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Rant about Blight

RoboMojo
RoboMojo Member Posts: 1,326
edited May 2021 in Feedback and Suggestions

I've just played a game on Yamaoka (The Spirit's variant) and literally slid off of things 6-7 times, maybe even more. This coupled with one or two mistakes (Not tunnelling when I had the opportunity mainly), literally turned a game from what easily could've been at least a 3K, into a 1K. Please I'm begging you Behavior, please do something, anything, about Blight's rush collision. Blight is genuinely an incredibly designed Killer and I love everything about him. However, it's hard to enjoy playing Blight when things like the broken collision so blatantly ruin the experience. I know that this will fall on deaf ears but I don't want to bottle up my frustration. Last time I did that with this game, my mental health took a nose dive. I'm sorry if this was just incoherent nonsense. Typing ######### like this helps me calm down. Have a nice day, you beautiful people.

Post edited by EQWashu on

Comments

  • lagosta
    lagosta Member Posts: 1,871

    Not really sure how they would fix this issue since it seems more related to the terrain than the killer. Maybe give the Blight player more agency?

    IDK, maybe make collisions slam on all surfaces, but while holding CTRL you slide instead of slamming. Not even sure if possible though.

  • Shroompy
    Shroompy Member Posts: 6,643

    A large number of objects that you normally slide off can be bounced off of if you look down.

  • th3
    th3 Member Posts: 1,845

    It’s the hit detection. If you can m1 it and get a hit you can bounce off of it. McLean explained this on stream and it seems like they still have some stuff that doesn’t allow hits at certain angles

  • DawnMad
    DawnMad Member Posts: 1,030

    Blight has been like this for a long time. They recently did a "fix" which made it so you can collide with a few short objects while rushing if you look down but the majority of the collision bugs are still there. You usually adapt to the collision bugs and learn what you can slam in to and what you will slide, it still sucks especially in maps like Ormond though.

  • TM_The_Shape
    TM_The_Shape Member Posts: 14

    a large numbe rof objects that you slide off of DONT collide because the basic attack ALSO doesnt hit them, ive slid off the SIDE OF KILLER SHACK due to this, or rocks, or snow piles STILL...or trees...just so much stuff!!