Update 2.4.0 - Unreal update performance / lighting feedback

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not_Queen
not_Queen Member Posts: 1,114
edited December 2018 in General Discussions

People of the fog,

The updated engine has added support for many new features (especially in Audio & Rendering), but also caused some incompatibility with existing features the game relied on. As such, we have re-balanced a few very important components of the game (lighting, fog, sound & occlusion):

  • Added support for more realistic volumetric fog in all exterior maps.
  • Adjusted audio balance and occlusion levels across all maps.
  • Adjusted lighting across all themes and maps, quality settings (PC Only), as well as Killer specific lighting conditions (The Nightmare's dream world, etc).

NOTE
We are recommending that you do not change the game Quality setting while in a trial.
You might not get the full Quality setting change.

Your feedback

If you are experiencing a change in the in-game performance after the Unreal Engine update, please leave us the information as a comment on this post. It will help us isolate issues and improve the game for everyone!
A member of the Dev team might contact you to get additional information.

Any posts that are not using the following template will be deleted.

Information needed

  • Issue (FPS loss / color changes / etc.)
  • Platform
  • Map played
  • Additional details

Additional information for PC

  • Quality selected
  • Processor
  • RAM
  • Hard Drive
  • Graphics Card
  • Monitor
  • Operating System
Post edited by not_Queen on
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Comments

  • Feleas
    Feleas Member Posts: 123
    edited November 2018
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    Issue: FPS loss
    Processor: AMD FX(tm)-8120 Eight-Core Processor (8 CPUs), ~3.1GHz
    RAM: 8GB
    Hard Drive: Unable to Find.
    Graphics Card: AMD Radeon R7 200 Series
    Monitor: Generic PnP Monitor VE198 ACI19EA
    Operating System: Windows 10 Home 64-bit (10.0, Build 17134) (17134.rs4_release.180410-1804)
    Quality selected: Medium at 100% resolution.
    Map played: All but new map.
    Additional details: Framerate drops to ~7 FPS whenever I perform the following actions:

    Survivors-
    Fast vaulting pallets
    Fast vaulting windows
    Entering/exiting lockers
    Failing skill checks
    Activating Dead Hard
    Dropping pallets
    Exit gate opening animation
    Entering the map after loading screen
    Spawning Hag clones

    Killers-
    Attacking with lunge
    Attacking without lunge
    Fast Vaulting windows/pallets as Legion
    Throwing axes as Huntress
    Hooking Survivors
    Opening lockers
    Destroying Pallets
    Setting traps as Trapper
    Running with chainsaw as Hillbilly
    Attacking with chainsaw as Hillbilly
    Attacking with chainsaw as Cannibal
    Performing moris
    Bottles creating gas clouds as Clown
    Teleporting as Nurse
    Entering phase walk as Spirit
    Exiting phase walk as Spirit
    Teleporting as Hag
    Setting traps as Hag

    Post edited by Feleas on
  • Yucchi
    Yucchi Member Posts: 250
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    Don't bully my PC fellow teammates ;-;
    Issue: FPS drop, Lighting change upon entering buildings/rooms, audio
    Procesor: Intel(R) Core (TM) i3-4360 CPU @ 3,70 GHz
    RAM: 8 GB
    Hard drive: 422/736
    Graphics Card: NVIDIA GeForce GTX 1050 Ti & Intel (R) HD Graphics 4600
    Monitor: Generic PnP
    Operating System: Windows 7
    Quality selected: Medium
    Map played: Haddonfield, Yamaokas Estate, Lery's Memorial institute, Father's Campbell Chapel
    A.D: Survivor screams sound as if they got hit right in front of us when you actually look in their direction; Survivor auras no longer look human - they look like little sploges of yellow

  • Freudentrauma
    Freudentrauma Member Posts: 1,051
    edited November 2018
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    Issue: FPS loss
    Processor: AMD Phenom II X4 960T @3.0 Ghz
    RAM: 8 GB (2x4GB DDR3@1.606Mhz)
    Hard Drive: 2000GB Toshiba DT01ACA200 DT01ACA200 64MB 3.5" (8.9cm) SATA 6Gb/s
    Graphics Card: AMD Powercolor Radeon 7850 2Gb (860Mhz / 1200Mhz)
    Monitor: Samsung SyncMaster SA350
    Operating System: Windows 10 Pro Education 64 Bit
    Quality selected: Low at automatic resolution
    Map played: Every Map I played (Several Macmilian, Farm maps, Yamaoka, New Map)

    Additional details: In the live build I ran rarely into FPS issues. Most of the time the game is about 59 FPS(According to Steam). Very Rarely some stuff like the Spirit coming out of Haunting or A doctor Shocking could cause heavy FPS drops. But it was always playable. In PTB I have Problems going over 50 FPS. And during killer gameplay it can drop down to 36 during a chase.

