Kill Switch update: We have temporarily Kill Switched the Forgotten Ruins Map due to an issue that causes players to become stuck in place. The Map will remain out of rotation until this is resolved.

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Killer perks made useless by tacked-on prerequisites

Snowbawlzzz
Snowbawlzzz Member Posts: 1,419
edited July 2021 in General Discussions
  • Surge (Basic attack)
  • Knockout (Basic attack)
  • Franklin's Demise (They have an eternity to go get their stuff back)
  • Spirit Fury (Have to go through 4 entire pallets just to basically chainsaw through 1)
  • Blood Favor (only 16 meters????? that's like one pallet)
  • Remember Me (Barely worth using already, but the obsession is immune to it for some reason?)


I'm gonna leave Sloppy off this list because I think that's fair, it's a big debuff. But for some reason the balance team is extremely hesitant to just let a perk be simple. No one would suddenly become monstrously OP if Surge could be triggered by a Hatchet throw.

Post edited by Snowbawlzzz on

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