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DC rates are insane !

literaly every game 1 or more survivor is DC'ing preventing me from my BBQ stack
please give 3000 Blood Points for each person that DC's to the killer !!!!
it's really fraustraiting !

«13

Comments

  • Orion
    Orion Member Posts: 21,675

    Didn't you already make a thread about this?

  • harry14141414
    harry14141414 Member Posts: 356

    almsot the same but not the same, here I gave a new suggestion which is giving 3000 BP's
    anyways, are you ok? something hurting you?

  • The_Crusader
    The_Crusader Member Posts: 3,688
    edited December 2018
    Not surprised to be honest. Most are fed up with how others play.

    Not saying you play in a bad way but survivors are pretty fed up. They get bad game after bad game after bad game.

    Not saying it excuses their actions but I can relate. I spoke to one as he stayed in chat after DC'ing. I demolished their team because their teammates played really bad. He was angry that he always gets put with survviors who make bad plays like rushing unhooks, or killers who just camp and tunnel everygame. I told him I can 100% relate to that lol wish I let him do last gen and get hatch now.

    Seen others mention similar things. I imagine it must get frustrating when you have 10 games in a row where the killer never leaves the hook, or never leaves the basement and your fellow survviors run in anyway and everyone gets hooked before even 2 gens are done.

    So I can understand why they just skip when they get a bad game.

    Me? I just stopped playing survvior entirely. The game is too teambased to be played without communication. Plus killer is the power role and lets just say that there are some very poor people abusing that power role.
  • harry14141414
    harry14141414 Member Posts: 356

    @The_Crusader said:
    Not surprised to be honest. Most are fed up with how others play.

    Not saying you play in a bad way but survivors are pretty fed up. They get bad game after bad game after bad game.

    Not saying it excuses their actions but I can relate. I spoke to one as he stayed in chat after DC'ing. I demolished their team because their teammates played really bad. He was angry that he always gets put with survviors who make bad plays like rushing unhooks, or killers who just camp and tunnel everygame.

    Seen others mention similar things. I imagine it must get frustrating when you have 10 games in a row where the killer never leaves the hook, or never leaves the basement and your fellow survviors run in anyway and everyone gets hooked before even 2 gens are done.

    So I can understand why they just skip when they get a bad game.

    Me? I just stopped playing survvior entirely. The game is too teambased to be played without communication. Plus killer is the power role and lets just say that there are some very poor people abusing that power role.

    I'm the kind of killer who hooks and forgets
    I never use perks as make your choice, and you can guess why! I never go back to my hook ...specialy if there are 4 man standing
    but the thing is, once I spot someone I get them downed real quick and thats how people are DC'ing

  • Orion
    Orion Member Posts: 21,675

    @Wolf74 said:

    @Orion said:
    Didn't you already make a thread about this?

    Did that thread change anything?

    About the game? Obviously not.

  • The_Crusader
    The_Crusader Member Posts: 3,688
    Orion said:

    @The_Crusader said:
    Not surprised to be honest. Most are fed up with how others play.

    Not saying you play in a bad way but survivors are pretty fed up. They get bad game after bad game after bad game.

    Not saying it excuses their actions but I can relate. I spoke to one as he stayed in chat after DC'ing. I demolished their team because their teammates played really bad. He was angry that he always gets put with survviors who make bad plays like rushing unhooks, or killers who just camp and tunnel everygame.

    Seen others mention similar things. I imagine it must get frustrating when you have 10 games in a row where the killer never leaves the hook, or never leaves the basement and your fellow survviors run in anyway and everyone gets hooked before even 2 gens are done.

    So I can understand why they just skip when they get a bad game.

    Me? I just stopped playing survvior entirely. The game is too teambased to be played without communication. Plus killer is the power role and lets just say that there are some very poor people abusing that power role.

    Bad teammates are why I play stealthily. Get (at least) two gens, take the hatch after everyone else dies.

    If that works for you that's fine. I got bored of it though. The last part always dragged on way too long when it was game after game after game. If its going to come down to that as my best chance every game I found it better to just skip playing survivor entirely.
  • harry14141414
    harry14141414 Member Posts: 356

    @Wolf74 said:

    @Orion said:
    Didn't you already make a thread about this?

    Did that thread change anything?

    I don't understand why you guys have to be really preservative about number of threads people can make !
    are you both paying money on each new thread or what ?
    here there is a new suggestion I made, which is giving out 3 k BP on each survivor DC's to the killers favour !!
    GOD !