    Post edited by Freudentrauma on
  • liviu0011
    liviu0011 Member Posts: 9
    Options

    Issue: Fps loss
    Processor: Intel I5-8400 @2,8ghz (6 core)
    Ram 8GB 1x8 1333mhz
    Hard Drive: Western Digital WD10EZEX-60WN4A0
    Graphics Card: Nvidia GTX 1050 2gb vram
    Monitor: cheap hdtv led @60 hz 1080p
    Operating System: Windows 10 Home(build17134)
    Quality selected low-100% (1080p)
    Map played: Mount Ormond Resort
    Additional Details: only in the new map i had frame-drops from 60 to 40-45 , wich was visually annoying, making the gameplay a little annoying too, no problems on the rest of the maps.

  • ITSHIGHMOON
    ITSHIGHMOON Member Posts: 2
    edited November 2018
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    Issue: FPS loss, sound level, graphical issues.
    Processor: AMD FX(tm)-4300 Quad-Core Processor (4 CPUs), 4.5 GHz
    RAM: 8GB (2x4)
    Hard Drive: WD blue 1tb
    Graphics Card: AMD Radeon R7 370 Series (2gb)
    Monitor: Generic PnP, 60Ghz, 1080p
    Operating System: Windows 7 Ultimate 64-bit Service Pack 1
    Quality selected: Low at 100% resolution (1080p)
    Map played: All maps.

    Additional details:
    Framerate dropped to ~45 FPS (In the live build my constant frame rate was over 60). Microfreezes appear during sudden movements and different effects (doctor and clown ability).
    Problems with the balance of sound level. The music in the game is too loud compared to the sounds of heartbeat and the appearance of skillcheck. Also, the whole environment began to sound muffled.
    Graphics issues have manifested themselves in the large building (such a Wretched Shop in the Autohaven Wreckers) are not drawn in the middle distance (~40 in game meters). The texture of the building looks blurry.

  • Shadow_Master
    Shadow_Master Member Posts: 17
    edited November 2018
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    Issue:FPS loss
    Processor:IntelCore i5-3470 CPU @ 3.20GHz3.60GHz
    RAM: 16GB
    Hard Drive:generic 1TB
    Graphics Card:GeForce GTX 1060 6GB
    Monitor:Generic LG
    Operating System:Windows 7 Ultimate 64bit
    Quality selected:Ultra
    Map played:same fps loss on any map including Ormond.
    Additional Details:Frames drop every few seconds from 60 to 45-40 which lasts for a few seconds and keeps going all the time during gameplay.

    Post edited by Shadow_Master on
  • Morteth
    Morteth Member Posts: 42
    Options

    Issue: colour lines flashing
    Processor: Intel i5-3450 3,1GHz
    RAM: 12 GB
    Hard Drive: unknown
    Graphics Card: GeForxe GTX 560, 4041MB
    Monitor: unknown 5y old Acer
    Operating System: Win7
    Quality selected: mid, switched to low, problem persisted
    Map played: Rotten fields

    Additional details: throughout the whole game, kept getting these flashes of blue or red lights, or more specifically, a white thick line with a thin red or blue outline, a bit pixelated. Very unpleasant and hurts eyes. Will post again if I encounter it on other maps as well

  • Morteth
    Morteth Member Posts: 42
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    Issue: graphics not loading properly
    Processor: Intel i5-3450 3,1GHz
    RAM: 12 GB
    Hard Drive: unknown
    Graphics Card: GeForxe GTX 560, 4041MB
    Monitor: unknown 5y old Acer
    Operating System: Win7
    Quality selected: low
    Map played: Lery's memorial institute

    Additional details: The textures look like rubber, in a pre-loaded state. Usually, even on low settings, the textures look at least somewhat realistic, but this was missing like every detail whatsoever.

  • HJN33
    HJN33 Member Posts: 6
    edited November 2018
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    Issue: FPS Drops in-game, and in Menus.

    Processor: Intel(R) Core(TM) i7-3770K CPU @ 3.50GHz 3.50Ghz
    RAM: 16.0 GB
    Hard Drive: n/a (dunno it, oop.)
    Graphics: NIVIDIA GeForce GTX 960
    Monitor: 60Hz Samsung 1920 x 1080
    OS: Windows 10
    Quality selected: Low
    Map Played: Haddonfield, MacMillan Estate & Father Campbell's Chapel.

    Additional Notes: I've had no FPS issues on Live, at all. It's only came from the new changes to the game.

