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Fixing Dead Hard for both sides

I don't know if this has already been thought of or proposed yet, but why not change Dead Hard to:

  • No longer provide invulnerability during the dash
  • Grant the endurance status effect during the dash

This would be good for both sides because:

  • It would prevent survivors from ending up exhausted on the ground
  • It wouldn't allow the perk to severely punish killers such as Trapper and Nurse

By forcing the now exhausted survivor to also mend, it would at least buy the killer more time that survivor is unable to perform other actions (should they decide to give up the chase). And now survivors don't have to worry about 'getting dedicated' as well. I see this change as a win for both roles. What do you think?

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