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How to counter looping as Killer?
The 2 loops that give me the most trouble are the double T-walls found on most maps and the bus on (I think?) Autohaven Wreckers. Just wondering if theres a good way to counter these loops and some others if you are playing someone like leatherface/wraith/freddy whos abilities can't really deal with looping. Any tips besides bamboozle are greatly appreciated.
bamboozle tips are slightly appreciated.
Thankyou!
Comments
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The best way to counter loops is playing the Nurse.
5 -
Yeah I know and I play Nurse occasionally but it gets boring after a while. I mean tips besides play killers who have abilities that counter looping.
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On buses and t walls too you have to mindgame
Make them do a mistake like vaulting like you're committing and when they vault go around it fast and you should be able to get a hit if they try to vault again or do a fast chase
In these situations you just have to make them think you are going to commit into an action and in areas where they can't see you try to manipulate your red stain to take the wrong path2 -
Is there a certain direction that survivors prefer? Like is going clockwise on the t-walls faster and safer? I just see streamers/youtubers saying they need to push the survivor in a certain direction and i'm just not 100% why
edit: forgot the "L" in clockwise
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If you're facing good survivors DO NOT MINDGAME!!! Just go throught the loop trying to mindgame survuors will waste so much time and it's the worst advice to be given. If you really hate loops just run the clown or nurse.
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ThirdSealOPplzNerf said:
If you're facing good survivors DO NOT MINDGAME!!! Just go throught the loop trying to mindgame survuors will waste so much time and it's the worst advice to be given. If you really hate loops just run the clown or nurse.
Say that mindgame survivors is the worst advice ever it's your opinion not reality3 -
Moonwalk, double back, push them in the direction that's benefits you, go through the middle of a jungle jym instead of going around, make survivor use the same window, so that the entity blocks it and he'll be lest with only one to use
1 -
As a killer main, one of the best things I’ve learned is when to give up a chase. When they have a really strong loop that takes potentially minutes for you to win, walk away and find something else to do, because survivors WANT you to waste time on that one survivor while the others rush gens. Again, one of the best things a killer can learn is when to give up a chase. Since games can potentially finish fairly quickly, time management is key to a killer’s success5
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SwearDie said:
Is there a certain direction that survivors prefer? Like is going clockwise on the t-walls faster and safer? I just see streamers/youtubers saying they need to push the survivor in a certain direction and i'm just not 100% why
edit: forgot the "L" in clockwise
I suggest to play survivor and learn it more. More you learn to play survivor more you learn to counter them and how they think since yoully be also one0 -
yea, sorry, gonna have to disagree... mindgames don't work if YOU aren't good at them.
mindgames usually work for me pretty well, sometimes I'm outsmarted and they get a good lead on me, but that's my fault for getting duped.2 -
There is no counter, that's why there are only a few viable high rank killers. You're only shot here is a mindgame. If they're good and don't fall for the mindgames you just lose a lot of time..and even harder because you lost more distance with a failed mindgame. This gets even worse on maps that have the wooden walls because then they can even see through the walls so there's absolutely no chance you're mindgaming them when they have no blind spots.
TLDR: There is no counter if they're good, you're just boned. If they're bad, you might get a lucky mindgame. The outcome is decided by the survivor.
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I don't know what you youngins call T walls these days, but I assume you're talking about these:
╠─════
║
║
════─╝(Sorry for the crude drawing.)
If so: Do not run the outside, and do not run clockwise. Running the outside of those tiles gives the survivors an easy loop between windows. Picture the path they'll be taking if you're going around the outside, and then picture the path you're taking. They basically vault, go straight to the other window, and vault again. You go around the entire tile. You lose a ton of ground.
Run the inside. That'll force the survivor into running a shorter, more mindgamable route. They're still pretty safe, but running it this way will at the very least cause the window to be blocked much faster. If they do this on the bottom right section of that "my four year old's macaroni art" diagram up there, you can even force them to medium vault the window inwards by running the tile clockwise. Also, you're basically running around half the tile rather than the whole tile, so even with my poor math skills, I think that's a lot less.
As for the bus, it depends on how it generates. If the middle window is open, you basically have to brute force it. Trying to mindgame the middle window is pointless. That window is very safe, and it'll usually have a pallet or two to boot. If it spawns at the end of the bus (like, in the back), you can mindgame this by faking out the survivor. Go left, make them think you think they're vaulting, double back (hide your stain by looking away and moonwalking back), and you can catch them changing directions. This will probably work once and then they won't fall for it again.
If you're really having trouble, bamboozle it.
If you want more generic tips to use on other loops:
- Don't mindgame long loops. It's too easy for a survivor to adjust and change directions to make up for mistakes.
- Hide your stain on short loops. Face away and moonwalk towards survivors. You can shave of a meter or more pretty easily this way, which is usually the difference between a hit and a miss on a short loop.
- Know what it takes to fast vault. Fast vaults are your enemy. Survivors will gain distance on fast vaults. If you notice that there's only a little space on the other side of a window, try changing directions and going the other way. This will force the survivors to medium vault since they don't have the space to fast vault. This will almost always be the ideal way to run the loop (cow tree, for example, follows this rule).
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SwearDie said:
The 2 loops that give me the most trouble are the double T-walls found on most maps and the bus on (I think?) Autohaven Wreckers. Just wondering if theres a good way to counter these loops and some others if you are playing someone like leatherface/wraith/freddy whos abilities can't really deal with looping. Any tips besides bamboozle are greatly appreciated.
bamboozle tips are slightly appreciated.Thankyou!
- If you want a quick answer:
If the survivor is going from The L wall to the window of the T wall and they jump that window you can go go left and change direction by moonwalking, that way the survivor will go back to the L wall and you'll be able to hit them before they jump, if the manage to jump it just meet them at the other side.
