How is doctor a low tier killer?
How can anyone say that the doctor is low tier?
- He basically don´t need to search for survivor, just shock the area with the bigger shock therapy --> boom you found one. The optimal play is to shock right after you hook someone, most of the time someone is near
- He also really don´t need to chase, just time the shocks at the right place --> boom the survivor can´t vault or drop a pallet.
- He also slows down the game with the harder skillchecks plus tier 3 shock phase
So he is anti looping, anti hiding and anti gen rushing. Maybe i see it from the wrong side, but in my opinion he is the most complete killer.
Do you have any tipps to play against him? There must be a point i am missing, that he is ranked in low tier...
Comments
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He is not a low tier Killer. He used to be low Tier, but since they reworked parts of his Kit, he is pretty solid.
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he's ranked low tier by some people since he's outclassed by killers who have better loop denial. I personally think he's near the top of B tier.
Edit: spelling error
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He isn't? From my experience, most of the time Doctor is considered either low A or high B tier. That's nothing to scoff at and the only thing keeping him from being higher is his lack of mobility.
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He’s very latency dependent. If he works, he’s strong. If he doesn’t, he’s just an m1 killer that makes survivors snap out of it occasionally.
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He's not weak, but like Pyramid Head and all this euncounterable non-mobile killers he is completely outclassed by the extremely difficult and complex stratagey of Holding W.
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He's usually ranked around b tier which is average.
He still lacks mobility meaning spread out survivors are hard to deal with. His static blast has a 60 second cd meaning it still takes 3 minutes to get a survivor you aren't chasing to t3 madness for 12 seconds they have to spend to snap out of it. Lockers also counter his static blast.
The skill checks can be annoying but not harder to hit. You can combo it with unnerving and lullaby but that build falls apart when lullaby gets cleansed.
While well timed shocks can prevent pallets and vaults it doesn't stop survivors already engaged in the action. Also you can pre-drop pallets as well. Just don't camp pallets as that's an easy way to get caught against a doctor.
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The interrupt ability in his shock is overrated, still has to be good at chasing or he won't get a single hook. Other than that, he's definitely not low tier, he's comfortably on the high end of mid tier at worst.
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I think Doctor was the second or third highest kill rate killer in that graphic BHVR released, so I suspect he's a lot stronger than people give him credit.
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I think Doc is great, but I disagree with your first point. That’s a great way to waste Static Blast, and the cool down is too long to use it flippantly. Sure, you might think to yourself “well at least there aren’t any survivors nearby” if your Blast doesn’t shock anyway survivors, but even at base 32m TR, that’s an area large enough to cover a TON of lockers that survivors could have gotten into first.
I always, ALWAYS wait till I see someone before using Static Blast to ensure every 60 seconds at least ONE survivor is always immediately going up 1 tier of madness. Other survivors get hit by it too? Bonus. But I dare not waste it trying to use it as a tracking tool. Madness is better used as a time wasting tool in my opinion.
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And strongest was Pig and worst Nurse? I mean it does not prove much. Doctor is mid tier pretty mediocre.
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I play a lot of Doctor and my thought are this.
His anti loop is OK, not amazing. Smarter survivors will know how to fake out a pallet drop or vault, especially on LOS breaker loops.
His static blast tracking can be annoying but ultimately doesn't help in chases so it doesn't really affect his viabiltiy.
Doc is OK. He's relatively easy to master once you know at what point to lay down your shock at specific tiles. But yeah he's not incredible.
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He is lowish middle tier because holding m1 is pretty effective.
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Speaking as a former Doc main who still plays him a lot he's by no means a low tier killer, but he's not top tier either, especially at the highest ranks. Regarding the OP's points:
-Doc's ability to reveal survivor's locations just isn't all that useful at high ranks. Most survivors at that level don't stealth as they prefer to be chased. Also, high level killer players are really good at finding survivors anyways by using crows/blood/sounds and even just general game-sense.
-High ranked survivors will never miss his funky skillchecks, even if you bring Unnerving/Lullaby. They just have too many hours experience with them.
-His anti-loop is decent if you master it, but it's nowhere near the level of killers like Nurse, Spirit, Freddy, or Deathslinger.
Basically you're left with decent tracking, extremely poor slowdown (from snapping out of madness), and okay-ish anti-loop.
Don't get me wrong, he's still loads of fun and has a ton of fun non-meta perk builds he can use, but he's neither top tier or bottom tier.
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You can still very much loop doc since his zap slows him a fair bit. Unless you are running BBQ and dont see anyone on it shocking immedietly after a hook is not optimal as 99% of the time survivors are on the other side of the map doing gens. His harder skilchecks mightaswell not exist unless its full on impossible skillcheck doc and I agree that people over look the value of managing peoples tier 3 to get them off gens for a while but with the new hud madness tiers are extremely difficult to tell. Doc isnt a low tier killer by most people he is in a solid C. All of this is coming from a former Doc main.
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He's definitely not low tier. He has great slowdown potential with a an anti-loop ability. It's counterable, but it's a very good ability when used correctly.
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Doctor is NOT low tier. He's just harder to use than Killers like Freddy, so people underrate him.
If you play Doc perfectly, the Survivors will really struggle to loop pretty much anything
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He isn’t low tier or strong
i consider him b tier tbf , you can do well with out add ons or even weak addons i guess
also his power (not the static) can end loops and you can score a hit and the static helps you find stealthy survivors (commonly known as blendettes lol)
if you played well with him he might even be a tier lol
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Your shock won't stop survivors using vault if u r not good enough.
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-Experienced killers with game knowledge and tracking perks don't need to search for survivors either while having the lethality that Mah Boy Doc doesn't.