    Post edited by HJN33 on
  • tengu
    tengu Member Posts: 18
    edited November 2018
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    Issue: Actually not an issue, but I thought it would be helpful to know that the game is running ridiculously smoother on my computer, making the FPS count much better. The textures are working fine, the lighting is fine altho it's overall darker but I like it that way and the contrast is fine, everything is great. Game is almost as smooth as a baby's bum.
    Processor: Intel Core i7-7700HQ @ 2.80 GHz
    RAM: 16.0 GB
    Hard Drive: 1TB --
    Graphics Card: 1050TI
    Monitor: --
    Operating System: W10 x64
    Quality selected: Ultra
    Map played: Badham, Campbell's Chapel, Lery's, Rotten Fields, Ormond.
    Additional details: tl/dr the game looks and runs much better than live.
    
  • DocOctober
    DocOctober Member Posts: 2,230
    Options

    Issue: fps drops and lighting on new map
    Processor: i7-4820K, overclocked
    RAM: 16GB
    Hard Drive: Crucial MX SSD (DbD installation)
    Graphics Card: Gigabyte GTX 1080, factory overclocked
    Monitor: Samsung UHD TV
    Operating System: Windows 10 Pro
    Quality selected: Medium
    Map played: Father Campbell's Chapel, Mount Ormond Resort
    Additional details:
    Mount Ormond feels way too bright, but I already mentioned that in here: https://forum.deadbydaylight.com/en/discussion/32397/mount-ormond-resort-too-bright#latest

    My fps issue stems from playing Freddy, the new volumetric fog is extremely taxing on at least my GPU, which considering that it is a 1080, shouldn't really be a thing. I had severe fps drops and lag spikes, causing the game to become very difficult to play and leading to many missed hits or walking into stuff.

  • G4rr3tt
    G4rr3tt Member Posts: 43
    Options

    Issue: fps drop
    Processor : amd fx-8350 4.0 ghz
    Graphics Card : amd radeon r9 270 4gb ddr5
    Ram : 8 gb

    Fps randomly go down for legit no reason, i can be standing still and they will drop by 20, i lock them at 50 and before the ptb they are always at 50, now they randomly drop and it gets hard to record, plus new lighting it's not really.. appealing, at least for me. Plus i legit cant see anything sometimes, i played a math in "The game" after getting hit by the legion twice my screen was 100% black with just blood on it, i couldnt see anything at all..

  • TheGodfather
    TheGodfather Member Posts: 46
    edited November 2018
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    25 less fps.
    Laptop Acer V 15
    Processor: i7-6700HQ 2.6 ghz with boost up to 3.5 ghz.
    Graphics Card: GTX 950M with 4GB dedicated VRAM memory.
    RAM: 8GB DDR4.
    Windows 10 Home.
    Steam is installed on a HDD of 1TB and Dead by Daylight on a SSD.
    The fps are lost on low quality, screen resolution is 1280x720(normal is 1920x1080 but if i put this one i would have even less fps) on any map, specially when i am outside of a building.

    Post edited by TheGodfather on
  • Bogdan69
    Bogdan69 Member Posts: 2
    Options

    Issue: Low FPS
    Processor: Intel® Core™i3-5005U 2.00GHz
    RAM: 4GB RAM
    Hard Drive: SSD 125GB
    Graphics: nVidia GeForce GT 920 2GB
    Monitor: LAPTOP
    OS: Windows 8
    Quality selected: Low
    Map Played: All maps.

    I already have bad FPS in game, like 30fps, but now on most of the maps it drops a lot, maybe some optimization please, it will be nice, ty.

  • IsmaelWTD
    IsmaelWTD Member Posts: 42
    Options
    Issue: The more realistic shadows now make Claudettes nearly invisible. I known its its been a meme for a while but now they actually BLEND. Change her prestige outfit please.
    Processor: AMD A10 7850k
    RAM: 12 GB DDR3 1866mhz
    Hard Drive: Western Digital Blue 1TB
    Graphics: AMD RX480 8GB
    Monitor: LG IPS 23EA53
    OS: Windows 10
    Quality Selected: Low
    Map Played: Swamp Maps and MacMillan Maps
  • DwightsLifeMatters
    DwightsLifeMatters Member Posts: 1,649
    Options
    • Issue: Claudette is invisible 
    • Processor: Intel core i7-6500
    • RAM: 8GB
    • Hard Drive: HDD
    • Graphics Card: Nvidia Geforce 950
    • Monitor: 1080p 60Hz Acer Notebook monitor 
    • Operating System: windows 10 latest build 
    • Quality selected: low
    • Map played: nearly every map besides lerrys and the game map
    • Additional details: all her dark cosmetics need a rework, her hair aswell 
  • Demonented
    Demonented Member Posts: 27
    edited December 2018
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    Issue: High GPU usage, 100%. No lag/FPS drop, just high cost on good computer. Issue would be with lower comps.

