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Access the survey HERE!

Most hated element on any map?

We all have our least favourite maps, but which singular element do you despise the most?

Mine would be that absurdly long wall of cars on some autohaven maps. Is2g I'd push it over if I could.

Comments

  • Kellie
    Kellie Member Posts: 1,328

    The fact that there’s no day and night cycle.

  • Karao_Ke
    Karao_Ke Member Posts: 1,221

    Loops that directly lead into other loops (ex. TL into shack vault & vise versa)

  • MadLordJack
    MadLordJack Member Posts: 8,814

    Low-wall junk tiles. And path pallets.

  • lagosta
    lagosta Member Posts: 1,871

    Sh!tter woods. There is nothing memorable about that map, only a tree in the middle.

  • nursewannabe
    nursewannabe Member Posts: 1,075

    Clown's horse in chapel i hate it so much ugh

  • DragonMasterDarren
    DragonMasterDarren Member Posts: 2,872

    every structure on the Coldwind maps that isn't the tractor

  • Vyne456
    Vyne456 Member Posts: 848

    maybe perhaps they should rework cold wind farms and haddonfield 😲.

  • JFF
    JFF Member Posts: 166

    For me it would be breakable walls on the Game.

  • Moxie
    Moxie Member Posts: 806

    That little lip at Killer Shack entrance on Dead Dawg Saloon.

    You know the one.

  • GeneralV
    GeneralV Member Posts: 11,701

    Breakable walls.

    A bad and annoying mechanic, no matter the map.

  • Phasmamain
    Phasmamain Member Posts: 11,534

    Indoor maps period

  • bm33
    bm33 Member Posts: 8,274

    The invisible walls/catches that snag you during a chase or just hold you hostage. They're on every map, pretty annoying.

  • APoipleTurtle
    APoipleTurtle Member Posts: 1,274

    Corn

  • NoodleWithAMustache
    NoodleWithAMustache Member Posts: 25

    The corn in Coldwind maps it blocks your vision so much and survivors could lose you easily

  • ShinobuSK
    ShinobuSK Member Posts: 5,279

    Corn on Coldwind, grass on swamp.

    Also house of pain, yuck

  • Aven_Fallen
    Aven_Fallen Member Posts: 16,343

    The Hook that sometimes spawns at Shack when the Basement is not there. I always get stuck on that thing.

  • BioX
    BioX Member Posts: 1,378

    those cabinets with clocks on them in some floating orb, because that means im playing against freddy and I ffing hate freddy.

  • LordRegal
    LordRegal Member Posts: 1,549
    edited April 2021

    The coloring on Autohaven maps. Even with my colorblind filter it is hard to track movement on that realm, survivors have genuinely asked if I'm ok after the match because I was losing them way too easily. It's all just so washed out in green...I love Autohaven maps normally, it's been a shame to see them fall so far for me.

  • MeltingPenguins
    MeltingPenguins Member Posts: 3,742

    it's the lighting there, too. I dunno what it is, but it results in a real weird contrast between light and dark tones (i dunno how often I mistook a tire or chair for a survivor as killer...)

  • TheArbiter
    TheArbiter Member Posts: 2,626

    FENCES ON HADDONFIELD

  • Xzan
    Xzan Member Posts: 907

    A Bush with collision.

  • SamsungSidney
    SamsungSidney Member Posts: 34

    Hooks 😂

  • Zozzy
    Zozzy Member Posts: 4,759

    The main buildings that are still 3 gen loops but now with added time waste (a breakable wall to prevent infinite)

  • malatruse
    malatruse Member Posts: 784

    The office structure in Lérys. Killer or survivor, I can never figure out how to loop it properly.

  • Crypticghoul
    Crypticghoul Member Posts: 574
    edited April 2021

    Underneath any structure on Swamp. I can't see anything because the walls and entryways are the same color as the ground and the tint of the map. Doesn't help that they aren't consistent spawns either, so the orientation and entryways always seem to be different.

  • DwightFairfield
    DwightFairfield Member Posts: 1,246

    Hook spawns in indoor maps, they spawn so damn close to each other it's honestly ridiculous

  • ManOMaker
    ManOMaker Member Posts: 284

    Ormond being is bright daylight

  • gilgamer
    gilgamer Member Posts: 2,209

    indoor areas in every map that has them are always the most annoying parts of that map, indoor maps are awful imo, haddonfield has a ton of really annoying houses, ormonds main building is also annoying, dead dawg's main building is very annoying as well though it also has invisa bushes too. Basically indoor maps are my bane and even if they arent really all that survivor sided I still tend to dread them.

  • swager21
    swager21 Member Posts: 1,019

    i hate hawkins pallets. you cant loop anything on them

  • Yords
    Yords Member Posts: 5,781

    Breakable walls, no pretty stary night sky (on most maps), lack of real environmental factors such as simple breezes or precipitation.

  • Trwth
    Trwth Member Posts: 921

    Collision with objects smaller than your foot blocking your movement on just about any map.

  • Tomskrex
    Tomskrex Member Posts: 142

    Corn on coldwind.

    The. Damn. Corn.

    Equally annoying both when playing as killer and survivor.

  • Fillanator
    Fillanator Member Posts: 1

    im torn between the corn and the entire foggy swamp map

    on one hand the corn is impossible to see through some times but it is useful to set traps there

    on the other hand the swamp map is just a glorified thickened mist offering