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All seeing a better Scratched Mirror

Clevite
Clevite Member Posts: 4,335

Just like the title says. Do you all consider All seeing Wraith to be a better Scratched Mirror Mikey? All of the benefits and none of cons.

Do you think it is too strong? I have been enjoying Wraith for some time now, but damn this combo with MYC and Silent bell is pretty damn strong.

Comments

  • GeneralV
    GeneralV Member Posts: 11,723

    Technically yes, it is a stronger Mirror Mikey. Although my "All-Seeing Freddy" was my favorite of those types of builds.

  • Karao_Ke
    Karao_Ke Member Posts: 1,221

    Waaaaay stronger. Your lunge isn't limited, you move quick af around the map, semi-invisible, etc..

    Although I will say, I love to have the aura addon without the silent bell because I love seeing the survivors freak out when I'm looking at them through a wall & bong it real quick.

  • agonizing
    agonizing Member Posts: 176

    Depends on the map IMO. If you’re playing a map like Hawkins/Lery’s/The Game, Michael’s TR being undetectable is a HUGE advantage.


    Compared to Wraith, you have to prepare to catch survivors off guard. Michael you can catch them off guard in any situation.


    Any other map I would give it to Wraith.

  • thrawn3054
    thrawn3054 Member Posts: 5,897

    Yes, because it can work on any map. Scratched Mirror only works on a few maps. Alot of people say it's op, but honestly if you're paying attention you'll be fine.

  • lewis
    lewis Member Posts: 63

    All seeing wraith is stronger but it’s not about that.

    The whole point of scratched mirror Myers is to spook the survivors and laugh as they sit in a corner of Lery’s ,too freaked out to even move in case a big, heavy breathing man with a knife jumps out at them moving extremely slow.

    Scratched mirror can realistically only be played on (I think) three maps.

    All seeing wraith is good on every map cos of the zero downsides to taking it

  • Clevite
    Clevite Member Posts: 4,335

    Agreed, I just like that combo with MYC because they are hiding and then, bam and they're down.

  • GeneralV
    GeneralV Member Posts: 11,723

    Agreed.

    But then again, we've already dealt with many busted things. What is one more?

  • Clevite
    Clevite Member Posts: 4,335
  • GrimmGaliard
    GrimmGaliard Member Posts: 258

    Yes, and I hate it. It's add-ons like that which made me hate going against Wraith in the first place.

    You want to stealth? Nope, wall hacks. Better just start running when he sees you.


    I went against a scratched Mirror Mike just 23 hours ago at Lery's and all I had to do was Lithe into the abyss. I got tipped off because Distortion lost all of its charges almost instantly. I'd way for Spine Chill, look around, then take off laughing while calling him an old man. He only downed me at the end where he commited to the entire chase and I had to keep him away from the doors. But even then I still evaded him long enough for the last two gens to pop.

    Wraith? Nah man. He'd just catch up and smack me for being such a tosser.

  • Miles
    Miles Member Posts: 461

    actually, because of the speed increase the add on lost value. You are so fast that every survivor you see with it you would have been able to catch without it. and even then the range is extremely short, way too short for wraith's effective post cloak lunge. As a wraith main, you are all overreacting.

    But hey, if you want to make all seing spirit purple i dont mind, that way i can use it more and not run gen tracking perks.

  • kickasskiel
    kickasskiel Member Posts: 89

    Scratch mirror is possible on any map if you know what you are doing.

  • kickasskiel
    kickasskiel Member Posts: 89

    Again scratch mirror can be done anywhere. Indoor maps are the easiest to control.

  • Clevite
    Clevite Member Posts: 4,335

    Ok, I never play that one. Guess I will have to give it a try

  • Steel_Eyed
    Steel_Eyed Member Posts: 4,033

    All Seeing Wraith is also not map dependent like Scratched Mirror.

  • lemonsway
    lemonsway Member Posts: 1,169

    It's a good add-on in indoor maps but in outdoor maps it won't be as effective. People are overrating Wraith alot. Despite the Speed buff he has the exact same problem he had before, he can't do ######### in chases, his cloacked speed makes travelling easier that's all it does. Pre dropping or dropping pallets as he uncloacks kills anything Wraith can do, immediatly vaulting windows negates anything Wraith can do. Vault Build is super effective against Wraith.

    Wraith still has to play like he had to before. He still has to bodyblock, now it's easier because he moves faster, he still has to hide himself as much as possible but now uncloacking takes longer so without making it faster or masking the sound you're still very easy to counter by doing Shift W. We traded the necessity of Windstorm for the necessity of Swift Hunt or The Serpent, although The Serpent is a gimmick, pre dropping pallets and going away forces Wraith to waste time breaking the pallet or stay cloacked and he's harmless when cloacked, depending on the Map survivors might have plenty of pallets to use before Wraith can get a hit, meaning extra time for everyone else to just do gens unbothered. His uncloack Lunge is reactable aswell, it will work very often cause very often you won't find that manny good survivors but his uncloack Lunge is not a super weapon.

    I honestly don't see how Wraith is any better than Ghostface even when Ghostface's add-ons are trash, Ghostface doesn't have a period of time where he can't do anything, he doesn't need to stop using stealth to hit somebody, he can set up quick downs, there's potential to get multiple downs with 1 use of his power, he has better mindgame potential by using his power on loops or by crouching and his sound cues are better than Wraiths aswell. Ghostface got hit hard by the power creep of the following killers, Oni, DeathSlinger, Pyramid Head, Blight, Twins, all these killers have very good abilities that lessened Ghostface's impact on the game. With a revised Revealing Mechanic and some tweaks to Nightshroud he can quickly close that power gap. The biggest change i'd make to Ghostface is survivors not being able to reveal him from his back, this solves using Shroud after hooking survivors, solves random crouched survivors revealing you when you were stalking someone who didn't know where you were. I'd let Ghostface keep Nightshroud if hitting a Marked target while in Nightshroud, this means you used your power effectively and you should be rewarded for that, the reward is keeping Nightshroud active. With Knockout this would be a nice combo, staying undetected and not revealing aura of downed Survivors but you can prevent this by using Spinechill and knowing when Ghostface is coming so you might be able to reveal him. But let's assume this works, you've now created a new off Meta way of playing Ghostface, wich is good. Then do an add-on pass. Either Make Nightshroud 20 sec default CD or increase the add-ons efficiency so you can use just 1 recovery add-on with something else, instead of using 2 recovery add-ons. Chewed pen could be 12 secs reduced cooldown for example, going from 30 to 18 secs, that's 2 sec slower than current Chewed Pen and adress book but it's a 50% buff to Chewed Pen meaning you can use only Chewed Pen and then use another type of add-on.

    With a quick revision Ghostface will be the unrivaled Stealth killer.