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The Updated Killer Tier List!!
First and foremost on the subject of tiers people/players should not refrain from changing they're tier lists. As games develop further and adjustments and balance changes take place tiers change but also "players" should be open to the idea that changing they're tier list chart or rating is not something to be looked down at all.
"What may be true today may not be true tomorrow" and with that said this is my "Killer" Tier List (Rank 1)
SS: Nurse
S: Hillbilly, Spirit, Huntress, Hag
A+ The Shape, Clown
A: Doctor, Wraith, Pig, Leatherface, Legion
B+ Trapper
B: Freddy
I base this off of the technical aspects (they're ability map presence etc) but also base it off of a 10 game set. The more survivors a killer can down within ten games ( full games with 40 survivors in total) the better they are to the rest.
Every killer has to the potential to kill at least one survivor although all survivors escaping at times is not uncommon. This is what i feel the tier list is right and i'll explain why another time but what are killer mains tiers currently?
Comments
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I completely disagree on pig. She belongs is B+
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She definitely is not B+. Slows the game down with RBT, RBT (Reverse Bear Traps) can cause status effects. Her stealth game is one of the best (crouching) next to Wraith and Tier 1 Myers. You cannot escape through the Exit gates with RBT. She can predict which device you will go to and stop you from unlocking RBT and because of the panic it causes in survivors Amanda can slug and sloppy butcher slows down survivor progression even more. Cheap!!!
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I have a few criticisms of the list. First is the sample size you cite: 10 games each for having 40 survivors. That's a very limited sample size, which doesn't necessarily make the list right or wrong, but it is a very small sample. It also doesn't mention if they were random survivors or SWF, which would make a huge difference. For example, if you had 5 groups with SWF against Cannibal, but only 1 game with SWF against the Pig, that would drastically change the results.
Second, you don't describe the tools each killer used. Some killers are very dependent on their add-on's and offerings, where as others are less so. A Nurse without add-ons will do significantly better than The Spirit without them. Again, that doesn't mean your list is right or wrong, but it is important in describing your methods and assessing the accuracy of your list. For example, did you use a Trapper Bag for each game with the Trapper? Did you use Bloody Coils? That will make a big difference compared with not running any add-on's and judging a killer's potential.
On the basis of potential, based on my experience, I would disagree with a few relatively minor placements.
First, Doctor. The Doctor changes how survivors must play the match, but that alone doesn't make him a A-tier killer. He has decent movement speed, when he is in Punishment mode, but his power limits his movement speed. Each time he charges, he slows down, and in a chase he may be able to temporarily prevent a pallet being dropped, at the expense of his movement, and then being forced to waste more time changing back to Punishment mode before he can land a hit. Outside of that, his power forces survivors to take themselves out of Tier 3 Madness before they can interact with generators or heal, which can be very useful, but not overly taxing.
Second, and comparatively, The Trapper can eliminate loops entirely with his traps, and can send Survivors who step into them into dying status. He suffers from an opening time penalty of having to set up his traps to prep for chases, but can otherwise do very well to end chases with the proper prep and herding.
For those reasons, I would personally swap the positions of Trapper and the Doctor on your list.
Next up, The Hag. The Hag is fantastic at defense, and can be effective in ending loops with the placement of her traps. That said, she also moves slower than the standard killer, making her prep phase longer, and her ability to catch survivors lower. Furthermore, her traps can be entirely bypassed by crouching or with a flashlight. Which, compared to the Trapper, is a big disadvantage in her trapping. At the least, no one can move over the Trapper's traps without him getting the disarm notification and at best, injuring a healthy survivor for the disarm, where as survivors can crouch over the Hag's. Her strength is in surprising trap locations, and circumventing loops.
Furthermore, if the Hag is otherwise occupied in a chase, or carrying a survivor, setting off her traps poses no risk to the survivors. For these reasons I would lower her placement on the list.
Lastly, the Shape. If we're discussing the potential of killers, with the ideal addon's and offerings available, the Shape is an absolute menace to any survivor group. Supposing he utilizes permanent or tremendously extended Tier 3, his movement speed, ability to vault quickly through windows, and achieve 1-hit downs makes him extremely difficult to evade for long, or force into an extended 2-hit chase.
On the other side of the coin, utilizing a Scratched Mirror in Lery's enables him to earn free hit after free hit, if not generator / totem pull-offs with devastating ease.
If we aren't talking about potential ability, and simply based on their base power, I would rank him above the Hag for the reasons of her weaknesses. Myers suffers from slower initial movement speed, offset by his tiny terror radius, and in nearly every case, is able to stalk out of tier 1 relatively faster than the Hag can establish her set-up. What's more, survivors can only escape feeding his stalking by evading his line of sight, if possible. Which means his set-up phase, at worst, involves survivors running rather than working on generators.
The Wraith is a difficult one to place currently. Not only is his potential highly dependent on the add-ons and perks he uses, but also on the map he lands in. For example, maps with several generators out in the open make it far more difficult for him to get a surprise hit around a wall or through a doorway. However, if the Wraith is running a double-whirlwind build, stealth is less essential than speed and body-blocking survivors getting to a pallet during the de-cloaking.
So, I would say the Wraith has the potential to be very, very strong, but must rely on both add-ons and map offerings (and the survivors not throwing competing map offerings in) to utilize him to his highest potential. If he doesn't have a map/add-on combo to use, or if the survivors force him onto a map that doesn't work with the build, it can destroy the Wraith's potential. For those reasons, I would place him higher on the list for potential, but lower than most because of the risk of being thrown off by lack of or competing offerings.