    • Processor: i7-6700K CPU @ 4.00GHz, 4001 Mhz, 4 Cores
    • Ram: 32GB DDR4 @2400
    • Hard Drive(s): Samsung 850 Evo 250G(SSD) for OS, WD Blue 3TB(HDD) for steam, WD Blue 1TB(HDD) for everything else
    • Graphics Card: AMD RX 580 OC Armored @ MSI 8G, CLim: 1405 MHz, MLim: 2000 MHz
    • Monitor(s): Primary ASUS VG248QE via Display Port, Secondary Samsung TV via HDMI, Oculus Rift via HDMI
    • OS: Win10

    Side issue is with my Oculus Rift and having to disable its drivers just to have sound. With drivers enabled, sound only plays thru Rift. But this as already been brought to not_Queen's attention in another post.

  • nomorevideos
    nomorevideos Member Posts: 75
    edited December 2018
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    New map suffers from high GPU usage (probably bottlenecked by the map's optimization) and on ultra I'm looking at between 45 and 55fps, high settings barely help and move the average to around 55. I will hit 60 sometimes, but not always. Played Backwater Swamp and it seemed to run fine, without issues. It's honestly ridiculous how badly the game looks and how much GPU power it needs to run at High/Ultra. I honestly would drop to medium and never have to worry about poorly optimized areas again, but I'm not going to drop my texture res. and AA. Please give us actual graphical settings that mean something and show bigger differences or just optimize your game because this game's performance is a joke. Do you guys not test high/ultra at all or do you just run the game with a 1080/1080 ti at 1080p?
    I realize the game runs on UE4, but with how big the environments are, the lack of AI, the visuals of the game and etc. this game should have 0 issues running at decent frame rates, yet the school in Badham, sometimes, drops frames like crazy and kills frame timing, same with Lery's and the office area. There is no reason for the game to choke.

    Win 8.1
    i5 4460
    12GB DDR3
    500GB SSD
    1060 6GB
    1080p 60hz montior

  • karimew
    karimew Member Posts: 37
    Options

    Issue: Extremely high GPU usage even on low/medium settings and FPS loss.
    Processor: AMD Ryzen 7 1700X Eight-Core
    RAM: 15.95
    Graphics Card: 1060 6GB
    Monitor: 1920x1080, 144hz monitor
    Quality selected: Tested on low, medium, high and ultra
    Map played: several maps. the issue persists on all of them
    Additional details: The game has always had high GPU usage no matter what graphic setting you choose. I think the game needs to be optimized better in general so this doesn't happen.

  • nomorevideos
    nomorevideos Member Posts: 75
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    @karimew said:
    Issue: Extremely high GPU usage even on low/medium settings and FPS loss.
    Processor: AMD Ryzen 7 1700X Eight-Core
    RAM: 15.95
    Graphics Card: 1060 6GB
    Monitor: 1920x1080, 144hz monitor
    Quality selected: Tested on low, medium, high and ultra
    Map played: several maps. the issue persists on all of them
    Additional details: The game has always had high GPU usage no matter what graphic setting you choose. I think the game needs to be optimized better in general so this doesn't happen.

    Previous builds (Summer 2018) ran way better on low/medium. I also ran MSI Afterburner and RT during this year's Halloween event and almost saw the same results.

    Low would usually be around 35% GPU usage (for the record I also have a 1060 6GB), medium would be around 45-50%, high at around 80% and ultra slightly higher at around 85-95%. But during the event I had issues with both high and ultra on several occasions and even switching to medium didn't help. Game restart didn't help either, it just randomly went away. Oh and ultra also ran worse, often hanging at around 95% to 99%.
    CPU utilization is never higher than 60% I believe, with an i5 4460.

  • tehshadowman33
    tehshadowman33 Member Posts: 939
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    @DocOctober said:
    Issue: fps drops and lighting on new map
    Processor: i7-4820K, overclocked
    RAM: 16GB
    Hard Drive: Crucial MX SSD (DbD installation)
    Graphics Card: Gigabyte GTX 1080, factory overclocked
    Monitor: Samsung UHD TV
    Operating System: Windows 10 Pro
    Quality selected: Medium
    Map played: Father Campbell's Chapel, Mount Ormond Resort
    Additional details:
    Mount Ormond feels way too bright, but I already mentioned that in here: https://forum.deadbydaylight.com/en/discussion/32397/mount-ormond-resort-too-bright#latest

    My fps issue stems from playing Freddy, the new volumetric fog is extremely taxing on at least my GPU, which considering that it is a 1080, shouldn't really be a thing. I had severe fps drops and lag spikes, causing the game to become very difficult to play and leading to many missed hits or walking into stuff.