-His Shock Therapy anti-looping requires precision to be used and is often overused by many players attempting Mah Boy Doc. A good Doc will only shock you once and net a hit out of that. The issue is that no matter how good the player is, his kit lacks lethality and good survivors will know how to drag a match.
-No survivor worth their salt will miss skill checks frequently enough to slow down the game consistently. That's why Mah Boy Doc is much more effective in lower ranks and tiers poorly for the high-rank community.
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He is whatever for the same reason that only two killers are even remotely viable: he is an m1 killer. No matter how good you are, survivors can still impose god loops and hold W to waste a ton of time. He is good against bad survivors (which is true for most killers)
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He's a high B Tier killer, and can be super annoying if you use Discipline with range add ons.
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While true that doesn't really apply to public games. Doc has an unsuprisingly high kill rate in red ranks. Tiers don't really come into play too often. If they did there'd be more Nurse mains.
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my tips is to throw pallets faster. it's not too hard. and he has a solid base. so he is not low tier
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He is more or less the embodiment of: Good Enough/Noob stomper.
He is the most average B tier killer you can find by having good strengths with his anti stealth/anti loop(once you get good at it) but is crippled by his lack of mobility and lethality.
Even though he has anti loop he has no way of actually downing survivors faster especially ones that just hold W(Not a specific weakness of the doctor's but all non mobility killers).
He is played a lot mainly because he's a fun killer with fun add-ons while being the main test for new survivors to see if they deserve higher ranks with his illusions/anti stealth/skill check nonsense.
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Doc is a low level Claudette in p3 with urban evasion killer. He has a high kill rate preying on the stealth, immersive players. The folks who have learned to loop drop pallets early or hold w.
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He's not low tier, easily a solid B tier killer. He's just not any higher since he lacks mobility and even though he denies pallets and vaults, it takes him awhile to close the distance with the survivor whilst shocking.
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“Doc's ability to reveal survivor's locations just isn't all that useful at high ranks. Most survivors at that level don't stealth as they prefer to be chased. Also, high level killer players are really good at finding survivors anyways by using crows/blood/sounds and even just general game-sense.”
This is exactly why I don’t waste Blast to find survivors. I always want to build survivors to T3 madness as often as possible, and waste as much of their time as possible. As far as killer base kit is concerned, Doc has one of the best powers for stalling the game.
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The OP asked why Doc isn’t considered good. You don’t judge a character’s strength on people not knowing how to play against him. What you said applies to pretty much every killer in the game: they all noob stomp.
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2nd in red ranks! Just behind Freddy!
Number 4 overall in all ranks!
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As a Doctor main, he's fun to use a solid B+ imo.
His main issues is that he's a complicated M1 killer. He can't pressure whole maps without slugging or running Distressing/Calm add ons. He does good with loops but is dependent on the user knowing how to time shocks.
If you look at other high rank killers, they can move so quickly and add similar pressure (Spirit, Nurse, Freddy).
Doctor is fun to use and will be my favorite so maybe I'm bias lol
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He is very good at denying pallet drops or even baiting a pallet drop to trap a Survivor (shack tech). He also has the best tracking ability. He is nowhere near being weak, he's just very underrated.
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Negatives
-Lacks map pressure
-Non-lethal powers
-Punished pretty well for missing his power or the survivor just not taking the window/pallet/etc.
-Even if he hits his power, he still has to go through a normal chase to get into position to hit his power. Good survivors will loop you long enough at a loop until you're close enough to shock and land the hit and will just break off the loop when you go for the shock and lose distance or just keep looping if you miss/they dodge it.,
-Good survivors won't be missing those skill checks
-Good survivors know when to deny his Blast or just not care about it because they can loop if he comes to them
-He pretty much just punishes bad players(stealthing around the map, can't loop, pallet camp, can't hit skill checks, etc.) and is easily overcome by good players
Positives
-He stomps the ######### out of noobs
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I don't think the optimal play is to Static Blast after hooking someone as it's easily predictable and easy to counter. Just my two cents.
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Look at the top Killers: Nurse, Spirit, Freddy. What do they all have in common? Mobility. Any Killer that can only hold W to cross the map can't be any higher than mid-tier imo. Doctor is the definition of mid-tier.
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he aint no low tier killer, survivors cant hide from him & his tier 3 disables most actions and makes them scream occasionally revealing their location to him
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He's for sure not lowtier, those who think so are just terrible with timing shots/compensating for latency.
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He's very good if you know what to do and learn exactly when to shock people, and quite often even against a swf i get 4k, however:
1. You do have to tunnel higher class groups sadly (or not sadly when they're cu*ts). The whole point of getting a t3 from a chase is so you always know exactly where they are. Get them out fast and you're set. Unfortunate for the person, but the game is what the game is. Eat a DS or two if need be, don't worry you'll catch them again unless you made the mistake of chasing the designated bait.
2. Got to have the right addons and perks. My usual build works fantastic for most games (except for real bad luck on totem placement). Wish they hadn't reduced the timer on pop...
3. A gen was being worked on, but your blast shows nothing? Yeah... Check the nearest two lockers and prepare for salt.
4. All the other generic tips about when to chase or not take the bait.
He's never gonna be top tier unfortunately, but he's my favourite little happy killer.
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Im a bit out of the loob, but arent there cases where screaming survivors ( just got zapped) can still vault etc?
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There is a split second window. Not sure if it's deliberate or a sync issue between the killer and survivor though.
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Yeah. But that can be a latency thing
Also, the power tool tip specifically says both Blast and Shock deny survivor actions for 2.5 seconds, except in actuality the Blast cannot actually deny survivor interactions for 2.5 seconds.
I’m uncertain if this means Blast is bugged, or if this is intended and the tool tip is simply incorrect.
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