With all of that said, I would place the killers as such:
SS: Nurse, Hillbilly
S: Shape / Spirit / Huntress (These are not in any particular order. In my experience, they're all highly effective with luck being the greatest determination of who is best used in any given game compared with the other. For example, if the Huntress happens to get a Lery's map, the Shape would have had the advantage. If it happens to be Coldwind, The Spirit or Huntress would have an advantage over the Shape. Etc...)
A+: Hag, Clown, Pig
A: Wraith, Trapper
B+: Doctor, Cannibal
B: FreddyPlease don't think of these comments as poo-poo'ing your list. It may very well be that among the entire player-base, your list is more accurate than mine, and it may be that I'm not as skilled with a particular killer as someone else, which lands them lower on my list than it would on someone else's. That said, I feel it's fairly accurate based on firm reasoning.
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@No_Cluie_Louis said:
I completely disagree on pig. She belongs is B+I personally appreciate the opinion on the Pig, but I do think it depends on how you're playing her. If we're talking about her potential to kill and not the baseline without add-on's and offerings, you may very well be right. That said, if she's utilizing Amanda's Letter in Lery's, she can be hugely effective. Maybe not as effective as Scratched Mirror Myers in the same situation, but still highly effective.
On her baseline, she is the only killer whose ability forces a secondary objective and can greatly extend the match and the likelihood of a win. If a survivor is lucky enough to get their trap off on the first try, that's just bad luck for the Pig, but that's unlikely and even less so by increasing the number of boxes on the map.
In short, every survivor with a trap on their head is one less survivor making progress on generators, slowing down the pace of the game, and they can be found going to only a few predictable locations to free themselves from the trap after a hook-save. That doesn't even mention her ability to eliminate her terror radius entirely in crouch. It works better on some maps than others, but is still very effective in getting a first free hit in, and with the first free hit, can greatly shorten the length of a chase.
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your opinion.
my list is completely different.
trapper B+ rank... pff!0 -
Crizpen said:
I have a few criticisms of the list. First is the sample size you cite: 10 games each for having 40 survivors. That's a very limited sample size, which doesn't necessarily make the list right or wrong, but it is a very small sample. It also doesn't mention if they were random survivors or SWF, which would make a huge difference. For example, if you had 5 groups with SWF against Cannibal, but only 1 game with SWF against the Pig, that would drastically change the results.
Second, you don't describe the tools each killer used. Some killers are very dependent on their add-on's and offerings, where as others are less so. A Nurse without add-ons will do significantly better than The Spirit without them. Again, that doesn't mean your list is right or wrong, but it is important in describing your methods and assessing the accuracy of your list. For example, did you use a Trapper Bag for each game with the Trapper? Did you use Bloody Coils? That will make a big difference compared with not running any add-on's and judging a killer's potential.
On the basis of potential, based on my experience, I would disagree with a few relatively minor placements.
First, Doctor. The Doctor changes how survivors must play the match, but that alone doesn't make him a A-tier killer. He has decent movement speed, when he is in Punishment mode, but his power limits his movement speed. Each time he charges, he slows down, and in a chase he may be able to temporarily prevent a pallet being dropped, at the expense of his movement, and then being forced to waste more time changing back to Punishment mode before he can land a hit. Outside of that, his power forces survivors to take themselves out of Tier 3 Madness before they can interact with generators or heal, which can be very useful, but not overly taxing.
Second, and comparatively, The Trapper can eliminate loops entirely with his traps, and can send Survivors who step into them into dying status. He suffers from an opening time penalty of having to set up his traps to prep for chases, but can otherwise do very well to end chases with the proper prep and herding.
For those reasons, I would personally swap the positions of Trapper and the Doctor on your list.
Next up, The Hag. The Hag is fantastic at defense, and can be effective in ending loops with the placement of her traps. That said, she also moves slower than the standard killer, making her prep phase longer, and her ability to catch survivors lower. Furthermore, her traps can be entirely bypassed by crouching or with a flashlight. Which, compared to the Trapper, is a big disadvantage in her trapping. At the least, no one can move over the Trapper's traps without him getting the disarm notification and at best, injuring a healthy survivor for the disarm, where as survivors can crouch over the Hag's. Her strength is in surprising trap locations, and circumventing loops.
Furthermore, if the Hag is otherwise occupied in a chase, or carrying a survivor, setting off her traps poses no risk to the survivors. For these reasons I would lower her placement on the list.
Lastly, the Shape. If we're discussing the potential of killers, with the ideal addon's and offerings available, the Shape is an absolute menace to any survivor group. Supposing he utilizes permanent or tremendously extended Tier 3, his movement speed, ability to vault quickly through windows, and achieve 1-hit downs makes him extremely difficult to evade for long, or force into an extended 2-hit chase.
On the other side of the coin, utilizing a Scratched Mirror in Lery's enables him to earn free hit after free hit, if not generator / totem pull-offs with devastating ease.
If we aren't talking about potential ability, and simply based on their base power, I would rank him above the Hag for the reasons of her weaknesses. Myers suffers from slower initial movement speed, offset by his tiny terror radius, and in nearly every case, is able to stalk out of tier 1 relatively faster than the Hag can establish her set-up. What's more, survivors can only escape feeding his stalking by evading his line of sight, if possible. Which means his set-up phase, at worst, involves survivors running rather than working on generators.
The Wraith is a difficult one to place currently. Not only is his potential highly dependent on the add-ons and perks he uses, but also on the map he lands in. For example, maps with several generators out in the open make it far more difficult for him to get a surprise hit around a wall or through a doorway. However, if the Wraith is running a double-whirlwind build, stealth is less essential than speed and body-blocking survivors getting to a pallet during the de-cloaking.
