The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update

My pain playing Trickster: Wind-up animation

It is SO SLOW that is practically useless to use in loops because you'll get 1-2 hits per wind-up animation...if you are lucky.

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