What do you guys think about this perk idea?

I don't have a name for it, but a lot of people / killers hate decisive strike - correct? So instead of trying to change D strike... why not add a killer counter perk? Here's my idea:
Once per game, on a survivors first hook - a killer can roughly pull down on a survivor that is hooked, causing it to severely damage them, making the survivor instantly progress to stage 2 of their hook.

What do you guys think?

Best Answers

Answers

  • DocFabron
    DocFabron Member Posts: 2,410
    No.
  • MasonHugsCats
    MasonHugsCats Member Posts: 135
    @DominickBane Lullaby only effects generators. And what many people don't seem to understand is you can use decisive to help you. Use Remember Me and it's beneficial to you if the obsession is running DC 
  • Raging_Ryuga
    Raging_Ryuga Member Posts: 58

    Yeah I agree with the input somewhat. The only problem I have is if you find your obsession early game - against a good SWF groups.. by the time you catch first person maybe 2 gens are done - then you get D struck and have to chase them around even longer so by the time you get your first hook (unless you can juggle) it's already wasted so much time. I don't like the idea of having to ignore someone just because they have D strike - then if 2 people run d strike and can pull it off you're basically good as F'd

  • akbays35
    akbays35 Member Posts: 1,123

    @Raging_Ryuga said:
    I don't have a name for it, but a lot of people / killers hate decisive strike - correct? So instead of trying to change D strike... why not add a killer counter perk? Here's my idea:
    Once per game, on a survivors first hook - a killer can roughly pull down on a survivor that is hooked, causing it to severely damage them, making the survivor instantly progress to stage 2 of their hook.

    What do you guys think?

    I think an ultra rare offering would work better than a perk.

  • Mr_Myers
    Mr_Myers Member Posts: 422
    It's a one time use? Or is it all survivors it's because all survivors would be game breaking
  • Wolf74
    Wolf74 Member Posts: 2,959

    @Raging_Ryuga said:
    I don't have a name for it, but a lot of people / killers hate decisive strike - correct? So instead of trying to change D strike... why not add a killer counter perk? Here's my idea:
    Once per game, on a survivors first hook - a killer can roughly pull down on a survivor that is hooked, causing it to severely damage them, making the survivor instantly progress to stage 2 of their hook.

    What do you guys think?

    Pretty weak perk.
    No where near the power of DS.

  • Raging_Ryuga
    Raging_Ryuga Member Posts: 58

    @Mr_Myers said:
    It's a one time use? Or is it all survivors it's because all survivors would be game breaking

    One time use, just like D strike

  • FayeZahara
    FayeZahara Member Posts: 965
    I would like this perk but call it something around lines torture and maybe add slight negative effect like wasting time. That way survivors don't call it to Op cause at least they can do some things during torture.
  • Poweas
    Poweas Member Posts: 5,873

    nope

  • FayeZahara
    FayeZahara Member Posts: 965

    @FayeZahara said:
    I would like this perk but call it something around lines torture and maybe add slight negative effect like wasting time. That way survivors don't call it to Op cause at least they can do some things during torture.

    Could make it something of a wash, then... Takes 5 seconds to complete, so that way no time is really gained or lost from the gameplay itself, but the killer can gain an extra hook in the process.

    @akbays35 said:
    I think an ultra rare offering would work better than a perk.

    I second this opinion!

    Yeah it would be enjoyable experience plus i agree should be ultra rare offering a secret one at that. Cause who doesn't like more added mystery to a match