So, I would say the Wraith has the potential to be very, very strong, but must rely on both add-ons and map offerings (and the survivors not throwing competing map offerings in) to utilize him to his highest potential. If he doesn't have a map/add-on combo to use, or if the survivors force him onto a map that doesn't work with the build, it can destroy the Wraith's potential. For those reasons, I would place him higher on the list for potential, but lower than most because of the risk of being thrown off by lack of or competing offerings.
With all of that said, I would place the killers as such:
SS: Nurse, Hillbilly
S: Shape / Spirit / Huntress (These are not in any particular order. In my experience, they're all highly effective with luck being the greatest determination of who is best used in any given game compared with the other. For example, if the Huntress happens to get a Lery's map, the Shape would have had the advantage. If it happens to be Coldwind, The Spirit or Huntress would have an advantage over the Shape. Etc...)
A+: Hag, Clown, Pig
A: Wraith, Trapper
B+: Doctor, Cannibal
B: FreddyPlease don't think of these comments as poo-poo'ing your list. It may very well be that among the entire player-base, your list is more accurate than mine, and it may be that I'm not as skilled with a particular killer as someone else, which lands them lower on my list than it would on someone else's. That said, I feel it's fairly accurate based on firm reasoning.
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@Edilibs said:
She definitely is not B+. Slows the game down with RBT, RBT (Reverse Bear Traps) can cause status effects. Her stealth game is one of the best (crouching) next to Wraith and Tier 1 Myers. You cannot escape through the Exit gates with RBT. She can predict which device you will go to and stop you from unlocking RBT and because of the panic it causes in survivors Amanda can slug and sloppy butcher slows down survivor progression even more. Cheap!!!I think the reasoning is a little off for Pig. Pig has amazing mind game potential because of her ambush at pallets and loops. Her strongest asset is her ambush.
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Spirit is definite up there just below Nurse and I hate facing her since i main her more than i hate facing a Nurse.
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It looks pretty accurate, but there's no place, world, or multiverse where the pig is better than the doctor. Her ability to slow the game down is situational and she has no tools to help in the chase. The doctors ability not only helps him find survivors but can prevent interactions with windows and pallets.
1 -
Spirit S tier, oh boy...
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@Edilibs said:
First and foremost on the subject of tiers people/players should not refrain from changing they're tier lists. As games develop further and adjustments and balance changes take place tiers change but also "players" should be open to the idea that changing they're tier list chart or rating is not something to be looked down at all.
"What may be true today may not be true tomorrow" and with that said this is my "Killer" Tier List (Rank 1)SS: Nurse, Hillbilly
S: The Spirit, Hag
A+ The Shape, Huntress, Clown, Pig
A: Doctor, Wraith
B+ Trapper, Cannibal
B: FreddyI base this off of the technical aspects (they're ability map presence etc) but also base it off of a 10 game set. The more survivors a killer can down within ten games ( full games with 40 survivors in total) the better they are to the rest.
Every killer has to the potential to kill at least one survivor although all survivors escaping at times is not uncommon. This is what i feel the tier list is right and i'll explain why another time but what are killer mains tiers currently?Thats my tier list:
S+: Nurse
S: Hillbilly
A Myers, The Spirit, Hag
B: Doctor, Wraith, Clown, Huntress
C Trapper, Cannibal, Pig
LUL: FreddyHard to rate spirit because noone plays her anymore. I think the new changes made her a lot better and put her above clown/huntress, but hard to tell without actually playing vs her in the game, but no way that she competes on the same lvl of billy/nurse as so many others claim.
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@Master said:
@Edilibs said:
First and foremost on the subject of tiers people/players should not refrain from changing they're tier lists. As games develop further and adjustments and balance changes take place tiers change but also "players" should be open to the idea that changing they're tier list chart or rating is not something to be looked down at all.
"What may be true today may not be true tomorrow" and with that said this is my "Killer" Tier List (Rank 1)SS: Nurse, Hillbilly
S: The Spirit, Hag
A+ The Shape, Huntress, Clown, Pig
A: Doctor, Wraith
B+ Trapper, Cannibal
B: FreddyI base this off of the technical aspects (they're ability map presence etc) but also base it off of a 10 game set. The more survivors a killer can down within ten games ( full games with 40 survivors in total) the better they are to the rest.
Every killer has to the potential to kill at least one survivor although all survivors escaping at times is not uncommon. This is what i feel the tier list is right and i'll explain why another time but what are killer mains tiers currently?Thats my tier list:
S+: Nurse
S: Hillbilly
A Myers, The Spirit, Hag
B: Doctor, Wraith, Clown, Huntress
C Trapper, Cannibal, Pig
LUL: FreddyHard to rate spirit because noone plays her anymore. I think the new changes made her a lot better and put her above clown/huntress, but hard to tell without actually playing vs her in the game.
i agree more or less with this list i really appreciate the love for daddy Myers i feel with a few buffs he cold be better than billy
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@friendlykillermain said:
@Master said:
@Edilibs said:
First and foremost on the subject of tiers people/players should not refrain from changing they're tier lists. As games develop further and adjustments and balance changes take place tiers change but also "players" should be open to the idea that changing they're tier list chart or rating is not something to be looked down at all.
