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What do you think of the Tombstone Piece?
Lately I have played a lot with Tombstone Piece and Judith Memorial and the truth is that it is amazing and I was more used to playing Myers Normal together with its Jumpscare version, but I want to know what people think about this accessory, have you been a victim of this? love him? hates it? I want to know your opinion.
Comments
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I was in a game against it and apparently my friend didn't know what it did. I told them it pretty much a mori at his tier 3. I got mori by it . If you can reach that 3rd phase you deserve that kill.
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I think it's an insanely busted an unfair addon honestly.
It's pretty much an OG Mori type of addon that let's you kill a survivor that hasn't even been hit before.
It's really stupid and needs to be changed.
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It's the same effect as an old Ebony Mori, if we're being perfectly honest.
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I think it's fine for the most part.
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Fun for memes, that's about it. You wouldn't actually be running it if your intention was winning.
Your zero map pressure from focusing on all the stalking you'll need will result in an ultra fast gen rush if the survivors are even semi competent.
It crushes bad survivors but so does everything else honestly.
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Even better because you don't even need to down or hit that survivor.
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I don't like the Tombstone Piece.
It's basically just discount Judith's Tombstone without the movement speed penalty (and it requires less overall stalking).
I'm fine with Myers having access to this insta-kill mechanic, but I don't think he needs two add-ons that allow it. IMO, Judith's Tombstone is generally better balanced for this and is also more appropriate due to its status as a UR add-on (which are supposed to drastically change how a power works).
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Or you equip IF, slug the first person you find for map pressure, and delete the second from the trial.
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I love it. I hardly see it run so when I do get grabbed and stabbed its a good jump scare ^^ I think out of all the killers Myers deserves such an add-on. He is arguably the most iconic killer and Tombstone suits him.
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I mainly just feel like you should only be able to mori someone who has 50% or less stalk on them just so one survivor feeding Michael doesn't get their teammates moried who didn't feed Michael.
I'd also allow it to enable stalking in tier 3.
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I think they should:
- Remove the Tier-3 requirement.
- Tie the ability to Mori to hooks.
- At (4) Hooks the 1st Mori unlocks. It can be used against anyone, whether they have been hooked or not.
- One more Mori unlocks with each hook.
- Thus, it takes 7 Hooks minimum to do a 4 Person Mori.
This would also make the Tombstone Piece worthwhile in all the Myers Builds. Judith's Tombstone already takes forever to power up and slows you down further. I say leave that one the way it is now.
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I hate it, feels so depressing when you’re taken out of the game no hooks because you’re the unfortunate one who happened to be the closest when he pops tier 3. It’s feels like you’ve been cheated out of an entire game, not fun.
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It needs a rebalance. I think that addons like this being allowed for so long only shows BHVR's slow progress towards fixing anything.
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lol, no. those mori add-on are insanely overpowered.
The thing is, Myers and Pig have some of the worst base-kit abilities in the game. they almost full rework on their abilities. Myers having a completely detrimental Tier-1, M1 version of tier-2 and loopable tier 3 makes his entire power-up power a huge time investment for no reward, but this reward of this add-on that instant mori people is not fun for the survivor and it is not really enjoyable for the killer. Its too strong. Myers should be centered more around undetectable and aura reading, high base stats(fast pallet break, longer lunge, fast window vaulting, instant downs, lower stun from pallets, low tr etc.) in his various tiers and not around a single add-on that instantly mori's people.
Pig is no different, her stealth is the worst in the game, her ambush charge is barely usable in most situations if the survivors play around it...... but than you look at these jigsaw boxs that straight up mori people. I don't even want to talk about it with pig problems. she needs way stronger stealth and way better ambush charge... but less of this mori-instant kill stuff that inflates kill rates.
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The tombstone is the last vestiges of a the game's core concept that your fortune can reverse at a moment's notice.
A concept, I fear, that will get gutted soon.
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I think i'd hate to be the dude who didn't even see the killer the whole match before getting found and instantly deleted from the game.
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It's fun to use but I think it's overpowered. Judith's Tombstone is balanced because of the movement speed penalty, but this isn't true for tombstone piece. I'm seeing people say that it wastes time, but getting enough stalk for it and killing a survivor takes far less time than getting into multiple chases and hooking someone three times. Basically, it's a free kill with not downsides, and all you need to do is chase the weak link, stalk them, then kill the good player.
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Firstly, let's not talk about Pig. Nothing I have said is about Pig and nothing of this topic is about Pig.
Yes Myers has a lot of issues that need reworking but that's completely unrelated to this addon topic.
The only time the Tombstone Piece is an issue is when the survivors are bad. I can't think of a single time this addon has mori'd me. It takes long enough to charge with zero map pressure that gens would be flying if the survivors were decent. Also, as soon as they realize you're running it they are going to pre drop pallets. There are more than enough pallets to have the gens done before they run out, especially with how little map pressure you're actually generating by running this. It's for meme's, nothing more.
