I played 500 trials in Dead by Daylight, here's the data I collected
Here's the Google spreadsheet with all of the data I recorded: https://docs.google.com/spreadsheets/d/18y63C6o_QK1evzsURL2pkFvNJQhW9otMWfEcfkx_4hg/edit?usp=sharing
On January 29th, 2021 I began collecting data from every Dead by Daylight trial I played. On March 1st I posted the data I collected after 250 trials. I've just reached 500 trials and decided this was a good place to stop for the time being. Throughout my data collection, my survivor rank was 8-1 and my killer rank was almost always 4-1.
Here are some interesting data points (keep in mind that I played more killer trials than survivor trials, so killer-related data might not be as accurate):
Overall:
- I played 148 survivor trials and 352 killer trials.
- The average kill rate is 78.30%.
Maps:
- The most played map was Lampkin Lane, with a 6% visit rate. It has a 79.17% kill rate.
- The least played map was Badham Preschool I, with a 0.4% visit rate. It has a 87.5% kill rate.
- The map with the lowest kill rate was The Pale Rose and Badham Preschool II, both having a 62.5% kill rate.
- The map with the highest kill rate was Rancid Abattoir, with a 97.22% kill rate.
- The map with the most survivor disconnects was Shelter Woods, with 5 survivors disconnecting.
- The map with the most killer disconnects was Coal Tower, with 2 killers disconnecting.
Survivors:
- The most picked survivor was Feng Min, with a 9.94% encounter rate.
- The least picked survivor was Detective Tapp, with a 1.19% encounter rate.
- The survivor with the lowest escape rate was our favorite gremlin Quentin Smith, with a 3.23% escape rate.
- The survivor with the highest escape rate was Laruie Strode, with a 29.63% escape rate.
- The toxic survivor with the most disconnects was Yui Kimura, with 4 disconnects.
- The pure survivors with no disconnects were William "Bill" Overbeck, Adam Francis, Jeff Johansen, and Ashley J. Williams.
- The most used survivor perk was Decisive Strike, being brought 670 times.
- The least used survivor perks were Buckle Up, No Mither, and Sole Survivor. All were brought only 1 time.
- The most used item was the Camping Aid Kit, being brought 251 times.
- The least used item (not including event items) was the Broken Key, being brought 5 times.
Killers:
- The most picked killers were The Nurse and The Nightmare, both having a 7.43% encounter rate.
- The least picked killers were The Hag, The Oni, and The Twins. All had a 1.35% encounter rate.
- The killer with the lowest kill rate was The Plague, with a 10% kill rate.
- The killer with the highest kill rate was The Oni, with a 87.5% kill rate.
- The toxic killer with the most disconnects was The Legion, with 2 disconnects.
- Most killers didn't disconnect once.
- The most used killer perk was Barbeque & Chili, being brought 77 times.
- A lot of killer perks weren't brought once, too many to list without cluttering the post.
Offerings:
- The most burned offering (not including event offerings) was the Escape Cake, being brought 85 times.
- A lot of offerings weren't burned once, also too many to bother listing.
I might start collecting data again in the future. If you have any ideas for what other data I should collect, feel free to leave it in the comments below.
Comments
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Nice data. Very interesting. I always love reading stats like these. Good job.
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All I’m saying is I’m not surprise with Yui having the most DCs. Every time the game doesn’t go well they’re the ones to dc
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As a nerd for stats, I love this! Well done for keeping all the documentation - I tried but kept forgetting!
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I am so sorry you played that much, I am so so sorry.
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What killer did you play?
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I'm curious to know how that kill rate looks for only the subset where you played survivor vs only the subset where you played killer.
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The majority of the time I played The Blight and The Deathslinger, but I played some trials with the rest of the killers as well.
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I do that too, from time to time. The things i take note of is how many gens are done, and how many people escaped per game. (after the mori change, i had a nearly perfect 20% distibiution between 0 to 4 escaped ^^). I would have used hooks, but couldnt remember how many had happend. I might use them the next time.
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You need to average the ranks in your stats. I would like to know when you play survivor games how often you go against killers lower rank/ higher rank/ equal rank to you and the vice versa, so when you play killer, how often are the survivors higher rank, lower rank, or equal rank to you.
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You’re not allowed to show stats on this forum that doesn’t show survivors are OP and escape 110% of the time.
Please remove this post.
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meh... high mobility + exploit and an anti loop killer.
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My god, DS was brought along 670 times. I'm honestly surprised you only ran into No Mither once in 500 games. That actually blows my mind, I thought more people memed.
I assume you count a disconnect as a kill but I'm curious what the kill rate is without counting them. Generally I feel games could have turned out a lot better for the survivors if the person who DC'd had simply kept playing. Also damn, I'm surprised at how high the killrate is, like it feels oppressively high and yet I feel like I myself never encounter this. I guess I'll have to start recording my games to see if I'm just biased haha
Overall, really interesting read, excellent work.
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Interesting stats, thank you! Good job of collecting and recording the information. :)
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I'm a bit dumbfounded Lampkin Lane was the most played map. I understand it only has one version/map in its Realm, Haddonfield, but I still get so many other maps predominately (MacMillan, Coldwind, Ormond) that I would suspect that at least for me, I'm more likely to get a specific map of any of those three maps more than Lampkin Lane, a map I can go pretty much weeks without seeing once without an offering.
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Cool, I just like seeing stats in general but one thing that really blows my mind is that Tapp was encountered less than Quentin 😄. At least he placed 1st in one category... even though it's not the one healthiest for the Quentins you encountered.
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I could read these kinds of stats all day. Thank you!