  • harry14141414
    harry14141414 Member Posts: 356

    Why we don't get vote down option lol

  • Orion
    Orion Member Posts: 21,675

    @The_Crusader said:
    If that works for you that's fine. I got bored of it though. The last part always dragged on way too long when it was game after game after game. If its going to come down to that as my best chance every game I found it better to just skip playing survivor entirely.

    If a game gets boring, I play something else. I find the last part (hatch search) to be very tense, but in a good way. No more second chances, nobody there to rescue me if I get my ass hooked, just me and the Killer, one-on-one. And that suits me just fine.

  • The_Crusader
    The_Crusader Member Posts: 3,688

    @The_Crusader said:
    Not surprised to be honest. Most are fed up with how others play.

    Not saying you play in a bad way but survivors are pretty fed up. They get bad game after bad game after bad game.

    Not saying it excuses their actions but I can relate. I spoke to one as he stayed in chat after DC'ing. I demolished their team because their teammates played really bad. He was angry that he always gets put with survviors who make bad plays like rushing unhooks, or killers who just camp and tunnel everygame.

    Seen others mention similar things. I imagine it must get frustrating when you have 10 games in a row where the killer never leaves the hook, or never leaves the basement and your fellow survviors run in anyway and everyone gets hooked before even 2 gens are done.

    So I can understand why they just skip when they get a bad game.

    Me? I just stopped playing survvior entirely. The game is too teambased to be played without communication. Plus killer is the power role and lets just say that there are some very poor people abusing that power role.

    I'm the kind of killer who hooks and forgets
    I never use perks as make your choice, and you can guess why! I never go back to my hook ...specialy if there are 4 man standing
    but the thing is, once I spot someone I get them downed real quick and thats how people are DC'ing

    Yeah like I said its not a reflection on you but when people join your game some are just salty from the 10 previous games and you suffer for it.

    And then some are just manchildren who quit because they used their DS and now have no crutch lol
  • BACKSTABBER
    BACKSTABBER Member Posts: 1,809

    DCs occur cuz ppl testing PTB fast, dont add up any BPs or merits to DC ez

  • harry14141414
    harry14141414 Member Posts: 356

    @BACKSTABBER said:
    DCs occur cuz ppl testing PTB fast, dont add up any BPs or merits to DC ez

    what ? I'm not even talking about PTB by the way !

  • towhead
    towhead Member Posts: 61
    camping and tunneling rates are insane.
  • harry14141414
    harry14141414 Member Posts: 356

    @towhead said:
    camping and tunneling rates are insane.

    lmao I can't

  • towhead
    towhead Member Posts: 61
    so true  crusader.  ps4 is a nightmare.  then again  swf is out of control on there as well.
  • harry14141414
    harry14141414 Member Posts: 356
    edited December 2018

    one would argue and say, get better at the game and don't get downed in the first place but then again I know some survivors suck at the game
    however it's just so bad how many of them are DC'ing

  • redsopine01
    redsopine01 Member Posts: 1,269
    towhead said:
    so true  crusader.  ps4 is a nightmare.  then again  swf is out of control on there as well what about  see that don't use coms unless going for the where did they go trophy 
  • The_Crusader
    The_Crusader Member Posts: 3,688
    @towhead I made sure to thank the killers that didn't camp for not camping, to let them know that their playstyle is appriciated.

    I'm retiring from survivor though.

    @harry14141414 Its not always the people complaining about camping that get camped. There's a 1 in 4 chance.

    Often its other people getting camped but it still ruins the game or everyone and sucks for those being camped.
  • Orion
    Orion Member Posts: 21,675

    When Killers camp, I take the free win and move on.

  • PiiFree
    PiiFree Member Posts: 1,154

    @Orion said:

    Bad teammates are why I play stealthily. Get (at least) two gens, take the hatch after everyone else dies.

    That's what I do aswell but I'm still getting tired of the DCs. It's really crazy these days, I recorded my matches for the Ironman Billy challenge and in those ~50 matches from Rank 20 to Rank 1, a total of 19 Survivors disconnected (against an empty Billy).

    That's like 40% of all matches included a DC, which is pretty ridiculous.

  • Orion
    Orion Member Posts: 21,675

    @PiiFree said:

    @Orion said:

    Bad teammates are why I play stealthily. Get (at least) two gens, take the hatch after everyone else dies.

