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So if haddonfeild got reworked how it look like
Im not sure how it would look like since a whole block of houses, cars and maybe a few playgrounds make sense for a map from Halloween but we all know how broken it is.
How would they rework to still be faithful to Halloween but still made it balanced. TBH I think it would be kinda boring to see just a slightly better-looking but balance map. The map is still going to be boring to play on even if the broken parts got fixed.
I want a map that looks cool and is fun to play on.
plz tell me how would like the map to look like if they reworked it to where its balanced but still fun to play on.
Comments
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nope. Haddonfield just cant be balanced. maps featuring a lot of houses cant be balanced. Look over at badham. Houses need lots of windows and lots of windows means lots of loops.
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i guess they can make it to where the map is like 2 maybe 3 houses. but what will fill up that empty space? it cant be the playground loops since that would be really good
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It will probably be similar to badham. Add a couple of walls and remove a couple of windows
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I just hope we don't see 50+ breakable walls 😓
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it already has only 3 houses.
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wait really damn it feels like 100+
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We know BHVR they probably will
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They could make it the myers house from halloween 5.
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House should be more open, like the Thompson House. Since there's more house and they are smaller, they need more doors (especially on the second floor) and the balcon should have railing. The house should be overall weak and their loop should be for the most part 50/50 with sometime a god window with a breakable wall that make the window really weak (like new Thompson House).
If house were a lot weaker it would help the killer a lot, anyway 1/4-1/3 of all the pallet on this map are god pallet.
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The Myers house in 5 isn't a house, it's a goddamn mansion
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i don't think anyone want another indoor map
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Make most of the houses one story, and only two of so on each side of the street two story.
Increase it in width but not in length.
Decrease window vaults
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Instead of breakable walls, make the fences where the vaults are breakable.
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that could solve the great wall of china fences problem
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Perfect for a map and has a menacing vibe to it. God I hate that movie though
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How about not having generators upstairs or removing the annoying roof areas? Most of the time when I can't catch a survivor in a house it's because they know when you're coming well in advance and can sneak out to the roof to wait. Either they wait until you're gone or they drop when you vault making the chases incredibly boring and one-sided. I imagine some killers can get around this (nurse) but I don't want to feel like I've lost immediately just because I chose a weaker killer.
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I like Haddonfield, playing both sides infact. I even burned an offering whilst playing as Oni earlier in the week 😅
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are you okay
like metally
do like putting yourself through torture
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Ghostface and Trapper can do well on that map. I play those 2 regularly. I got 4k by a deathslinger on there recently too. Im 'metally' fine btw, quite steely infact 🙃
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Being able to win against potatoes doesn't mean the map is balance
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