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Do survivors seriously pat themselves in the head over pallet stuns and looping?
I know millions of survivors are sore losers and stuff, but do they really?
Had a lot of matches in which I kill a survivor and at the end of the game they cope with "S-so what if I died? I stunned you 4 times! HA!".
Is that seriously a victory for survivors? Running from a killer for a few seconds, getting a few pallet stuns, etc is that enough to make survivors pretend they didn't just lose the whole match and got humilliated?
Because I never seen a single killer who had all 4 survivors escape and he coped with "Oh w-well but at least everyone was on death hook!" or "A-at least I kicked 3 gens!".
Comments
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When I get a pallet stun all I'm thinking is "oh man, thank god, now time to run". Lol.
That said, I've met and / or read the comments of plenty of survivors who, yes, seem to take special delight in looping killers and getting pallet stuns. Not just "yay, I'm doing well" delight, more like "It just feels so good to watch you suck" kind of delight.
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...I've totally seen killers that are content if everyone escapes but they got 8 hooks. Some even prefer that to getting 6 hooks and 2 kills.
Not everyone has the same idea of winning or losing. For some, that's escaping/4king. For some, it's getting 4 BBQ/WGLF stacks, or doing a rift challenge. For some, it's making good plays in the match and putting up a good fight regardless of the outcome. Being proud of making some sweet moves, getting a hilarious jumpscare on a survivor, or buying your teammates a lot of time even if you died/got clapped isn't being a sore loser unless you heckle the other players about it (and the other players didn't open up by making fun of you, because the ass is always on the player that initiates bad manners.) In some cases, that's being a better sport than the alternative, which is being super pissy in endgame chat if you didn't manage to escape/kill and being unable to enjoy the game unless you hard dominate in every possible way.
If survivors are opening up with 'I died but you sucked more, haha pallet go bonk on your head', then yeah, they're being dicks. But if survivors are going 'at least I stunned you four times' after you tell them GGEZ...
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Millions of survivors being sore losers is rather hyperbolic, but rotten players play both Killer and Survivors you learn to shrug em off and ignore them after a while and just focus on the good convos and games. They can be bad sports all they like as long as I have fun and continue being a good sport they are popcorn entertainment
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Why are you this perplexed over people being happy about their own personal victories? Or are you here to bestow another "survivor bad" post on us as if we don't see enough of these posts everyday?
Post edited by ALostPuppy on26 -
Escaping is good but if I have really fun chases it doesn’t matter.
I’d consider it a win for me if I get some good loops in and teammates get out.
Being a solo Q only player your chances of escaping are not the best so playing as well as I can is all I can do.
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I'm proud of myself for looping a good killer, even if I die I think to myself "wow, I did alright and I'm getting better with it!" but I don't think I could ever get salty and get mad at the killer for getting me despite doing well ;w;
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I've stunned a killer 8 times before in a single chase. Not a huge accomplishment, but still gets pretty funny the longer it goes. If get downed at the end anyways, hey, who cares? I got my amusement out of it so I consider it a win
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Seeing as a lot of killer players do in fact aim to get as many hooks as possible rather than as many kills as possible, I think you might not understand that someone's personal win conditions aren't the exact same as yours.
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I'd say in reality it's only a handful of people but they are LOUD and they won't shut up until the convinced people that their way of playing is the only legit one, and that all perks and killer abilities that work against their playstyle must be removed
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I LOVE letting players escape. Not all of them, not always, but I do it frequently. I get my points from the pressure, the attacking, the chasing, the hooking, etc. Yes, getting the actual kills would get me MORE points, but I have a lot of fun just giving survivors freebies. Nodding at them at the exit gate and seeing them nod back means more to me than a sacrifice does.
So many people play this game to win at all costs. I just want to have fun.
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This. You'd be the kind of player that I would be referencing as a counterargument to everyone who talks about how cheap and toxic the killers are.
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Show me a single "survivor bad" thread besides this one because all I see every day is survivor mains crying about campers, tunnelers, sluggers and Spirit.
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Seriously. In my first couple of weeks playing the game I went against a Huntress and happened to be pretty good at dodging her hatchets. We ran across each other several times in the match and had a couple of good chases.
Eventually I was the final survivor, and she won. But rather than hooking me she got me back up, motioned for me to follow her, and out of sheer curiosity I did. Using her body language as a guide I could tell that she wanted to engage in a test of skill - she headed up to the top of one of those little Autohaven hills and raised her hatchet. I started juking around to indulge her, and managed to get away from all but the last throw. She grabbed some more hatches, I waited, and again she got me up and we went another round. This time she got me with her second throw. After that she brought me to the hatch.
As someone who'd only been playing the game for a week or two that made a huge impression on me and I've never forgotten it. I'd love to give someone else that same feeling. It may sound all flowers and rainbows but sometimes sportsmanship really is more fun than winning.
