Top 5 biggest issues of DbD
DwightsLifeMatters
Member Posts: 1,649
What are u top 5 biggest issues or what annoys you the most? Let's see if we get agreement on some points
1) endgame is boring/broken, especially the hatch standoff
2) SWF and solos still have a huge gap and u can't balance without closing it
3) 3 or less survivors load into the match
4) ranks.. Just because u wait to long as killer at red ranks and u get "boosted" potato mates as solo high ranks.. Both frustrating
5) The grind (especially as beginner, but also after every DLC or prestiging)
1) endgame is boring/broken, especially the hatch standoff
2) SWF and solos still have a huge gap and u can't balance without closing it
3) 3 or less survivors load into the match
4) ranks.. Just because u wait to long as killer at red ranks and u get "boosted" potato mates as solo high ranks.. Both frustrating
5) The grind (especially as beginner, but also after every DLC or prestiging)
5
Comments
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6) broken ranking system in the sense that everyone can rank up easily AF
5 -
That's basically my 4) mateMaster said:6) broken ranking system in the sense that everyone can rank up easily AF
3 -
Not sure I even have 5.
1: SWF abuse. There's a reason people are scared that if SWFs were labeled, they would get dodged into extinction. Even if they won't admit it themselves.
2: how safe it is in, or near the gate room, or hatch. Survivors should never be that safe for that long. They need to feel like they're running for their lives, not healing each other, and teabagging, and BM.
I understand going back in to make sure comrades make it out, but that is often not the case. They demand to be chased out.
I'm done swallowing my pride to chase them out if they beat me there by a long shot.
3: I guess the grind, yeah. I'm starting to see how bad it is. I see how expensive it is to get through a lvl 50 blood web, and how expensive it is to prestige and get back to 50, unlock perks to make builds, etc.
That's it for now.3 -
Uhmm...
- The community. (Though this is also one of its biggest positives.)
- SWF. (Hey, you asked for MY biggest issues.
) - Devs prefer fun over balance. Balance is still important to them, but their ideas of fun are not always implemented well nor are their ideas of fun always the fun that the community thinks is fun.
- Ranks don't matter. (Okay, they kinda do, but you know what i mean.)
- Killer equipment still not hidden on scoreboard
Something like this?
3 -
1. DC rate
2. DC rate
3. DC rate
4. DC rate
5. Lack of shirtless Myers4 -
- Camping - It causes way too many posts on the forums. In game, its fine.
- SWF - My friends are terrible and I'm tired of saving their asses.
- Tunneling - I can't seem to find this magic tunnel out of the game. Is that where the hatch leads? I don't really have a problem with that tunnel...
- Hooks - I can't get a fish off a hook as easily as these survivors come off!
- Chests - WHY ON EARTH DOES THE ENTITY KEEP PUTTING THESE DAMN LOOT BOXES ALL OVER HIS DOMAIN?! WHY ARE YOU MAKING MY JOB HARDER?!
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1. Camping - it's easily 3/5 games on xbone.
2. Current bug keeping me from grabbing anyone off gens.
3. Survivors standing around exit gates just so they can teabag instead of leaving.
4. Hex totem placement
5. Gap between SWF and solo.1
This discussion has been closed.
