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Why Raccon City Police Station doesn't have breakeble walls?
The didn't tell us they will put breakeble wall in every map? tbh, I hope this map never get a single breakeble wall, cuz this mecanic is too bosted
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Because the Entity has blessed us this time!
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Yeah, because this is another indoor map and I hope when the dlc came out, they don't put these walls
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because bhvr were feeling generous please bhvr dont add these walls im absolutely begging you please-
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Neither does Lery's or Hawkins, two indoor maps which were already remade or are not going to be remade.
I think they just aren't in indoor maps.
The only outlier for this indoor map thing is the Game, which is still bad even if all the breakable walls were removed.
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There’s breakable walls in Midwich and The Game though.
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The game has FAR to many of them
Lery's could use a couple where you can see the brick walls (were a door could have spawned)
Overall though, less breakable walls is better.
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now if only every map didn't have them 😳
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Lery's and Hawkins were made before the graphical rework and breakable walls were announced they probably are going to be revisited just to add them. Rpd could be due to capcom not wanting them maybe.
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Breakable walls weren’t a thing yet when Lery’s was redone, and Hawkins was released. Dead Dog Saloon was when they first started being implemented.
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This actually reminds me.. didn’t they say they wanted to make the breakable walls visually distinct for every realm? Or did I imagine it? (… or are they different but I haven’t noticed?)
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When did they say Hawkins wasn't going to be remade? I don't think they've ever said that. They've said Lery's, Dead Dawg, and Midwich aren't going to be remade. They have never once said anything about Hawkins not being remade. Unless I'm remembering incorrectly.
Also to OP: They probably didn't put breakable walls in the map because they wanted to be pretty close to 1 to 1 with the map (with obvious exceptions being the need for gens, hatch at time, totems, and exit gates). So they probably didn't put in breakable walls because they aren't necessary on every map and they wanted to stay true to the place they were making a map of.
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They said that, they just never did it. Kind of the same with shack. They wanted shack to look like it went with the realms themes and most redone shacks look the exact same.
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lerys doesn't have breakeble walls cuz it made before the ideas of the breakeble walls
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Midwich also have walls
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The killer shacks have some (visual) individuality to them though. But I hoped to see more variations like they did with he one on Dead Dawg Saloon.. (not necessarily breakable walls though)
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