    That's what I do aswell but I'm still getting tired of the DCs. It's really crazy these days, I recorded my matches for the Ironman Billy challenge and in those ~50 matches from Rank 20 to Rank 1, a total of 19 Survivors disconnected (against an empty Billy).

    That's like 40% of all matches included a DC, which is pretty ridiculous.

    Too true. DCs need to be punished harder.

  • apropos
    apropos Member Posts: 245

    I've been seeing more on both ends, too. At one point I had a handful of games in a row where the killer would DC randomly, even when they were winning.

  • Orion
    Orion Member Posts: 21,675

    @apropos said:
    I've been seeing more on both ends, too. At one point I had a handful of games in a row where the killer would DC randomly, even when they were winning.

    Sounds like network instability or a game crash.

  • apropos
    apropos Member Posts: 245

    @Orion said:

    @apropos said:
    I've been seeing more on both ends, too. At one point I had a handful of games in a row where the killer would DC randomly, even when they were winning.

    Sounds like network instability or a game crash.

    How do you figure?

  • powerbats
    powerbats Member Posts: 7,068

    I prefer to play stealthy all the time, i don't like to loop unless I have to, for me it's all about mind gaming the killer and trying to out think them. I always laugh when I make it out via the hatch at 3 or less gens left or get the gate and the killer never sees me. I've usually done 1 or more gens and cleansed 2-5 totems.

    Most killers appreciate the stealthy playstyle while some hate the immersed aspect of it since they want the easy to see kill. For the survivors that die they get mad they died and I didn't and say i never did anything.

    Hmmn the iridescent Benevolent and gold objective says otherwise especially when you get multiple safe unhooks and protect people running. I actually had someone brag they beat me by 5k points post game saying they did more.

    They had 2+ stacks of WGLF from unhooking in front of or near the killer and still only beat me by 5k and I got out with 1 gen left to be done.

    At certain ranks you'll run into the worst killers which is 12 or so but usually 10 down to say 3 that camp, smack you on hook while camping etc.

  • Orion
    Orion Member Posts: 21,675

    @apropos said:

    @Orion said:

    @apropos said:
    I've been seeing more on both ends, too. At one point I had a handful of games in a row where the killer would DC randomly, even when they were winning.

    Sounds like network instability or a game crash.

    How do you figure?

    Disconnecting while winning? That's definitely an outside influence.

  • Shadoureon
    Shadoureon Member Posts: 493

    Spirit = DC
    The Game = DC
    Found in first 15 seconds = DC because since Spirit patch most of the killers tunnel and camp you anyway.

    I play for fun and these 3 scenarios are not fun so I leave for a new match. And yes I dont care about the others when making that descision.

  • apropos
    apropos Member Posts: 245

    @Orion said:

    @apropos said:

    @Orion said:

    @apropos said:
    I've been seeing more on both ends, too. At one point I had a handful of games in a row where the killer would DC randomly, even when they were winning.

    Sounds like network instability or a game crash.

    How do you figure?

    Disconnecting while winning? That's definitely an outside influence.

    Oh on their end yeah, definitely.

  • Vietfox
    Vietfox Member Posts: 3,823

    Spirit = DC
    The Game = DC
    Found in first 15 seconds = DC because since Spirit patch most of the killers tunnel and camp you anyway.

    I play for fun and these 3 scenarios are not fun so I leave for a new match. And yes I dont care about the others when making that descision.

    Sounds like a L2P issue.
  • The_Crusader
    The_Crusader Member Posts: 3,688
    edited December 2018
    Vietfox said:

    Spirit = DC
    The Game = DC
    Found in first 15 seconds = DC because since Spirit patch most of the killers tunnel and camp you anyway.

    I play for fun and these 3 scenarios are not fun so I leave for a new match. And yes I dont care about the others when making that descision.

    Sounds like a L2P issue.
    Nah he's right. Once you're on the hook against a Spirit it's game over.

    They walk away a bit then phase walk back hooing tk catch someone unhooking you. If nobody is there they just repeat it over and over again until someone does unhook you, then they down you before you have a chance to get away and rehook you.

    If you're not the one being camped have fun doing gens solo while the other two survivors run in, get hit, run away, heal, run in, get hit, run away, heal - and repeat. Though in some cases they do manage to unhook at which point the killer puts them right back on the hook and gets to skip the timer.