I'm surprised bbq wasn't used more often! As someone who is balls deep in the grind i use it all the time!
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Waiting for the killer mains coming and telling the game is survivors sided :).
Honestly, more stats we have more we see that the game balance is totally off with all the buff killers got during the last years...
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really cool.
I am currently doing something similar. but it looks less interesting.
a couple thing I'm collecting that you aren't is, ranks of everyone in the match, bloodpoints of everyone, gens left by the end, total hooks and hatch escapes (also if I pipped or not)
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I think this sample size is too small to look at each map and killer separately. Like you say the Oni has a 87.5% kill rate, that could mean you faced him twice and only one person escaped from one of those matches which means nothing, or you faced him 20 times and 10 people escaped in total which is a much more reliable data. These things make the data feel less trustworthy but overall amazing work though, that's less DS's than I was expecting to be honest.
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I think Ive never seen Sole Survivor except that one time I did Laurie Adept.
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This is the fourth person I've seen collecting data and it's pretty much showing the same thing. Survivors are way underpowered right now. If you count hatch escapes as kills (If gens are still left and they didn't use a key), I bet the escape rate is even lower. This is the exact same stats I'm seeing.
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This is cool, would enjoy more post like this.
Also goddarned Legion mains you're making us look bad
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Just wow 😮
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RIGHT LOL!
78 PERCENT :/
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Yes, if you count escapes as kills, then there are fewer escapes.
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Why would someone count hatch as kills? It's literally an escape. Literally. Am I missing something?
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I mean I guess I could see it if you exclude instances where the killer carries the survivor to, and gives them, the hatch...?
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Thank you for sharing. I love reading these kind of stats. I wish I can done the same, but after getting the information on one match, I forgot for the next ones.
Recording might help, but I would feel too lazy to watch hours of playing. Pretty good job, I'm impatient to read more stats.
With the new chapter, I'm curious to see if people will play the new perks often or not.
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...there were 4 total
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Anyway, very cool. Thanks for sharing. I kept track of 50 games but really for my own personal enjoyment. I'm too lazy to do more or make it shareable lol. So bravo man
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I've been reading through the stats and I'm really impressed with the presentation of them etc. It's interesting to look through the kill rates on the maps etc as well.
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Ok so first : this is super impressive and i loved reading those stats.
Secondly : the way you presented those stats is amazing, it's actually pretty pleasing to read and go throught !
Lastly : it kinda makes me want to do my own stats but i know that i will forget at some point ahah
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you and me both @Adeloo I intend to do these things, start off doing it, and then completely forget!
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This data doesn't really show much about overall game balance because OP's skill is a big factor in the results. Still, I agree the game is not survivor sided, at least in public matches. I feel it's more balanced now than it has ever been.
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Interesting stuff, though about the disconnects, I've gotten DC'd from the game for no reason a couple times (funnily enough the first time it ever happened to me was as Legion at MacMillan, so might have been Coal Tower for all I know) so I wonder how you decided if a DC was due to rage-quitting or due to the game kicking you out.
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I started doing it, I've taken notes on my first game, then I forgot. 😹
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That is a lot of work and I salute you for your dedication.
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Awesome stuff. That being said I do have two questions.
1) How did you calculate the kill rate? Was it the total percentages of 4Ks, or was it the percentage of total kills you got throughout all trials combined?
2) What was your escape rate at. I have been taking states down as well seeing similar results as you and I am running an escape rate of 32%(as solo, sample size is 57 games currently)
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Lol..... if anything, these stats prove what skilled players say all the time: most survivors are absolutely terrible at the game.
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Ah ? Because you think that most killers are skilled ? It's exactly the same. The way you think :
- killers win cause they have skills
- survivors loose cause they are terrible
1st, those stats show the kill rate is insanely high.
2nd, official stats show exactly the same.
And skill repartition is following the gaussian model as in every other games, IQ, skills at your job and everywhere where humans is involved.
So there are as many bad survivors than killers (proportionally).
ye i know, you surely lack maths skills and psychology skills aswell...
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I know, is it amazing that all the great players are Killers and all the absolutely terrible players are survivors. I've never seen a game like this before, where all the terrible players play one side and all the awesome players play the other side and no average players exist! It's the weirdest phenomenon I have ever seen.
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Nah, I have a masters in education. I don’t lack any “psychology” skills.
There are plenty of bad killers as well. In my experience with asymmetrical games (Friday the 13th, dbd, evolve...) the killer or monster role usually wins at a low level of play. In DBD’s case, this makes total sense. New/bad survivors don’t know how to run structures, so all the killer has to do is follow (usually to a corner or the middle of nowhere) and hit for the down.
TLDR: bad killer + bad survivor = killer wins.
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Who talks about low level play ? We are talking red ranks here, means players with experience (they can be bad but they have hundred of hours on the game).
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Very impressive collecting all that data! I'm surprised BBQ and Chili didn't appear more times though, interesting.
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Experience isn’t equal to skill. I am talking about people who don’t know how to loop (new players, bad players)
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Based on OP's post, they were playing purple/reds on both sides... so yeah, the stats here aren't reflecting low level players.
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Playing as killer is very stressful
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Not entirely true. I hit Red Ranks within 200 hours and looking back I was terrible.
Most Red Ranked Survivors are pretty boosted due to the easier nature of the pip system.
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- The survivor with the highest escape rate was Laruie Strode, with a 29.63% escape rate.
Yeah I can hazard a guess as to why hahaha.
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- The pure survivors with no disconnects were William "Bill" Overbeck, Adam Francis, Jeff Johansen, and Ashley J. Williams.
The boys
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