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Doctor unfair power
The doctors power to shock survivors within range and show their aura gets me and my entire team murdered every time unless the killer is purposely not trying to kill us. No other killer has a perk even similar to it and there’s no way around the doctors power, no way to counter him once he starts a chase you’re guaranteed dead. I think the aura should be removed for the killer and all killers because it’s not fair that they are generally faster already and they don’t even have to look for us as long as the doctor has that power. Please remove it , it makes the game suck. I deal with the penalty at this point because I refuse to lose all of my items to the doctor every round I play against him.
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No counter to Doctor?
Killers being faster than survivors is unfair?
Bro are you good?
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Oh boy...
When playing against the Doctor, don't camp pallets. Pre-drop them. Doctor has a long cooldown for Static Blast, so he isn't able to use it in quick succession. Just be cautious when in his TR. If you seriously find him overpowered then you need to accept that when playing against certain killers you have to adapt your playstyle.
You also mentioned that killers being faster than survivors is unfair. If you really think that's the case, put on Rat Liver on Demo. Hold shred the whole match and see how easily you catch up to survivors.
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I don't mean to be 'that guy' but you just need to get better. when in chase watch for the shocks on the ground. if he's charging it up pre-throw any pallet you may want to stun him with. as for the long range shock, learn the patterns of when doctors usually use their long range shock and hide in a locker or outside of his terror radius. When he sees you all he sees is where you are. he doesn't see which way your going like with BBQ and Bitter Murmur. You need to understand... aura reading abilities are important for killers. it helps them find their next chase and apply pressure to the gens. without perks like that there's nothing stopping survivors from stealthing away every time they hear the killers terror radius. Also I don't recommend DCing Because that means you also loose all your bloodpoints (and you'll loose your items anyways too) When you are matched with the doctor play your best and learn to counter him. we all have killers that we're bad against... you just got to try your best and learn.
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The doctors power to shock survivors within range and show their aura gets me and my entire team murdered every time
Stay out of his terror radius.
No other killer has a perk even similar to it and there’s no way around the doctors power
Infectious Fright (Plague)
no way to counter him once he starts a chase you’re guaranteed dead
There are, once you see him start the shock animation just keep running.
it’s not fair that they are generally faster already
Play as Myers with scratched mirror and judith's tombsone without any perks that increase your speed, you'll find out why killers are usually faster than survivors.
Please remove it , it makes the game suck. I deal with the penalty at this point because I refuse to lose all of my items to the doctor every round I play against him.
Get better at the game, you won't be able to beat a low tier killer if you keep dcing against him.
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I think it should let you put down pallets when he shocks or vault.
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No that's a horrible idea, that just makes him even worse.
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Hes not even bad he mess up Gene's skill checks he can easily find you with his power and you can get tricked by fack pallets they need two take of one those things because that's to munch.
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Have you people ever played doctor? Most of the time, even when you shock survivors within a decent timeframe, they will still perform a vault or pallet drop. That and the fact doctor is slowed down a lot during his shock process is what balances his strength with weakness.
The worst thing you can do is try to camp pallets or mind game windows. Doctor is a killer you have to either watch or listen to more than others. You will always hear him charging his shock therapy when he is chasing you, you should keep running and not try to mind game when he does this. Doctor is an easier than most other killers to face off against, he just has a much more efficient method of exposing survivors than most others.
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so you're saying his only power should be a shock that is negligible by most good survivors and is on a 60 second cooldown?
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Get better at the game and you will be able beat doctor
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No it's one they should take tack one of his abilitys out he can creep you from vaulting or palleting and your going to get hit ever why you go for it or not. He find you easily with his power. He stop you from unhooking. He can mack skill checks harder on Gene's. The only center is to hide in a locker when you get out l. Most of the time they have iron madion.
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he can't stop unhooks if he doesn't have shock therapy. Hitting madness skillchecks is easy. Finding people means nothing if you have no chase power at all.
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There are plenty of counters to the Doc. Avail yourself of the videos and articles. I have faith you and your team can overcome this obstacle.
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Little advice? Even when he static blasts, just move your position slightly and continue stealthing. He knows where you are when you scream. If you move a little from that location without leaving scratch marks it's going to be much more difficult for him to find you.
As other posters have said using shock to deny loops is not as reliable as you'd think. Latency plays a huge role in whether or not it actually works. Pre drop pallets, break line of sight and just leave. Works like a charm.
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He has 1 post in forum, its either a low quality bait or really fresh player with <30 hours in game.
In case of this not being a bait, I recommend watching twitch streamers playing survivor and learn from them on how to loop a killer. Doctor may be one of the more balanced killers, although can be annoying to play against, specially with iri addons.
You can also bring perk Calm Spirit into the match, it will prevent you from screaming on shocks.
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One: Calm Spirit and Lockers counter the Static Blast. (Which you can also hear him charge up if you're in range of it. I'm not great at describing sounds, but the best I can describe it is an electrical hum that's charging up, which lasts for the duration of his little 'Charge' animation before the blast. If you're near a locker, you can use this small period to slip into it and not get detected. Calm Spirit, if memory serves, also completely takes away the discovery factor of the perk and showing your aura.)
For loops, it's just a matter of pre-dropping pallets and staying away from him. You can also vault windows and pallets while he's trying to shock you if you press the vault button before he shocks (Which will usually let you extend chase a little.)
You should also try not to group up too much verses Doctor, and exhaustion perks like BL, Lithe, and SB (Smash Hit as well if pallet stuns weren't as inconsistent as my energy levels, aka all over the place) are great as they allow you to extend the chase even furher with proper use.
(As a note as well, Calm Spirit comes from Jake, who's from the main 4 and entirely free- and he also has Iron Will, an amazing perk, so I would recommend levelling him up. (And also because like... the world needs more Jake mains.))
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Doctor has an easy counter - level up Jake, get Calm Spirit unlocked as a teachable and learn it on your main Survivor. Calm Spirit completely negates the screaming/aura revealing of his shocking abilities, even if you are in his terror radius.
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You can hide in a locker to avoid his blast, auras aside, as a person who has played doctor well into the 30s, a static blast isn't a guarantee aura inducer, your targets need to not only be in range but also, to be effective you need to build up static to where you may drive them mad, not too often I'll see bursts of screaming that rarely ceases, but it happens, that being said you still need to hit every survivor at least twice, this is the drawback of the power, instant downs aren't enabled so even with your power you're still in for a good chase, all I can say is play it smart and don't put priority into just hooks
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Here's what to do against doctor. SPEED UP. Doctor THRIVES off of survivors taking too long. Slow stealthy gameplay WILL NOT WORK. Sneaking around will NOT work. This speed up mentality applies to chases as well. Don't be greedy on tiles and try to last forever or you will get shocked and you WILL get hit. Speed is so important against doctor. Passive play will get you killed. But even if he knows where you all are he can't chase 4 people at once if they're all doing something.
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as a doctor main myself i know my own weaknesses. when you hear the doctor charge his static blast get into a locker if you can. drop pallets early and don't go to a window or pallet if a doctor is charging shock therepy. be aware of gen hostage doctor which is what i run. unnerving overcharge tinkerer distressing with double iridescent. when a doctor kicks a gen be ready for overcharge because like every doctor runs it. don't ever try to be toxic and attempt to waste his time because that's what he wants he will just shock you and down you when you try to vault. last of all don't count on being invisible fellow p3 claudette's he can just use static blast to find you and the fake doctors give you away.
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