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It's a nice unique addon for a killer, especially an already weak one. I do like the idea of changing the piece to something else entirely (mostly because I think it's unnecessary to keep both tombstone) while keeping judiths tombstone as is.
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Your definition of "bad" survivor seems to include everyone who isn't actively attempting to genrush and play ultra safe from the very beginning.
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What I expect to happen is myers to get both taken away, be given half baked add ons that aren't useful, and he receives no meaningful buffs or reworks
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Needs to go
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I never said or implied either of those.
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When i first got tombstone I'm like what just happen
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I'm about to state a very unpopular opinion but I think more add-ons like this should exist. Add-ons that completely change how a killer plays with massive trade-offs to balance it. When I see a Myers has this add-on he suddenly stops being a loopable M1 killer than can insta-down and starts being a loopable M1 killer than can instant-kill. Which I find much more fun to go against since there's no hook states to call back on if I get caught.
I wish Pig had something similar that started the trial with active RBT's on all survivors but with a massively extended timer and no spare RTBs for Pig to use later.
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Yes you did. You claim that only bad survivors die to Tombstone Piece. The killer can get it active in only a couple of minutes and delete someone from the trial. The only way to prevent this would be for survivors to be extremely efficient bordering on actual genrushing, or else 2-3 minutes is not enough time to do 4-5 gens. Normally, at that mark you would expect 2-3 gens being finished, in which case the survivors have no chance unless they are extremely well co-ordinated because the killer can activate it a second time only much quicker now, leaving 2 survivors to do 1-2 gens.
Thats not survivors being bad. That's survivors being actually pretty decent.
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I think that's a problem with map design and loop design for M1 killers being unfair that in theory, you could win the game vs an M1 killer as 3vs1 if your REALLY good but your very unlikely to get teammates this good in solo queue. for reference i have done it but... I do question my opponents skill-level on that killer. Early pallet dropping and the fact vast majority of tile set are imbalanced against the killer on the majority of maps is separate manner altogether.
This is not true at all. Whenever Myers is in range to M1 survivor, he can stalk a survivor instead and in tier 2, he moves at 115%, this is how you charge your T3, you give up hits for stalks and many loops have no line of sight blockage so saying that you can "stop" myers from tier up is not realistic. Also this add-on has very little telltale that it is being used. He has 16 base-tr and its often an instant kill before you ever notice.
Its very rare you face this because the add-on heavily deducts your emblem points for moring survivors but no doubt that it is practically an instant win button. If someone told me that they use this add-on every game with the green add-on to justify Myers being good, than yeah they're correct but like otz said, "what kind of a win is this really?". 99% of the survivor teams will not play 3vs1 very well as survivor and you can freely farm emblem points to black pip, even pip as killer with this.
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The tombstone piece, judiths tombstone, and the fragrant tuft of hair are all useless without a the j myer memorial addon to compensate for the increased stalk handicap and with the full tombstone you need PWYF to compensate for the slowdown handicap.
BHVR doesn't give killers anything without also giving them a handicap in other ways so myers addons aren't a big deal.
They're not effective against players with more than a few dozen hours in the game. At best they'll give you a 2k on their own.
It's weird because when I play myers it takes forever to get to tier 3 with these addons and while running j myers memorial, but when I play against a myers who has it they get tier 3 in the first 3 minutes of the match.
Either I just get bad lobbies or the game is secretly throwing in bugged bots for me to play with and against.
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I hope that one day Myers (And Pig) receive some reworking that sees the unfair add-ons addressed and made so that they aren't as unfair but improve the killer base kit.
Myers is terribly outdated and the people who play as him I'm sure wouldn't mind him being buffed.
I don't think the tombstone pieces should be gutted mind you but make it more fair somehow? I know it can be difficult but idk. I think the ability to mori someone healthy who hasn't even seen you yet is just never okay lol
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I've been playing Meyers quite a bit lately. Pink Add-ons (of course!).
Meyers takes some time to set up this play. Since generators will fall very fast.
Overcharge.
Whispers.
Lightborn
Bitter Murmur.
This buys TIME and helps set the play up. Because you have to deceive survivors into thinking you are NOT a threat (when in reality you are building up that very LONG meter). Most of the time I can begin using my Ability to completely remove the survivor from the match by the time they are down to 3 generators. Whispers and Bitter will allow for some information to be given, so you can make the play. You can also decide to use Tinkerer instead. If you want to get to the generator in time. To perform the stalking ability meyer's has.
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I agree with all your points but the worst tombstone piece kills is when the stalk is mostly fed off a bad player in solo q and pwyf stacks off another or the same. Then the myers starts chasing you. If that wasn't possible then the addon wouldn't be treated like an old ebony mori by the community. If that scenario wasn't possible then it would be fine as is. But alas, it's not.