    They are really boring and unfun games.
  • Orion
    Orion Member Posts: 21,675

    @The_Crusader said:
    Nah he's right. Once you're on the hook against a Spirit it's game over.

    They walk away a bit then phase walk back hooing tk catch someone unhooking you. If nobody is there they just repeat it over and over again until someone does unhook you, then they down you before you have a chance to get away and rehook you.

    If you're not the one being camped have fun doing gens solo while the other two survivors run in, get hit, run away, heal, run in, get hit, run away, heal - and repeat. Though in some cases they do manage to unhook at which point the killer puts them right back on the hook and gets to skip the timer.

    They are really boring and unfun games.

    So they do the same exact thing every time, and yet you can't beat them?

  • Wolf74
    Wolf74 Member Posts: 2,959

    @Orion said:

    @The_Crusader said:
    Nah he's right. Once you're on the hook against a Spirit it's game over.

    They walk away a bit then phase walk back hooing tk catch someone unhooking you. If nobody is there they just repeat it over and over again until someone does unhook you, then they down you before you have a chance to get away and rehook you.

    If you're not the one being camped have fun doing gens solo while the other two survivors run in, get hit, run away, heal, run in, get hit, run away, heal - and repeat. Though in some cases they do manage to unhook at which point the killer puts them right back on the hook and gets to skip the timer.

    They are really boring and unfun games.

    So they do the same exact thing every time, and yet you can't beat them?

    Nono... the killer should just get FORCED to play different... and ofc give free unhooks, because the reward is so high that survivor deserve it without any risk.
    Makes no sense...? Nevermind!^^

    survivorlogic

  • Orion
    Orion Member Posts: 21,675
    edited December 2018

    @Wolf74 said:

    @Orion said:

    @The_Crusader said:
    Nah he's right. Once you're on the hook against a Spirit it's game over.

    They walk away a bit then phase walk back hooing tk catch someone unhooking you. If nobody is there they just repeat it over and over again until someone does unhook you, then they down you before you have a chance to get away and rehook you.

    If you're not the one being camped have fun doing gens solo while the other two survivors run in, get hit, run away, heal, run in, get hit, run away, heal - and repeat. Though in some cases they do manage to unhook at which point the killer puts them right back on the hook and gets to skip the timer.

    They are really boring and unfun games.

    So they do the same exact thing every time, and yet you can't beat them?

    Nono... the killer should just get FORCED to play different... and ofc give free unhooks, because the reward is so high that survivor deserve it without any risk.
    Makes no sense...? Nevermind!^^

    survivorlogic

    Well, it's difficult to counter a counterable strategy that's performed every time. Makes people completely unpredictable when they do the same exact thing every time without deviation, you know. It's like following a recipe: you never know if you're really going to make a cake, or if you're gonna make a thermonuclear bomb. It's anyone's guess until it comes out of the oven.

  • Vietfox
    Vietfox Member Posts: 3,823
    Vietfox said:

    Spirit = DC
    The Game = DC
    Found in first 15 seconds = DC because since Spirit patch most of the killers tunnel and camp you anyway.

    I play for fun and these 3 scenarios are not fun so I leave for a new match. And yes I dont care about the others when making that descision.

    Sounds like a L2P issue.
    Nah he's right. Once you're on the hook against a Spirit it's game over.

    They walk away a bit then phase walk back hooing tk catch someone unhooking you. If nobody is there they just repeat it over and over again until someone does unhook you, then they down you before you have a chance to get away and rehook you.

    If you're not the one being camped have fun doing gens solo while the other two survivors run in, get hit, run away, heal, run in, get hit, run away, heal - and repeat. Though in some cases they do manage to unhook at which point the killer puts them right back on the hook and gets to skip the timer.

    They are really boring and unfun games.
    @The_Crusader
    No it's not game over. Each killer requires a different playstyle, also if you are having issues with the spirit use lightweight, iron will, etc.
  • The_Crusader
    The_Crusader Member Posts: 3,688
    Orion said:

    @The_Crusader said:
    Nah he's right. Once you're on the hook against a Spirit it's game over.

    They walk away a bit then phase walk back hooing tk catch someone unhooking you. If nobody is there they just repeat it over and over again until someone does unhook you, then they down you before you have a chance to get away and rehook you.

    If you're not the one being camped have fun doing gens solo while the other two survivors run in, get hit, run away, heal, run in, get hit, run away, heal - and repeat. Though in some cases they do manage to unhook at which point the killer puts them right back on the hook and gets to skip the timer.

