The hottest take imaginable on Bubba
Fellas, are you ready for an unpopular opinion?
Bubba is one of the strongest killers in the game.
He's not on the same level as Spirit, but he's damn close.
I know, right? I must just be a salty Survivor main, one that sucks and doesn't know how to not get caught out in the middle of nowhere — wrong. I'm a Killer and Leatherface main, and I've gone against him on occasion as a Survivor, too.
Oh, well, dang. Then I must be pretty new to the game and/or still in green ranks, at best — wrong again. I'm consistently Rank 2 as Killer, not that it really matters since playtime correlates way better with skill than rank ever did, of which I have nearly ~3k hours to speak of (over half of it dedicated to Bubba alone).
I must just be an idiot, then, or have never run into teams that know how to properly use and chain windows together. I mean, after all, windows are his biggest weakness.
Yeah — no.
Sure, windows work. They do against any Killer that doesn't have an attack or ability which can extend past the wall the window is on, I.E; Huntress, Gunslinger, Pyramid Head, etc. You're going to suffer from a strong jungle gym no matter who you play, especially against good Survivors. That doesn't make it a unique or even all that effective counter to Leatherface.
Neither do pallets, by the way. Unless you're really lucky or unless I play sloppily, single pallet loops are going to get you killed, and most Survivors realize that — the smart ones do, anyway. The best thing to do is drop it early and run to the next nearest loop. Fortunately, I can just eat through those and regain my charges by the time I catch up.
Consistently, my biggest counter has been map-based and has relied on Survivors having comms. If I get a map saturated in pallets and jungle gyms, and the Survivors know to split and do gens? I'm #########. Any Killer would be, aside maybe from Spirit or maaayybe a really good Nurse. Any other map, though — especially ones with low pallet counts or lots of space? Nah, son. Doesn't matter what you do, Bubba's kit just makes him a monster at running people down and punishing saves, especially considering he's faster than a spring bursting Meg during an extended charge.
The only reason he might not dominate is if the person playing him relies too heavily on his chainsaw and forgets that basic attacks are still a thing, or if they don't fake their charge for mindgames nor go for cheeky window swings when Survivors get too cozy on a particular gym.
The best map pressure and game delay you have, as a Bubba, are hooks. People are going to come, and you can punish them incredibly easily if you hook someone out in the open. If they don't? Free kill, and you can just passively threaten all the nearest gens. They come to you.
Don't believe me?
Here are the statistics from 2020.
Just keep an eye on where Leatherface is, consistently. Even newer Killers can just pick him up and immediately boost themselves because of how easily he sweeps the low to mid ranks. Your only real weakness is sweaty SWFs and comp teams, which — again, any Killer would struggle against, not just him. The only real counter I can admit to having is Survivors bringing keys, and that's an entirely different rant all on its own.
Comments
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Nurse has the lowest kill rate. Is she weak now?
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Not when she is intentionally designed to be very difficult. I imagine the opinion on nurse having the lowest kill rate is that the design is being realized through all the games played with her.
Stat's aren't an end all be all, and tbh it doesn't look like bhvr is going off based on kills and kills alone to balance killers. Otherwise nurse would've been buffed.
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Yeah. Hillbilly probably wouldn't have gotten nerfed if they didn't balance for kill rate though.
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Nerf pig!!!
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Bubba is one of the worst killers in the game.
When you think of the objectively best killers, characters like Spirit, Nurse, Hag, Pyramid Head, and Deathslinger come to mind. What do they all have in common? They all basically counter pallets and windows which is the only defense for a Survivor. Nurse can just teleport through any window or pallet, Pyramid Head can use his shockwave through any object, Slinger can shoot through windows making them useless. This is what makes killers too OP, when they counter basically every defense a survivor has.
Bubba does none of those. His power is directly countered by pallets and windows. Good windows are a major struggle for him because he has to go around the entire thing and has a long revving time which is slower than a vault. His chainsaw doesn't go through pallets but to be fair it does shred through them, however a good survivor can use the awfully long revving time to get multiple loops out of an unsafe pallet.