- If you want a more info about mindgaming and looping in this game:
I'd recomend you watch this videos as they showed me how to improve my mindgame strategy and looping as well:
https://youtu.be/crgMmyoDzNQ
https://youtu.be/HafXeY7RF6Y
https://youtu.be/p6QYjInzLeM
Edit: Even tho this videos are a little old, the game hasnt changed much since then. Its even easier to perform this tricks now that pallet vacuum is long gone from the game.1 -
Identify the weak survivor and focus on him. If you run after a good looper with a loop able killer, then you are loosing the game2
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@SwearDie said:
Is there a certain direction that survivors prefer? Like is going clockwise on the t-walls faster and safer? I just see streamers/youtubers saying they need to push the survivor in a certain direction and i'm just not 100% whyedit: forgot the "L" in clockwise
And that's the little thing that can save you so much time if you're lucky enough, actually.
Good survivours look around and think where should they go next so they usually pick a trajectory that is facing the place the want to go next.
Example: you have a pallet. In front of it is a jungle gym, and behind it is a pile of trash without pallets or windows. Obviously survivour wants to go to the jungle gym after they throw the pallet. And they want to go straight to it, without having to do another loop around the wall and risking getting a hit. And they want to end up in front of the pallet. But you want them to end up behind the pallet.
On this scheme you can see where should you go and where would survivour go.Same goes for every other loop in the game.
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@SanKa_Games said:
@SwearDie said:
Is there a certain direction that survivors prefer? Like is going clockwise on the t-walls faster and safer? I just see streamers/youtubers saying they need to push the survivor in a certain direction and i'm just not 100% whyedit: forgot the "L" in clockwise
And that's the little thing that can save you so much time if you're lucky enough, actually.
Good survivours look around and think where should they go next so they usually pick a trajectory that is facing the place the want to go next.
Example: you have a pallet. In front of it is a jungle gym, and behind it is a pile of trash without pallets or windows. Obviously survivour wants to go to the jungle gym after they throw the pallet. And they want to go straight to it, without having to do another loop around the wall and risking getting a hit. And they want to end up in front of the pallet. But you want them to end up behind the pallet.
On this scheme you can see where should you go and where would survivour go.Same goes for every other loop in the game.
Why did the survivor run into your arms on the last pic? He could have easily continued to loop on the left side until you break the pallet. When you break the pallet, he simply switches to the pallet bellow
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@Master said:
@SanKa_Games said:
@SwearDie said:
Is there a certain direction that survivors prefer? Like is going clockwise on the t-walls faster and safer? I just see streamers/youtubers saying they need to push the survivor in a certain direction and i'm just not 100% whyedit: forgot the "L" in clockwise
And that's the little thing that can save you so much time if you're lucky enough, actually.
Good survivours look around and think where should they go next so they usually pick a trajectory that is facing the place the want to go next.
Example: you have a pallet. In front of it is a jungle gym, and behind it is a pile of trash without pallets or windows. Obviously survivour wants to go to the jungle gym after they throw the pallet. And they want to go straight to it, without having to do another loop around the wall and risking getting a hit. And they want to end up in front of the pallet. But you want them to end up behind the pallet.
On this scheme you can see where should you go and where would survivour go.Same goes for every other loop in the game.
Why did the survivor run into your arms on the last pic? He could have easily continued to loop on the left side until you break the pallet. When you break the pallet, he simply switches to the pallet bellow
I was about to ask the same thing.
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@Master said:
@SanKa_Games said:
@SwearDie said:
Is there a certain direction that survivors prefer? Like is going clockwise on the t-walls faster and safer? I just see streamers/youtubers saying they need to push the survivor in a certain direction and i'm just not 100% whyedit: forgot the "L" in clockwise
And that's the little thing that can save you so much time if you're lucky enough, actually.
Good survivours look around and think where should they go next so they usually pick a trajectory that is facing the place the want to go next.
Example: you have a pallet. In front of it is a jungle gym, and behind it is a pile of trash without pallets or windows. Obviously survivour wants to go to the jungle gym after they throw the pallet. And they want to go straight to it, without having to do another loop around the wall and risking getting a hit. And they want to end up in front of the pallet. But you want them to end up behind the pallet.
On this scheme you can see where should you go and where would survivour go.Same goes for every other loop in the game.
Why did the survivor run into your arms on the last pic? He could have easily continued to loop on the left side until you break the pallet. When you break the pallet, he simply switches to the pallet bellow
I'm sorry, because it's not very clear, but the last pic swows the moment when survivour actually drops the pallet and tries to get to the next area, but you are alreaady on that side.
The point of the pic was to show that things like that are possible sometimes and it all happened just because the Killer chose the right direction.
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@SanKa_Games said:
@Master said:
@SanKa_Games said:
@SwearDie said:
Is there a certain direction that survivors prefer? Like is going clockwise on the t-walls faster and safer? I just see streamers/youtubers saying they need to push the survivor in a certain direction and i'm just not 100% whyedit: forgot the "L" in clockwise
And that's the little thing that can save you so much time if you're lucky enough, actually.
Good survivours look around and think where should they go next so they usually pick a trajectory that is facing the place the want to go next.
Example: you have a pallet. In front of it is a jungle gym, and behind it is a pile of trash without pallets or windows. Obviously survivour wants to go to the jungle gym after they throw the pallet. And they want to go straight to it, without having to do another loop around the wall and risking getting a hit. And they want to end up in front of the pallet. But you want them to end up behind the pallet.
On this scheme you can see where should you go and where would survivour go.Same goes for every other loop in the game.
Why did the survivor run into your arms on the last pic? He could have easily continued to loop on the left side until you break the pallet. When you break the pallet, he simply switches to the pallet bellow
I'm sorry, because it's not very clear, but the last pic swows the moment when survivour actually drops the pallet and tries to get to the next area, but you are alreaady on that side.
The picture was quite clear. The question remains: why did the Survivor go over to your side when they could just as easily keep looping or even keep running to the side you're not on?