    Ayyy, I have similar setup aside from that I run SLI. This game has a problem with GTX 1080, and GTX 1080 Ti

  • Elpiero86
    Elpiero86 Member Posts: 1
    Options

    Not an Issue: Game is running smoother as on the live server. On 2.3.3 i have FPS drops from time to time(60 to 20,30 FPS for 2-3 Seconds)
    And on PTB i have constant 60 FPS without any drops

    Processor: Intel Xeon W3850 @ 3,4 GHz
    RAM: 12.0 GB
    Hard Drive: SSD 120GB --
    Graphics Card: Geforce 1050TI
    Operating System: W10 x64
    Quality selected: Medium
    Map played: All Maps

  • not_Queen
    not_Queen Member Posts: 1,114
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    Thanks guys! I will now move this thread to the General forums for more feedback now that the update is live!

  • Boss
    Boss Member Posts: 13,613
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    Pretty big difference between Low & Ultra settings.
    Also: Most Survivors seem to be lag-walking, if not everyone.

  • not_Queen
    not_Queen Member Posts: 1,114
    Options

    @Boss Can you please provide more information?
    Details on your specs / platform / results

  • Boss
    Boss Member Posts: 13,613
    edited December 2018
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    @not_Queen said:
    @Boss Can you please provide more information?
    Details on your specs / platform / results

    Now that i read what i said, that only sounds logical: There should be a big difference between Low & Ultra. :p
    But i was talking about a difference that i don't think should be there.

    This is on PC.

    I have Wraith's Hallowed Blight outfit on.
    When i switch between Low & Ultra, the lighting on it changes: Ultra seems dimmed.
    I haven't tested on any other characters since i just don't have many lighting cosmetics.

    As for the lag-walking: I don't really know how else to describe it.
    Eveything the Survivors do looks like their entire models are stuttering: They don't vault fluently, they don't run fluently, they don't repair fluently, etc. etc.

  • Immersed_P3_Nea
    Immersed_P3_Nea Member Posts: 49
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    Issue: Complete application crash
    Platform: PS4
    Map: Mount Ormond
    Additional details: Twice today my game has crashed at the exact moment I’m running into the main building. The suggested action provided was to try updating the application. The application is already fully updated.

  • RepliCant
    RepliCant Member Posts: 1,436
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    INFORMATION NEEDED
    Issue (FPS loss / color changes / etc.): FPS loss, color changes, & textures not rendering.
    Platform: PC
    Map played: All
    Additional details: None
    ADDITIONAL INFORMATION FOR PC
    Quality selected: Low
    Processor: Intel(R) Core(TM) i5 CPU
    RAM: 8GB
    Hard Drive: Can't seem to find this - Windows 10
    Graphics Card: Nvidia GeFroce GTX 560 Ti
    Monitor: Can't find this - Windows 10
    Operating System: Windows 10 64-bit

  • The_Crusader
    The_Crusader Member Posts: 3,688
    edited December 2018
    Options
    Processor: I5 3570k 3.4ghz
    Ram 16GB DDR3 1600MHZ
    Gpu: GTX 970 4GB
    OS: Windows 10

    Settings - medium settings at 1080P

    New map has an extremely poor framerate. The other maps I've tried seem same as always so it's just something about the new map. Happens with a few killers I've tried.

    Edit. Ok new info

    - Badham preschool seems around the same as pre-patch

    - Azarovs resting place feels the same as pre-patch

    - Crotus prenn is fine

    - Yamoaka unfortunately feels a fair bit choppier than before
    Post edited by The_Crusader on
  • blah
    blah Member Posts: 5
    Options

    Issue: FPS Loss
    Platform: PC
    Map played: Yamaoka Estate, Mount Ormond Resort, Backwater Swamp
    Additional details: FPS averaging 50, drops to 40 when looking into open areas. Choppy running animations on survivors even on Low / Medium. Something in the game is hurting my eyes making me have to stop playing after like 30 minutes. Skillcheck indicator does not seem fluid even on Low / Medium. Ran smoothly before patch.

    Quality selected: High / Ultra
    Processor: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz
    RAM: 32GB @ 3467 MHz
    Hard Drive: Samsung SSD 960 EVO 250GB
    Graphics Card: NVIDIA GeForce GTX 1070
    Monitor: 2560x1440 @ 144hz (Agon AG271QG)
    Operating System: Windows 10 Pro 1803 x64

  • grave02
    grave02 Member Posts: 8
    Options
    Issue: game crash   Platform: ps4   Map played: family residence.    I was playing leatherface and chasing a David up a hill with the chainsaw when the game froze and made a geeeer sound then it went to a black screen for a bit before I let me report the problem.
  • TheHunter
    TheHunter Member Posts: 2
    edited December 2018
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    The game runs a lot worse now, at least 10-20fps worse. I see it already in the lobby. 10% higher gpu usage.

