sbmm at high %
theres a reason at low skill level but the game isnt and never will be balanced at high skill set so whats the point?
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Huh?
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Wut
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He's saying that it helps when you're low rank/skill but players with high rank can't be qualified in the same way (likely because of the vast skill differences between solo and SWF groups). I don't know why he thinks this, OP should elaborate. But even if only low skill gets the assistance, its better than a red rank killer facing 4 yellow rank survivors, or vice versa
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yes! i dont want to play spirit or nurse because im a super sweat. I'd like to play clown but atm hes justy not good enough to snowball 4 man swf
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i guess i should've rephrased it by saying 4 man swf aren't balanced against 95% of the killers and it makes the sbmm at high rank wortheless
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Yup, SWF vs solo queue is the biggest issue with this game. Can't get rid of SWF because game would die, can't get rid of solo for the same reason, can't split into 2 different matchmaking lobbies because of load time. Can't balance the game due to the VAST difference in strength between SWF and solo.
They don't want in game chat, but at this point i think its the only way to close the gap. I have a post about proposed proximity chat with offerings if you're interested in a read on why i think its the best way to help the balance issue
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######### is SBMM?
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Look 2 inches higher.
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solo B match making?
sprint burst mettle of man?
Susie blew my mind?
I realized it stood for skill based match making while typing these...
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I think what OP is trying to say his he will suffer against high mmr % survivors and it will be hard to balance the game out for both sides in such high play with non stop camping, tunneling, slugging, gens flying, stacked perks, SWF with comms etc....
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hmm
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