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Who's holding the game hostage in this situation?

CornHub
CornHub Member Posts: 1,864

I bring a rainbow map with the stamp add-ons & a white ward & the killer brought franklin's demise. I'm the last survivor left & they know where hatch is, as they were standing on top of it, & instead of closing it they chase me & I go in a locker. I'm assuming they know I brought the white ward as instead of grabbing me out the locker they're waiting for me to jump out so they can hit me with franklin's. I don't wanna lose my map so I'm waiting for them to grab me. Does this count as holding the game hostage & if it is who holding it hostage?

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Comments

  • WexlerWendigo
    WexlerWendigo Member Posts: 1,867

    The killer.

  • Bwsted
    Bwsted Member Posts: 3,452

    You were not preventing the killer from killing you.

    Clearly the killer.

    Will it count as an infraction though? That's for the team to decide and you will need video proof.

    As a side note #WhiteWardShouldWorkAgainstFranklin's

  • lauraa
    lauraa Member Posts: 3,195
    edited July 2021

    It's kinda both of your fault, but the responsibility ultimately lays on the killer I think. It's a shepherd's job to guide the flock so to speak, you can't be mad when a sheep doesn't wanna come home because they have an archive/daily/item. It's okay for them to wait a little bit because they want the match to go a certain way, but when it's clearly a stalemate, the killer really needs to buckle up and advance the gamestate, even if it's to their detriment. The killer works for the Entity, after all.

  • Hermit
    Hermit Member Posts: 396

    In this case I‘d also say the killer.

    They have the option to end the game and don’t use it.

  • PalletsAndHooks
    PalletsAndHooks Member Posts: 989

    killer is holding game hostage; refused to close the hatch which is the only way progress game state based on what you described

  • burt0r
    burt0r Member Posts: 4,314

    Just like Orion said. You both were just stubborn but the killers reason was only to grief you by ultimately destroying your item and therefore he was a jerk, nobody was really "holding the game hostage" but i would say the killer could be accounted for intended grieving.

    I wouldn't call opting for the chase instead of closing the hatch "holding the game hostage" per se as the survivor could try to loop back to the hatch since it is still open.

  • Clevite
    Clevite Member Posts: 4,335

    Killer IMO here. He can easily kill you, which is his objective. You are not going to escape, which is yours. So I'd say it is on them to end the game and not be a dick about it.

  • Mat_Sella
    Mat_Sella Member Posts: 3,589

    The killer would like to use their setup effectively, you want to deny them that satisfaction.

    Ultimately, they DO want to kill you, you are the one NOT wanting to do the objective.

    The favor is in the killer's hands.

  • fogdonkey
    fogdonkey Member Posts: 1,567

    I don't know, but I think you both deserve to be in this situation.

    Two sweaty, egoistic players meet each other. Hope you stay staring each other for a whole day.

  • IWFreak
    IWFreak Member Posts: 252

    I personally think this is just wrong.

    Yes, both the survivor and the killer act in an egoistic manner, but:

    The survivor is not able to escape, otherwise he would have done it, judging from this post. So the only way to save your item is being pulled out of a locker.

    The killer refuses to close the hatch, giving the survivor a chance to escape, but also, giving the killer all the time in the world to catch the survivor.

    The killer had found the survivor, and the surv jumped into a locker. There is NOTHING stopping the killer, in this situation, from pulling the survivor out and hooking him. The killer is the power-role here, and if he refuses to grab the survivor out of the locker, THE KILLER is holding the game hostage.

    The only reason the killer would do this is malicious intent. There is no way the map of the survivor is gonna help him escape here. It can only be malicious intent from the killer.

    So I think the killer is at fault here.

  • GoshJosh
    GoshJosh Member Posts: 4,992

    The solution here is to nerf Franklin's. Scummy perk that was buffed and is receiving even further buffs next patch.

  • FancyMrB
    FancyMrB Member Posts: 1,250

    Killer can never hold the game hostage.

    You can bring items (and try to keep them) and the killer can bring Franklin's and try and destroy your item. You sre both in your rights to do whatever you want. If it prolongs the game because you both being petty thats your issue.

  • FancyMrB
    FancyMrB Member Posts: 1,250

    That is against rules (and a horrible thing to do) but the game isn't held hostage.

    The game being held hostage = no way to end. In no situation can the killer hold game hostage. Survivors however, can.

  • NerfedFreddy
    NerfedFreddy Member Posts: 394

    Killer obviously. Standing on top of the hatch, camping the locker just to get item show that killer clearly had game-hostaging intentions of toxic little man who refused to advance gamestate despite being power role and having upper hand

  • Aneurysm
    Aneurysm Member Posts: 5,270

    Hmm probably both but I have more sympathy for you

  • NoelleMina
    NoelleMina Member Posts: 638

    They could’ve just grabbed you out of the locker and ended the game.

    Likewise, you could’ve let your map go and get another one in the future.

    But imo, I’d say the Killer is more at fault. There’s absolutely nothing preventing them from just.. grabbing you out the locker, sacrificing you, and ending the game.

    They also could’ve just closed the hatch and trigger egc.

    But it all just boils down to greediness, in this case, your item.

  • Sonzaishinai
    Sonzaishinai Member Posts: 7,976

    This is the reincarnation of the hatch standoff

  • FancyMrB
    FancyMrB Member Posts: 1,250

    That is a good point! I have never seen that situation before but I am sure it has happened. That is a reportable offense.

    As for Corn's situation the killer is not holding the game hostage. They made a choice to stay in locker and keep item instead of playing the match.

  • Nathan13
    Nathan13 Member Posts: 6,983

    I think this could be both sides fault however the killer should’ve pulled you out because like someone mentioned their objective is to kill.

  • Carth
    Carth Member Posts: 1,208

    Both. It would be very easy to argue either side

    "Killer is holding game hostage, can just grab you out"

    "Survivor is holding game hostage can just leave and let killer M1 and speed off to hatch and escape(if noed is not in play)"

  • fogdonkey
    fogdonkey Member Posts: 1,567

    Standing on top of hatch is not holding the game hostage. The survivor could go and finish repairing the gens to power up the exit gates.

  • Itslat3ncy
    Itslat3ncy Member Posts: 353

    Well Mandy I would actually disagree. The op stated that the killer was on the hatch and had the chance to close it, but didnt. He chased the survivor into the locker. So, I would say the killer is holding the survivor hostage becuz he could have closed the hatch which would've started end game and the timer. Just my Opininion though