OK, this is getting out of hand . . .
12 games had this sort of thing in my killer lobby . . .
how is this even close to winnable? and by win I mean getting a kill, what with the body blocking and all. I did get my BBQ stacks, but that pretty much it. I admit that I used the Haddonfield offering, but the match right before had three 20s and a 12. I might have wanted to spice it up, but not like THAT!
EDIT to add: Not hating on the red ranks here, they didn't know that the matchmaker had borked up this bad. They're probably nice people.
Comments
-
Could be random trash matchmaking. But likely a SWF with a rank 14 in their team to get lower rank killers. SWFs do that a lot for easier matches.
19 -
this is not really working, we get more like red rank killers for rainbow teams. Btw I don't do this to get easier killers, but because I have lower ranks in my friends list.
In general, neither matchmaking is working nor ranks reflect skill. this basically means that you could get EVERY player as opponent that is out there. red ranks who don't know the game, god players that prefer to f* around rather than doing gens, really good players doing their best to win and new players not knowing that you can't hide in lockers vs Legion.
MM and ranking are in my opinion the biggest problem of DBD. (On second I see toxicity, purposely ruining game fun for other people, on both sides.) But if ranking and matchmaking is not working and basically throwing every player against every player, then you can give a sh** about stats of these types of matches, they don't have any value.
1 -
This is the yellow rank killer experience. :( I don't know why it starts matching you with reds at that stage, but it does.
2 -
To be honest, you picked a very weak killer, picked the most busted map in the game, brought no add-ons and were running perks with very little value.
The outcome was probably going to be the same irregardless of the survivor ranks.
5 -
A less experienced yellow rank killer should not be going against red ranks. It's because of this that a lot of new players simply abandon trying to play killer because they don't get put against people on their level and aren't able to learn as well as they could if they were able to be challenged without getting dominated.
The killer should be at least near to the highest level member otherwise it's going to just be a frustrating experience and they'll likely just move over to survivor like so many others have done.
11 -
Yeah exactly this. You can’t handicap yourself in every way possible and then act confused or annoyed when you lose. The ranks are definitely wack but as you said, the result likely would’ve been the same regardless.
3 -
BBQ and Spies work for me for finding survivors, Sloppy+Thanataphobia give decent slowdown in the teens ranks. I've gotten 4Ks out of this perk setup many times. Even on Haddonfield I average a 2K. But that's when highest rank in lobby is 10, 9 at most.
I have faced full red rank flashlight bully squads 3 times in the past week. The issue isn't my perks, lack of addons (clowns non-iridescent addons don't have that much of an impact if you play him as an M1 killer with a little "Flair"), or even the map. I had an EGC 1k all but secured until those 2 reds swooped in with a bodyblock to guard the unhook, then the unhooker bodyblocking the chase. That's skills you don't really see much as a mid-teens killer. Also, they hid the fact that they were skilled until the gates opened. again, not something you see in mid-teens lobbies.
The Matchmaking is making Red Ranks smurf for free. THAT is the issue here.
3 -
So Starting off 8 is pretty close to your rank matching to start off. As its 6 plus or minus. So for 15 its anyone in rank of 9 to 20. Meaning most likely what happened is they were a 4 man SWF. You waited probably between 5-10 minutes and the match making expanded.
That would be my best guess on to why you hit this. So I guess my question for you is this. Would you rather wait 20 minutes plus for people who are only between the ranks of 9-20 or would you rather play the game, lose and get some hard experience?
Cause I'd rather lose then stare at a searching lobby for 20 minutes or longer... People already complain about waiting the 5 to 10 minutes to get matches that are fair-ish most times.
0 -
That perk combination will work for you until you come up against competent survivors, as evidenced by this game. At mid teens rank, you should be stomping survivors at your same rank, irregardless of your perks.
If you had no survivors dead by the egc, then unfortunately you didn't have anything secured.
I'm not denying that matchmaking is a problem. I've experienced it myself when coming up through the ranks. It can be completely demoralising when you are learning killer, and infuriating when you are matched with teammates well below your skill level.
But it helps to look at your own gameplay and see things you can fine tune to increase your chances of winning. The correct perk choices, on the correct killer, will the right add-ons and the right style of gameplay will help everything to click together. All of the small changes can make a big difference.
And to be brutally honest, red rank survivors aren't the god level players you might think they are. For the most part they are a mixed bag, with plenty of potatoes.
As the other poster said, they were probably an swf, which is a whole other can of worms.
1 -
If this is going to keep happening, maybe the game should give some form ofnotification that it is expanding the matchmaking, like a pop-up with a sound. I'd have run my better build if I'd known it was giving me expanded ranks like that.
20-10 rank survivors typically dont handle BloodWarden/RememberMe/NOED/and that Trickster endgame one when run together. Red Racks should be experienced enough to handle it.
EDIT: spelling
0 -
Did you burn for Haddonfield?!?
The match making probably assumed you wanted to lose so it just helped you speed it up...
2 -
Why do people assume this all the time? I'm red rank and my friend that doesn't play much is yellow and green ranked. Its not my fault.
1 -
My friends and I often don't play the game for months. Then we feel the urge and get back in. Our ranks are all over the place.
