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Thoughts on Starstruck?
First off love the name and perk icon, Definitely fits Trickster. What are players thoughts on the perk? Too strong, too weak or balanced?
I want to know because it has become one of my favorite perks to run. I always get use out of it at least 2-3 times a game and I love it!!
which killers get better use of it? Let me know :)
Comments
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i like it i don't think it's too strong tho. on nurse or hag, i can be extremely team destroying. I'm sure it will get nerfed tho since BHVR doesn't like strong perks
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Used correctly on a high mobility killer, it can be great for snow balling pressure. Otherwise, it’s a great anti-body blocking/sabo perk.
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It can’t it has a cooldown even if you increase the cooldown it would still be strong
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on Nurse, Doctor, Hag, Freddy and some killers like this, really strong perk. I mean this perk has to be anti body-block perk but it gives so much advantage to killer. I think it has to nerf little.
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I think this perk is balanced it’s not to op and it’s not weak it’s a perfect perk it’s amazing
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I have yet to see anyone actually complain about the perk. Can be disgusting on nurse though.
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Badly designed. On most Killers it is too weak to actually be used. I would not say it is super-weak, but I dont think that most people will remove a Perk from their Loadout for it.
However, on some Killers, it is too strong. Like, a Nurse with Starstruck is really, really dirty.
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Starstruck is ok. Its good but you need to get somebody in the timer and when they see they are exposed they'll be avoiding you as much as possible.
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I like to use it on nurse with distressing. Also with doctor, I've had people give up and signal me to hook them. I like it.
It works best with high mobility killers or teleporting ones. Anything that can help you find the survivor before the timer runs out is good.
Sometimes I use Iron maiden since some survivors will enter lockers when they are exposed by starstruck.
It goes well with Devour hope, haunted grounds and make your choice.
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It’s funny when you down someone trying to get a flashlight save, never gets old
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Does it work on sleeping survivors?
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Way too strong , even if survivors were only exposed for the duration of the carry it would still be a strait upgrade to all other anti-bodyblock perks
But then it has the the effect of keeping the exposed status for 30's making saves impossible and with certain killers can start slugging within that time
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My thoughts on Starstruck?
"I should level up Trickster to get this perk... but I won't".
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It's overrated. The killers you get the most value out of it don't need it.
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No. It's TR based, and the lullaby doesn't count as a TR.
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It's potenitally strong, but it's situational. Survivors who know that they're exposed will often run and/or hide and wait out the timer -- 30 seconds isn't that long, and if you can get to a safe tile, a good survivor will be able to outlast it.
A really good nurse is the best killer to be able to take advantage of it, but killers will lesser mobility will need a combination of other factors to get consistent usage out of it. I've run it with Doctor and double Calm add-ons + Agitation for a monster TR, and I've gotten my best value from the perk wirh that (I almost never play Nurse). Even with the huge TR, I'll get a coupke of downs with it usually at most, since a lot of time, by the time I've gotten to a survivor who was exposed, the timer that they're at risk is mostly gone. That said, when it works and you get value from it, it's not just fun, but it can definitely tilt the game in your favor.
It's a perk with definite counters and limitations, but potentially very strong in the right hands. I think it's in a good spot.
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I can't really give my opinion on it since I haven't really seen it at all.
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It's hard to say whether or not Starstruck is overpowered on Nurse. The problem is Starstruck encourages a very annoying play style (namely proxy camping).
I've played against Nurses that combine Starstruck with Infectious Fright. Once the Nurse hooks someone, she just stays near the hook and waits for a survivor to attempt a rescue. If you're part of a solo queue team this tactic is a nightmare to play against without Kindred (even with Kindred it's still unfun).
But I agree with you. Terribly designed perk. I will never use it.
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Funny for memes? Sure
Actually good? No, it's bad.
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I hate body blocking, so, if all this does is make people not crouch in front of me while I'm carrying, I'm happy. I'm always kind of surprised if I manage to down someone with it, but it's a nice bonus.
