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Is this game survivor sided or killer sided?
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Comments
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It's uhh... neither sided. That's probably the best way to put it.
16 -
Survivor sided. Anyone saying otherwise tell them it's 2021 and Keys still haven't been nerfed.
24 -
Neither, anyone that says otherwise is one sided. Way too much RNG and other factors to tell if it's survivor or killer sided.
12 -
Meh, killer sided. But that's just my opinion.
6 -
It's matchmaking-sided. Or genrushing SWF sided.
Edit: Like, actual genrushing SWF. Nurse can compete with 4-minute gens, but not 2.5-minute gens.
6 -
Neither sided.
2 -
Mostly survivor sided. Mostly.
12 -
Depends. Too many variables to give a definite answer.
5 -
also matchmaking
1 -
SWF sided.
13 -
ok this is true.
2 -
Game is survivor-sided. Maps, loop areas, strong meta perks, gen times etc all balanced for survivors. But most survivors do not know how loop.
I mean if you keep busy killer for 1 minute, other 3 will finish 3 gens. That is mean killer will lose game. Which killer can fight against this design. But most survivors are not good at looping and for that killers having wins.
If survivors would know how to use maps well and pallets, most games would end 3 or 4 escapes.
15 -
SWF sided.
4 -
Neither. There's too much RNG in this game, and the sheer fact that matchmaking is so ######### doesn't help either.
SWF has a definite edge, but so does Killer against Solo Queue.
9 -
It's RNG-based. If you get bad RNG as killer plus decent survivors, you might lose. Same goes for survivors, if the RNG is bad with short pallets everywhere against a decent Killer, you'll lose as survivors. Sometimes the server just screws both sides, though XD
3 -
So long as SWF remains as it is, it shall forever be survivor sided.
2 -
Its rng baised maps with 17ish pallets surivor sided
Maps with 7 pallets killer sided
1 -
It depends on RNG, matchmaking, SWF status and rank. So the answer to your question is yes, the game is killer or survivor sided, but you can't know which without entering the trial itself. At which time the fluctuating state collapses and one outcome is revealed.
1 -
You're forgetting Nurse and Spirit. Especially Spirit with MDR/Yakuoke. Just as those teams exist, so do the killers that "counter" them.
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I am already saying Spirit needs nerf. Nurse is not problem because learning her is really hard but if devs would rework her, i would not say no.
And only 2 killers can fight againts this design. Other killers have to be show more effort.
1 -
Both.
0 -
SQ < Killer < Organized SWF
3 -
I wonder when will people stop saying the killer counters those SWF teams. Last I checked I don't immediatly become a pro Spirit or Nurse just because I picked them against a pro SWF.
So those killers don't counter anything. The player does. My Nurse can't counter not even 4 baby dwights crouching on the corners of the map.
1 -
Depend if survivor are solo its killer side
If its a swf its survivor side
1 -
Overwhelmingly killer sided
8 -
Say it with me: The Game Is Not Survivor-Sided Or Killer-Sided Both Roles Suck
2 -
Both. U will know it when u play both sides. But many occasions even the game is approaching its 5th anniversary, it's still bugs sided.
1 -
Are you seriously complaining about having to learn to play a killer, or are you not understanding the concept of unbalanced matchmaking, which doesn't actually make a game overall unbalanced?
0 -
They still exist, meaning that it's more of a matchmaking issue than a balance issue.
1 -
Survivor sided. The game is much more balanced now than it used to be, but survivors are still extremely powerful. There is a reason only 3 killers are viable in "competitive" play in tournaments for this game. Most of the time, the game is fine. Other times though, you'll wish you never installed this garbage lol, at least if you play a good deal of killer that is. Playing killer is far more frustrating than playing survivor, and stressful.
The best way to find this out is to play killer for an extended amount of time.
8 -
You don't just "learn" to play Nurse and Spirit, they are not simple killers and a single mistake with their power can cost you the entire match.
Killers don't counter anything, players do. If you see good Spirits and good Nurses then the players must have spent hundreds of hours playing them. So no, Spirit and Nurse don't counter SWF.
2 -
If we put four survivors on one side of a scale, and a random killer on the other side, you'll find it'll almost always be survivor sided.
It's just really hard for one killer, regardless of their height and size, to match the weight of four survivors.
Except perhaps Clown. He's a thicc boi, so the scales might tilt in his favor - hard to tell really.
2 -
Oh my gods, you actually are! You're honestly complaining about having to learn to play killers! Oh dear, this deserves a big fat Git Gud.
1 -
This. Matchmaking and map RNG as well as any RNG with server/bugs in general that could occur make it anyone's game at any given time.
0 -
Id like to think it goes back and forth. However seeing as how there are 4 survivors for every 1 killer. Id say it's more survivor sided. From a business stand point, why would you upset 4/5s of your customers?
