http://dbd.game/killswitch
Hysteria is going to be super fun on Legion
I can't wait, if I come up with a REALLY good way to implement it into a build I might update my killer builds guide for them.
A build I've been thinking of using is Deathbound, Hysteria, Surge, and Pop with the Legion Pin and a duration addon.
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Nope.
Thought of it already, won't work.
Basic hits regress his power, 20 second time limit, it'll do nothing.
Edit: the basic hit must injure a healthy survivor. You will be able to use it once if you FF 3 survivors and basic the 4th. After that, nobody heals, wasted perk slot.
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Could someone please go and TEST it on legion?
before we have the same things as with so many perks before (looking at you, stridor!spirit) when it hits the live servers?
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sorry I didn't test it but I am on console :'(
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hmm... that's a good point.
Maybe I could run Thana to at least give survivors a REASON to heal, but... yeah. You're right.
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you're excused.
but this kinda stuff.... those are things that the devs should test beforehand to begin with. Like... are they going to do these things until every Original Killer has a perk from another that makes them unfair(-ish)?... spirit has stridor, deathslinger, trickster & myers have M&A, bubba has insidious, legion now might have this.
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It won't be good, sorry.
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Legion does not have this. What's actually worse, this perk would make the power penalty Legion takes upon using m1 become hard to buff, as it would present a strong synergy. So either Legion will never have their power regression on m1 buffed, or the perk will need to be nerfed in order to give Legion a small but popular QoL buff.
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What about this going on more M1 reliant killers who have easier ways to help them catch survivors, like Nurse and Wraith? Could this instead be used perfectly for them?
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This would probably be great on Plague. You aren't wrong, though.
Combined with IF, this perk can be nasty.
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Nurse pepelaff
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Yeup
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No, it won't. Legion's power does not count as a basic attack, so it won't proc on that. Secondly, the ability requires you to make a healthy survivor injured.
so you'd have to use your power, to injure a few survivors, then find another, cancel your power (lol 5 seconds) chase them as an m1 killer with no power, and hit them, then abandon the chase to get 30 seconds where the injured survivors don't know where you are, assuming that they haven't already healed by then. If survivors never heal (spoiler, against legion they shouldn't) then you get to use this perk once or twice the whole game.
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OKAY, DID A BIT MORE RESEARCH!
Legions power takes 20 seconds to charge. Hitting someone with an M1 takes 10 seconds to recharge. At tier 3, Hysteria gives 30 seconds of Oblivious. This means that, after hitting someone with an M1 and waiting for the recharge, Legion can have 20 seconds (in optimal conditions) to hit someone with FF, then chase another down. It's a bit more doable than originally thought, but...
It's still probably not going to do much. It still requires that someone must be healed. Against everyone else, his power isn't going to do anything, so all it will let you do is run to the nearest Survivor, shut off FF, eat a 4 second stun (that they will likely hear), and then chase them normally. I REALLY don't see this doing a whole lot, though Otz specifically mentioned that he can see it working on Legion. I simply don't agree. Otz has a thing for overstating value at times, and this (I feel) is one of those times.
However, as previously noted in other posts, other Killers can make exceptional use out of this. With Ruin and Surveillance, Hysteria could give faster reacting Killers (such as Nurse, Blight, Billy, etc) the ability to essentially appear out of nowhere. This is already something that people COMPLETELY HATE when it comes to Tinkerer, so now it's Tinkerer on a Cooldown instead of caused by gen progress. As pointed out earlier as well, Hysteria will likely pair up with Infectious Fright INCREDIBLY well, so ya.
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