Dead by Daylight: Resident Evil

New Killer: The Nemesis

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New Survivor: Jill Valentine

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New Survivor: Leon Scott Kennedy

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New Map: The R.P.D.

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The Nemesis Perks


One Purpose: You become obsessed with one survivor. Every time you hit the obsession 2 times with a basic attack another survivor will also become the obsession for 2 minutes. You also gain a token. Consume a token when vaulting or breaking pallets and the speed is increased by 50% for those actions.


Built To Kill: At the start of the trial see all survivors for 5 seconds. You also have a timer of 2 minutes for a 10% haste speed boost at the start of the match. The first survivor you hit in any way in the match will instantly be put into the dying state.


Always In Pursuit: Every 3 chases you start gain a token. Press the button it tells you to press to consume a token that shows you the aura of the closest survivor for 3 seconds. This perk has a cool down of 20 seconds so you can't rack up tokens and spam them.



Jill Valentine Perks


Master of Unlocking: You unlock chests instantly but the chance of high rarity items is decreased.


Professional: Every time the killer misses an attack on you all windows unblock if they are blocked and you vault windows and pallets 20% faster for 5 seconds.


Detective Work: Every time you complete a gen reveal one of the killer's perks for the rest of the match.



Leon Scott Kennedy Perks


Rookie: Skill checks do not appear and every time you complete a gen see the closest gen to you.


First Aid Spray: After healing a survivor for 1 health state create a First Aid Spray at an open chest. Use it to instantly heal yourself of 1 health state. Only 2 can be made per match.


Determination: For every 20 seconds you are on gens your gen repair speed is increased by 5%. Up to a max of 25% and does not work when more than 1 person is working on the gen.



The Nemesis Power: Unrelenting Pursuit


Sprint - Nemesis can go into a sprint making his movement speed 150% for 5 seconds and a cool down of 50 seconds. During the sprint he has full movement control and can attack deactivating his sprint. During the sprint he can also charge through vaults destroying them for a short amount of time, charge through breakable walls, and charge through pallets.


Tentacle Pull: Every 5 hits on survivors give Nemesis the ability to use tentacle pull once. If he successfully lands it he will stab the survivor through the back or whatever and pull them right into the carrying state but they wiggle 10% faster if you do it this way.


Monstrous Rage: When the final generator is completed you can activate Monstrous Rage for the rest of the match to Insta down everyone but your sprint and tentacle pull ability are not available while in Monstrous Rage.

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