Please speed up bloodweb leveling

It was already tweaked a long time ago but it's still to slow. Not only is this game grind heavy like nothing I played before, but also takes the leveling to much time. Why holding in the first place instead of just clicking?
Please speed it up, it feels so "clunky" beeing the same after 2 years 

Comments

  • LuminousGloom
    LuminousGloom Member Posts: 9

    Yeah they should add an option for clicking. But I enjoy the grind personally :).

  • Nikkiwhat
    Nikkiwhat Member Posts: 1,378
    My only wishes for Bloodweb changes would be allowing us to acquire both Perks if wished, or at least get the second one for a lil more Bloodpoints than normally.  Having to choose between two good Perks and possibly not seeing the other for a LONG time bites.

    The other is that I wish after you Prestiged, you'd either keep the Killer's unique teachable Perks and only have to reaquire the others and/or have a reduction in Bloodpoint costs for everything on the Bloodweb the further you Prestige imo.
  • Chuckyyo
    Chuckyyo Member Posts: 65

    My number one wish would be the option to not buy some teachable perks/being able to block some in other killers bloodwebs. If you want to level up a killer and unlock more perks after level 40, you have to buy two out of their three teachable perks. Okay with some killers, but some have perks you really don't want. And after levelling several killers, these will show up in all other killers bloodwebs, making you grind through pointless perks for level after level...

  • only1biggs
    only1biggs Member Posts: 1,178

    It's perfectly fine as it is now.

  • The_Crusader
    The_Crusader Member Posts: 3,688
    The problem is unlocking the perks you want across an ever-growing number of killers.

    For example, if I see 4 Jeffs this week with toolboxes I'm going to assume it's the new sabo squad. I'd like to take Hangmans trick to counter this. However I can't because I think only 2 of my killers have it, 1 being the pig who is weak, especially against swf, and has ######### perks anyway. So that limits me to one specific killer who I've already played for a billion hours already.
  • Skairipa
    Skairipa Member Posts: 255

    if it's really clunky you've never seen the oldest. Right now the bloodweb is really good.

    Old Bloodweb

  • DwightsLifeMatters
    DwightsLifeMatters Member Posts: 1,649
    Skairipa said:

    if it's really clunky you've never seen the oldest. Right now the bloodweb is really good.

    Old Bloodweb

    I know the oldest, I'm playing since release. 
  • Skairipa
    Skairipa Member Posts: 255
    edited December 2018

    @DwightsLifeMatters said:
    Skairipa said:

    I know the oldest, I'm playing since release. 

    and u want to speed up more °__°

  • steezo_de
    steezo_de Member Posts: 1,208

    They said they were reworking the bloodweb again but I can't remember if they said how. Would be nice for some clarification, here or with the next Q&A.

  • Milo
    Milo Member Posts: 7,383

    SPEEEEED

  • DwightsLifeMatters
    DwightsLifeMatters Member Posts: 1,649
    Skairipa said:

    @DwightsLifeMatters said:
    Skairipa said:

    I know the oldest, I'm playing since release. 

    and u want to speed up more °__°

    Just because it got better doesn't mean it's good. There is a lot of QoL potentional for that 
  • alivebydeadight
    alivebydeadight Member Posts: 1,559

    remembers the old one while reading this, and btw you are correct

  • Cymer
    Cymer Member Posts: 946

    well now you need around 1334 games to level one char

  • They should remove Prestige as a system and then just give the Prestige awards at 50, 100 and 150 levels.
    They people would not waste so many levels, offerings and items on making a character playable.

  • DwightsLifeMatters
    DwightsLifeMatters Member Posts: 1,649
    Emeal said:

    They should remove Prestige as a system and then just give the Prestige awards at 50, 100 and 150 levels.
    They people would not waste so many levels, offerings and items on making a character playable.

    And how are to going to compensate all the other people who went through hell?