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Why are they trying to make DbD Competitive when they declare tunneling etc 'fair'.

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Comments

  • FattiePoobum
    FattiePoobum Member Posts: 293

    Talk all you want you are allowed to its a forum but dont shoot people down when they make a statement that is actually based on fact.

    Remember you called me out

  • FattiePoobum
    FattiePoobum Member Posts: 293

    Behaviour devs have already said they don't care about tunneling, and will not punish it. So why do you think they will do it in a tournament setting.

    "Please show me a written statement from behaviour about the rules of an official DBD tournament" is just a way of saying you have no basis for your argument, and are looking for the nichest way to discredit my point.

    This shows you haven't understood anything that I have written.

    I have never once said they will or they wont allow anything in a tournament.

    Now for the 50th time, hopefully this one sinks in

    We don't know what the rules of an official DBD tournament are because there has never been one.

    is this clear enough or are you going to continue to get angry and not understand what I am trying to say.

  • FattiePoobum
    FattiePoobum Member Posts: 293

    Whats the loose definition?

    That there hasnt been an official tournament so we dont know the rules? is that loose?

    and calling someone a slimy son a ######### might also fall into the category of debating in poor faith, dont you think?

  • FattiePoobum
    FattiePoobum Member Posts: 293
    edited April 2021

    Ok

    so what part of poor mans faith is the statement “There has never been a tournament, so we dont know the rules”

    what part of this statement is not true?

    lt cants be poor mans faith if it’s actually a fact right? or by your logic does poor mans faith work from 75% to 100% in an attempt to back up your argument?

    l am not putting words in your mouth l simply made a statement.

    l am not the one continually arguing over a statement that is fact.

    you still didn’t answer how’s it a loose definition, that seems to be the way you argue, you just pick something new to argue about to deflect the fact you cant answer.

    like l have been saying all along it’s ok to debate and it’s ok to speculate and discuss that’s what forums are for.

    But we still don’t know the rules of a DBD tournament because there has never been one.

    The fact you took offense to this statement so badly is mind boggling.

    Anyway l will leave it there, l have slimy son of a ######### things to do.

    Post edited by FattiePoobum on
  • DemonDaddy
    DemonDaddy Member Posts: 4,168

    Completely fair. As Survivors it's in your power and responsibility to avoid the killer and escape chases. Before camping or tunneling can take place, you have to fail.

  • BubbaDredge
    BubbaDredge Member Posts: 816

    No, these tactics wouldn't be banned, tournament players aren't expecting their entitlements to win for them. They might even try to safe unhook, the opposite of how all survivors do it.

    Did you know that a survivor coming off the hook is actually no weaker than any survivor that's been hit? Did you know that injured survivors run and perform at the same speed as every other survivor?

    So you come off hook and want to sit in your safe-space, have a good cry. Meanwhile, I just hit a guy with sloppy and franklin's, he's mangled, hemorrhaging and just dropped his equipment, but somehow he's expected to keep playing without anyone holding his hand or kissing his boo-boo. Why should you be rewarded for being hooked? Being punished for bad play is common in games, rewards for bad plays are rare.

    How's about this, try running and escaping instead of standing there with a thumb up your ass. Camping and tunneling are specifically allowed, run, Forrest, run.

  • Moundshroud
    Moundshroud Member Posts: 4,458

    You make a lot of assumptions, none of them I agree with. There have been several tournaments, and none of those things were banned. Care to revise your tinfoil hat theories? This is the game; you either like it or you don't. If you aren't happy, why are you still here? As you pointed out, the DEV have clearly stated that Camping, Tunneling, and Slugging (and many more) are valid tactics and all fall under Player agency. They aren't going away. You learn to deal with them in the game. That is the solution; it is the only solution.

  • sesawyer3127
    sesawyer3127 Member Posts: 342

    So let me get this straight,, I am driving people away from playing because I am doing the only thing I can because campers and tunnelers are making us do that,,,are you kidding me? LOL So your right I will just sit there on the hook game after game or foolishly run in for the save only to get downed myself for what,,,"the sake of the game,,,"and so others dont leave" when no damn killer main would EVER do that. No sorry, I will just keep doing what I am doing since that is what every killer main is doing. It sucks, this is what the game has turned into. Its not fun anymore but I am not going to play a certain way when NO ONE else does. Had a game with the wraith last night and he hooked then went invisible every damn time right next to the hook and stayed there so if we tried to save he downed us. After the third or so save attempt the game was over,,,why dont you tell that killer main to stop doing what they are doing. Because they wont and you know it, everyone plays they way they will and the devs could care less!

  • ad19970
    ad19970 Member Posts: 6,814

    This is something I don't get though. Whenever people argue for nerfing camping and tunneling people here often argue that those strategies aren't that good and can easily be counterplayed. Yet regarding topics like these, suddenly the argument is that these strategies can be viable and powerful.

    I know the op's post is about not having these strategies used in competitive turnaments, but in the end the actual problem with camping and tunneling is that it's so unfun to go against.