He's also slow as hell and doesn't have good mobility like Spirit, Nurse, and Hag (Hag has mobility because she can be in multiple places at once with her traps).
If a survivor is good they can legit run Bubba for 5 gens if the Bubba doesn't pressure gens very hard (which is tough to do because of his poor mobility).
Edit: By the way you worded your original post it just really seems like you only go against potato survivors who don't know how to actually run a Bubba, he has a high kill rate because of that and the way that he can camp any hook.
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Yes,she needs to be buffed to her release state.
115% movement speed,3 blinks base without the blink recharge mechanic.
Then she would actually be viable ☻
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Exactly either use data and acknowledge that nurse is weak or throw it away. Simply saying this data is only legitimate for easy to learn killers makes no sense. Especially when this matchmaking is before we have competent matchmaking. I'm sorry your data is worthless when I'm still getting rank 12s in my red rank games. Anyone who says that a rank 12 is gonna be just as good as a red rank survivor is delusional. Even in red ranks experienced players struggle with nurse you know people who have a higher playtime and is more likely to do well. Mmr matchmaking is being experimented with and once they crack how to properly implement it we can start taking some of these stats seriously. I legitimately avoid killers who struggle at jungle gyms because of how competitive games can get. Deathslinger, spirit, huntress are the kind of killers I stick too largely. Bubba for me is if I got dailies and I can tell you he might be better then a lot of b tier killers but he still only is a b tier killer. Once you get the survivors who can consistently hit the pallet stun during his chainsaw sprint then you will see how pathetic your bubba actually is (note enduring, spirit fury will require that you wither track bubbas use of it or play safe on pallets in locations with no vault locations closely located, this build is more prone to gen loss since your delay on gens will be much more limited) . A lot of survivor like killer are just painfully average at this game and killers like bubba really prey on these kind of players. Chainsaw killers in general rely heavily on serious positioning mistakes bar old crack billy entity rest his soul.
These posts remind me of the old Billy complaints there so dismissive of counterplay that seriously mess with these kind of killers. If you early drop pallets vs bubba in every loop no wonder you see him as a threat. Pathing in dbd is hugely important if you mess it up bubba seriously punishes it but you need to seriously mess up to let that happen. Bubba has become one of my favorite killers to play against when I'm warming up. He teaches the fundamentals and some advanced looping elements. Not that I would say the survivor role is that complex I'd argue it needs more mechanics and tools but that's for another discussion.
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Damn, that's pretty crazy that I can play nearly 2k hours as Bubba alone and never run into any good Survivors.
If we're measuring speed and oppressiveness based on how the Nurse and Spirit typically are, then yes. Bubba's slow and not at all a threat. Neither are any other Killers in the game, actually.
Looking at his stats though, he has average speed — which increases dramatically during charges, he has better maneuverability compared to other charge and dash ability-based characters aside from Legion, and, as said, his best map pressure is his raw ability to prevent safe saves. Even a one-shot killer can only punish one Survivor at a time, and usually during limited windows of time. Bubba doesn't. Against low-skill Survivors, he can routinely get multiple downs in a single charge, but even against good Survivors, he's an oppressive character.
The difference with Nurse is basically that — exactly as you said. Her ability and kit are not as easy to approach, and it takes a fair bit more muscle memory and game awareness to properly use. I'd almost say Nurse is the most unique Killer in the way that they feel and play, especially considering most conventions are totally invalidated against her.
As for Bubba? Personally, I'm fine whether or not he stays as he is. He's tremendously fun to play as, though playing against him has been pretty rough, even as someone who appreciates the heck out of him. If I were to be entirely fair and unbiased, I'd put a limit on his ability to rev his chainsaw or rework how his tokens regen / are spent to make using them more strategic. As it is, it's two steps away from being brainlessly easy. Even if chopping a pallet down takes all your tokens, they regen so quickly and have no incentive to really hold onto them aside from just "Chainsaw go brrrrr" and flatten a Survivor with Sprint Burst.