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It's disgustingly op but because it's so op I almost never face it at red ranks because most killers want to maintain their ranks, and if they were to use it and wipe out the team then they'd most likely depip. That being said, since the huntress addon changes, I'm 100% thinking that Myers addons are up next for change, because of addons such as infinite and tombstone.
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This build is really weak. When you play with double iridescent there are many better builds. Your build is only good against new survivor.
Use corrupt to let move survivor into you and stalk. PWYF counters your movement penalty and when you have three stacks you can stalk easier. Ruin/Undying would you buy more time to stalk. Bloodwarden for a endgame surprise could work, but most survivor will just immediately leave when you have T3.
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It's fine, how often do you see a Myers oppressing people with it? On paper it's busted sure, and in a good killer's hands it's busted af as well but it's not something that is abused and honestly I enjoy that Myers has an exclusive add on like that. I think it should stay as is, leave it alone no need to try and reinvent the wheel. If you buffed Myers to be on par with killers like Billy and Oni then sure nerf it but as it currently stands it's a perfectly fine add on on a killer that is mediocre at best.
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Personally, I am sternly against insta kill mechanics like the tombstone piece. Especially if you consider that it can be paired with one of his add ons to increase the rate of stalking.
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Plus, I think people should keep in mind this is on myers and not on someone like spirit or nurse. Having one really good thing on one of the worst killers is okay
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Michael is my main and I don’t feel this add on is unbalanced.
You can call it out by simply taking notice in how long it is taking to get his T3. Where you could counter it by simply jumping inside a locker.
If your team is good (keyword:good) they will have most of the gens done by the time he gets it, and definitely if he is pairing it with Tuft of Hair.
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I agree with this absolutely - what feels unfair is when you have been careful to stay away and not feed him and your teammates do and then you get killed first. That's the main issue I have.
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I've had this - I was saltier than the dead sea, trust me
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This addon combination needs rebalancing. Not removing the effect but toning it down, for example addding more notifications that survivors are facing tombstones so that they can use the plentiful of counters there are against tombstones already.
Besides that, probably also slight decrease in MM speed and somewhat more stalk required to reach T3.
It's really cool addon, fiting killer as iconic as myers a lot but puple tombstone does definetly need a few nerfs.
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I've been killed by every possible Tombstone combo, and it's fine. If the match has been going on a for a while and Myers doesn't seem to want to hook anyone, I basically conclude that he's going to tombstone us one way or another, and try to adjust my strategy.
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Except you don't even have to hook anyone.
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Well old old ebony you could just kill outright. Crazy stuff
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Stupid add-on design. Completely changes the power level of the killer. People hate tunneling someone out of the game early, but that is exactly what this add-on does. It feels even worse when you're the one who gets insta-moried because your teammates fed him. At least with other killer's abilities that your teammates give them, you don't get instantly kicked out of the game for it. The Tombstone effect needs to go.
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I think Judith's Tombstone is fine, they should probably make it non-stackable, but Tombstone Piece is a pretty braindead add-on IMO.
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the fact that he can kill you without hooks is absurd. im a michael main and i think tombstone needs to be reworked in some way
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Then that's old old ebony. When someone says old ebony nowadays, we automatically think before the most recent nerf.
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Yeah that makes sense. I missed out on old mori (took a break) but played against old old moris and new moris. I wish it was "old mori" instead of being literally worthless now
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The Tombstones and the Tuft of Hair have a downside of more stalk required, but then there's stalking add-ons, which when paired with these add-ons eliminate their downside. Same thing with Iridescent Head and Infantry Belt. And these add-ons aren't weak either just because they make his lvl 3 take so long to get to. They allow him to play catch-up like no other killer can, even more than mass slugging. Haven't hooked this person yet? That's okay, just instantly kill them. Lvl 3 too short? That's okay, it lasts for the entire rest for the match now. You could only instamori one person? That's okay, now you can do it to everyone. And the only counterplay to Tombstone is getting in a locker, which is a game throwing play if he doesn't have (because you have to guess what add-ons he's using), lockers need to be nearby, and you're giving him a free down regardless, so basically not a counterplay. These add-ons absolutely carry Meyers. Because I guarantee you, if people had to play with just brown and yellow add-ons, they would literally never play Meyers, because he's actually balanced with those add-ons. And balanced in killers in this game mean bullying material for survivors. So the devs have to make these crazy busted add-ons to make up for their bad design. Rant over.
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I think tombstones are a relic of DBD that no longer exists. With that being said, they're actually legit scary and fun to use. They do have counterplay in the sense that if you hop into a locker they can't kill you with it. I feel like these addons are a part of Michaels lore strongly, and change up his playstyle. I would rather not see them be changed, but receive a quality of life change to be more in line with current DBD.
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