1 -
Master said:
@SanKa_Games said:
@SwearDie said:
Is there a certain direction that survivors prefer? Like is going clockwise on the t-walls faster and safer? I just see streamers/youtubers saying they need to push the survivor in a certain direction and i'm just not 100% whyedit: forgot the "L" in clockwise
And that's the little thing that can save you so much time if you're lucky enough, actually.
Good survivours look around and think where should they go next so they usually pick a trajectory that is facing the place the want to go next.
Example: you have a pallet. In front of it is a jungle gym, and behind it is a pile of trash without pallets or windows. Obviously survivour wants to go to the jungle gym after they throw the pallet. And they want to go straight to it, without having to do another loop around the wall and risking getting a hit. And they want to end up in front of the pallet. But you want them to end up behind the pallet.
On this scheme you can see where should you go and where would survivour go.Same goes for every other loop in the game.
Why did the survivor run into your arms on the last pic? He could have easily continued to loop on the left side until you break the pallet. When you break the pallet, he simply switches to the pallet bellow
I know why he did that but Sanka just forgot to talk about the killer and survivor placement when the pallet break happens.
The survivor can not just switch to the window if the killer breaks the pallet while he is between the window and the pallet.
If the killer he breaks the pallet on the other side he just made a terrible choice cuz he's letting the survivor get away and use the window.
If the killer is between the window and pallet and then break it, survivor has no chance of getting to that window without getting hit.
This particular loop is pretty strong if the pallet is thrown. The killer has to just break that pallet afap if the survivor knows what he's doing.1 -
@Orion said:
@SanKa_Games said:
@Master said:
@SanKa_Games said:
@SwearDie said:
Is there a certain direction that survivors prefer? Like is going clockwise on the t-walls faster and safer? I just see streamers/youtubers saying they need to push the survivor in a certain direction and i'm just not 100% whyedit: forgot the "L" in clockwise
And that's the little thing that can save you so much time if you're lucky enough, actually.
Good survivours look around and think where should they go next so they usually pick a trajectory that is facing the place the want to go next.
Example: you have a pallet. In front of it is a jungle gym, and behind it is a pile of trash without pallets or windows. Obviously survivour wants to go to the jungle gym after they throw the pallet. And they want to go straight to it, without having to do another loop around the wall and risking getting a hit. And they want to end up in front of the pallet. But you want them to end up behind the pallet.
On this scheme you can see where should you go and where would survivour go.Same goes for every other loop in the game.
Why did the survivor run into your arms on the last pic? He could have easily continued to loop on the left side until you break the pallet. When you break the pallet, he simply switches to the pallet bellow
I'm sorry, because it's not very clear, but the last pic swows the moment when survivour actually drops the pallet and tries to get to the next area, but you are alreaady on that side.
The picture was quite clear. The question remains: why did the Survivor go over to your side when they could just as easily keep looping or even keep running to the side you're not on?
Hm...
Maybe it was like this: pallet is dropped, survivour is waiting for you to act, you break it and they know that there's nowhere to run behind so they try to move forvard while you're breaking the pallet, but you're done by the time they finally get to another side.Though, I agree that it's a pretty dumb move. Maybe they had DH, but forgot it didn't reacharge yet? XD
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@SanKa_Games said:
@Orion said:
@SanKa_Games said:
@Master said:
@SanKa_Games said:
@SwearDie said:
Is there a certain direction that survivors prefer? Like is going clockwise on the t-walls faster and safer? I just see streamers/youtubers saying they need to push the survivor in a certain direction and i'm just not 100% whyedit: forgot the "L" in clockwise
And that's the little thing that can save you so much time if you're lucky enough, actually.
Good survivours look around and think where should they go next so they usually pick a trajectory that is facing the place the want to go next.
Example: you have a pallet. In front of it is a jungle gym, and behind it is a pile of trash without pallets or windows. Obviously survivour wants to go to the jungle gym after they throw the pallet. And they want to go straight to it, without having to do another loop around the wall and risking getting a hit. And they want to end up in front of the pallet. But you want them to end up behind the pallet.
On this scheme you can see where should you go and where would survivour go.Same goes for every other loop in the game.
Why did the survivor run into your arms on the last pic? He could have easily continued to loop on the left side until you break the pallet. When you break the pallet, he simply switches to the pallet bellow
I'm sorry, because it's not very clear, but the last pic swows the moment when survivour actually drops the pallet and tries to get to the next area, but you are alreaady on that side.
The picture was quite clear. The question remains: why did the Survivor go over to your side when they could just as easily keep looping or even keep running to the side you're not on?
Hm...
Maybe it was like this: pallet is dropped, survivour is waiting for you to act, you break it and they know that there's nowhere to run behind so they try to move forvard while you're breaking the pallet, but you're done by the time they finally get to another side.Though, I agree that it's a pretty dumb move. Maybe they had DH, but forgot it didn't reacharge yet? XD
So in short, they screwed up, which means this isn't a real counter; it's just a way to take advantage of a mistake.
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@SanKa_Games said:
@Master said:
@SanKa_Games said:
@SwearDie said:
Is there a certain direction that survivors prefer? Like is going clockwise on the t-walls faster and safer? I just see streamers/youtubers saying they need to push the survivor in a certain direction and i'm just not 100% whyedit: forgot the "L" in clockwise
And that's the little thing that can save you so much time if you're lucky enough, actually.
Good survivours look around and think where should they go next so they usually pick a trajectory that is facing the place the want to go next.
Example: you have a pallet. In front of it is a jungle gym, and behind it is a pile of trash without pallets or windows. Obviously survivour wants to go to the jungle gym after they throw the pallet. And they want to go straight to it, without having to do another loop around the wall and risking getting a hit. And they want to end up in front of the pallet. But you want them to end up behind the pallet.
On this scheme you can see where should you go and where would survivour go.Same goes for every other loop in the game.
