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Accessibility for deaf players?

Hi, a few years back I tried to play this game with my deaf friend (who really loves stuff like this,) but unfortunately they couldn't really enjoy the experience. As the game has no subtitles for the heartbeat and audio cues, they found themselves unable to properly fix generators, know when the killer is coming, or various other game indicators that are audio pings.

I can't imagine this would necessarily be hard to implement, even if it wasn't a perfect fix--just having subtitles for the heartbeat and skillcheck queues would be great, and I can't see how it'd give any other players an advantage (especially if they could just turn on subtitles themselves.)

I noticed that there's finally more accessibility for colourblind players, so I was hoping maybe there was a greater reason to also implement this?

Comments

  • Nyx32
    Nyx32 Member Posts: 130

    The issue is, people would abuse this to make it easier to find players in a game that relies pretty heavily on sound; people abused the same thing in Fortnite as it had a deaf setting that made it able to hear footsteps' direction significantly further away.

  • storen
    storen Member Posts: 4
    edited June 2021

    This isn't a good enough excuse. IMO deaf people having the game be less accessible to make it more "fair" for other players is not a fair game to begin with. I've heard this reasoning in tons of games and it never actually pans out in my opinion. I like Milo's suggestion of using a heart, there are multiple ways to use visual cues that wouldn't take away from hearing players ability to play. Also the Fortnite issue sounds like a game design issue rather than an issue with inlcuding accessibility.

  • Masterninja
    Masterninja Member Posts: 413

    Milo is right, that would be a good addition for deaf players. The heartbeat and the skillchecks are the most basic things to pay attention.

  • Mooks
    Mooks Member Posts: 14,795

    Heartbeat and skillcheck visual cues should be the minimum. Probably as toggle (don’t know if it’s a toggle option on mobile?)

    footsteps and other sounds like breathing is another issue though and not as easily fixable, as it would need to also give audio cues for the sounds of your own character and you don’t have the chase/terror Radius music.

    then there is generator repair and progress sound which is especially for killers very important. As well as the gate sound. There is a ton you have to consider here..

  • elpoh
    elpoh Member Posts: 222

    they could add in the menu an option to activate the mobile hearts...

  • landromat
    landromat Member Posts: 2,193

    Im partially deaf and can't hear ######### in this game. I want this

  • storen
    storen Member Posts: 4

    Yes please. This would help so much! Some sort of small visual ping for skillchecks could also maybe be possible? To make it just as fair for players who can't rely on the audio cues to know when one is coming up.

  • storen
    storen Member Posts: 4

    This is why the easiest solution would probably just be audio subtitles, but I'm not sure how well received it would be by players.