Kill Switch update: The Mastermind has been Kill Switched due to an issue with Virulent Bound. The Mastermind will be re-enabled once this issue is fixed.

The Amanda's Letter add-on for The Pig has been Kill Switched due to an issue with incorrect RBT count.

http://dbd.game/killswitch

What's everyone's thoughts on Hillbilly?

What do you guys think of Hillbilly? Personally I think that he's still a pretty decent killer but if possible I'd like to seem some buffs for him. He just isn't that fun to play anymore with overheat and his messed up POV. If I could I would revert the overheat nerf and just remove the problematic addons from his kit, then he'd be the perfect Killer right beside Blight.

Comments

  • Phasmamain
    Phasmamain Member Posts: 11,543

    Still definitely A tier. They need to revert the overheat nerf they did after the mid chapter though

  • AChaoticKiller
    AChaoticKiller Member Posts: 3,104

    Still a very good killer but he isn't as brain dead so a lot of players stopped playing him, a good billy will never overheat so all it did was prevent him from constantly trying to set up a saw hit.

    I think they did change his curving but you can still do it, if i don't see a billy curving i assume they are not that good at him.

  • Zozzy
    Zozzy Member Posts: 4,759

    you don't get hit by curves if you understand what they are doing and play safe.

  • Phasmamain
    Phasmamain Member Posts: 11,543

    Same could be said about pretty much every killer bar nurse and spirit

  • Axe
    Axe Member Posts: 1,060

    I just want the overheat removed. I am used to it but it can be annoying at times.

  • musstang62
    musstang62 Member Posts: 517

    Billy nerf was a lot like the nurse nerf - the changes somehow managed to simultaneously not make them that much weaker, while also sucking every last ounce of fun out of playing them. Everyone agreed insta-saw needed to go, but that was about as far as the consensus went. Now, instead of being rewarded for high level play like feathering and curving, it's punished more harshly. And dumber play like backrevving becomes more of a necessity as a result. The FOV changes were just icing on the cake, and makes it even more obnoxious to play him

    I used to love playing Billy (for a very long time, he was easily the best killer on console) but I skip all his dailies anymore. I wish bhvr would come to their senses and undo the basekit changes completely. They took the killer that everyone agreed was the gold standard for balance, then nerfed him. It was a mistake then, it's still a mistake now

  • CheyeneKL
    CheyeneKL Member Posts: 723

    I don't play Billy (successfully... at least🥺🥺) so I can't talk from a killer perspective, but he is one of my favorite killers to go against. I personally don't think that the overheat mechanic is unhealthy, rather it adds a little bit more balance to a killer who is still good with it. Not gonna comment on his add on changes. But I don't think the overheat mechanic is a bad thing because it adds a little more work to looping on the killer's side, and it stops face camping (yes, I have run into face camping Billy players. I have no idea why they aren't playing Bubba instead LMAO)


    I don't necessarily oppose the idea of the overheat being reverted, but I do stand by my opinion that it is not an unhealthy change to him.

    Also, I know it's controversial but I LOVE the scream he makes when he goes with the chainsaw LMAO

  • AChaoticKiller
    AChaoticKiller Member Posts: 3,104

    Even then a curve feels like a 50/50 the billy could also be feathering so you either commit and go to where the curve will obviously hit or you go to that save spot when the billy may have been feathering.

    I haven't faced many good billys but shortly after his rework i faced a god billy who was doing stuff like this and landed a few curve saws on sheltered woods.

  • Verconissp
    Verconissp Member Posts: 1,601
    edited March 2021

    My friend. Have you ever heard of Engravings Curving Hillbilly? =D

    Edit: Engravings hillbilly makes you overheat faster than me trying to find a reason a survivor wasted shack in the first 10 seconds of a chase

  • AChaoticKiller
    AChaoticKiller Member Posts: 3,104

    Yes but i don't think i have seen it in a public game.

  • Verconissp
    Verconissp Member Posts: 1,601

    I tend to play M2 billy only at times. Lemme tell you how many times i've Overheated due to the fact that engravings makes up for 30% of that charge time. lol

  • supersonic853
    supersonic853 Member Posts: 5,865

    Trash. not power wise but his fun is gone. The stupid scream. The fov change. His animations are bugged. Already was one of the more balanced killers besides instasaw and they just went overboard.

  • Munqaxus
    Munqaxus Member Posts: 2,752

    The Scream needs to go. It's stupid sounding and breaks the immersion when playing him.

  • AChaoticKiller
    AChaoticKiller Member Posts: 3,104

    Makes sense, i haven't ran engravings and since it increases charge time i can see how that would make overheating more common.