"What may be true today may not be true tomorrow" and with that said this is my "Killer" Tier List (Rank 1)SS: Nurse, Hillbilly
S: The Spirit, Hag
A+ The Shape, Huntress, Clown, Pig
A: Doctor, Wraith
B+ Trapper, Cannibal
B: FreddyI base this off of the technical aspects (they're ability map presence etc) but also base it off of a 10 game set. The more survivors a killer can down within ten games ( full games with 40 survivors in total) the better they are to the rest.
Every killer has to the potential to kill at least one survivor although all survivors escaping at times is not uncommon. This is what i feel the tier list is right and i'll explain why another time but what are killer mains tiers currently?Thats my tier list:
S+: Nurse
S: Hillbilly
A Myers, The Spirit, Hag
B: Doctor, Wraith, Clown, Huntress
C Trapper, Cannibal, Pig
LUL: FreddyHard to rate spirit because noone plays her anymore. I think the new changes made her a lot better and put her above clown/huntress, but hard to tell without actually playing vs her in the game.
i agree more or less with this list i really appreciate the love for daddy Myers i feel with a few buffs he cold be better than billy
I put myers up there because he only suffers against a really coordinated SWF that denies tier 2.
The fact that you can stalk players after dropping the pallet also causes a lot of survivors to panic and leave the loop instead of usign its full potential. Also the fact that he can suck to 99% is really important for snowballing at a hook etc.0 -
@Master said:
@friendlykillermain said:
@Master said:
@Edilibs said:
First and foremost on the subject of tiers people/players should not refrain from changing they're tier lists. As games develop further and adjustments and balance changes take place tiers change but also "players" should be open to the idea that changing they're tier list chart or rating is not something to be looked down at all.
"What may be true today may not be true tomorrow" and with that said this is my "Killer" Tier List (Rank 1)SS: Nurse, Hillbilly
S: The Spirit, Hag
A+ The Shape, Huntress, Clown, Pig
A: Doctor, Wraith
B+ Trapper, Cannibal
B: FreddyI base this off of the technical aspects (they're ability map presence etc) but also base it off of a 10 game set. The more survivors a killer can down within ten games ( full games with 40 survivors in total) the better they are to the rest.
Every killer has to the potential to kill at least one survivor although all survivors escaping at times is not uncommon. This is what i feel the tier list is right and i'll explain why another time but what are killer mains tiers currently?Thats my tier list:
S+: Nurse
S: Hillbilly
A Myers, The Spirit, Hag
B: Doctor, Wraith, Clown, Huntress
C Trapper, Cannibal, Pig
LUL: FreddyHard to rate spirit because noone plays her anymore. I think the new changes made her a lot better and put her above clown/huntress, but hard to tell without actually playing vs her in the game.
i agree more or less with this list i really appreciate the love for daddy Myers i feel with a few buffs he cold be better than billy
I put myers up there because he only suffers against a really coordinated SWF that denies tier 2.
The fact that you can stalk players after dropping the pallet also causes a lot of survivors to panic and leave the loop instead of usign its full potential. Also the fact that he can suck to 99% is really important for snowballing at a hook etc.exactly against solo survivors he may already be better than billy by far my favorite play style i just wish stalking would stack if there is more than one survivor or if you couldn't run out of evil from survivors because his biggest problem with sfw is they allow you to get to teir 3 than scatter as you waste it until you can no longer stalk and you become a basic m1 killer
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@friendlykillermain said:
@Master said:
@friendlykillermain said:
@Master said:
@Edilibs said:
First and foremost on the subject of tiers people/players should not refrain from changing they're tier lists. As games develop further and adjustments and balance changes take place tiers change but also "players" should be open to the idea that changing they're tier list chart or rating is not something to be looked down at all.
"What may be true today may not be true tomorrow" and with that said this is my "Killer" Tier List (Rank 1)SS: Nurse, Hillbilly
S: The Spirit, Hag
A+ The Shape, Huntress, Clown, Pig
A: Doctor, Wraith
B+ Trapper, Cannibal
B: FreddyI base this off of the technical aspects (they're ability map presence etc) but also base it off of a 10 game set. The more survivors a killer can down within ten games ( full games with 40 survivors in total) the better they are to the rest.
Every killer has to the potential to kill at least one survivor although all survivors escaping at times is not uncommon. This is what i feel the tier list is right and i'll explain why another time but what are killer mains tiers currently?Thats my tier list:
S+: Nurse
S: Hillbilly
A Myers, The Spirit, Hag
B: Doctor, Wraith, Clown, Huntress
C Trapper, Cannibal, Pig
LUL: FreddyHard to rate spirit because noone plays her anymore. I think the new changes made her a lot better and put her above clown/huntress, but hard to tell without actually playing vs her in the game.
i agree more or less with this list i really appreciate the love for daddy Myers i feel with a few buffs he cold be better than billy
I put myers up there because he only suffers against a really coordinated SWF that denies tier 2.
The fact that you can stalk players after dropping the pallet also causes a lot of survivors to panic and leave the loop instead of usign its full potential. Also the fact that he can suck to 99% is really important for snowballing at a hook etc.exactly against solo survivors he may already be better than billy by far my favorite play style i just wish stalking would stack if there is more than one survivor or if you couldn't run out of evil from survivors because his biggest problem with sfw is they allow you to get to teir 3 than scatter as you waste it until you can no longer stalk and you become a basic m1 killer
Myers has no mobility and only can one shot sometimes, thats why he isnt S.
I dont understand why they made it a feature that you cant suck from a survivor anymore. That has always annoyed me0 -
@Master said:
@friendlykillermain said:
@Master said:
@friendlykillermain said:
@Master said:
@Edilibs said:
First and foremost on the subject of tiers people/players should not refrain from changing they're tier lists. As games develop further and adjustments and balance changes take place tiers change but also "players" should be open to the idea that changing they're tier list chart or rating is not something to be looked down at all.