3 -
Mostly survivorr sided:
- A lot of survivor sided maps (The Game, Ormond, Haddonfield, all Springwood, all Coldwind, all Crotus Prenn, Azarov's Resting place, Suffocation pit).
- No nerfed keys despite their counterpart have been nerfed (Moris).
- Gens done too quickly.
- A lot of second change perks.
- SWF.
6 -
It's SWF-sided but if no SWF is present it is killer sided due to matchmaking imo.
1 -
While I agree both were problematic, moris and keys were not counterparts. One literally let the game be decided in a minute if the killer was so inclined to play that way, and whenever a mori was used, that is exactly what they would do.
Meanwhile survivors have to have actually done their objective quite a bit in order to be able to use keys. No, I'm not saying they're fair, but definitely more fair than old moris were and the BS part of it was for a different reasoning altogether.
Wait I just realised you think that Azarov's Resting Place is survivor sided when it's literally the most killer sided map in the game...one side is deadzones while the killer can just keep an easy 3 gen and not even need to interact with the other side of the map. Sometimes, 4 gens spawn on one side. Like...???
1 -
It's more swf sided, but yes it's survivor sided, let's not forget about god loops, some maps that help the survivors and the keys. Killer have nerfed mori, I'm just saying it's more frustrating to play killer then it is playing survivor. I play both and survivor is the easier mode of the game specially when you're with a swf.
2 -
Exactly, and it's a 4 v 1. Not to mention survivors start the game uninjured too. Survivors need 5 gens and a gate and killers need 12 hooks
2 -
Obviously survivor sided because survivors almost always have chill games and killers almost never have chill games. If you think I'm wrong, stop playing your meta perk Spirit and start playing meta perk survivor.
6 -
The game is as survivor sided as it gets and I can prove it:
- the side that's OP always has long queues during prime time.
- usually, whenever a new chapter released, killers had long queues for a couple of days and the new killer was seen almost 24/7 for 2 weeks. This hasn't been the case for over a year.
- people saying: "survivor queues are longer because they want to play with their friends." Can't be true. Because if the amount of survivors that play with their friends is so big, that it causes queues of 10 to 30 minutes. Then the game would have to be balanced around SWF and not solo content.
4 -
Killer sided at the start (solo and new to the game) and survivor sided at the end (SWF on coms, know loops and how to use 3rd person camera)
2 -
The killers had to do their objetive quite a bit for the old moris too, killer needed to chase and down every survivor two times and only with the ebony ones, the nerf to the time the hatch stay opened is not enough. I wouldd put the keys for only working when the 5 gens are done and not opened instantly, it's absurd when a survivor with a key scapes during a chase.
Precisely due the mandatory 3 gen strategy in that map is why I consider that a survivor sided map, you are forced to mostly ignore one side of the map, and if you dont kill any survivor when the last 3 gen are together you won't win and its difficult to win if only one have died, if you have the 3 gen and chase a survivor he will always run to the cluster of jungle gyms in the center of the map wasting yourr time while the others make one of the three gens and if you drop the chase for defending the gens you can't win, this map is only decent for killers with good mobility and the ones who are good zoning, all that without counting that some SWFs try very hard to not let you achieve the 3 gen.
3 -
I've posted this before, but this is the exact same question... so here we go.
It is both depending on the skill levels involved.
Beginner? Killer sided. Their goals are much more intuitive than Survivor goals.
Intermediate? Survivor sided. Survivors have more ways to get better at the game initially than Killers do and have more ready access to good perks.
Expert? Killer sided. Once the Killer starts to learn to mind game, single out the weak link(s) of a team, and gets good perks... well they start doing very well. Very very well. Which is how Killer streamers are able to do very large 4k streaks. Also it is very rare to even get 4 expert Survivors on a single team through matchmaking.
Pro? Survivor sided. Even the best killers rarely defeat pro Survivors on comms.
2 -
It can be both survivor and killer sided. It all depends on RNG, Perks, Maps, etc.
0 -
Literally just played a game on Azarov’s where the survivors 4 genned themselves on the building side of the map lol
2 -
100% Survivor sided. Watch Hexy's Tournament if you don't believe me. Survivors won almost every single time against extremely sweaty nurse/spirits.
5 -
SWF sided most of the time (assuming it's a balanced map and not a killer-sided one). Anyone who says otherwise is a bad surv
1 -
That game I just had on Azarovs had 4 gens left on one side of the map with 4 survivors left. I had like 2 hooks up to that point.
I finished the game with 4 gens left and 12 hooks...
As long as you don’t commit too hard to the other side of the map you’re fine, there’s literally nothing for them to work with once you get the like 3 pallets that spawn out of the way.
Being plague and having pop definitely helped my case as well though
1