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Perk Questions
Are there any perks you refused to use?
On the flip side, are there perks you always use and refuse to give up?
Comments
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For survivor it fixated
for killer it was hangman tricks before they need it (I consider the change a nerf) and how for obvious reason
I refused to use nerf hangman trick (it was one of my favourite perks) and any an all exhaustion perks unless I have to (adept achivements)
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I don't use noed. I don't give up bbq.
I don't use object. I don't give up wglf.
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I pretty much always use BBQ unless I don’t have it or I’m playing a very specialized build
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This is going to be strange coming from a killer - but I refuse to use Hex perks including Ruin. I just hate the idea that my perk can be destroyed in the opening seconds of the game. So I just fight through it without them.
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Survivor:
Buckle Up & Baby Sitter- They're literally useless
Dead Hard- I personally hate seeing dead hard when I play killer so to not be a hypocrite I refuse to use this perk.
Killer-
NOED- It's an endgame perk that basically is saying I am not good enough to prevent gens from getting done. Just like dead hard, it's a perk I hate seeing on the other side so I just refuse to use it as to not be a hypocrite.
Blood Favor- This perk seems so good in theory but in execution never gets any value and always gets cleansed without any reward while it was active.
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Alert is my always go to survivor perk as it gives me a clue where the killer is as I play solo. Repressed alliance is usually in my build too as I can't tell people to watch or finish my gen.
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I will never use current object and no one left behind. It's completely useless.
I will never take off detectives hunch. Its extremely amazing perk and one of the best counters against hexes
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Buckle Up - refuse to use
Flip Flop - don't use and rarely see situation to use, but when those situations happen, I wish I had it.
I don't really have a perk that must be in my build. I just have sets of perks for certain builds that I like running.
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