"What may be true today may not be true tomorrow" and with that said this is my "Killer" Tier List (Rank 1)SS: Nurse, Hillbilly
S: The Spirit, Hag
A+ The Shape, Huntress, Clown, Pig
A: Doctor, Wraith
B+ Trapper, Cannibal
B: FreddyI base this off of the technical aspects (they're ability map presence etc) but also base it off of a 10 game set. The more survivors a killer can down within ten games ( full games with 40 survivors in total) the better they are to the rest.
Every killer has to the potential to kill at least one survivor although all survivors escaping at times is not uncommon. This is what i feel the tier list is right and i'll explain why another time but what are killer mains tiers currently?Thats my tier list:
S+: Nurse
S: Hillbilly
A Myers, The Spirit, Hag
B: Doctor, Wraith, Clown, Huntress
C Trapper, Cannibal, Pig
LUL: FreddyHard to rate spirit because noone plays her anymore. I think the new changes made her a lot better and put her above clown/huntress, but hard to tell without actually playing vs her in the game.
i agree more or less with this list i really appreciate the love for daddy Myers i feel with a few buffs he cold be better than billy
I put myers up there because he only suffers against a really coordinated SWF that denies tier 2.
The fact that you can stalk players after dropping the pallet also causes a lot of survivors to panic and leave the loop instead of usign its full potential. Also the fact that he can suck to 99% is really important for snowballing at a hook etc.exactly against solo survivors he may already be better than billy by far my favorite play style i just wish stalking would stack if there is more than one survivor or if you couldn't run out of evil from survivors because his biggest problem with sfw is they allow you to get to teir 3 than scatter as you waste it until you can no longer stalk and you become a basic m1 killer
Myers has no mobility and only can one shot sometimes, thats why he isnt S.
I dont understand why they made it a feature that you cant suck from a survivor anymore. That has always annoyed mei know and thats why he suffers against sfws
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I'd put the nurse above billy but overall pretty much exactly what I'd put I think.
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@Crizpen said:
I have a few criticisms of the list. First is the sample size you cite: 10 games each for having 40 survivors. That's a very limited sample size, which doesn't necessarily make the list right or wrong, but it is a very small sample. It also doesn't mention if they were random survivors or SWF, which would make a huge difference. For example, if you had 5 groups with SWF against Cannibal, but only 1 game with SWF against the Pig, that would drastically change the results.Second, you don't describe the tools each killer used. Some killers are very dependent on their add-on's and offerings, where as others are less so. A Nurse without add-ons will do significantly better than The Spirit without them. Again, that doesn't mean your list is right or wrong, but it is important in describing your methods and assessing the accuracy of your list. For example, did you use a Trapper Bag for each game with the Trapper? Did you use Bloody Coils? That will make a big difference compared with not running any add-on's and judging a killer's potential.
On the basis of potential, based on my experience, I would disagree with a few relatively minor placements.
First, Doctor. The Doctor changes how survivors must play the match, but that alone doesn't make him a A-tier killer. He has decent movement speed, when he is in Punishment mode, but his power limits his movement speed. Each time he charges, he slows down, and in a chase he may be able to temporarily prevent a pallet being dropped, at the expense of his movement, and then being forced to waste more time changing back to Punishment mode before he can land a hit. Outside of that, his power forces survivors to take themselves out of Tier 3 Madness before they can interact with generators or heal, which can be very useful, but not overly taxing.
Second, and comparatively, The Trapper can eliminate loops entirely with his traps, and can send Survivors who step into them into dying status. He suffers from an opening time penalty of having to set up his traps to prep for chases, but can otherwise do very well to end chases with the proper prep and herding.
For those reasons, I would personally swap the positions of Trapper and the Doctor on your list.
Next up, The Hag. The Hag is fantastic at defense, and can be effective in ending loops with the placement of her traps. That said, she also moves slower than the standard killer, making her prep phase longer, and her ability to catch survivors lower. Furthermore, her traps can be entirely bypassed by crouching or with a flashlight. Which, compared to the Trapper, is a big disadvantage in her trapping. At the least, no one can move over the Trapper's traps without him getting the disarm notification and at best, injuring a healthy survivor for the disarm, where as survivors can crouch over the Hag's. Her strength is in surprising trap locations, and circumventing loops.
Furthermore, if the Hag is otherwise occupied in a chase, or carrying a survivor, setting off her traps poses no risk to the survivors. For these reasons I would lower her placement on the list.
Lastly, the Shape. If we're discussing the potential of killers, with the ideal addon's and offerings available, the Shape is an absolute menace to any survivor group. Supposing he utilizes permanent or tremendously extended Tier 3, his movement speed, ability to vault quickly through windows, and achieve 1-hit downs makes him extremely difficult to evade for long, or force into an extended 2-hit chase.
On the other side of the coin, utilizing a Scratched Mirror in Lery's enables him to earn free hit after free hit, if not generator / totem pull-offs with devastating ease.
If we aren't talking about potential ability, and simply based on their base power, I would rank him above the Hag for the reasons of her weaknesses. Myers suffers from slower initial movement speed, offset by his tiny terror radius, and in nearly every case, is able to stalk out of tier 1 relatively faster than the Hag can establish her set-up. What's more, survivors can only escape feeding his stalking by evading his line of sight, if possible. Which means his set-up phase, at worst, involves survivors running rather than working on generators.