I actually agree with you on every point except for one, Survivors don't really need to mess up to get punished. Again, I primarily play as Killer, and Bubba dominates in conventional play because he does it so well. His maneuverability and speed boost makes looping and chasing a breeze, and it's only when you're playing around windows that a Bubba needs to start actually thinking, as does any other Killer. Unlike the Oni or Billy where their kits are directly countered by tight loops and maneuverability issues, something Bubba doesn't suffer from at all.
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I grin everytime I get matched with a bubba because 9 out of 10 games the bubba has no idea how to use the saw correctly.
Get to a loop with a window and just watch them leave after 30 seconds because they refuse to m1 and can't time the saw correctly.
He's a good killer in skilled habds don't get me wrong, probably slightly above average, but he is not spirit or nurse good.
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Not at all, but he's close to it. It's exactly as you said; if they over-rely on their chainsaw, they're going to get brutally stomped. Most Bubbas who do that are usually the type to camp hooks or rely on really gimmicky builds (or NOED) that don't pan out. A good Bubba doesn't need to do any of that, and will still sweep.
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Ph is not even good what r u saying lol.
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He's arguably the best killer that doesn't have mobility like Spirit or Nurse. Hag may be better but it's also arguable if she has mobility or not. His shockwave attack goes through windows and pallets rendering most loops unusable if the PH is good enough. He doesn't even have Huntress speed either, he's full force through loops which is kinda nuts. You just need to actually use his power effectively and not just randomly throwing out shockwaves, only use it when the survivor is locked in an animation like vaulting a window or throwing a pallet. It's literally unstoppable at that point.
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They keep citing Kill Rates as why they won't touch Legion, who everyone knows is in a bad state.
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His shock wave can barely bit nobody except the player does not look behind when looping. R u fighting against a bunch of potatos? If pH is good then huntress is juses and deathslinger is God XD
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Some killers have a high skill ceiling.
Others have a low skill floor.
Guess which one Bubba comes under XD
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This is a tier list that anybody can vote on. Notice how PH is top 4? Most everybody believes he is amazing and for the reason I stated previously.
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Most people in this game r potatos
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I mean Pyramid Head is objectively good according to the game mechanics and if you don't agree with that well then you just don't know the game mechanics very well or are probably not even a red rank survivor.
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Yeah I suck @ survivor bbut I still can reach red rank. Rank for survivors are jokes now pls. Anyone knows how 2 hide and rush gens can reach red ranks. That's why I say most people r potatoes. I can barely loop a half good killer for like 40 seconds
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His kill rate is SO high because new Bubba's often face camp, something that guarantees the hooked person to die, or even the entire team when they're silly to try and save the hooked person, which isn't exactly rare.
As a normal killer, he's underrated, but high B tier at best.
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Even without camping, Bubba rolls low to mid ranks. Not taking into consideration Killers who de-rank, Bubba has a consistently good turnout, and if the person playing him isn't half-asleep they can usually churn out at least 2 or more kills per game — usually 4k.
Thank god his low skill ceiling still nets him 4ks in red ranks. Phew.
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-snip-
Post edited by Melty on0 -
He's good because he's a relatively simple killer with an on-demand insta down that is easy to learn to control, it gets multiple people and can even double smack through BT (S-tier camping), and it breaks pallets, making him a very fast resource chugger.
He's got also a couple of things going for him, namely Bamboozle that trivializes his biggest weakness (i.e. windows), and dedicated servers that 90% of the times prevent him from being pallet stunned during chainsaw sweeps even when the drop is timed correctly, resulting in stun points but no stun and the pallet being broken.
I've not been following tournaments for a while, but I'd say his strenghts play directly into the comp meta where pallets are pre-dropped, camping is rampant and Bamboozle is a perk of choice with killers that can't threaten vaulters.
I wouldn't be surprised if he ended up being in the run with the killers that are just a tier below the unholy trinity of Nurse/Spirit/PH.
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