Perk Idea: HEX: APOCALYPSE
Hex: Apocalype
The timer for the endgame collapse begins immediately when the last generator is finished, and the timer is reduced by 25/40/55 percent
Comments
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Yes.
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*muffled absolute destiny apocalypse playing in the background*
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I appreciate the creativity, but the problem with this type of perk is if it’s combo’d with NOED, No Way Out, and Remember Me.
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I like it just happen like that no need for it to be a perk so when the last gen done survivor will get the bad word out right away
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do the bones
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That is true... But then, if they cleanse either NOED or Apocalypse, it wouldn't be so bad, and they're likely to do so since there are 2 hex totems on the map and those get cleansed very quickly when I play killer
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As long as Wake Up becomes basekit with a buff to 300% faster gate opening speed, then I'm all for this new Hex perk.
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Why not just go a step further, and just have a hex that spawns all four survivors on the hook?
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It's not that bad
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It's a hex that 90% of time will get cleansed and leave killer with 3 perks for most of game 2 if they run noed. It would shake things up a bit and maybe make wake up used more. I like to win my games during the match so I wouldn't use it but to overly exaggerate over a hex/totem seems odd.
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BBQ stacks for everyone.
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Take of remember me and put BW and it's worse ya probably not a great idea now that i think of it.
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You wouldn't even need NoED.
End Game Clock is 2 minutes as long as no survivors are down.
Reduced by 55% and it's 54 seconds
No Way Out lasts 42 seconds
That gives survivors exactly 12 seconds to open the exit gates if they haven't cleansed this totem. Time to open the exit gate? 20 seconds. Time to open the exit gate with wake up: 17 seconds.
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I don't like the time reducing effect, but the rest is fine.
not sure why it's a hex... is it glowing the entire match doing nothing?
because in that case... yeah, keep the time reduction, but maybe 25% should be the max
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That's not really fair in this situation I don't think. Especially in solo queue, this would be basically an auto-win for a competent killer if the totem isn't cleansed.
The EGC timer with no one hooked is 2 minutes, so a 55% reduction in the duration drops that to 54 seconds. Remember Me adds up to 16 seconds to opening times to get up to 36 seconds total. No Way Out prevents gates from being opened for up to 42 seconds. That's already 78 seconds. Even in an ideal situation where the killer goes AFK and you're standing right next to an exit gate and wasted absolutely zero time opening it and running out, it'd probably take around 81 seconds to make it out the door.
If the totem stays up, that means that a killer would be able to get an almost guaranteed 4k by hooking each survivor once and sacrificing the obsession before the last gen pops (assuming as least three hits along the way, which should be easy). Even if the killer didn't sacrifice the obsession in time, they could still get the almost-auto-4k by chasing them during the EGC to prevent them from opening the gate. The only things that could potentially save survivors in this situation would be keys. Even stacking perks wouldn't be enough. For example, Leader, Wake Up, Resilience, and Spine Chill together would increase opening speed by 55%, which would save about 13 seconds on an exit gate with four Remember Me stacks. That still only gets you down to ~68 seconds, so you're still dead.
NOED already exists to punish survivors who don't cleanse totems, and while it's strong, it can at least be countered both before and after it procs and still requires the killer to play the game. There's no need to give the killer an almost guaranteed 4k if survivors don't cleanse a totem before finishing all of the gens.
Edit: updated math, I'm dumb
Edit 2: Now that I mention it, let's ignore Remember Me. The fastest possible gate opening would be that same 55% boost, but that only saves about 7 seconds on a 20 second gate. 42 seconds from No Way Out + ~13 seconds on the gate + ~3 seconds for you to run out the door gives ~58 seconds. That's still less than the 54 second timer. So, hooking each survivor once is an auto 4k, assuming 1) no keys, 2) the hex isn't cleansed before the last gen pops, and 3) there's no survivor on the hook when the EGC starts (because that slows down the timer). RIP.
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