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The devs should just admit they want solo survivor mains to quit
The fact that that pallets are still bugged, hit boxes are ######### for survivors, camping/tunneling is running rampant in games, and killers like spirit and nurse are still not getting nerfed just screams to me that the devs are all killer mains who want survivors to just quit and never play this game again. The only time where survivors have any kind of a chance against killers is in a swf and that is like 10% of all games. 90% of survivors are getting abused by the devs blatantly not caring about their game at all. The pallet bug should have been fixed a long time ago along with hit boxes, camping and tunneling should have also been felt with while buffing killers that way they are not completely useless, and spirit and nurse should have had nerfs/reworks a long time ago as well.
Comments
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The devs don't want anyone to quit because that would be stupid on their part.
Problems happen for both sides, go outside and get some fresh air.
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According to this forum the devs want everyone that plays their game to quit. Interesting business strategy.
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Okay.
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Great
Better queue times for the rest of us
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I like how you just completely ignore everything on the other side.
Killer players have to deal with things like SWF groups, weaker killers, and poor map design.
I am amazed that you are able to play this game considering how much you criticize it lol
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I wouldnt say survivor mains, but solo survivors, yes
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killers like spirit and nurse are still not getting nerfed
- They removed collision while phasing and nerfed prayer beads (that's a nerf to spirit)
- They removed 5 blink nurse, gave a cooldown for her blinks, and she has multiple bugs that haven't been fixed (that's a nerf to nurse)
The pallet bug should have been fixed a long time ago
The same could be said about the breakdown bug.
Also, if the devs are "killer mains" why haven't they fixed grabs yet? I'm still giving shoulder pats to survivors and receiving them from other killer.
I don't why people on this forum cry out saying that the devs are "killer/survivor mains" when both sides have their own problems(which they are trying to fix) and both receive buffs/nerfs.
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Oh is this why for most people survivor queue times tend to be longer since that means there are far less killers queueing up than survivors?
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Its kinda hard to fix that bug as the game's code is spaghetti code
It'll be fixed upon launch of midchapter
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Someone get Lord_Tony and or Sluzzy in here I wanna see at least one of them talk about this topic.
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Lol. How do you even fix 'camping' and 'slugging' without giving Survivors free, safe unhooks they don't deserve? Or without ending up punishing Killers when camping is a viable strat to win?
Ohhhh, riiight; 99% of 'punish camping!' threads are one of two things:
- Survivors wanting free, safe unhooks they don't deserve. Because it's easier than learning when to unhook and when not too. They just want all the unhooks NOW.
- Survivors wanting Killers punished for breaking their personal rules. These are the types of people who go onto an FPS forum and scream 'Snipers are cheap! The devs should ban all sniper users, because I hate them!' And actually think the devs will agree.
The bottom line is that camping is valid, and camping is needed. You can't 'make camping less valid' without giving Survivors something they can abuse to high hell, or otherwise punish Killers for playing their objective.
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you can punish camping with out survivors abusing it the devs just don’t want to because they are killer mains. It’s as simple as making the hook timer either go extremely slow or stop completely if the killer is within a certain radius of the hook unless he is in a chase. Survivors cant abuse this because the killer will chase them and the hook timer will still go down and the radius can be small enough so the hook saves are not safe and the killer can still prevent them.
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That idea was actually tried on the PTB, twice.
Survivors abused it, twice.
They would stands 50 meters out; it would take the Killer leaving the hook to start a chase (and thus, the struggle meter was slowed). The killer either had to keep camping, seeing 2 people standing around, ready to unhook if he left (and leaving 1 to do gens while the hooked person had a slow meter).
Or he had to chase one, and let the other unhook. Because the Survivors would move away if the Killer started to move (thus making it take longer to start a chase)
So your idea was abused.
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No they tried stopping the hook timer if the killer was in a certain radius but never tried it where the hook timer would keep going if he was in a chase. This is brought up again and again that they should try this yet they never do. Hell there are other ideas as well that they refused to try like making it so if a killer is within a certain radius of the hook for more then x amount of time he gets a debuff until he leaves the radius. There are plenty more as well that are constantly brought up on the forums and yet the devs refuse to even test them.
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Those posts started with Sluzzy & Tony
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But survivors have the advantage now, same way they had it in the past.
If a survivor main quits because the game is "unfair", then said survivor main is not a good player.
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Hmmm
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Its easier to complain about what befits you.
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Dude get over yourself. If these bugs, which are bugs not intended features, were not in the game right now survivors would be having the time of their lives. Even though the devs drop killers crumbs every now and then, survivors are still more powerful by far. Survivor sided breakable walls, survivor DCs causing you to black pip, SWF existing, you name it.
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You won't get your point across by throwing around meaningless accusations. The fact of the matter is that the game is far from perfect for both sides. But patience is a virtue and nobody's forcing you to play, so if that's how the game makes you feel, here's the door.
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DEVS: result of disregarding player reviews (SteamCharts DBD) 🤑😂🤣
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Oof
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Same
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Easiest way to make someone enraged is to tell sthem to drink some water or to breath some fresh air. You're evil
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Nurse got a nerf already...
Moris got nerfed into the dirt, waiting for more balanced changes to run them again.
Run DS to stop tunneling, its crazy its actually anti tunnel now... or practice looping.
hitboxes are actually fine.. its a latency issue, if people would have ping better than 200. hitboxes are actually really good right now, desync and latency are in all multiplayer games...
get a grip.
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First off ds is not anti tunnel. It stalls the tunneler for an extra 5 seconds and that’s it. If it was anti tunnel it would actually help the survivor end the chase instead of prolong it. Nurse got a nerf and is still the best and one of the most hated killers in the game so clearly it wasn’t enough. Hitboxes are not fine otherwise everyone and their mother wouldn’t be complaining about them
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