    I have a OC'ed 980TI and play on 1080p display, I had modifed ingame cfg gameUserSettings.ini file to have higher render resolution.
    I use to have ScreenResolution=120 , making ingame as 158%, but now I had to lower to 110 or ingame 128%, to have somewhat the same fps as before.. Im using 72fps cap.. Use to have 80-99% gpu usage before at 158% and 72fps cap 99% of the time, but now if I used the same settings it would drop to low as 50-55fps and very jittery.

    At 110 or ingame 128% it looks a lot worse for me personally, narrower Field of view and more blurry.. I already raised driver LOD to - 0.750 now, before I had -0.375 for sharper view and it's still somewhat not it. Im playing @ ultra setting.

    Please do something about it, or lower that volumetric fog detail. Idk why you raised/changed that in the first place.

  • Might_Oakk
    Might_Oakk Member Posts: 1,243
    edited December 2018
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    Ps4

    New map. Crashed 3xs myself (Ps error) aka blue screen. Every match on that map atleast 1 survivor has crashed Not RQ but crashed

  • TheHunter
    TheHunter Member Posts: 2
    edited December 2018
    Options
    Quality selected: Ultra
    Processor: i7 4770K @ 4.6GHz
    RAM: 16GB DDR3 2400MHz
    Hard Drive: SSD Crucial 
    Graphics Card: Geforce 980TI @ 1405MHz
    Monitor: Samsung C24FG73 1920x1080
    Operating System: Windows 10 1809 (October update)
    

    Also some textures are low quality.

    And new map and Freddy Kruger, I sometimes see him for a split second, even though he should be invisible. And yeah when in his dream world performance goes down too ALOT!

    EDIT: played that wreckyard map and personally I must say the game looks uglier now, blurry and just bad. Never mind lower performance.

    You killed it on one go, great job!

    Post edited by TheHunter on
  • Chuckyyo
    Chuckyyo Member Posts: 65
    edited December 2018
    Options

    Issue: FPS loss
    Platform: PS4
    Map played: All so far
    Additional details: Turning feels laggy, like the movement is lagging some parts of a second behind the input

    Issue: Game Crash/Blue Screen
    Platform: PS4
    Map played: Mount Ormont
    Additional details: Happened two times so far. Also, there were several survivor dcs when playing this map as killer

    (On the postive side, it looks really good when it's working)

    Post edited by Chuckyyo on
  • MonsterInMyMind
    MonsterInMyMind Member Posts: 2,744
    edited December 2018
    Options

    Issue FPS loss
    Platform PC
    Map played Mount Ormont
    Additional details Just fps drops and some lag here and there. Major fps drops during loading screens

    Quality selected Low
    Processor AMD FX(tm)-4300 Quad Core Processor
    RAM 8
    Hard Drive Could not find it
    Graphics Card NVIDIA GeForce GT 720
    Monitor AOC (All i could give you sadly)
    Operating System Windows 10

    Post edited by MonsterInMyMind on
  • nomorevideos
    nomorevideos Member Posts: 75
    edited December 2018
    Options

    I posted here before, the new map still runs like utter garbage. Getting between 45-55fps (with very bad frame timing) on it when using ultra. High doesn't change much, maybe lifts the average by 5 fps, but I'm often still below 60. The game has no excuse looking and running like this. I am not going to buy a 1070/1080 just to play this 1 game at 1080p/60fps. I am not going to play with low res textures and no AA. Either optimize your game or give us actual graphical settings that matter, not some cut down worthless preset menu. Even Deathgarden's graphics menu was worthless despite having a lot of different options. The different settings barely made a difference in performance and looks. If you want to emulate CS:GO for the sake of "being fair" at least do it right and try to fix the horrendous performance. All other maps I've played so far are still fine, but I am guessing the office area in Lery's and Badham's school (sometimes not always) are still broken and run like ass. It wouldn't be so bad if at least the frame timing was decent, but it's not. Dropping to 45ish fps on those maps feels more like 20 at best.

    i5 4460
    1060 6GB
    12GB DDR3
    500GB SSD
    Win 8.1

    Oh and infinite loading screens are back. Second match yesterday resulted in an infinite loading screen stuck at 0% and later again, but stuck at 45% (around 20% for my friend who I was playing SWF with). Both times I just closed DbD via task manager after waiting for 5+ minutes. In the past 4 or 5 months I've had exactly 0 infinite loading screens, only softlocks in other types of loading screens.