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Someone has selective vision it seems
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Well I dont pat myself in the head but I do pat myself on the head
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I'll take someone who "copes" by finding something to be happy about even when they lose over someone that can only feel accomplished and content if they win. Not saying people aren't allowed to be happy about winning, but thinking a lost (or even draw) match is all bad is how you get people that can win 20 games in a row and then start seething when they get a single loss.
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Not everyone is playing to win. Honestly this thread makes you look kinda whiny just from that first sentence.
There is no set "win" in dbd. You can get 10 hooks and barely safety pip or 4 kills and safety pip. You can escape and safety pip or farm your teammates, do no gens and die and pip.
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Maybe it's because pallet stuns are extremely hard to come by and often comes with you getting hit in the process, especially with ping and so on.
If I stun you with a pallet without getting hit, I'm definitely throwing a party. 😝🥳
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I dunno if he looped you a bunch and stunned you a couple times sounds like he did his job his team just didn't help out very much while he was in a chase.
Its sort if like in baseball if you hit a home run each time you get to bat but you loose by 10 points you can say yah I did pretty good that game
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Or you know, people could just accept they lost. Sometimes you win, sometimes you lose.
It's ok to lose. It's not ok to pretend you won when you didn't win.
Post edited by EQWashu on0 -
And what're you gonna do to stop these people from committing the terrible sin of taking a personal victory when you don't think they won?
This is thread #2 that i've seen of someone going "you didn't win, how dare you think you won! I did! ME!" And my response is the same.
Who cares? What does them thinkng they won change?
Ignore it, move on. All getting mad at people for that is gonna do is drive you crazy.
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Lol enjoying the act of letting survivors escape because someone doesn't care about 4Ks means that they're liars who are making excuses to cope for their lack of skill? Was your psychology degree difficult to obtain?
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You have a really, really unhealthy mindset about this game.
Besides that, it seems like you don't really understand that there's no definitive winning or losing in DBD. The killer could get a 4k, but if everyone leaves with a buttload of points and a pip up, then no one really lost. Same is said about the killer--everyone could escape but if they were all on their death hooks and you rank up at the end, then you didn't really lose, you just played a match.
DBD is not like Overwatch or other actual competitive games. If it was, and dying in a match actually counted as losing, there wouldn't be a playerbase.
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Why do you care?
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Dude, even the devs don't agree with your idea of winning. They're adamant that a 2k is a win for both sides and that the 4k or bust mentality is bad for the game. It's not everyone else's problem that you have an idea of victory that you think is the one true way to play, and it's not everyone else who's wrong if you insist your own construct trumps everyone else's constructs when they approach this game.
It's a game. Different people play it for different reasons and have different things they want out of the experience. If I had an archive to get 4 pallet stuns in one game and I go down with that last pallet, I'm overjoyed. Of course I won that - I did exactly what I wanted to and finally got a difficult challenge out of the way. I didn't beat you, but I wasn't trying to. That's way more of an accomplishment than a game where I sit on gens the whole time and then putter out the door.
Expand your mind a bit here. Not everyone is dead set on the idea of escaping or 4king - not everyone lashes their enjoyment of the game to the total domination clause. Some people are happy if they get a really good play in, or make the other team work for their outcome, or if they just had a good time playing. You make it sound like that's pathetic - no, that's healthy, and that's less people screaming that your mother should have gotten an abortion in endgame chat when they don't make it out or fail to get a kill. For survivors, this is a team game - they have to work together and it's not expected that they're all going to make it out alive. Dying to save the team? If they hatched a plan that turned your 3 man slug into one sacrifice and 3 people out the door, they absolutely succeeded at what they set out to do. That's a victory, even if they died for it, because that was the intention all along. Or if you get solo queued with a bunch of potatoes, and everyone else died super fast, but you looped the killer for four minutes, they closed the hatch, and you went down fighting to the endgame collapse - why wouldn't you be proud of your own achievement? You couldn't have won in that scenario, but you held your own to the bitter end. You're approaching DBD with an extremely black and white mentality, and that wouldn't be a problem except that you're expecting everyone else to do it too, and essentially saying people aren't allowed to have fun or feel good about their accomplishments unless it's by your terms. That's not something you get to decide for them.
I'd like to know if these survivors are leading up with talking about their achievements in the match or if they're saying it in response to something you said first, because your comments here are leading me to suspect this isn't happening in a vacuum.
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You can't really sort out what's a win for a survivor. For some it's 4 stacks on WGLF.
You just shouldnt forget that if this guy is a solo survivor, the only thing that counts is what he did in this game. What did he do behind the scenes? And did he f you up a little bit?
If so then yea. You can't say "Oh your team lose" Because that's not in his hands. He could be the best survivor and do everything right, if some or all teammates does not, then you can't do anything about it.
So yea it matters what you call a win. If you kill all 4 you will usually call it a win, same with every individual Survivor.
If I run a killer for 4 minutes and 1 gen got done and we all die at the end, clearly I won. Not my fault that the others just watched.
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Sounds like denial
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I get pallet stuns about 2 or of every 10 throws, so I’m happy if I actually landed one. I don’t teabag or be a dick about it; I just think “oh, yay” and run.
