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What do you think of the DS change?

Ifill69
Ifill69 Member Posts: 44

In my experience on the survivor side, I'm experiencing at least 50% more tunneling and camping than I used to, the funny thing is I still experienced a lot of tunneling and camping so to have more is ridiculous...

Every killer now knows people don't run DS so they are more inclined to tunnel and camp, If I was a killer main I might do it to because it's so easy (not my thing but I can see why)

What do you think of the DS change? 20 votes

You like the DS rework
90%
musstang62BeHasUGeneralVMeatBycicle[Deleted User]Awkward_FiendElcopolloChurchofPigDerZuntorglitchboiCheeseAntonselflessneaGannTMQwQwThat_One_FriendMarioBrosMasterTrickstaaaaaHaunterofShadows 18 votes
You think it should be changed
10%
BwstedIfill69 2 votes

Comments

  • Elcopollo
    Elcopollo Member Posts: 773
    You like the DS rework

    It finally became an anti-tunnel perk, instead anti-killer-momentum perk. And for the purpose of countering tunnel it's as strong as it was.

    If you have time to sit on a gen or heal - you aren't being tunneled, because you're not in a chase and already are progressing the game. If you have time to unhook - you aren't being tunneled, because, you see, there's another survivor on hook and you aren't even dead yet. And if you aren't being tunneled there's no reason for you to be invincible for a whole minute. Of course, I'd prefer disablement of perk after another survivor was hooked, but this change works too.

    Most people who complain about the change don't even know what tunneling is and how strong and impactful DS stun can really be.

  • HaunterofShadows
    HaunterofShadows Member Posts: 4,092
    You like the DS rework

    Got the rework it needed to become an anti tunnel perk and not just a 1 minute of immortality perk.

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  • Bwsted
    Bwsted Member Posts: 3,452
    You think it should be changed

    They had the good idea. It needs some fine tuning to make it consistent in certain aspects, namely self-healing and being healed.

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  • HaunterofShadows
    HaunterofShadows Member Posts: 4,092
    edited June 2021
    Post edited by HaunterofShadows on
  • HaunterofShadows
    HaunterofShadows Member Posts: 4,092
    edited June 2021
    You like the DS rework

    I stick with tunneling is fair and the DS rework is what it needed.

    Post edited by HaunterofShadows on
  • Elcopollo
    Elcopollo Member Posts: 773
    You like the DS rework

    "I do gens while being chased while looping" my guy is a Swiss Army Man, respecc. Doing gens, doing self-heals, getting chased and getting tunneled all at the same time. Wow. Round of applause... On a serious note, though, once again, if you are doing gens and healing yourself or even running around like a headless chicken (meaning that killer isn't on you and doesn't know your location) - you are not getting tunneled, because you have a chance to decide and do something else other than being chased, while killer is god knows where. Tunneling means that once you are unhooked - killer goes for you, ignoring everything and everyone else completely at all, until you are dead. Stumbling on the survivor, who pressures generators after being unhooked, is nowhere near the term "tunneling". Besides, you still can get healed without disabling perk, if you have Inner Strength, Adrenaline or adequate teammates.

    Saying that killers instantly kill you off hook is pretty ridiculous thing to say, sorry. If a killer wants to tunnel, he won't give a damn about your knifey perk - pre-change or post-change, doesn't matter one bit. If a killer has a little bit of moral conscience and can afford tunneling because of not needing additional game pressure - killer wouldn't tunnel you, pre-change or post-change, once again, doesn't matter one bit. And in case if your unhooker ran away and decided to not protect you - well, it's not killer's problem now is it?

    And once again, if you don't understand how powerful DS still is when used right, then you still don't really know how to play this game.

    So, my friend, learn and improve. And then, just maybe, in the future you'll change your mind.

  • HaunterofShadows
    HaunterofShadows Member Posts: 4,092
    You like the DS rework

    I'm talking only about this game.

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  • HaunterofShadows
    HaunterofShadows Member Posts: 4,092
    You like the DS rework

    You can disagree. I'm just saying in my opinion the rework was needed

  • HaunterofShadows
    HaunterofShadows Member Posts: 4,092
    You like the DS rework

    Oh I have no ideas how laws work. When it comes to the perk it was intended for anti-tunneling. People used it for 60 seconds of immortality which it was not intended for.

  • Elcopollo
    Elcopollo Member Posts: 773
    You like the DS rework

    There wasn't a single grain of insult in my words, just pure analysis of what you just said. You clearly disagree with a fact that DS is a strong perk nowadays, which says that you still have a beginner mentality somewhere down there. I'm not saying that you can't play the game, I'm saying there's a room for improvement and better understanding of how the game works. If you see something else in my words - well, I guess you should get more self-awareness and chill out. It's okay to not know something perfectly right away, it comes with time.

    And don't put yourself on the same shelf with No0b3 and JRM, please, you don't see them saying DS change was bad. Maybe because, I don't know, they aren't really known for abusing DS effect on purpose and then complaining about fairness of killer tunneling them. Besides, they don't self-heal mid-chase unless they make a build around it literally just for the fun of it. If you think otherwise, then it only supports my words about you still not understanding how the game works.

    And I am calm. You are the one, who gets all defensive about it.

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  • Elcopollo
    Elcopollo Member Posts: 773
    You like the DS rework

    I see. That's ok. Have a great day, sir, and stop trying to create a drama out of nothing.

  • HaunterofShadows
    HaunterofShadows Member Posts: 4,092
    You like the DS rework

    A change I would make to ds is not have it deactivate while unhooking someone but instead deactivate during opening a gate.

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  • Elcopollo
    Elcopollo Member Posts: 773
    You like the DS rework

    You were the one who jumped on my comment first, not me, and yet you "aren't the one starting it". You are the only one bragging about how good of a survivor you are and that you don't need no room for improvements, not me, and yet you are calling me "condescending".

    The only thing that I did is point out that you don't understand how strong DS still is. Instead of explaining why it isn't, you made it become about your overall skill. Maybe my choice of words wasn't clear enough to you, I apologize if it was. I said that you have begginer mentality about DS's impact on matches and you turned it to seem like I called you "a beginner", which I didn't.

    I'm not "running away from the debate", because there is none. You keep bringing arguments, which have nothing to do with DS's current strength and keep making the conversation more and more about yourself. I just have no interest in "debating" with person, who keeps misunderstanding me, twisting my messages and not even making sure about what I actually meant, before jumping to conclusions. And after all of that playing victim, accusing me of insulting and then laughing about it.

    If you don't want to understand - I won't be trying to make you understand. And it is indeed really funny how you aren't being rude to other person and saying that you "don't think DS should be cancelled by healing", while simultaneously completely ignoring the fact that there are ways to heal yourself without deactivating DS, which were mentioned in one of my previous comments. Ok.

  • EQWashu
    EQWashu Member Posts: 5,105

    Closing this poll as the OP has been argumentative with others responding. Please remember to keep your comments civil and respect to others, especially those you disagree with.

This discussion has been closed.