    Post edited by nomorevideos on
  • Farabee
    Farabee Member Posts: 20
    edited December 2018
    Options

    Issue: Map lighting/color and audio issues
    Processor: Intel i5-2500k 4.2 GHz OC
    RAM: 16 GB
    Hard Drive: Intel SSD (SATA3)
    Graphics Card: GeForce 1060, 6GB DDR5
    Monitor: ASUS VE278Q
    Operating System: Win10
    Quality selected: Low-Ultra (experimenting)
    Map played: Coldwind, Ski Lodge, Autohaven, Macmillan

    Additional details: Lighting on the older maps looks absolutely terrible. Macmillan looks like it has multiple floodlights shining on it. Autohaven Wreckers is covered in a foggy green miasma, and Coldwind Farms maps look like they've been sprayed with Agent Orange. The new Ski Lodge map looks fantastic, however. The overall brightness of all the maps makes scratch marks extremely hard to see, as previously I relied on contrast of their brightness to discern them. Additionally, the game becomes very dark when going indoors.

    The new map looks great, but has serious frame rate issues. Every other map I can run at 60FPS on Ultra, the Ski Lodge gets 30-40FPS if I'm lucky.

    The biggest issue, however, is the new audio changes. The entire master gain appears to be going through some sort of post-processing in the form of a limiter, causing a "wall of sound" effect where the overall audio level is kept consistently maxed out and causing dynamics to be lost. For a good example of how this impacts sound quality, Google "loudness war" for how it effects the music industry and why this is bad.

    When multiple sounds overlap (such as a chase) there is some serious audio distortion happening that isn't tied to the one volume slider we are given in the settings. Not only is it difficult to discern the relative positioning of objects based on their sound due to these changes, but the overall effect is headache-inducing after a few rounds of play.

  • Daneryn
    Daneryn Member Posts: 52
    Options

    INFORMATION NEEDED
    Issue FPS Loss
    Platform: PC
    Map played: Mount Ormond, Asylum, Haddonfield, Badham, Lereys
    Additional details:
    I have run the game in Ultra at 60 fps with no problems since I bought the game over a year ago. However with latest engine, I struggle to maintain 50+fps on average across all maps with the exception of the Ormond, which struggles to hold 40+ fps. Additionally the game now seems to run slower, with skill checks feeling choppy. I really don't want to have to drop my graphical settings especially seeing as my pc runs a number of more demanding games at 60fps just fine

    ADDITIONAL INFORMATION FOR PC
    Quality selected: Ultra
    Processor: Intel(R) Core(TM) i5-7500 CPU @ 3.40GHz, 3408 Mhz, 4 Core(s)
    RAM: 8GB
    Hard Drive: HDD 930 GB
    Graphics Card: NVIDIA GeForce GTX 1060 3GB
    Operating System Windows 10

  • Pr1n5
    Pr1n5 Member Posts: 1
    edited December 2018
    Options
    Fps loss
    PC (Laptop msi gl62m 7rex)
    Ormond, Springwood, Red Forest, Autohaven Wreckers, The Macmillan Estate
    Low (100% Res) 
    i5 7300hq
    8GB RAM
    SSD 250GB 
    GTX 1050ti
    Incorporated monitor
    Windows 10 

    Post edited by Pr1n5 on
  • kirq
    kirq Member Posts: 1
    Options

    Issue: Fps loss
    Processor: Intel Core i5 7500 @ 3.40GHz
    Ram: 16,0GB Dual-Channel Unknown @ 1064MHz
    Hard Drive: 111GB KINGSTON SV300S37A120G (SATA-2 (SSD)) for operationg system and 1863GB Seagate ST2000DM006-2DM164 (SATA ) for storage
    Graphics Card: Nvidia GTX 970 4095MB
    Monitor: DELL 2209WA (1680x1050@59Hz)
    Operating System: Windows 10 Home 64-bit
    Quality selected: Ultra
    Map played: Mount Ormond Resort
    Additional Details: So far game ran smoth for me. Only FPS drop I had was in Freddy's Basement (Springwood). After new patch Game looks much better and still runs smoth on any other map than Mount Ormond Resort. When I play Mount Ormond Resort my FPS drops to ~30 and game starts to feel laggy. It doesn't matter if I play as Surv or a Killer.

  • HarshOnion44
    HarshOnion44 Member Posts: 30
    Options
    Currently on Xbox one x. Suffering framerate stutter while hitting survivors during frenzy. That’s it really. Everything else feels overall improved here. Sure there’s the ice skating survivors bug but it’s not game breaking. 
  • Crythor
    Crythor Member Posts: 296
    Options

    Plattform PC:

    Badham Preschool is very bad now. Before you could look from one side of the street all to the other side so across the entire map now you cant see very far (and its too dark) and all objects or trees are just black silouets untill you come closer. They seem not properly rendered. This needs to change the old map was way better.

    Lampkin Lane: This one sucks aswell. Way too dark and you cant look very far same render issue like badham preschool.

    Léry's Memorial Institute WAY too dark. Old version is far superior to the new one.

    Corn maps are fine.

    MacMillan Estate: basicaly fine it just looks a bit weird but not gamebreaking. I liked the old version better though.

