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Reduce grind for new players

TheHourMan
TheHourMan Member Posts: 1,052
edited June 2021 in Feedback and Suggestions

As it is now, it takes a seemingly insurmountable amount of grind to get the teachables and perk builds you want. Not to mention the shrine of secrets having a lower and lower chance of having the things you want.


The shrine of secrets should be reworked to have a wider selection of perks (probably 8 per week rather than 4.)


All players should recieve double bloodpoints during a certain hour of the day or day of the week. Bloodhunts already exist in DbD, but they need to happen more frequently due to all of the things players need to unlock now.

Comments

  • TheHourMan
    TheHourMan Member Posts: 1,052

    An alternative to this weekly or daily bloodhunt could be daily login or "first match of the day" bonuses that give an extra amount if points. Or to increase the amount of points we get from daily challenges. Or to have weekly challenges.

  • katerbater
    katerbater Member Posts: 128

    I still think Perk tiers need to go. 1 tier for all the perks.

  • TheHourMan
    TheHourMan Member Posts: 1,052

    I agree 100%. Tier 1 or 2 perks are universally undesirable.


    There are now around 90 perks for survivor, plus more addons and offerings than when the bloodweb was implemented. I think it's about time to remove the unnecessary tiers.


    I think the tiers were originally in the game to give players something to unlock anyway. Before we had sich a huge selection of things.