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You take this GAME too seriously - you know that right?
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How? Victory and loss are not something that is defined in this game, it's completely up to interpretation.
When I play survivor, I don't care if I die, if at least one survivor escapes, that's a victory to me.
As killer, all I aim to do is hook all survivors at least once.
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I hate those kinds of smug survivors. I am proud of myself for looping a killer yes, but I'm not like "I'm a god among men, and you just suck." I know I'm good at the game, but recognize that being "good" is not that complex. You run a tile a certain way, especially against a 110 killer, and they can't possibly get you unless you make the mistake. That's why those survivors need to play both sides and learn some mutual respect.
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Victory in this game is very subjective. To me if I get 3 kills by any means I win, if I loop the killer for longer than 2 minutes and die I half win. It's up to the person.
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I have never in my 1000+ hours heard anyone brag about such a thing.
more likely that survivor was just happy they got their "do 4 pallet stuns in a match" challenge and because your mind is so rigged that "millions of survivors are sore losers and stuff" you just took it as bragging.
It's funny how a flawed view on the world can twist the words some people are hearing/reading
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Of course they do, you have those everywhere.
Seen plenty of Survivors over the years who brag about blinding me at Pallets. (Can still hear their footsteps lol)
Seen plenty of Killers over the years smacking me on the Hook and nodding cause they hooked me pretty quickly.
They either actually feel like it's an accomplishment, which could be seen as a sad thing but also maybe cool that they did something they consider hard to do, or they are just venting in this certain way about having lost the match.
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I don't know about pallet stuns, but if I looped a killer for a few gens, Get hooked, saved, then loop the ######### out of them again. So my team finishes gens and gets out, hell yeah that's a win.
And more fun then doing 3 gennys and escaping with no chase. IMO.
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I always try to play killer as relaxed as possible. I'll take the hooks I can get, I don't camp, I anti-tunnel, and I don't do anti-hatch slugging. The only killer that I really get frustrated on with this is Trickster, but that's because while I do like playing him, he is absolutely terrible.
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You know this kind of mentality and behavior is exactly why I stopped playing. I had a stroke 5 years ago. I have some some residual issues including motor control problems. Some days are good, some are great. Most days are fairly average. Some, though...my brain and body refuse to cooperate. Those days I take what victories I can get. And I used to have fun playing DBD, even on my bad days ("stroke brain days"). But people on both sides have become so ridiculously professional level competitive and downright negative that I have almost completely lost interest in playing.
Posts like this are also why I tend to avoid the forums. So many community members screeing from the dark little void they surround themselves with that it is a chore to find decent interactions...which really doesn't help those already on the fence with things want to remain a part of the community.
Post edited by EQWashu on5 -
Every interaction with the Killer has a chance end badly as Survivor. So if a survivor is able to loop you through multiple pallet stuns, that is a successful chase for the Survivor team. I don't know at what rank you are experiencing gloating about it but, newer players, who are finally learning how to run successful loops and stun the Killer kinda feels good.
If the Killer is eating multiple pallet stuns and long chases, that is contributing to the other teammates being able to do objectives, unhook and, heal. Someone needs to take the heat and, if you can run the Killer around for a couple minutes, that's a good chase for the Survivors.
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Comparing Apples to Oranges.
I think its ok to accept that someone ran you good, even if you killed them. It doesn't mean that they are not allowed to feel accomplished a little.
I have seen survivors literally run a killer for what should have been 2-3 gens, but their team sucked, and thus no gens were repaired. So I am not going to not acknowledge that they lost because of their team.
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I'm happy when I stun and loop but I never say anything about it in chat. I'm just bad at that stuff so I get excited when I'm able to. As killer though, it is extremely annoying when survivors brag about that and say you're bad even though they died (without me camping or tunneling).
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Fun and win is subjective for each person doesn't make them sore losers and just because u saw one kid saying that doesn't mean survivors do that I feel like this is, another "survivors big evil wolfs" thread
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Sorry you meet survivors like that. I'd just ggwp ya. But, to be fair, hitting a killer with a pallet is an injection of dopamine to my brain.
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Why do you care?
Are you one of those people who only play one role and hate the idea of the other side having fun?
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If I run the killer for 5 gens, then get facecamped is definitely a win for me idc
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I mean, it's a big adrenaline rush when you actually land it. Of course survivors are going to be unhappy when they die at the end...based on dbd stats most are solo players. Sometimes you just want to feel accomplished to some level. It's kinda like when I get a kill with the trap on Pig. It's really satisfying when it pops.
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Even just looking at the words that you use makes me shiver ("sore losers", "cope", "humiliated"). Why would anyone be humiliated just because they lost?
And why would someone in the endgame chat respond with "S-so what if I died? I stunned you 4 times! HA!"? Doesn't make a lot of sense, unless they got provoked by you.
To me, it looks like the problem is not the people you go against. And that pretty much narrows down the problem.
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bro you joined the forums 3 days ago, on the day you made this post, i don't think you have any weight to what you've seen in just one day
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