Nemesis’ power is disappointing

HexSweetie
HexSweetie Member Posts: 73
edited May 2021 in General Discussions

I’m not trying to be toxic or anything, I just truly think his power is not the best, it’s basically a mish-mash of everything into one character:

He can hit through pallets like Pyramid head, infect you like Plague, has 3 tiers of his power like Michael Myers, can break pallets instantly like one of Legion’s add-on.

therefore making him basically a dbd’s version of “Jack of all trades master of none” which is not entirely bad but rather disappointing, personally at least.

So I thought he needs some upgrades mostly to his tentacle strike’s tiers (since they take SO much to build and has anti-climatic upgrades) so why not redo his ability a bit? Here’s my suggestion:

Nemesis’ powers will be determined by the amount of T-virus he has;

25%=tier 1, 50%=tier 2, 100%=tier 3.

At base (with no juice of T-virus) your tentacle attack doesn’t damage survivors but grab them in to his place and infect them (if you have any juice less than 25%), with a bit longer range than the current version (much like deathslinger). With him walking instead of running.

In tier 1: He uses his tentacle to damage survivors and no longer grab them (basically the current version).

At tier 2: He still uses his tentacle and damage survivors but can break pallets and breakable walls with a faster base speed and he starts to run instead of walking (like the current’s version).

At tier 3: He no longer uses his tentacle, but he’s able to run really fast (230% speed), and gain the ability to leap (much like Victor), and if he landed he will leave an impact damage that will damage any survivor around said radius, and if Nemesis himself stomps on a survivor it will damage them for one health state and can also hit through pallets as well. (And perhaps the weak umbrella ultra rare addon will make him instantly down survivors if he stomps on them directly).

and the more you use his powers (even his base ability) the more T-virus juice you consume therefore you have to refill it by hitting the zombies in the map or you can simply stick to infecting survivors with T-virus.

In compensation of giving survivors pistols (NO MEMES HERE) to take out the zombies, much like Resident Evil franchise, to prevent Nemesis from gaining his power and protecting yourself from the zombie attack, it will be scattered around the map (and respawn after awhile), and it shouldn’t categorized as a whole item as it specifically counters one niche therefore it should be worn like a charm (but on the other side of where charms are usually worn). press a button and start an animation that will attack any zombie in one line (much like the older version of RE 3 and 2) aaaand it’s a one time use to prevent survivors cheesing their games.

All done. Thank you for reading :)

Post edited by HexSweetie on

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