The Wraith is a difficult one to place currently. Not only is his potential highly dependent on the add-ons and perks he uses, but also on the map he lands in. For example, maps with several generators out in the open make it far more difficult for him to get a surprise hit around a wall or through a doorway. However, if the Wraith is running a double-whirlwind build, stealth is less essential than speed and body-blocking survivors getting to a pallet during the de-cloaking.
So, I would say the Wraith has the potential to be very, very strong, but must rely on both add-ons and map offerings (and the survivors not throwing competing map offerings in) to utilize him to his highest potential. If he doesn't have a map/add-on combo to use, or if the survivors force him onto a map that doesn't work with the build, it can destroy the Wraith's potential. For those reasons, I would place him higher on the list for potential, but lower than most because of the risk of being thrown off by lack of or competing offerings.
With all of that said, I would place the killers as such:
SS: Nurse, Hillbilly
S: Shape / Spirit / Huntress (These are not in any particular order. In my experience, they're all highly effective with luck being the greatest determination of who is best used in any given game compared with the other. For example, if the Huntress happens to get a Lery's map, the Shape would have had the advantage. If it happens to be Coldwind, The Spirit or Huntress would have an advantage over the Shape. Etc...)
A+: Hag, Clown, Pig
A: Wraith, Trapper
B+: Doctor, Cannibal
B: FreddyPlease don't think of these comments as poo-poo'ing your list. It may very well be that among the entire player-base, your list is more accurate than mine, and it may be that I'm not as skilled with a particular killer as someone else, which lands them lower on my list than it would on someone else's. That said, I feel it's fairly accurate based on firm reasoning.
No not at all! I appreciate your feedback and response. You mentioned some points about analyzation and Im going to tell you how i come to my conclusions. First and foremost I don't base my tiers, charts etc based off of personal experience alone. Getting multiple opinions is good but I study and analyze killer (and survivor) games whether in the game itself or researching online through videos. When i mentioned the 10 game thing i use it merely as a base point to a topic. In terms of add-ons, they are put into the equation which is why i mentioned the Sloppy Butcher, slug scenario with The Pig. I factor in the most optimal add-ons and base skill as if everyone were on the same skill level. In turn i use Rank 1's although there are obviously skill gaps, various mind games, mentalities, intelligence etc and so called play styles. Maps also have to be put into the equation because some killers are stronger than others on certain maps. Taking what you said about a Nurse without Add-Ons doing better than a Spirit with them, if they are both very optimal and that works then fine. The same goes for every killer. I'm basing my overall conclusions based off whatever is the most optimal period! We're all individuals who think in different ways so Add-ons will vary much like Perks or be the same. I run Nurse's Calling on my Hag which i rarely see other Hag mains have on her and they usually run Make Your Choice or Whispers etc. Doesn't mean either set is particularly better than the other, they may be but the point is that they're both good.
I see your points about The Trapper but "one" reason i put Doctor slightly better than him is because The Doctor is better on more maps than The Trapper imo. I think they are both equally strong in chases because although Doctor can Shock Therapy around pallets, The Trapper can set a trap to a place survivors commonly run to in a chase (Killer Shack, certain loops etc) Im pretty sure you can bring up more good points about Trapper just as i can with Doctor we just disagree with his tier placing although not to far apart.
I think Spirit is better than Shape for some of the same reasons as Trapper, Doctor comparison above. I think she's better at more maps than he is. Haddonfield for instance is universally agreed upon for the most part by killer and survivor sides that it is one of the most difficult maps for killers giving survivors a big advantage but Spirit handles them a little better there because Myers has a difficult time getting Stalk power on that map and her ability is better on that particular map, that and Corn field.
If you have Shape, Huntress, Spirit on your S tier I don't see why you wouldn't put The Hag because she is a S tier killer for sure. She handles loops and pallets better than Brutal Strength Myers and other things i cant get into right now due to some limited time. Our tier lists are similar with some minor differences and discrepancies that haven't been brought up but thanks for sharing that. Im telling you though that Hag is very scary and cheap & should be considered S tier on your list!! lol
Another factor is the Survivors and what they run of course so although its room for another topic. 4 survivors (I say Claudettes or at least 3 Claudettes) with Purple Flashlights, Decisive, Dead Hard and two top tier perks gives the A tier killers problems which prevents them from being on tier with Nurse and Hillbilly
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@Chi said:
@Edilibs said:
She definitely is not B+. Slows the game down with RBT, RBT (Reverse Bear Traps) can cause status effects. Her stealth game is one of the best (crouching) next to Wraith and Tier 1 Myers. You cannot escape through the Exit gates with RBT. She can predict which device you will go to and stop you from unlocking RBT and because of the panic it causes in survivors Amanda can slug and sloppy butcher slows down survivor progression even more. Cheap!!!I think the reasoning is a little off for Pig. Pig has amazing mind game potential because of her ambush at pallets and loops. Her strongest asset is her ambush.
I disagree, her strongest asset is her Traps! You cant use crouch to stop pallet looping at all, its actually a weak strategy imo because strong survivors wont fall for that
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@Master said:
@Edilibs said:
First and foremost on the subject of tiers people/players should not refrain from changing they're tier lists. As games develop further and adjustments and balance changes take place tiers change but also "players" should be open to the idea that changing they're tier list chart or rating is not something to be looked down at all.
"What may be true today may not be true tomorrow" and with that said this is my "Killer" Tier List (Rank 1)SS: Nurse, Hillbilly
S: The Spirit, Hag
A+ The Shape, Huntress, Clown, Pig
A: Doctor, Wraith
B+ Trapper, Cannibal
B: FreddyI base this off of the technical aspects (they're ability map presence etc) but also base it off of a 10 game set. The more survivors a killer can down within ten games ( full games with 40 survivors in total) the better they are to the rest.