    Autohaven Wreckers: Personally i like it a bit better then before but it really isnt much of a diffrence.

    Backwater Swamp: Liked the old ones better but its not too bad.

    New map: Looks fine to me.

    Gideon Meat Plant: couldnt test yet.

    PC specs:

    i5 4690k
    gtx 980 ti
    16 gb ram

  • Detective_Jonathan
    Detective_Jonathan Member Posts: 1,165
    Options

    Quick Question: Exactly how is this going to help considering the last time this was done not a thing was done to fix it?

  • Maskkiller93
    Maskkiller93 Member Posts: 1
    Options

    I do not really want to give my specs as they probably are horrible considering a seven year old PC. However, I typically can still run games on LOW - Medium depending on the game above 60 fps.

    DBD was one of those games I could run on Low and guarantee 60 fps and Medium around 40-55. However after this update with new engine I cant seem to get above 30 fps if I am lucky. I am freezing as I play DBD and sometimes my screen just freezes for minutes because of it.

    I beg you BHVR, please fix this engine or consider reverting back to the old one as I no longer can play this game which i have been playing since Launch back in June 2016. The minimum specs required back then were no match for my Laptop specs as I had specs far greater than those required.

    Again please BHVR fix this current graphic issue and guarantee the minimum specs required, this new engine definitely upped the minimum specs and now I can not longer play a game I love and will have to reconsider.

  • RinWaifu
    RinWaifu Member Posts: 41
    Options

    Framerate drop, Sttuter and graphic settings not working.
    Lowest FPS = 15 (Shelter Woods and Snow Map)
    Highest FPS = 55 (Lery's Memorial)
    Average FPS = 33-40 (Most maps)

    Lost FPS Max - 15
    Lost FPS Min - 5
    PC Specs
    Intel Core i7 4510U, 2 Core/4 Threads - 2,6 GHz
    Nvidia Geforce 710M
    8 GB Ram
    Windows 10 Single Language

    MacMillan Estate: The color brightness are too high
    Autohaven Wreckers: FPS Drop near Trees and weird map render in far objects
    Coldwind Farm: FPS Drop near the cornfield

  • Revivyx
    Revivyx Member Posts: 1
    Options
    • Issue: FPS Loss when looking/running in centre of the map. DBD worked smooth before patch.
    • Platform: PC
    • Map played: every map, including new map
    • Quality selected: Normaly medium. Now Low (Still Fps Drops)Tested multiple times with changing the quality.
    • Processor: AMD FX(tm) -8350 Eight-Core
    • RAM: 16 GB
    • Hard Drive: 1TB
    • Graphics Card: GeForce GTX 1060 3GB
    • Monitor: 1920x1080, 60Hz monitor
    • Operating System: Windows 10 x64
  • Bravo0413
    Bravo0413 Member Posts: 3,647
    Options
    On PS4... I wanna give props to the team first.. DBD never looked so good on my console... it runs smoother (asides for M.t ormond that maps rough), the load times are amazing!! I was in awe when I got my first match needless to say im happy... but now audio....its crazy loud for the first time I had to turn my volume down because its soo loud... this really hinders killer gameplay it's very frustrating yet again not being able to hear survivors footsteps, breathing... audio is the only issue that I've had everything else is crisp and gold!
  • Matcha
    Matcha Member Posts: 8
    Options

    Specs:
    Intel Core 2 Quad CPU Q9400 @2,66Ghz
    4 GB RAM
    Windows 7 64-bit
    NVIDIA Geforce GTX 650 Ti
    Settings: Low 46% Resolution ( on a 1920x1080 Monitor)

    Issues: FPS Drop, Blurred Textures, Lag

    • especially on Yamaoka and the new map
    • can't play as killer anymore cause of all the lag and fps drops. Low Settings now look just like a blurred mess instead of crisp bad textures. its unplayable, cause you can't see scratch marks nor move properly without the game gltiching out.

    I know my system is not the best but I do prefer being able to play the game on ######### settings instead of not being able to play at all :cry:

  • ReiBobao
    ReiBobao Member Posts: 6
    edited December 2018
    Options

    Issue: FPS Loss
    Plataform: PC
    Map: All
    Additional details: Before the new update my game used to run at 40 FPS, which is very good for me, now in the new update my game is running at 18 FPS.
    Quality selected: Low with some changes in GameUserSettings.ini
    Processor: Pentium(R) Dual-Core CPU E5800 @ 3.20GHz
    RAM: 4095 Mb
    Hard Drive: SAMSUMG HD502HJ
    Graphics Card: ZOTAC NVIDIA GeForce GT 730
    Monitor: SAMSUMG SyncMaster TA550
    Operating System: Windows 7 Ultimate 64-bit

    Yes, i live in a third world country.