  • JFF
    JFF Member Posts: 168

    I fell in love with billy lately, he has high mobility, dangerous in open areas. IMO one of the most balanced killers in the game at the moment. And more importantly he creates fun interactions for both sides. The only thing I dislike are some of his addons, especially the ones that work only when someone's trying to flashlight you.

  • Verconissp
    Verconissp Member Posts: 1,601

    But the main issue is. i can't play billy boi without green engravings. HE'S. JUST. TOO. DAMN. SLOW. WITHOUT. IT.

  • UnentitledBunnyMan
    UnentitledBunnyMan Member Posts: 313

    Why would I curve as Billy while with Bubba I can totally control my move? Curving is very hard to learn and very punishing if fail

  • AChaoticKiller
    AChaoticKiller Member Posts: 3,104
    edited March 2021

    Because if you play buba against good survivors his power won't get them unless they go to a dead zone and even then they will force you to m1 them at a vault before that happens.

    Billy doesn't worry about that he charges his saw up and can curve to hit any vault location making it at least a 50/50 if the billy is just feathering.

  • gibblywibblywoo
    gibblywibblywoo Member Posts: 3,772

    Still A tier in the right hands as others have said. The overheat was extremely unnecessary and only hurt the Billies that actually tried to creatively use his power, it had no effect on the players who were already carried by charge speed add ons, they all moved to Spirit when they were removed anyway.

    Personally, I don't play him anymore as his camera shake gives me motion sickness, if they removed it I'd be willing to pick him up again.

    I hope one day they remove his headbob/limp from first person view.

  • Phasmamain
    Phasmamain Member Posts: 11,543

    Did I ever say that though? If we’re talking about 4 really good survivors pretty much every killer is C tier

    Billy has decent chase potential and great mobility. That enough for at least B tier in your normal matches

  • Yords
    Yords Member Posts: 5,800

    A shadow of what he used to be.

  • malatruse
    malatruse Member Posts: 784

    Totally agree with the last bit, I really hate the trend of addons doing what a killer's teachable perks already do, especially when the perks work way better.

  • gibblywibblywoo
    gibblywibblywoo Member Posts: 3,772
  • Zozzy
    Zozzy Member Posts: 4,759

    Billy was a noob stomper so they killed him to stop him driving away new whales for the cosmetic store.

    Nurse was a Pro stomper so they nerfed her because Fog whisperers (survivor main ones) were actively telling people to DC against her. so they nerfed her to save on bad pr.

    None of this was done for the "good of the game"

  • Zozzy
    Zozzy Member Posts: 4,759

    Play safe at high walls and loop his ass at low walls. The game should be over before he even gets a down if he doesn't m1

  • UnentitledBunnyMan
    UnentitledBunnyMan Member Posts: 313

    FYI Billy after nerf always shout out when he is charing with his saw and if survivors knows about curve he can easily dodge it by leaving the currnet straight path

  • gibblywibblywoo
    gibblywibblywoo Member Posts: 3,772

    I still remember when I first played and thought Billy was blatantly broken. Then I played against a 5 blink Nurse. In my first year I used to think MM was the most balanced killer, but over time I and I think most of the community got better at the game, and it became obvious how weak he is.

    Base Billy was perfectly fine and the overheat is one of the most blatant unecessary additions this game has ever added. Instasaw Billy was a problem but they went way too far. Billy was relatively easy to learn but tough to master (no assrevving is not mastering billy). He rewarded good map knowledge with the ability to weave in and out of tiles and land snipesaws. He was great.

    Also hes still super fun to play against all these years later, which is more than I can say for.... recent killers, to say the least. They made a change like this to Billy whilst Trapper and Micheal and Legion and Clown all exist in their current form.

  • SkeletalElite
    SkeletalElite Member Posts: 2,920

    I love playing against a billy and occasionally enjoy playing him but I really wish they'd undo the overheat nerf. He's still pretty good killer in capable hands though. Good mobility + 1 shot power is still a damn fine kit.

  • supersonic853
    supersonic853 Member Posts: 5,865

    Otz talks about how bad billy is now at the beggining of 50 wins:


  • GrimReaperJr1232
    GrimReaperJr1232 Member Posts: 1,750

    Billy was.... it's pretty sad to talk about what happened to Billy.

    He's still pretty good. A solid B or A tier killer imho. But the things they did while reworking him are so questionable that it makes my head spin.

    Let's address the elephant in the room: overheat. Now, it's not that bad. Not really. Unless you're a new Billy who is experimenting with the saw and curves, you'll be fine. it does stop people from wanting to play him though, because... well, why do all that when Bubba's an option? the only time Overheat really becomes an issue is when you're using Engravings.