    They are really boring and unfun games.

    So they do the same exact thing every time, and yet you can't beat them?

    Why do you salty killer mains always rush to try and call people #########?

    If the random people I get put with unhook anyway for the points cus of the stupid benevolence system and let each other get tunneled faster then what does that have to do with me? I can't stop that.

    I manage to get the hatch many times against the spirit. But sat holding M1 while they circle the hook and then having them force a 10 minute hatch stand off isn't fun at all.

    It has nothing to do with not being able to beat them you toxic person, its the fact that its as dull as watching paint dry. Why dont they try getting good? Spirit can be hard to use fsir enough, so a lot just dont use her power to chase they simply use it to camp the hook instead. Its sad.
  • The_Crusader
    The_Crusader Member Posts: 3,688
    edited December 2018
    Vietfox said:
    Vietfox said:

    Spirit = DC
    The Game = DC
    Found in first 15 seconds = DC because since Spirit patch most of the killers tunnel and camp you anyway.

    I play for fun and these 3 scenarios are not fun so I leave for a new match. And yes I dont care about the others when making that descision.

    Sounds like a L2P issue.
    Nah he's right. Once you're on the hook against a Spirit it's game over.

    They walk away a bit then phase walk back hooing tk catch someone unhooking you. If nobody is there they just repeat it over and over again until someone does unhook you, then they down you before you have a chance to get away and rehook you.

    If you're not the one being camped have fun doing gens solo while the other two survivors run in, get hit, run away, heal, run in, get hit, run away, heal - and repeat. Though in some cases they do manage to unhook at which point the killer puts them right back on the hook and gets to skip the timer.

    They are really boring and unfun games.
    @The_Crusader
    No it's not game over. Each killer requires a different playstyle, also if you are having issues with the spirit use lightweight, iron will, etc.
    Its rarely me that gets caught first. But like i said when you are caught shes on the hook as soon as you're unhooked. If you get caught once you never have chance to escape because they'll be there the instant you're unhooked.

    Oh and please dont do the "bring x perk" thing. We all know that excuse gets used for every issue with the game but you cant have a perk for everything with only 4 slots.
  • Orion
    Orion Member Posts: 21,675

    @The_Crusader said:
    Why do you salty killer mains always rush to try and call people #########?

    If the random people I get put with unhook anyway for the points cus of the stupid benevolence system and let each other get tunneled faster then what does that have to do with me? I can't stop that.

    I manage to get the hatch many times against the spirit. But sat holding M1 while they circle the hook and then having them force a 10 minute hatch stand off isn't fun at all.

    It has nothing to do with not being able to beat them you toxic person, its the fact that its as dull as watching paint dry. Why dont they try getting good? Spirit can be hard to use fsir enough, so a lot just dont use her power to chase they simply use it to camp the hook instead. Its sad.

    I didn't call you anything and I'm not a Killer main, so clearly you're thinking of someone else.

    So a Survivor decides to farm you for points, but the Killer is the one at fault? Walk me through your thought process.
    If you're not having fun with this game, you should switch to something else. I hear Civilization is good.

  • Vietfox
    Vietfox Member Posts: 3,823
    Vietfox said:
    Vietfox said:

    Spirit = DC
    The Game = DC
    Found in first 15 seconds = DC because since Spirit patch most of the killers tunnel and camp you anyway.

    I play for fun and these 3 scenarios are not fun so I leave for a new match. And yes I dont care about the others when making that descision.

    Sounds like a L2P issue.
    Nah he's right. Once you're on the hook against a Spirit it's game over.

    They walk away a bit then phase walk back hooing tk catch someone unhooking you. If nobody is there they just repeat it over and over again until someone does unhook you, then they down you before you have a chance to get away and rehook you.

    If you're not the one being camped have fun doing gens solo while the other two survivors run in, get hit, run away, heal, run in, get hit, run away, heal - and repeat. Though in some cases they do manage to unhook at which point the killer puts them right back on the hook and gets to skip the timer.

    They are really boring and unfun games.
    @The_Crusader
    No it's not game over. Each killer requires a different playstyle, also if you are having issues with the spirit use lightweight, iron will, etc.