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I think it looks great. Combines well with infectious fright, agitation, BBQ and chilli, mad grit, STBFL, PWYF, monitor and abuse, and distressing. Can you imagine a high mobility killer using starstruck, M&A, distressing and agitation? By my calculations, that should be a 58 meter TR! Someone like spirit or nurse could really snowball from that. And swap out 1 perk for infectious fright and you won't have to search for them much either
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Strength depends on the killer.
Hard for me at all to care if a Meyers, Trapper, Trickster, Plague Ghost Face, or even a Hag has it; but give it to Deathslinger or Nurse and you couldn't lure me back into terror radius range for any number of Scooby Snacks.
Also, is anyone else being driven crazy by the discussion title? I keep thinking it's asking about Starbucks coffee, and I can't shake that feeling no matter how hard I try.
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Extremely oppressive on Nurse, Spirit, Hag, and Doctor. Hell, it might even be good on Wraith or Clown.
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I've only seen it once on trickster and the player never caught anyone with it. I chose to skip trickster so I'll have to wait until it's in the shrine.
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This is how I feel about Infectious Fright as well.
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I ran it's tier 1 on doctor last weekend. It was ok. I'd say I averaged 2 instadowns per match with it. I found it's value is mostly against people getting too cute around the hook. I'm interested to try it on hag.
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For me it's the only good thing from the last chapter.
Sometimes I play this perk with agitation on Slinger.
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Yes, Infectious Fright is also a really bad designed Perk. Useless on most Killers, but on Killers like Billy, Nurse or especially Oni way too oppressive.
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On high mobility killers it can be really strong, But overall it's a very balanced perk.
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Its Infectious fright is a snowball perk so it makes sense it would be good on snowball killers.
I mean its a plague perk for a reason.
Also due to how extremely different killers are its ok if a perk is useless on some and stronger on others.
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Infectious Fright is not "stronger" on others, it is simply oppressive.
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Its a snowball perk:
Its all or nothing much like Devour hope and much like devour hope how you distance yourselves counters it.
As splitting up is one of the strongest things survivors can do to complete generators also counters infectious fight in the same way it counters legion.
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the Perks is fine but totally broken on nurse.
Devs seem to be extremely poor at thinking of the whole game and all killers when designing perks!
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I played survivor against Trickster several weeks ago and had an awful time.
The killer was new at the time I wasn't familiar with him. After the killer hooked the first survivor, all I knew was that the other survivors were trying to get the unhook (I could see with the bond perk). The exposed status was going off all the time, like some broken, OP Myers add-on. The survivors went down like a stack of dominoes. I knew at that point that the game was lost. I manged to revive one of them, but it was too little too late and the game was soon over.
I then saw that killer had one, one tier perk - Starstruck.
Perhaps the other survivors were playing wrecklessly, or they were just unfamiliar with the new perk as I was? But I remember feeling disgusted at the time. It's good that it combats body-blocking and B.M. gameplay, but it also discourages good, balanced altruism. I imagine this perk could be abused, for instance, if combined with a perk such as Infectious Fright. It's too early for me to judge and I haven't experienced it since. I suppose survivors just need to be aware of it and alter their gameplay accordingly.
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I feel like it’s a little too strong- especially with Nurse using infectious fright. Great way to prevent hook blocking or punish active saboteurs, though.
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I don't think the perk is by any means OP. It can be strong on the right hands, as almost every killer.
I think the perk is fine, it prevents those who goes for a flaslight save or saboteurs/body blockers to go undamaged.
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I won't speak to its power for any other playstyle, but as far as the taxi build, I'm wondering if I should go back to Surge. Feels like I am better off not giving Survivors a reason to immediately run from me the moment I pick someone up. Maybe when my game runs somewhat normally again, I'll test it some more.
How about THREE SCOOBY SNACKS?
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It can be good for avoiding sweaty groups having their entire team run out in front of you the moment you get someone.
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