Why did the survivor run into your arms on the last pic? He could have easily continued to loop on the left side until you break the pallet. When you break the pallet, he simply switches to the pallet bellow
I'm sorry, because it's not very clear, but the last pic swows the moment when survivour actually drops the pallet and tries to get to the next area, but you are alreaady on that side.
The point of the pic was to show that things like that are possible sometimes and it all happened just because the Killer chose the right direction.
Well the survivor can continue to loop you into oblivion in that spot until you actually break the pallet or wait for bloodlust 3. If you break the pallet,then he switches to the next loop and if you bloodlust 3 him, then he takes a hit and then continues and you wasted a ton of time.
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@tt_ivi_99 said:
Master said:@SanKa_Games said:
@SwearDie said:
Is there a certain direction that survivors prefer? Like is going clockwise on the t-walls faster and safer? I just see streamers/youtubers saying they need to push the survivor in a certain direction and i'm just not 100% why
edit: forgot the "L" in clockwise
And that's the little thing that can save you so much time if you're lucky enough, actually.
Good survivours look around and think where should they go next so they usually pick a trajectory that is facing the place the want to go next.
Example: you have a pallet. In front of it is a jungle gym, and behind it is a pile of trash without pallets or windows. Obviously survivour wants to go to the jungle gym after they throw the pallet. And they want to go straight to it, without having to do another loop around the wall and risking getting a hit. And they want to end up in front of the pallet. But you want them to end up behind the pallet.
On this scheme you can see where should you go and where would survivour go.
Same goes for every other loop in the game.
Why did the survivor run into your arms on the last pic? He could have easily continued to loop on the left side until you break the pallet. When you break the pallet, he simply switches to the pallet bellow
I know why he did that but Sanka just forgot to talk about the killer and survivor placement when the pallet break happens.
The survivor can not just switch to the window if the killer breaks the pallet while he is between the window and the pallet.
If the killer he breaks the pallet on the other side he just made a terrible choice cuz he's letting the survivor get away and use the window.
If the killer is between the window and pallet and then break it, survivor has no chance of getting to that window without getting hit.
This particular loop is pretty strong if the pallet is thrown. The killer has to just break that pallet afap if the survivor knows what he's doing.
Yes its important from which side you break the pallet, but if the survivor walks to the left side when the killer breaks the pallet, then he could have easily uised that long part of the wall to make it to the other loop.
Alternatively, he could have just run back and go to another loop in that direction.Only a rank 20 looper would have made that decision
1 -
@SanKa_Games said:
@Orion said:
@SanKa_Games said:
@Master said:
@SanKa_Games said:
@SwearDie said:
Is there a certain direction that survivors prefer? Like is going clockwise on the t-walls faster and safer? I just see streamers/youtubers saying they need to push the survivor in a certain direction and i'm just not 100% whyedit: forgot the "L" in clockwise
And that's the little thing that can save you so much time if you're lucky enough, actually.
Good survivours look around and think where should they go next so they usually pick a trajectory that is facing the place the want to go next.
Example: you have a pallet. In front of it is a jungle gym, and behind it is a pile of trash without pallets or windows. Obviously survivour wants to go to the jungle gym after they throw the pallet. And they want to go straight to it, without having to do another loop around the wall and risking getting a hit. And they want to end up in front of the pallet. But you want them to end up behind the pallet.
On this scheme you can see where should you go and where would survivour go.Same goes for every other loop in the game.
Why did the survivor run into your arms on the last pic? He could have easily continued to loop on the left side until you break the pallet. When you break the pallet, he simply switches to the pallet bellow
I'm sorry, because it's not very clear, but the last pic swows the moment when survivour actually drops the pallet and tries to get to the next area, but you are alreaady on that side.
The picture was quite clear. The question remains: why did the Survivor go over to your side when they could just as easily keep looping or even keep running to the side you're not on?
Hm...
Maybe it was like this: pallet is dropped, survivour is waiting for you to act, you break it and they know that there's nowhere to run behind so they try to move forvard while you're breaking the pallet, but you're done by the time they finally get to another side.Though, I agree that it's a pretty dumb move. Maybe they had DH, but forgot it didn't reacharge yet? XD
Well so again you are relying on survivor mistakes and thats not a counter to looping, I know there are plenty of survivors out there that play like that and were lucky that they exist
3 -
Master said:
@tt_ivi_99 said:
Master said:@SanKa_Games said:
@SwearDie said:
Is there a certain direction that survivors prefer? Like is going clockwise on the t-walls faster and safer? I just see streamers/youtubers saying they need to push the survivor in a certain direction and i'm just not 100% why
edit: forgot the "L" in clockwise
And that's the little thing that can save you so much time if you're lucky enough, actually.
Good survivours look around and think where should they go next so they usually pick a trajectory that is facing the place the want to go next.
Example: you have a pallet. In front of it is a jungle gym, and behind it is a pile of trash without pallets or windows. Obviously survivour wants to go to the jungle gym after they throw the pallet. And they want to go straight to it, without having to do another loop around the wall and risking getting a hit. And they want to end up in front of the pallet. But you want them to end up behind the pallet.
On this scheme you can see where should you go and where would survivour go.
Same goes for every other loop in the game.
Why did the survivor run into your arms on the last pic? He could have easily continued to loop on the left side until you break the pallet. When you break the pallet, he simply switches to the pallet bellow
I know why he did that but Sanka just forgot to talk about the killer and survivor placement when the pallet break happens.
The survivor can not just switch to the window if the killer breaks the pallet while he is between the window and the pallet.
If the killer he breaks the pallet on the other side he just made a terrible choice cuz he's letting the survivor get away and use the window.
If the killer is between the window and pallet and then break it, survivor has no chance of getting to that window without getting hit.
This particular loop is pretty strong if the pallet is thrown. The killer has to just break that pallet afap if the survivor knows what he's doing.
Yes its important from which side you break the pallet, but if the survivor walks to the left side when the killer breaks the pallet, then he could have easily uised that long part of the wall to make it to the other loop.
