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Remove Trickster's recoil, aiming is very inconsistent on console.

Survivors pretty much have to be at medium range, stuck in an animation, or running in a straight line for me to accurately hit them. The recoil plus the slight sway makes it very hard to accurately aim at further distances. I've been stuck m1 most matches to actually injure people.

Comments

  • Danoobiel
    Danoobiel Member Posts: 132

    He should have no recoil, no spread and no wind up time. No other ranged character in this game has to deal with this stuff.

    Hitboxes have to be fixed. Most headshots do not even register.

    I would even have his throwing range serverly reduced if at least the knives were accurate.