The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update

Remember the original Decisive Strike?

I can vividly remember playing killer at this time, when that perk first came out, literally everyone every single game ran this perk, and 90% of the time, they hit the skill check. It was so toxic and extremely annoying. Yes, you could juggle them to the hook (drop and pick back up) but that was annoying to have to do, and we honestly shouldn't have to do that.

I don't understand who on earth thought this was a good idea, literally the first time you were picked up, you could break free. I think the way it is now is much better, rather than just straight up giving the survivor an extra chance, it helps them in the event that the killer is tunneling them.

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