HEX TOTEM PLACEMENTS
are still garbage. Post your screenies for the funniest and saddest placement in history. The other day i spawned in as david in front of a guy's ruin. Feels bad
Comments
-
2
-
If i spawn by a totem, i protect it.
I think i didnt understand what i should do as survivor XD
This totem was near the exit gate and a Generator.1 -
@Khalednazari said:
Legendary Totem Placements :"we made the hex totems more hidden" my ass.
Killers spawn in and get to use 3 or 2 perks since 2/4 were Hex's
1 -
If the Hex hasn't been put out, the killer should be able to move it. (I'd actually advocate for weakening some hex perks and allow the killer to RE-light totems too).
1 -
@MisterCremaster said:
If the Hex hasn't been put out, the killer should be able to move it. (I'd actually advocate for weakening some hex perks and allow the killer to RE-light totems too).Yeah like once per trial you could re ignite the Hex or something. It just sucks when you're half way to protect it at the start of the round and then it turns off cuz the survivor spawned in front of it
0 -
I don't use them anymore. Not as bad actually. Gotta hook quick, that slows gen progress more than Ruin.
Funny how the one I still use sometimes is TOTH, without any other. The extra BP is welcome, and since survivors are going to be adamant to cleanse it, the sound notification is bound to happen - useful when I'm feeling lonely.0 -
I don't bother with Ruin anymore, it's too unreliable
0 -
@Mr_Myers said:
I don't bother with Ruin anymore, it's too unreliableI would take enduring over ruin any day since I know it will be useful against pallets and decisive strikes. Ruin can result in an instant win 1 in 20 games but the other 19 out of 20 are gonna be a coin flip if it even survives for 1 minute.
0 -
@PolarBear said:
@Mr_Myers said:
I don't bother with Ruin anymore, it's too unreliableI would take enduring over ruin any day since I know it will be useful against pallets and decisive strikes. Ruin can result in an instant win 1 in 20 games but the other 19 out of 20 are gonna be a coin flip if it even survives for 1 minute.
Enduring is on all my killers, helps against D-crutch too. Plus after doing the math Brutal Strength is not a good perk at all anymore
0 -
I had my Ruin hex the other day on the bloody upward path to a hilltop. Absolutely barmy.0
-
@PolarBear said:
@Mr_Myers said:
I don't bother with Ruin anymore, it's too unreliableI would take enduring over ruin any day since I know it will be useful against pallets and decisive strikes. Ruin can result in an instant win 1 in 20 games but the other 19 out of 20 are gonna be a coin flip if it even survives for 1 minute.
I mean you pretty much need a killer who can protect it. At least hag, trapper(somewhat), nurse, and billy can protect it sometimes. The others are pretty much boned.
0 -
@purebalance said:
@PolarBear said:
@Mr_Myers said:
I don't bother with Ruin anymore, it's too unreliableI would take enduring over ruin any day since I know it will be useful against pallets and decisive strikes. Ruin can result in an instant win 1 in 20 games but the other 19 out of 20 are gonna be a coin flip if it even survives for 1 minute.
I mean you pretty much need a killer who can protect it. At least hag, trapper(somewhat), nurse, and billy can protect it sometimes. The others are pretty much boned.
Even then, unless you run Thrill it's sill a goner
0 -
@Mr_Myers said:
@purebalance said:
@PolarBear said:
@Mr_Myers said:
I don't bother with Ruin anymore, it's too unreliableI would take enduring over ruin any day since I know it will be useful against pallets and decisive strikes. Ruin can result in an instant win 1 in 20 games but the other 19 out of 20 are gonna be a coin flip if it even survives for 1 minute.
I mean you pretty much need a killer who can protect it. At least hag, trapper(somewhat), nurse, and billy can protect it sometimes. The others are pretty much boned.
Even then, unless you run Thrill it's sill a goner
Sometimes as nurse or billy you can net a down from it though at least.
0 -
@purebalance said:
@Mr_Myers said:
@purebalance said:
@PolarBear said:
@Mr_Myers said:
I don't bother with Ruin anymore, it's too unreliableI would take enduring over ruin any day since I know it will be useful against pallets and decisive strikes. Ruin can result in an instant win 1 in 20 games but the other 19 out of 20 are gonna be a coin flip if it even survives for 1 minute.
I mean you pretty much need a killer who can protect it. At least hag, trapper(somewhat), nurse, and billy can protect it sometimes. The others are pretty much boned.
Even then, unless you run Thrill it's sill a goner
Sometimes as nurse or billy you can net a down from it though at least.
Yeah that too, sniping someone as Billy on it is always satifying. Myers can get a grb off totem, but that is more situational and 1/2 the time grabs will bug out
0 -
@Mr_Myers said:
@purebalance said:
@Mr_Myers said:
@purebalance said:
@PolarBear said:
@Mr_Myers said:
I don't bother with Ruin anymore, it's too unreliableI would take enduring over ruin any day since I know it will be useful against pallets and decisive strikes. Ruin can result in an instant win 1 in 20 games but the other 19 out of 20 are gonna be a coin flip if it even survives for 1 minute.
I mean you pretty much need a killer who can protect it. At least hag, trapper(somewhat), nurse, and billy can protect it sometimes. The others are pretty much boned.
Even then, unless you run Thrill it's sill a goner
Sometimes as nurse or billy you can net a down from it though at least.
Yeah that too, sniping someone as Billy on it is always satifying. Myers can get a grb off totem, but that is more situational and 1/2 the time grabs will bug out
Oh I was saying more so after they get it if you were close enough for a zip over on either. Myers you just need to be lurking which can sometimes pay off.
0 -
@purebalance said:
@Mr_Myers said:
@purebalance said:
@Mr_Myers said:
@purebalance said:
@PolarBear said:
@Mr_Myers said:
I don't bother with Ruin anymore, it's too unreliableI would take enduring over ruin any day since I know it will be useful against pallets and decisive strikes. Ruin can result in an instant win 1 in 20 games but the other 19 out of 20 are gonna be a coin flip if it even survives for 1 minute.
I mean you pretty much need a killer who can protect it. At least hag, trapper(somewhat), nurse, and billy can protect it sometimes. The others are pretty much boned.
Even then, unless you run Thrill it's sill a goner
Sometimes as nurse or billy you can net a down from it though at least.
Yeah that too, sniping someone as Billy on it is always satifying. Myers can get a grb off totem, but that is more situational and 1/2 the time grabs will bug out
Oh I was saying more so after they get it if you were close enough for a zip over on either. Myers you just need to be lurking which can sometimes pay off.
Yeah, there's a reason Nurse and Billy are on top since they can ust respond so quick. Nothing more scary than finding a hex totem when you spaw n almost ceasne it when a killer almost rounds a corner and BOOM!... Hauntd Grounds proc
0 -
I can’t imagine no Ruin, yeah it sucks sometimes when it’s cleansed quickly but the gen rush without it is horrific.0