As for OPs question. The MM cares more about speed than accuracy. It "tries" to find a suitable rank at first but the fact is. There's more survivors than there are killers. If 4 survivors are waiting long enough it throws the first killer it see's at them. Fairness be damned. It will never be fixed because you can't force more people to play killer. While were on the subject, rank really doesn't mean anything. It looks bull#@$% that a 17 gets paired against a r1 but once you play the game enough. You realize rank only reflects playtime for the month. It's really easy to consistently rank up and it's difficult to derank. I've seen so called "red" players that make some really stupid plays. It makes me ask "How the hell did you get past green ranks? Were you carried or were you facing some really poor opponents?
1 -
True though I still think its a decent way to tell skill. It won't always mean someone is good or bad. I was basically a smurf when I started on PC
0 -
W-What are you doing step ladder?
1 -
I would totally support that opinion, but again have to say that it is almost irrelevant if you are a red rank or yellow rank. not completely, as ranks at least show how long you played this month. but that's it. so even if match making would be working, it would still mix up players of different skills, as the emblems are not working either.
btw where do you get the info that "a lot of players simply abandon to try to play killer"? the queue times behave like always for me. I hope you don't say that generalizing assumption because you abandoned to try to play killer, or do you have any numbers, more than probably 2 people you know personally?
btw near to the highest survivor level. that is also frustrating for the low rank mates you have in your swf group. especially when the killer is kinda forced to go for the weaker ones as the stronger ones cost the killer too much time. this is simply not really balanceable. ideally you would need matchmaking that only groups players with +- 2 ranks. you will never be able to balance it well, one side will always have the possibility for a hard time
0 -
If you play with low level teammates then you should take that risk because if a low level killer finds a red rank survivor first and isn't experienced enough to break chase etc then they're going to get run for multiple gens and either dc or just give up.
I also get the info from the facts. I have been playing both sides for 4 years and the survivor queue times are the worst they have been because there aren't enough killers playing the game. This is widely known in the community and has been talked about numerous times.
2 -
It's so hard to know if the rank is legit these days, though. A lot of ppl have taken a break since the last 2 releases, and it's making it difficult to rely on rank as an indicator.
I had a match against a very competent Trickster recently while in green/yellow ranks. They got a 4K and I messaged them to say GG and how surprised I was at their ranking- I'd guesstimated purple ranks at LEAST by their play. They messaged me back to say they HAD been a purple rank Killer and recently came back after a break.
It honestly makes me wonder how many players suspected of smurfing are actually just returning players...🤔
0 -
strode key? What a psycho.
0 -
Clown is not weak. A clown that is prepared and knows what he is doing is actually very strong. What he lacks in map pressure, he makes up with quickly ending chases. Yea, he isn't Nurse or Spirit, but I'd never call him weak.
0 -
I mean, the bad matchmaking didn't help.
0 -
Or they were just playing with their inexperienced friends? People need to stop pushing this narrative that everything a survivor team does is to spite the killer or gain an upper hand, even down to playing with friends who literally just bought the game. Should I not be playing with my friends...?
3 -
There are red ranks that have a low rank in their team so that they can get there attention and run them around the map while the low ranks just rush gens knowing they're safe. You can't just dismiss that it happens because you say you don't do it.
The killer should be near the highest players rank because if you are playing with low ranks then it should be at your risk and not the killers.
1 -
Why did you send yourself to haddonfield???
1 -
No one said it doesn't happen because I don't do it, but it is unlikely that someone is just smurfing to get easy killers. The vast majority of SWF teams will die, and even more so if they have low ranked teammates due to them being easy pressure for killers. You can't assume my argument if you don't understand what I actually said.
0 -
Lol the only way a SWF is going to die against a lower rank killer is if they're really bad at the game. You said people need to stop pushing this narrative but guess what, while ever this happens they're not going to and they shouldn't until the problem is addressed.
1 -
A large portion of red ranks are actually, unironically, pretty bad survivors.
0 -
Sure, however someone in red ranks is still going to have more game knowledge and have a better ability at running a lower rank killer then if they were against people at their own rank.
0 -
Meanwhile my chases go like this with bubba.
Find survivor, chase survivor to nearest pallet, instantly break it with saw down survivor with saw, hook.
This is the shortest you can make a chase beyond them just standing there and going down and the gens still get done in roughly 6 hooks because swf use a formula against killers they hate. 2 on far gens, one on hook and one ready to save.
I waste time finding the one in bbq range = 2 gens lost. I walk to the gens = 1 gen for every hook guaranteed.
The game is busted and i can't wait to kill some solo players with mmr. Assuming bhvr don't relax it so swf get a game with anything other than spirit...
0 -
from the facts? which facts? your experience?
some of my exerience (which is ALSO a widely known thing that I haevnt heard only once on the forums): when playing morning til evening, my survivor queues are almost instant and the last 7 days DBD barely dropped below 25k concurrent players. doesn't look like there is a problem in killer participation in that timeframe. so for me it looks like when working time is over, more people start playing and that probably raises SWF plays, pulling some killers into survivor role, which also explains the shift in queue times
I think your "there arent enough killer players" argument is not really well founded. at least I dont see any facts for that. if the community feedback is your only fact, then the "switching queue time" fact I also get from the forum kinda equalizes that
0 -
Sure if you want to ignore the constant complaints about survivor queue times you do that.
2 -
You know the devs admitted there was a lack of killers in a live stream right?
1 -
how did they comment that? killers leaving the game? pure imbalance of player distribution? like players are by mind survivor main and not by "I freakin quit killer"? I'm talking about the statement that people quit playing killer
0 -
I commented that. There are many people experiencing the same thing. Queue times for killer are bad in the morning, fine in the evening, vice versa for survivor...
0