Every killer has to the potential to kill at least one survivor although all survivors escaping at times is not uncommon. This is what i feel the tier list is right and i'll explain why another time but what are killer mains tiers currently?Thats my tier list:
S+: Nurse
S: Hillbilly
A Myers, The Spirit, Hag
B: Doctor, Wraith, Clown, Huntress
C Trapper, Cannibal, Pig
LUL: FreddyHard to rate spirit because noone plays her anymore. I think the new changes made her a lot better and put her above clown/huntress, but hard to tell without actually playing vs her in the game, but no way that she competes on the same lvl of billy/nurse as so many others claim.
I watch alot of Spirit games, she is S tier. The problem i have with your list is a C tier. There are no C tiers or lower because every killer has the potential to kill at least 1-2 survivors consistently and if they can do that they are good (B tier) How is Freddy D or F tier when you cant even see the guy and only get an indicator of him being close with heartbreat lol
Remember Freddy can have Ruin, Make Your Choice, Sloppy Butcher, Hex No One Escapes Death etc so he is not lower than B
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I would disagree that map control and chase advantage are the only things that can define a good/bad killer. They are certainly huge advantages, but the bear traps are far from useless. Her lunge attack and stealth are also significant. I wouldn't argue that she's a great killer, or even where she should be, but I think you're discounting some of her abilities, and some of her potential. At least from my personal point of view.
My biggest dislike for her is that while her crouch helps hide her, it also makes her basically blind on many maps.
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Hag is better than Spirit. Myers should be at the end of his tier. Switch Trapper and Wraith. Otherwise yes pretty much.
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@Master said:
@Edilibs said:
First and foremost on the subject of tiers people/players should not refrain from changing they're tier lists. As games develop further and adjustments and balance changes take place tiers change but also "players" should be open to the idea that changing they're tier list chart or rating is not something to be looked down at all.
"What may be true today may not be true tomorrow" and with that said this is my "Killer" Tier List (Rank 1)SS: Nurse, Hillbilly
S: The Spirit, Hag
A+ The Shape, Huntress, Clown, Pig
A: Doctor, Wraith
B+ Trapper, Cannibal
B: FreddyI base this off of the technical aspects (they're ability map presence etc) but also base it off of a 10 game set. The more survivors a killer can down within ten games ( full games with 40 survivors in total) the better they are to the rest.
Every killer has to the potential to kill at least one survivor although all survivors escaping at times is not uncommon. This is what i feel the tier list is right and i'll explain why another time but what are killer mains tiers currently?Thats my tier list:
S+: Nurse
S: Hillbilly
A Myers, The Spirit, Hag
B: Doctor, Wraith, Clown, Huntress
C Trapper, Cannibal, Pig
LUL: FreddyHard to rate spirit because noone plays her anymore. I think the new changes made her a lot better and put her above clown/huntress, but hard to tell without actually playing vs her in the game, but no way that she competes on the same lvl of billy/nurse as so many others claim.
I mained Spirit to rank 1 and she's really good once you get to know ehre and a lot of rank 1-2 killers play her to great effect. The qol changes she got made a huge difference and the pallet changes as well and I'm even seeing a lot of good Myers there as well.
Some good Pigs and Doctors and Trappers a well due to the pallet changes really helping them, but certain maps/killers do better of course. Ahem Doctor/Gideons anyone?
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Pig and Doctor should be switched because the Pig's ability is situational and can easily be remove while Doctor's stays permanently and he can stop vaults.
Myers should be under Doctor because of how easy it is to starve him of evil and he can still be looped while in EW3.
I would place Spirit somewhere in A+ tier (probably around Huntress’s spot) only because of the noise she makes while phase walking. With the Prayer Beads Bracelet add-on, I would put her in S tier and above Hag. I think that Hag and Huntress will have an easier time getting downs than a Prayer Beads-less Spirit due to their sudden appearance (Hag) and ranged attack (Huntress).
My tier list would look like this:
SS: Nurse, Hillbilly
S: Hag
A+: Spirit/Huntress, Clown, Doctor, Myers
A: Pig, Wraith
B+ Trapper, Leatherface
B: Freddy0 -
@No_Cluie_Louis said:
I completely disagree on pig. She belongs is B+Taters gonna tate
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@powerbats said:
@Master said:
@Edilibs said:
First and foremost on the subject of tiers people/players should not refrain from changing they're tier lists. As games develop further and adjustments and balance changes take place tiers change but also "players" should be open to the idea that changing they're tier list chart or rating is not something to be looked down at all.
"What may be true today may not be true tomorrow" and with that said this is my "Killer" Tier List (Rank 1)SS: Nurse, Hillbilly
S: The Spirit, Hag
A+ The Shape, Huntress, Clown, Pig
A: Doctor, Wraith
B+ Trapper, Cannibal
B: FreddyI base this off of the technical aspects (they're ability map presence etc) but also base it off of a 10 game set. The more survivors a killer can down within ten games ( full games with 40 survivors in total) the better they are to the rest.
Every killer has to the potential to kill at least one survivor although all survivors escaping at times is not uncommon. This is what i feel the tier list is right and i'll explain why another time but what are killer mains tiers currently?Thats my tier list:
S+: Nurse
S: Hillbilly
A Myers, The Spirit, Hag
B: Doctor, Wraith, Clown, Huntress
C Trapper, Cannibal, Pig
LUL: FreddyHard to rate spirit because noone plays her anymore. I think the new changes made her a lot better and put her above clown/huntress, but hard to tell without actually playing vs her in the game, but no way that she competes on the same lvl of billy/nurse as so many others claim.
