a little more common. I think the yellow mori should be built into the game without burning it as an offering. Instead yellows would act like greens, greens give you 2 kills, and pinks are normal. I feel like at 3k the killer won and should be rewarded with the option to mori the last survivor if they wanted to. 

Comments

  • Master
    Master Member Posts: 10,200
    Survivors usually are really salty when they bleed out on the floor. A pity that I can't see them in their stealth cosmetics.


  • artist
    artist Member Posts: 1,519
    NOOOOOOO
  • artist
    artist Member Posts: 1,519
    promoting slugging and rewarding killers for letting the survivors open the gates is the worst thing I've ever heard. y even think about buffing the ability to just KILL people?
  • madeashesjam
    madeashesjam Member Posts: 8
    Although this isn’t something in the game that I am aware of, I think that in the basement you should lose blood 5/10/15% faster. It could be a perk if that is too overpowered but if it is then name it,”entities drool”.
  • ChesterTheMolester
    ChesterTheMolester Member Posts: 2,771
    artist said:
    promoting slugging and rewarding killers for letting the survivors open the gates is the worst thing I've ever heard. y even think about buffing the ability to just KILL people?
    You are going to get slugged regardless, the Kilker will just have an easier time actually ending the game.
  • ChesterTheMolester
    ChesterTheMolester Member Posts: 2,771
    Although this isn’t something in the game that I am aware of, I think that in the basement you should lose blood 5/10/15% faster. It could be a perk if that is too overpowered but if it is then name it,”entities drool”.
    It exists and its called monstrous shrine, its terrible even for Basement LF.
  • artist
    artist Member Posts: 1,519
    artist said:
    promoting slugging and rewarding killers for letting the survivors open the gates is the worst thing I've ever heard. y even think about buffing the ability to just KILL people?
    You are going to get slugged regardless, the Kilker will just have an easier time actually ending the game.
    does that mean we should make it easier for them to do it? where's the logic in that? 
  • akbays35
    akbays35 Member Posts: 1,123
    edited November 2018

    I honestly feel like Whispers should be built in, but only when a Killer has a terror radius.

  • Larcz
    Larcz Member Posts: 531
    edited November 2018
    pemberley said:
    A while ago I saw a topic which discussed add ons being part of a killer’s base kit, and it got me thinking - are there any basic or general perks that would be better off built into the killer role instead of using up a slot? 

    I feel like Deerstalker I should be a regular killer feature. I also think noed should be built in some form or variation - particularly in or near the exit gates to deter camping survivors; I think the perk in its current form should stay as a perk on its own if you could one shot in the middle of the map. 

    I know they’re not perks per se but I also think moris should be a little more common. I think the yellow mori should be built into the game without burning it as an offering. Instead yellows would act like greens, greens give you 2 kills, and pinks are normal. I feel like at 3k the killer won and should be rewarded with the option to mori the last survivor if they wanted to. 
    I think many perks should be bulid in every killer not a optional perk slot to bulid.But devs got his own idea about this.Like for me if i wish got killer stronger then surv i need 8 perk slots not 4 for killer.Becose half of this bullshit what i need to deal with it as killer is in perks and i can bring only 4 with me on game. What i think need to be bulid in every kiler is for example brutal strenght , enduring, pop gose from the wizle and bambozel.
  • Boss
    Boss Member Posts: 13,616

    I feel like No Mither should be standard. :p

  • Blueberry
    Blueberry Member Posts: 13,670

    Bamboozle should be base imo.