    But that's the real nerf. the add-ons. It's not just that his add-ons are weaker; his replacement add-ons are just... bad. They're really, really, REALLY bad.

    Double Engravings is a thing of the past thanks to overheat, he has no more cooldown add-ons, his charge add-ons are mostly gone (minus 1 meme add-on and one that's too circumstantial to be relied on), 4 are dedicated to managing the overheat (2 of which are so useless it's laughable), and... they're just bad.

    I don't understand the point of implementing a system that would limit the use of the saw, but also removed the charge add-ons. Wouldn't it be better to have them affect the overheat, preventing the use of insta-saw just like how it limits double engravings? I don't know.

    So we have a decent killer with terrible add-ons that is now even harder to learn due to having his power limited when it also encourages experimentation. Pretty paradoxical.

    But this would still be fine... if there weren't much better alternatives. You want an insta-down all the time? Play Bubba. Want to snowball? Play Oni. Want insane mobility? Play Blight. All his niches are filled by other killers who are similar (or superior) in power, have good add-ons, and are generally more pleasant to play thanks to not being punished just for using your power.

  • ALostPuppy
    ALostPuppy Member Posts: 3,398

    His visual and sound design leave much to be desired (when you fix Billy's animations please for the love of God let us disable his roar in the options PLEASE), but the killer himself is fine. Would like to see some of the add-ons reworked. Instasaw shouldn't come back, but I hate that they ran out of ideas for add-ons, remembered Billy has tinkerer as a teachable and thought "lmao he becomes undetectable" for half of his add-ons. It's really lame. Lopro chains is a very good add-on too so it's weird that a lot of thought was put into a few of the add-ons then they seemed to just not have any good ideas for the rest of them.

  • Crypticghoul
    Crypticghoul Member Posts: 575

    I didn't play him pre-rework but I did play him for about a month after his tome was out. He's really only exciting to me anymore with lopro chains. The overheat is honestly stupid and should be removed and due to the existence of spinning, while completely counterable, makes me question why ever play him over Bubba. Especially if you're a console player.

    I also have a friend that loved Billy before they added the overheat as he liked to do double boots map chainsaw sprint builds but doesn't like playing him anymore.

    Despite those flaws (which mostly just affect how fun he is to play), he's probably the most skill expressive killer in the game and a perfect implementation of high risk/high reward. And hitting curves is really satisfying.

  • M1MASTER
    M1MASTER Member Posts: 352

    I don't really know where you guys find all these "good Billys", but sure, let's keep saying that nobody plays him now just because he isn't brain dead and there's no insta saw.

    Billy is this mystical "A tier" killer that you never see despite what some of the forum and Reddit people say.

  • BadMrFrosty
    BadMrFrosty Member Posts: 1,100

    He's still strong but they basically made him much more annoying to play. Weird ######### happening with his camera all the time, stupid grunting sound + lame ass overheat just makes him kinda sleep tier imo.

  • Zarathos
    Zarathos Member Posts: 1,910
    edited March 2021

    So hear me out were gonna add a cooldown on billy saw so we can punish the players learning billy or for trying to experiment with it on different loops. Its not like some people play billy just whizz around the map. I mean who would derive enjoyment from navigating a map with a high speed chainsaw sprint? These changes should make billy way more exciting to play. We also should add a growl noise so survivors get a heads up on when the sprint begins because the big rev up isn't enough to allow survivors to be warned he's about to charge.(sarcasm) This is the ass backwards logic I'm seeing form the small minority of players who thinks these changes were sensible. The community has spoken that billy is an unpleasant awful killer to play in his current state. This talks nothing about the added debris and the ghost saw nonsense he has to deal with as well which likes to rear its ugly head every patch or two.

    Suck up the arrogant tone drop the illusion of thinking billy is some elite killer only to be explored by the most dedicated players and acknowledge he needs less growl no overheat and better base turning. Because right now for the large majority of the community he is an unpleasant awful killer to play. For a vast majority of survivors he was a way more exciting opponent then the spirits, nurses and huntresses in dbd. But behavior has there own vision and that vision has no room for community feedback. I hope I'm proven wrong. I hope that there are changes coming down the line that helps billy because after the embarrassingly terrible changes I have yet to see a single healthy change for billy bar fixing the bugs like the saw overheat meter not reducing when its down or the ghost saws that again pop up every two patches.

  • reeves7
    reeves7 Member Posts: 306

    Billy needs to be fixed as soon as possible,it should be their priority in the next patch. They need to make useful addons and fix his animations,fov AND nerf his overheat.