Alternatively, he could have just run back and go to another loop in that direction.Only a rank 20 looper would have made that decision
There is no way there is another loop nearby since pallets now spawn at least 16-20m away from each oother.
If the survivor goes for the long wall when pallet break happens you can just moonwalk since that long structure is one the strongests to apply that technique. You can even fake moonwalk if you know the survivor is good at mindgame.
And even if there was a loop on that other side, It wouldnt be that much save since this structures are pretty far away from each other.
Honestly I dont get why killers struggle that much with chases, I allways end them in less than 1 min, and I play at rank 1 killer.
1 -
@tt_ivi_99 said:
Master said:@tt_ivi_99 said:
Master said:
@SanKa_Games said:
@SwearDie said:
Is there a certain direction that survivors prefer? Like is going clockwise on the t-walls faster and safer? I just see streamers/youtubers saying they need to push the survivor in a certain direction and i'm just not 100% why edit: forgot the "L" in clockwise :s
And that's the little thing that can save you so much time if you're lucky enough, actually.
Good survivours look around and think where should they go next so they usually pick a trajectory that is facing the place the want to go next. Example: you have a pallet. In front of it is a jungle gym, and behind it is a pile of trash without pallets or windows. Obviously survivour wants to go to the jungle gym after they throw the pallet. And they want to go straight to it, without having to do another loop around the wall and risking getting a hit. And they want to end up in front of the pallet. But you want them to end up behind the pallet. On this scheme you can see where should you go and where would survivour go. Same goes for every other loop in the game. Why did the survivor run into your arms on the last pic? He could have easily continued to loop on the left side until you break the pallet. When you break the pallet, he simply switches to the pallet bellow I know why he did that but Sanka just forgot to talk about the killer and survivor placement when the pallet break happens. The survivor can not just switch to the window if the killer breaks the pallet while he is between the window and the pallet. If the killer he breaks the pallet on the other side he just made a terrible choice cuz he's letting the survivor get away and use the window. If the killer is between the window and pallet and then break it, survivor has no chance of getting to that window without getting hit.
This particular loop is pretty strong if the pallet is thrown. The killer has to just break that pallet afap if the survivor knows what he's doing.
Yes its important from which side you break the pallet, but if the survivor walks to the left side when the killer breaks the pallet, then he could have easily uised that long part of the wall to make it to the other loop.
Alternatively, he could have just run back and go to another loop in that direction.
Only a rank 20 looper would have made that decision
There is no way there is another loop nearby since pallets now spawn at least 16-20m away from each oother.
If the survivor goes for the long wall when pallet break happens you can just moonwalk since that long structure is one the strongests to apply that technique. You can even fake moonwalk if you know the survivor is good at mindgame.
And even if there was a loop on that other side, It wouldnt be that much save since this structures are pretty far away from each other.
Honestly I dont get why killers struggle that much with chases, I allways end them in less than 1 min, and I play at rank 1 killer.
What perks do you usually use?
0 -
ad19970 said:
@tt_ivi_99 said:
Master said:@tt_ivi_99 said:
Master said:
@SanKa_Games said:
@SwearDie said:
Is there a certain direction that survivors prefer? Like is going clockwise on the t-walls faster and safer? I just see streamers/youtubers saying they need to push the survivor in a certain direction and i'm just not 100% why edit: forgot the "L" in clockwise :s
And that's the little thing that can save you so much time if you're lucky enough, actually.
Good survivours look around and think where should they go next so they usually pick a trajectory that is facing the place the want to go next. Example: you have a pallet. In front of it is a jungle gym, and behind it is a pile of trash without pallets or windows. Obviously survivour wants to go to the jungle gym after they throw the pallet. And they want to go straight to it, without having to do another loop around the wall and risking getting a hit. And they want to end up in front of the pallet. But you want them to end up behind the pallet. On this scheme you can see where should you go and where would survivour go. Same goes for every other loop in the game. Why did the survivor run into your arms on the last pic? He could have easily continued to loop on the left side until you break the pallet. When you break the pallet, he simply switches to the pallet bellow I know why he did that but Sanka just forgot to talk about the killer and survivor placement when the pallet break happens. The survivor can not just switch to the window if the killer breaks the pallet while he is between the window and the pallet. If the killer he breaks the pallet on the other side he just made a terrible choice cuz he's letting the survivor get away and use the window. If the killer is between the window and pallet and then break it, survivor has no chance of getting to that window without getting hit.
This particular loop is pretty strong if the pallet is thrown. The killer has to just break that pallet afap if the survivor knows what he's doing.
Yes its important from which side you break the pallet, but if the survivor walks to the left side when the killer breaks the pallet, then he could have easily uised that long part of the wall to make it to the other loop.
Alternatively, he could have just run back and go to another loop in that direction.
Only a rank 20 looper would have made that decision
There is no way there is another loop nearby since pallets now spawn at least 16-20m away from each oother.
If the survivor goes for the long wall when pallet break happens you can just moonwalk since that long structure is one the strongests to apply that technique. You can even fake moonwalk if you know the survivor is good at mindgame.
And even if there was a loop on that other side, It wouldnt be that much save since this structures are pretty far away from each other.
Honestly I dont get why killers struggle that much with chases, I allways end them in less than 1 min, and I play at rank 1 killer.
What perks do you usually use?
- Spirit: Ruin, Thrill of the Hunt, Predator, Stridor.
- Doctor: Distressing, Overcharge, Unnerving Presence, Pop Goes the Weasel.
- Nurse: Devour of Hope, Monitor and Abuse, Thrill of the Hunt, Sloppy Butcher.
- Wraith: Ruin, Thrill of the Hunt, Nurse Calling, Sloppy Butcher
Those are the killers I play the most with.0 -
tt_ivi_99 said:ad19970 said:
@tt_ivi_99 said:
Master said:@tt_ivi_99 said:
Master said:
@SanKa_Games said:
@SwearDie said:
Is there a certain direction that survivors prefer? Like is going clockwise on the t-walls faster and safer? I just see streamers/youtubers saying they need to push the survivor in a certain direction and i'm just not 100% why edit: forgot the "L" in clockwise :s
And that's the little thing that can save you so much time if you're lucky enough, actually.