    Oh and please dont do the "bring x perk" thing. We all know that excuse gets used for every issue with the game but you cant have a perk for everything with only 4 slots.
    That's actually the point of builds. Builds are meant to counter stuff that makes you struggle the most, no one is suposed to be able to counter everything.
    Create a build around your main weaknesses and/or necessities and use the skills to counter the rest.
  • PiiFree
    PiiFree Member Posts: 1,154

    Why do people insult Killers for the mistakes of fellow Survivors?

    That's a big issue actually, Survivors are very good at ignoring their own mistakes and instead blame it on the misbehaviour of the Killer (that simply made use of those mistakes).

    I notice that as Survivor and I notice that as Killer. Getting hook farmed and the farmed guy wouldn't complain about the Survivor that farmed him - no! They complain about the Killer that simply took advantage of it and put them back on the hook immediately.

    Listen, my fellow Survivor friends: This is the result of a stupid survivor, not a toxic Killer. Someone in your team decided to give you a quick end by unhooking you while the Killer was near. I see stuff like that all the time and I just wonder; are those guys purposely blaming the Killers to trigger them or are they truly so ignorant and blind to not realize that it was the bad plays of survivors?

  • Orion
    Orion Member Posts: 21,675

    @Vietfox said:
    That's actually the point of builds. Builds are meant to counter stuff that makes you struggle the most, no one is suposed to be able to counter everything.
    Create a build around your main weaknesses and/or necessities and use the skills to counter the rest.

    ^So much this. And unlike Killer perks, the vast majority of Survivor perks have no hard counters.

  • The_Crusader
    The_Crusader Member Posts: 3,688
    Orion said:

    @The_Crusader said:
    Why do you salty killer mains always rush to try and call people #########?

    If the random people I get put with unhook anyway for the points cus of the stupid benevolence system and let each other get tunneled faster then what does that have to do with me? I can't stop that.

    I manage to get the hatch many times against the spirit. But sat holding M1 while they circle the hook and then having them force a 10 minute hatch stand off isn't fun at all.

    It has nothing to do with not being able to beat them you toxic person, its the fact that its as dull as watching paint dry. Why dont they try getting good? Spirit can be hard to use fsir enough, so a lot just dont use her power to chase they simply use it to camp the hook instead. Its sad.

    I didn't call you anything and I'm not a Killer main, so clearly you're thinking of someone else.

    So a Survivor decides to farm you for points, but the Killer is the one at fault? Walk me through your thought process.
    If you're not having fun with this game, you should switch to something else. I hear Civilization is good.

    Because the killer wont leave. So the survivors wait until the first stage is almost up then think "ah screw it" and run in anyway.

    Yeah the survivors would be better off gen rushing but the killers are starting the problems by refusing to leave the hook.

    Besides its pretty crappy to ask survivors to just let that person die and not trg to help them. Plus some get fed up and suicide on hook or D/C which leaves the killer free to camp the next guy.

    Why do people always try to push this on survivors? Some rush hooks and yes thats their fault but sometimes they wait and wait and the killer never leaves.
  • The_Crusader
    The_Crusader Member Posts: 3,688
    Vietfox said:
    Vietfox said:
    Vietfox said:

    Spirit = DC
    The Game = DC
    Found in first 15 seconds = DC because since Spirit patch most of the killers tunnel and camp you anyway.

    I play for fun and these 3 scenarios are not fun so I leave for a new match. And yes I dont care about the others when making that descision.

    Sounds like a L2P issue.
    Nah he's right. Once you're on the hook against a Spirit it's game over.

    They walk away a bit then phase walk back hooing tk catch someone unhooking you. If nobody is there they just repeat it over and over again until someone does unhook you, then they down you before you have a chance to get away and rehook you.

    If you're not the one being camped have fun doing gens solo while the other two survivors run in, get hit, run away, heal, run in, get hit, run away, heal - and repeat. Though in some cases they do manage to unhook at which point the killer puts them right back on the hook and gets to skip the timer.

    They are really boring and unfun games.
    @The_Crusader
    No it's not game over. Each killer requires a different playstyle, also if you are having issues with the spirit use lightweight, iron will, etc.

    Oh and please dont do the "bring x perk" thing. We all know that excuse gets used for every issue with the game but you cant have a perk for everything with only 4 slots.
    That's actually the point of builds. Builds are meant to counter stuff that makes you struggle the most, no one is suposed to be able to counter everything.
    Create a build around your main weaknesses and/or necessities and use the skills to counter the rest.
    Yes but you moan about one thing and people say "bring this and this" and then you moan about another and they tell you to bring this and this etc etc

    Surely you've had it done to you. Its not helpful.
  • PiiFree
    PiiFree Member Posts: 1,154

    @Vietfox said:
    That's actually the point of builds. Builds are meant to counter stuff that makes you struggle the most, no one is suposed to be able to counter everything.
    Create a build around your main weaknesses and/or necessities and use the skills to counter the rest.