I mained Spirit to rank 1 and she's really good once you get to know ehre and a lot of rank 1-2 killers play her to great effect. The qol changes she got made a huge difference and the pallet changes as well and I'm even seeing a lot of good Myers there as well.
Some good Pigs and Doctors and Trappers a well due to the pallet changes really helping them, but certain maps/killers do better of course. Ahem Doctor/Gideons anyone?
You can play exclusively fredddy to rank 1 too, thats how much rank 1 means at the moment.
No doubt, spirit is above average, but she is nowhere close to nurse or billy.
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@Edilibs said:
@Chi said:
@Edilibs said:
She definitely is not B+. Slows the game down with RBT, RBT (Reverse Bear Traps) can cause status effects. Her stealth game is one of the best (crouching) next to Wraith and Tier 1 Myers. You cannot escape through the Exit gates with RBT. She can predict which device you will go to and stop you from unlocking RBT and because of the panic it causes in survivors Amanda can slug and sloppy butcher slows down survivor progression even more. Cheap!!!I think the reasoning is a little off for Pig. Pig has amazing mind game potential because of her ambush at pallets and loops. Her strongest asset is her ambush.
I disagree, her strongest asset is her Traps! You cant use crouch to stop pallet looping at all, its actually a weak strategy imo because strong survivors wont fall for that
Most survivors do. And only counting on her traps would make the Pig a weak killer. And definitely not A+. If that is what you are going by, her power would be down below Doctor and Wraith.
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@Master said:
You can play exclusively fredddy to rank 1 too, thats how much rank 1 means at the moment.
No doubt, spirit is above average, but she is nowhere close to nurse or billy.
You can play anyone to rank 1, but how you do it is just as important as it being done and not everyone can take Freddy to rank 1 exclusively.
If you can't play her great at rank 1 that means you can't play her great at rank 1 but she's definitely in same tier as Billy and close to Nurse.
Because unlike those 2 you can mindgame the heck out of people and do generator grabs with ease and be standing in plain view and pull off a mind game.
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Freddy is...... well....... freddy tier.. hes not B that is too high imo.. hes like F tier.... he is just a horrible design over all
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Wahara said:
It looks pretty accurate, but there's no place, world, or multiverse where the pig is better than the doctor. Her ability to slow the game down is situational and she has no tools to help in the chase. The doctors ability not only helps him find survivors but can prevent interactions with windows and pallets.
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tfw Zoomin' Hillbilly Speed without a Terror Radius boii is A tier but default Killer with built in Ruin is A+.
Also don't be afraid to use normal tier names: A, B, C, D, F - You don't need these pluses and minuses.0 -
Edilibs said:
@Chi said:
@Edilibs said:
She definitely is not B+. Slows the game down with RBT, RBT (Reverse Bear Traps) can cause status effects. Her stealth game is one of the best (crouching) next to Wraith and Tier 1 Myers. You cannot escape through the Exit gates with RBT. She can predict which device you will go to and stop you from unlocking RBT and because of the panic it causes in survivors Amanda can slug and sloppy butcher slows down survivor progression even more. Cheap!!!I think the reasoning is a little off for Pig. Pig has amazing mind game potential because of her ambush at pallets and loops. Her strongest asset is her ambush.
I disagree, her strongest asset is her Traps! You cant use crouch to stop pallet looping at all, its actually a weak strategy imo because strong survivors wont fall for that
This gets even better with Amanda’s Letter0 -
@SnakeSound222 said:
Pig and Doctor should be switched because the Pig's ability is situational and can easily be remove while Doctor's stays permanently and he can stop vaults.Myers should be under Doctor because of how easy it is to starve him of evil and he can still be looped while in EW3.
I would place Spirit somewhere in A+ tier (probably around Huntress’s spot) only because of the noise she makes while phase walking. With the Prayer Beads Bracelet add-on, I would put her in S tier and above Hag. I think that Hag and Huntress will have an easier time getting downs than a Prayer Beads-less Spirit due to their sudden appearance (Hag) and ranged attack (Huntress).
My tier list would look like this:
SS: Nurse, Hillbilly
S: Hag
A+: Spirit/Huntress, Clown, Doctor, Myers
A: Pig, Wraith
B+ Trapper, Leatherface
B: FreddyBased off your tier list im gonna comment about Spirit and Myers. The Spirit is BETTER than Myers, you may or may not agree but what i agree with you on is that they are close. I do not think Myers is S tier but i've seen tier list with them putting them there. Nurse, Hillbilly, Spirit, Hag they are consistent and what they do they do very well like the Hag completely demolishing survivors momentum and so on. I feel that Shape can have a really good game but has difficulty on a number of maps whereas the other killers i mentioned do better than he does significantly. I main Hag, and have Shape, Pig and Doctor as alternates and I can get a bad killer map with Shape and struggle but wont struggle as much with the other killers. I understand this is my own personal experience here in this manner but i watch other games too. All in all i say that we also both agree that all Killers are good!
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I updated my tier list and im really curious to how you guys feel or think about it. I basically moved Huntress up from A+ to S. I moved Hag down to A+ and I moved The Pig down as well to A with Wraith while moving Leatherface up
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I updated my tier list once again to add Legion into the mix. I made some changes by moving Hag and Huntress up and moving Hillbilly down a tier. In no way is he in the same tier as Nurse, she's in a league of her own.
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One of the better tier lists that I've seen.
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