Good survivours look around and think where should they go next so they usually pick a trajectory that is facing the place the want to go next. Example: you have a pallet. In front of it is a jungle gym, and behind it is a pile of trash without pallets or windows. Obviously survivour wants to go to the jungle gym after they throw the pallet. And they want to go straight to it, without having to do another loop around the wall and risking getting a hit. And they want to end up in front of the pallet. But you want them to end up behind the pallet. On this scheme you can see where should you go and where would survivour go. Same goes for every other loop in the game. Why did the survivor run into your arms on the last pic? He could have easily continued to loop on the left side until you break the pallet. When you break the pallet, he simply switches to the pallet bellow I know why he did that but Sanka just forgot to talk about the killer and survivor placement when the pallet break happens. The survivor can not just switch to the window if the killer breaks the pallet while he is between the window and the pallet. If the killer he breaks the pallet on the other side he just made a terrible choice cuz he's letting the survivor get away and use the window. If the killer is between the window and pallet and then break it, survivor has no chance of getting to that window without getting hit.
This particular loop is pretty strong if the pallet is thrown. The killer has to just break that pallet afap if the survivor knows what he's doing.
Yes its important from which side you break the pallet, but if the survivor walks to the left side when the killer breaks the pallet, then he could have easily uised that long part of the wall to make it to the other loop.
Alternatively, he could have just run back and go to another loop in that direction.
Only a rank 20 looper would have made that decision
There is no way there is another loop nearby since pallets now spawn at least 16-20m away from each oother.
If the survivor goes for the long wall when pallet break happens you can just moonwalk since that long structure is one the strongests to apply that technique. You can even fake moonwalk if you know the survivor is good at mindgame.
And even if there was a loop on that other side, It wouldnt be that much save since this structures are pretty far away from each other.
Honestly I dont get why killers struggle that much with chases, I allways end them in less than 1 min, and I play at rank 1 killer.
What perks do you usually use?
- Spirit: Ruin, Thrill of the Hunt, Predator, Stridor.
- Doctor: Distressing, Overcharge, Unnerving Presence, Pop Goes the Weasel.
- Nurse: Devour of Hope, Monitor and Abuse, Thrill of the Hunt, Sloppy Butcher.
- Wraith: Ruin, Thrill of the Hunt, Nurse Calling, Sloppy Butcher
Those are the killers I play the most with.1 -
KiraElijah said:tt_ivi_99 said:ad19970 said:
@tt_ivi_99 said:
Master said:@tt_ivi_99 said:
Master said:
@SanKa_Games said:
@SwearDie said:
Is there a certain direction that survivors prefer? Like is going clockwise on the t-walls faster and safer? I just see streamers/youtubers saying they need to push the survivor in a certain direction and i'm just not 100% why edit: forgot the "L" in clockwise :s
And that's the little thing that can save you so much time if you're lucky enough, actually.
Good survivours look around and think where should they go next so they usually pick a trajectory that is facing the place the want to go next. Example: you have a pallet. In front of it is a jungle gym, and behind it is a pile of trash without pallets or windows. Obviously survivour wants to go to the jungle gym after they throw the pallet. And they want to go straight to it, without having to do another loop around the wall and risking getting a hit. And they want to end up in front of the pallet. But you want them to end up behind the pallet. On this scheme you can see where should you go and where would survivour go. Same goes for every other loop in the game. Why did the survivor run into your arms on the last pic? He could have easily continued to loop on the left side until you break the pallet. When you break the pallet, he simply switches to the pallet bellow I know why he did that but Sanka just forgot to talk about the killer and survivor placement when the pallet break happens. The survivor can not just switch to the window if the killer breaks the pallet while he is between the window and the pallet. If the killer he breaks the pallet on the other side he just made a terrible choice cuz he's letting the survivor get away and use the window. If the killer is between the window and pallet and then break it, survivor has no chance of getting to that window without getting hit.
This particular loop is pretty strong if the pallet is thrown. The killer has to just break that pallet afap if the survivor knows what he's doing.
Yes its important from which side you break the pallet, but if the survivor walks to the left side when the killer breaks the pallet, then he could have easily uised that long part of the wall to make it to the other loop.
Alternatively, he could have just run back and go to another loop in that direction.
Only a rank 20 looper would have made that decision
There is no way there is another loop nearby since pallets now spawn at least 16-20m away from each oother.
If the survivor goes for the long wall when pallet break happens you can just moonwalk since that long structure is one the strongests to apply that technique. You can even fake moonwalk if you know the survivor is good at mindgame.
And even if there was a loop on that other side, It wouldnt be that much save since this structures are pretty far away from each other.
Honestly I dont get why killers struggle that much with chases, I allways end them in less than 1 min, and I play at rank 1 killer.
What perks do you usually use?
- Spirit: Ruin, Thrill of the Hunt, Predator, Stridor.
- Doctor: Distressing, Overcharge, Unnerving Presence, Pop Goes the Weasel.
- Nurse: Devour of Hope, Monitor and Abuse, Thrill of the Hunt, Sloppy Butcher.
- Wraith: Ruin, Thrill of the Hunt, Nurse Calling, Sloppy Butcher
Those are the killers I play the most with.
Lol, then "true Wraith" doesnt know what he's doing"0 -
literally find another survivor to chase, if they flicker their flashlight, act like your leaving and go ######### there day
1 -
Some really good advice and guides in here.
One day I'd love to see Behaviour try to incorporate more of this in the game to help new players.1 -
tt_ivi_99 said:KiraElijah said:tt_ivi_99 said:ad19970 said:
@tt_ivi_99 said:
Master said:@tt_ivi_99 said:
Master said:
@SanKa_Games said:
@SwearDie said:
Is there a certain direction that survivors prefer? Like is going clockwise on the t-walls faster and safer? I just see streamers/youtubers saying they need to push the survivor in a certain direction and i'm just not 100% why edit: forgot the "L" in clockwise :s
And that's the little thing that can save you so much time if you're lucky enough, actually.