    Very true but quite ironically, most Survivors never use perks that actually help them to counter the strongest Killers in the game. They use the same basic crap from early 2018 and think it will help them win. DS and Sprint Burst when everyone is playing Nurse, Billy, Spirit. Self Care when everyone is running Sloppy Butcher. Still relying on pallet looping against Killers that aren't even affected by pallets that much.

    Of course they think Killers are too strong. They basically try to beat a rock with scissors because everything else looks weak on paper, without realizing that paper > rock (oohhh that line).

  • Orion
    Orion Member Posts: 21,675

    @The_Crusader said:
    Because the killer wont leave. So the survivors wait until the first stage is almost up then think "ah screw it" and run in anyway.

    Yeah the survivors would be better off gen rushing but the killers are starting the problems by refusing to leave the hook.

    Besides its pretty crappy to ask survivors to just let that person die and not trg to help them. Plus some get fed up and suicide on hook or D/C which leaves the killer free to camp the next guy.

    Why do people always try to push this on survivors? Some rush hooks and yes thats their fault but sometimes they wait and wait and the killer never leaves.

    The Killer doesn't have to allow for unhooks. You don't have to go save anyone. It's pretty crappy to demand Killers give free unhooks.

    Nobody pushes anything on Survivors; it is on Survivors. The Killer made their move, it's up to you to counter it. If you use a tactic that the Killer is already countering (reckless unhooks), it's your fault that it fails.

  • Orion
    Orion Member Posts: 21,675
    edited December 2018

    @The_Crusader said:
    Yes but you moan about one thing and people say "bring this and this" and then you moan about another and they tell you to bring this and this etc etc

    Surely you've had it done to you. Its not helpful.

    That's because you're looking to perks or nerfs to solve everything you can't counter. Sometimes, you're just going to have to play better. The vast majority of Killer perks and tactics have hard gameplay counters.

  • The_Crusader
    The_Crusader Member Posts: 3,688
    Orion said:

    @The_Crusader said:
    Because the killer wont leave. So the survivors wait until the first stage is almost up then think "ah screw it" and run in anyway.

    Yeah the survivors would be better off gen rushing but the killers are starting the problems by refusing to leave the hook.

    Besides its pretty crappy to ask survivors to just let that person die and not trg to help them. Plus some get fed up and suicide on hook or D/C which leaves the killer free to camp the next guy.

    Why do people always try to push this on survivors? Some rush hooks and yes thats their fault but sometimes they wait and wait and the killer never leaves.

    The Killer doesn't have to allow for unhooks. You don't have to go save anyone. It's pretty crappy to demand Killers give free unhooks.

    Nobody pushes anything on Survivors; it is on Survivors. The Killer made their move, it's up to you to counter it. If you use a tactic that the Killer is already countering (reckless unhooks), it's your fault that it fails.

    So its fair to thr first guy caught that hes getting camped out of the game? Shows you dont play survivor.

    Also its hard to counter it solo when your teammates sit around the hook. Theres literally nothing I can do to make them play better. I can only control my own actions.

    So its best to play SWF becausr you can agree to ignore a camping killer....but then people like you and wolf etc run to the forums screeching about how SWF needs to be removed from the game.

    You killers mains want to have your cake and eat it too. Dont want SWF but also hold solo survivors accountable for the actions of their team and whennthey complain yoi just tell them "deal with it"
  • The_Crusader
    The_Crusader Member Posts: 3,688
    Orion said:

    @The_Crusader said:
    Yes but you moan about one thing and people say "bring this and this" and then you moan about another and they tell you to bring this and this etc etc

    Surely you've had it done to you. Its not helpful.

    That's because you're looking to perks or nerfs to solve everything you can't counter. Sometimes, you're just going to have to play better. The vast majority of Killer perks and tactics have hard gameplay counters.

    Ok so killer camps and both my other teammates sit around the hook. 

    Thats on me. I need tk play better to fix that lmfao sure its all under my control

    Im done with you. You just pass the blame to excuse lame behaviour like all thr other salty killer mains here who beg for buffs every day