  • sesawyer3127
    sesawyer3127 Member Posts: 342

    My honest confusion is when people say "camping and tunneling doesnt happen that much" or "only at the end of the match because there are three gens or so done and the killer is at his/her last resort", when that is not the case at all. Most of the camping/tunneling games happen right at the start of the game never at the end,,,its like the "go to tactic"? I am honestly confused why so many people say it doesnt happen that much when it happens in just about every game. I cant be that unlucky to have it happen that much. I dont count the occasional camping or tunneling so this is not an exaggeration,,,I am talking about from the beginning of the game til the end. Oh and a lot of those campers and tunnelers are very toxic writing ggwp or ggez when all of us got hooked trying to save and maybe one gen was completed. They are not trying to be nice,,,they are being toxic.

  • ad19970
    ad19970 Member Posts: 6,814

    I mean in that case I would argue you have been getting unlucky, I at least never had almost all my matches start with camping.

    But I do agree that it is a fairly frequent problem. And extremely unfun to go against. It's especially unfair when the killer also uses NOED.

    But I am talking about actual camping. Not the killer that occasionally proxy camps because it is the best strategy to do so.

  • Exerath1992
    Exerath1992 Member Posts: 1,035

    You got tunnelling, camping and slugging as various tactics, while SWF has callouts to counter all of them and less bugs hindering their gameplay (as in, they don't have to worry about power related bugs. Aside from hit validation, there doesn't seem to be very many game breaking bugs for survivors, and many that benefit them, such as the hooking bug, crawl under a hook or gen bug, the silent survivor audio glitch, being able to inch off the ledge to avoid making the landing sounds etc).

    Competitive games ESPECIALLY give the survivors the power to punish killers for tunnelling or camping, and can coordinate well to recover from a slugfest. If you think these things are a challenge for real competitive SWF teams, you probably aren't on one

  • Exerath1992
    Exerath1992 Member Posts: 1,035

    Ayayay, just looked at the comments... I may want to remove myself from this aggro thread entirely lol

  • Dragonshensi
    Dragonshensi Member Posts: 1,516

    In a competitive sense there would be no choice but to camp. It’s 4 against 1. It’s not Overwatch where it’s one full team vs another. It would be silly to just up and leave and walk around, only for the hooked survivor to get unhooked a few seconds later. Not only that but you have to hook the same survivor multiple times if you’re not tunneling or camping. Unless you’re nurse or spirit and slug everyone Killers are guaranteed to lose in a competition game. Unless they camp and even then the other team can just gen rush and let that one die. This game isn’t made for competitive play cause of the unbalance. Killers aren’t strong enough for it.

  • It depends. There's the killers that camp from the offset, and then there's the killers that use proxy camp at strategic times.

    I think a lot of people don't enjoy playing in that way but the sad truth is killers don't have time to run around and 12 hook everyone and never hook the same survivor twice in a row. I wish we did, and I try to play nice if I'm against beginners but against teams that have their sights set on the objective you simply don't have time as killer to play nice, not when the survivors are playing sweaty.

  • ad19970
    ad19970 Member Posts: 6,814

    I understand that. My complaints are mostly towards complete camping, i.e. killers that sit right in front of hooked survivors. Proxy camping is of course a strategy that is sometimes the best solution for a killer.

    I think a gen rush nerf, as well as a tunneling and camping nerf need to go hand in hand. Giving killers a bit more time to compete with survivors would be great, but they should only be able to do well when not using insanely unfun tactics. It would help the game so much.

  • SpitefulHateful
    SpitefulHateful Member Posts: 446
    edited April 2021

    Speaking from the bottom of my spiteful heart: esports are useless, so are "professional esports gamers" and so will be the competitive Dead by Daylight. I really hope BHVR would stop trying milking this cow and being complacent in generating more potato-shaped people with a carpal tunnel syndrome who call themselves "athletes"

  • Nos37
    Nos37 Member Posts: 4,141

    This is the reason that when I see 3 gens done by the time I have my first down, and the last 2 pop when I get my second down, I immeditaley open the gate and face a wall. Gen-rushing will ONLY stop when survivors lose enough pips. DBD isn't going to do anything about it ever because Holding M1 on a gen is boring, so they cannot ever increase game time.

  • Shenshen
    Shenshen Member Posts: 256

    Okay first of all DBD will never be an E-Sports game. It never was and never will be. People need to get competitive DBD out of their heads because A. high elo DBD games are boring as hell and B. Asymmetric games are impossible to balance and this game is broken as hell. 90% of all competitive DBD players aren't even good but that's another issue. IF BHVR would officially announce that DBD will competitive in the future they still wouldn't change tunneling and camping. In fact, all that would change is that teams would be more picky of who is good enough to join their team. I always cringe when people think this game is a competitive game.

  • Reinami
    Reinami Member Posts: 6,852

    Competitive =/= fair. At high level play, camping is a bad strategy because you will lose. Tunneling is required because gens go too fast and the only viable killers are nurse and spirit.