Good survivours look around and think where should they go next so they usually pick a trajectory that is facing the place the want to go next. Example: you have a pallet. In front of it is a jungle gym, and behind it is a pile of trash without pallets or windows. Obviously survivour wants to go to the jungle gym after they throw the pallet. And they want to go straight to it, without having to do another loop around the wall and risking getting a hit. And they want to end up in front of the pallet. But you want them to end up behind the pallet. On this scheme you can see where should you go and where would survivour go. Same goes for every other loop in the game. Why did the survivor run into your arms on the last pic? He could have easily continued to loop on the left side until you break the pallet. When you break the pallet, he simply switches to the pallet bellow I know why he did that but Sanka just forgot to talk about the killer and survivor placement when the pallet break happens. The survivor can not just switch to the window if the killer breaks the pallet while he is between the window and the pallet. If the killer he breaks the pallet on the other side he just made a terrible choice cuz he's letting the survivor get away and use the window. If the killer is between the window and pallet and then break it, survivor has no chance of getting to that window without getting hit.
This particular loop is pretty strong if the pallet is thrown. The killer has to just break that pallet afap if the survivor knows what he's doing.
Yes its important from which side you break the pallet, but if the survivor walks to the left side when the killer breaks the pallet, then he could have easily uised that long part of the wall to make it to the other loop.
Alternatively, he could have just run back and go to another loop in that direction.
Only a rank 20 looper would have made that decision
There is no way there is another loop nearby since pallets now spawn at least 16-20m away from each oother.
If the survivor goes for the long wall when pallet break happens you can just moonwalk since that long structure is one the strongests to apply that technique. You can even fake moonwalk if you know the survivor is good at mindgame.
And even if there was a loop on that other side, It wouldnt be that much save since this structures are pretty far away from each other.
Honestly I dont get why killers struggle that much with chases, I allways end them in less than 1 min, and I play at rank 1 killer.
What perks do you usually use?
- Spirit: Ruin, Thrill of the Hunt, Predator, Stridor.
- Doctor: Distressing, Overcharge, Unnerving Presence, Pop Goes the Weasel.
- Nurse: Devour of Hope, Monitor and Abuse, Thrill of the Hunt, Sloppy Butcher.
- Wraith: Ruin, Thrill of the Hunt, Nurse Calling, Sloppy Butcher
Those are the killers I play the most with.
Lol, then "true Wraith" doesnt know whtt_ivi_99 said:ad19970 said:@tt_ivi_99 said:
Master said:@tt_ivi_99 said:
Master said:
@SanKa_Games said:
@SwearDie said:
Is there a certain direction that survivors prefer? Like is going clockwise on the t-walls faster and safer? I just see streamers/youtubers saying they need to push the survivor in a certain direction and i'm just not 100% why edit: forgot the "L" in clockwise :s
And that's the little thing that can save you so much time if you're lucky enough, actually.
Good survivours look around and think where should they go next so they usually pick a trajectory that is facing the place the want to go next. Example: you have a pallet. In front of it is a jungle gym, and behind it is a pile of trash without pallets or windows. Obviously survivour wants to go to the jungle gym after they throw the pallet. And they want to go straight to it, without having to do another loop around the wall and risking getting a hit. And they want to end up in front of the pallet. But you want them to end up behind the pallet. On this scheme you can see where should you go and where would survivour go. Same goes for every other loop in the game. Why did the survivor run into your arms on the last pic? He could have easily continued to loop on the left side until you break the pallet. When you break the pallet, he simply switches to the pallet bellow I know why he did that but Sanka just forgot to talk about the killer and survivor placement when the pallet break happens. The survivor can not just switch to the window if the killer breaks the pallet while he is between the window and the pallet. If the killer he breaks the pallet on the other side he just made a terrible choice cuz he's letting the survivor get away and use the window. If the killer is between the window and pallet and then break it, survivor has no chance of getting to that window without getting hit.
This particular loop is pretty strong if the pallet is thrown. The killer has to just break that pallet afap if the survivor knows what he's doing.
Yes its important from which side you break the pallet, but if the survivor walks to the left side when the killer breaks the pallet, then he could have easily uised that long part of the wall to make it to the other loop.
Alternatively, he could have just run back and go to another loop in that direction.
Only a rank 20 looper would have made that decision
There is no way there is another loop nearby since pallets now spawn at least 16-20m away from each oother.
If the survivor goes for the long wall when pallet break happens you can just moonwalk since that long structure is one the strongests to apply that technique. You can even fake moonwalk if you know the survivor is good at mindgame.
And even if there was a loop on that other side, It wouldnt be that much save since this structures are pretty far away from each other.
Honestly I dont get why killers struggle that much with chases, I allways end them in less than 1 min, and I play at rank 1 killer.
What perks do you usually use?
- Spirit: Ruin, Thrill of the Hunt, Predator, Stridor.
- Doctor: Distressing, Overcharge, Unnerving Presence, Pop Goes the Weasel.
- Nurse: Devour of Hope, Monitor and Abuse, Thrill of the Hunt, Sloppy Butcher.
- Wraith: Ruin, Thrill of the Hunt, Nurse Calling, Sloppy Butcher
Those are the killers I play the most with.1 -
@SwearDie said:
The 2 loops that give me the most trouble are the double T-walls found on most maps and the bus on (I think?) Autohaven Wreckers. Just wondering if theres a good way to counter these loops and some others if you are playing someone like leatherface/wraith/freddy whos abilities can't really deal with looping. Any tips besides bamboozle are greatly appreciated.
bamboozle tips are slightly appreciated.Thankyou!
