Lucky Break is the survivor version of Spirit Standing still
Both time you just gotta guess what the other player is doing and hope you get it right, if you dont well too bad :).
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Line of Sight and Crows still exist so unless you run Calm Spirit I doubt it'll be much of an issue to the Killer if you just hold W.
I can see it being good on loops but it's only active for 90 seconds and its gone. If it really causes you trouble you can just give that survivor a hit and leave them injured. Maybe make it look like you're trying to mindgame them and just walk away.
Franklin's Demise or Sloppy Butcher could help melt away those 90 seconds. Looking forward to seeing survivors use this perk and to see what they remove from their meta builds to fit it in.
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Spirit standing still is the purest 50/50 in the game that you can get. There are no cues to act on, it's pure intuition and your faith stat with RNGesus. Meanwhile, lucky break is 1) on a timer 2) requires iron will to complement it 3) does not make you literally invisible. It's more like a 75/25.
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It is not like Spirit standing but yes it is gonna be powerful perk with the combination of IW. What really makes me both happy and sad is that while BHVR did a good job changing the useless Lucky Break to something nice, the part that saddens me is that now we all gonna see survivors with LB+IW combinations and it is gonna be stereotypical build for every survivor at certain ranks. Moreover no marks,no bloods and no voice combination is a dangerous mixage at some maps and 90 secs is quite a time. 60 secs would be much more perfect in my opinion or the timer wont pause even you healed.
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You know it really has bothered me that all three of my survivor main’s perks are bad currently but now I have to worry about one of her perks being broken and unfair. Next up AMN will revive broken pallets and Breakout will immediately drop survivors when you get close enough to the killer.
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perk is fine, its one time use lOL
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Lucky Break will be worthless against Legion, Plague, Hag, and insta downs.
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Time for me to play legion again or wraith
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I don't play on the ptb but I have seen videos on this perk sure looks like it stops when you are healed. I know a lot of these videos are edited and go from game to game in the middle sometimes but that is how it appeared to me.
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I would like to think if it actually just drained for 90 seconds whether you are healed or not there wouldn't be complaints about it. One hit 90 seconds later one perk slot gone sounds fair to me but that doesn't look like it's the case.
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Ok, let it stay in the game for 3 years then, that way its comparable. lol
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What? What rank are you
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In what way pig?
EDIT: I cant read
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That would be a trash perk still.
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Actually, Pig might be decent against it.
Yes, the first down will be the hardest to get, but if you trap them and then hook them, that's pretty much a guarantee that the survivor will waste the Lucky Break timer because they're desperately trying to get the trap off.
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Geez this post still going. The perk was fine way it was just needed to stop when healed. Now way it looks it stops when healed and hides blood and scratch marks. There are quite a bit of clips on youtube of this perk being called OP because it's strong and considering no matter what every unhook is same with this same update, and it brings new object just seems like a lot so I guess I understand. me personally just hope less excuses when there dead.
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No gonna lie, I'm not really sure what you're trying to say.
I'm saying that if you hit me once, and then 90 seconds later regardless of whether or not you chased me or I healed or whatever, I lost the perk permanently, that would be a trash perk.
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It's total time use. If you don't heal for 90 then yes it was one time. But if you heal before the timer runs out, it will activate again when injured for the remaining time.
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What'd you think I said?
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You can still be revealed by auras, killer instinct, crows, sounds (like footsteps, puking, etc.) and the survivor’s physical body. Spirit can’t be seen or located by anything except very faint footsteps that are only audible on certain points of certain maps, and maybe Spine Chill (though the tracking info it gives is limited).
This version of Lucky Break is a bit too strong imo but I don’t think it’s comparable to Spirit.
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I know what you said. New borrowed time activates every unhook, new object plus this new lucky break in one update its a lot. Trash perks are everywhere this perk is too stong and every survivor lineup will be borrowed time, lucky break, iron will, exhaustion/object. There are so many perks with potential of being good but they get locked behind a cool down or too many requirements it's just the way it is this perk cannot go live the way it is.
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I dont get the standing still but I see phasing in general because you notice it quickly but cant do much
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yes and no....spirit is just ...well....... SPIRIT......now the only problem that i see with lucky break is the duration ...is a little bit to much ......and can be problematic if every survivor have 90 SECONDS OF STEALTH MODE .....remenber ...stridor still exist....soo spirits mains u dont have to worried about to much ...now with other killers.....yeah the duration its a little bit to far.....maybe 70 or most likely 60 can be a reasonable number
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If ur facing a spirit with stridor Lucky break is kinda useless, so R.I.P
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