So what changes would you make to lucky break to make it more "balanced"

dspaceman20
dspaceman20 Member Posts: 4,699
edited April 2021 in General Discussions

Imo I feel the perk is fine now and actually viable enough to be used more and encourages survivors to use different perks. (Thats what people wanted right? Genuine question)

It is undeniable to say that lucky break right not is not good and is easily F tier. Pair it with iron will and some builds it becomes d teir. (Still pretty bad)

So those of you concerned (and I'm really confident those of you who are and/or ask if lucky break timer resets when you heal yourself have never used the perk before), how would you change current Lucky Break to make it not useless and bad, but in your eyes more balanced and not overpowered?

Edit: to be honest I forgot why I made the post it's not coming to live ( not because survivors can't have good perks) I just have a feeling it's not coming at all.

Edit 2: please let this post fade into obscurity I don't want it up anymore.

Post edited by dspaceman20 on

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