Are u that Wraith who kept going around the outside of the window loops against my team while we genrushed u and then u said it was just a daily so u were messing around. Or was that another guy I faced. Anyway my advice is, learn how to mindgame them it takes practice. Or play Hag, she shuts down everything.
1 -
KiraElijah said:tt_ivi_99 said:KiraElijah said:tt_ivi_99 said:ad19970 said:
@tt_ivi_99 said:
Master said:@tt_ivi_99 said:
Master said:
@SanKa_Games said:
@SwearDie said:
Is there a certain direction that survivors prefer? Like is going clockwise on the t-walls faster and safer? I just see streamers/youtubers saying they need to push the survivor in a certain direction and i'm just not 100% why edit: forgot the "L" in clockwise :s
And that's the little thing that can save you so much time if you're lucky enough, actually.
Good survivours look around and think where should they go next so they usually pick a trajectory that is facing the place the want to go next. Example: you have a pallet. In front of it is a jungle gym, and behind it is a pile of trash without pallets or windows. Obviously survivour wants to go to the jungle gym after they throw the pallet. And they want to go straight to it, without having to do another loop around the wall and risking getting a hit. And they want to end up in front of the pallet. But you want them to end up behind the pallet. On this scheme you can see where should you go and where would survivour go. Same goes for every other loop in the game. Why did the survivor run into your arms on the last pic? He could have easily continued to loop on the left side until you break the pallet. When you break the pallet, he simply switches to the pallet bellow I know why he did that but Sanka just forgot to talk about the killer and survivor placement when the pallet break happens. The survivor can not just switch to the window if the killer breaks the pallet while he is between the window and the pallet. If the killer he breaks the pallet on the other side he just made a terrible choice cuz he's letting the survivor get away and use the window. If the killer is between the window and pallet and then break it, survivor has no chance of getting to that window without getting hit.
This particular loop is pretty strong if the pallet is thrown. The killer has to just break that pallet afap if the survivor knows what he's doing.
Yes its important from which side you break the pallet, but if the survivor walks to the left side when the killer breaks the pallet, then he could have easily uised that long part of the wall to make it to the other loop.
Alternatively, he could have just run back and go to another loop in that direction.
Only a rank 20 looper would have made that decision
There is no way there is another loop nearby since pallets now spawn at least 16-20m away from each oother.
If the survivor goes for the long wall when pallet break happens you can just moonwalk since that long structure is one the strongests to apply that technique. You can even fake moonwalk if you know the survivor is good at mindgame.
And even if there was a loop on that other side, It wouldnt be that much save since this structures are pretty far away from each other.
Honestly I dont get why killers struggle that much with chases, I allways end them in less than 1 min, and I play at rank 1 killer.
What perks do you usually use?
- Spirit: Ruin, Thrill of the Hunt, Predator, Stridor.
- Doctor: Distressing, Overcharge, Unnerving Presence, Pop Goes the Weasel.
- Nurse: Devour of Hope, Monitor and Abuse, Thrill of the Hunt, Sloppy Butcher.
- Wraith: Ruin, Thrill of the Hunt, Nurse Calling, Sloppy Butcher
Those are the killers I play the most with.
Lol, then "true Wraith" doesnt know whtt_ivi_99 said:ad19970 said:@tt_ivi_99 said:
Master said:@tt_ivi_99 said:
Master said:
@SanKa_Games said:
@SwearDie said:
Is there a certain direction that survivors prefer? Like is going clockwise on the t-walls faster and safer? I just see streamers/youtubers saying they need to push the survivor in a certain direction and i'm just not 100% why edit: forgot the "L" in clockwise :s
And that's the little thing that can save you so much time if you're lucky enough, actually.
Good survivours look around and think where should they go next so they usually pick a trajectory that is facing the place the want to go next. Example: you have a pallet. In front of it is a jungle gym, and behind it is a pile of trash without pallets or windows. Obviously survivour wants to go to the jungle gym after they throw the pallet. And they want to go straight to it, without having to do another loop around the wall and risking getting a hit. And they want to end up in front of the pallet. But you want them to end up behind the pallet. On this scheme you can see where should you go and where would survivour go. Same goes for every other loop in the game. Why did the survivor run into your arms on the last pic? He could have easily continued to loop on the left side until you break the pallet. When you break the pallet, he simply switches to the pallet bellow I know why he did that but Sanka just forgot to talk about the killer and survivor placement when the pallet break happens. The survivor can not just switch to the window if the killer breaks the pallet while he is between the window and the pallet. If the killer he breaks the pallet on the other side he just made a terrible choice cuz he's letting the survivor get away and use the window. If the killer is between the window and pallet and then break it, survivor has no chance of getting to that window without getting hit.
This particular loop is pretty strong if the pallet is thrown. The killer has to just break that pallet afap if the survivor knows what he's doing.
Yes its important from which side you break the pallet, but if the survivor walks to the left side when the killer breaks the pallet, then he could have easily uised that long part of the wall to make it to the other loop.
Alternatively, he could have just run back and go to another loop in that direction.
Only a rank 20 looper would have made that decision
There is no way there is another loop nearby since pallets now spawn at least 16-20m away from each oother.
If the survivor goes for the long wall when pallet break happens you can just moonwalk since that long structure is one the strongests to apply that technique. You can even fake moonwalk if you know the survivor is good at mindgame.
And even if there was a loop on that other side, It wouldnt be that much save since this structures are pretty far away from each other.
Honestly I dont get why killers struggle that much with chases, I allways end them in less than 1 min, and I play at rank 1 killer.
What perks do you usually use?
- Spirit: Ruin, Thrill of the Hunt, Predator, Stridor.
- Doctor: Distressing, Overcharge, Unnerving Presence, Pop Goes the Weasel.
- Nurse: Devour of Hope, Monitor and Abuse, Thrill of the Hunt, Sloppy Butcher.
- Wraith: Ruin, Thrill of the Hunt, Nurse Calling, Sloppy Butcher
Those are the killers I play the most with.
0